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Implement per-pixel collisions #2

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Jigoku opened this issue Feb 5, 2016 · 1 comment
Open

Implement per-pixel collisions #2

Jigoku opened this issue Feb 5, 2016 · 1 comment

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@Jigoku
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Jigoku commented Feb 5, 2016

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@Jigoku
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Jigoku commented Jan 3, 2017

This may not be needed on most enemies, not smaller ones anyway.
Possibly could get away with using several collision boxes on odd shaped enemies, or larger ones such as bosses.

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