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sketch.js
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sketch.js
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/**
* Messages to be sent back and forth between GUI and render.cpp:
* Buffer 0: Whether or not filtering is happening [0] / [1]
* Buffer 1: What the filtering gain values are [gainLow, gainMid, gainHigh]
* Buffer 2: Receiving the FFT data on this buffer. [k0, k1, ...., kN/2]
*/
var guiSketch = new p5(function( sketch ) {
class GainSlider {
constructor(x, y, w, h, r, safeHeight) {
this.dragging = false; // Is the object being dragged?
this.rollover = false; // Is the mouse over the ellipse?
this.start_x = x;
this.start_y = y;
this.safeHeight = safeHeight-h;
this.x = x;
this.y = y;
this.w = w;
this.h = h;
this.r = r;
this.offsetX = 0;
this.offsetY = 0;
this.gain = 1;
}
over() {
// Is mouse over object
if (sketch.mouseX > this.x && sketch.mouseX < this.x + this.w && sketch.mouseY > this.y && sketch.mouseY < this.y + this.h) {
this.rollover = true;
} else {
this.rollover = false;
}
}
update() {
// Adjust location if being dragged
if (this.dragging) {
if (sketch.mouseY < this.start_y + this.h) {
this.y = this.start_y;
this.gain = 1;
} else if (sketch.mouseY > this.start_y+this.safeHeight) {
this.y = this.start_y + this.safeHeight;
this.gain = 0;
} else {
this.y = sketch.mouseY + this.offsetY;
// this.gain = 0.5;
}
this.gain = 1 - (this.y-this.start_y)/this.safeHeight;
}
}
show() {
sketch.stroke(0);
// Different fill based on state
if (this.dragging) {
sketch.fill(50);
} else if (this.rollover) {
sketch.fill(100);
} else {
sketch.fill(175, 200);
}
sketch.rect(this.x, this.y, this.w, this.h, this.r);
}
pressed() {
// Did I click on the rectangle?
if (sketch.mouseX > this.x && sketch.mouseX < this.x + this.w && sketch.mouseY > this.y && sketch.mouseY < this.y + this.h) {
this.dragging = true;
// If so, keep track of relative location of click to corner of rectangle
this.offsetX = this.x - sketch.mouseX;
this.offsetY = this.y - sketch.mouseY;
}
}
released() {
// Quit dragging
this.dragging = false;
}
}
let canvas_dimensions = [sketch.windowWidth, sketch.windowHeight];
let sampleRate = 44100;
var frameCount = 0;
var sendGainBufferInterval = 1;
//Spectrum Display variables
let FftDisplayXBegin = 50;
let FftDisplayYBegin = 40;
let FftDisplayWidth = 600;
let FftDisplayHeight = 300;
let FftDisplayInsideMargin = 0;
let FftDisplayWidthToPlayWith = FftDisplayWidth - 2*FftDisplayInsideMargin;
// EQ button
var FilteringOn = false;
let filteringButtonXBegin = 125;
let filteringButtonWidth = 50;
let filteringButtonHeight = 50;
let filteringButtonYBegin = FftDisplayYBegin + FftDisplayHeight + 70;
// EQ Sliders
let marginSliders = 70;
let sliderWidth = 50;
let sliderHeight = 150;
//Low
let sliderLowXBegin = filteringButtonXBegin+filteringButtonWidth+marginSliders;
let sliderLowYBegin = filteringButtonYBegin;
//Mid
let sliderMidXBegin = sliderLowXBegin + sliderWidth + marginSliders;
let sliderMidYBegin = filteringButtonYBegin;
//High
let sliderHighXBegin = sliderMidXBegin + sliderWidth + marginSliders;
let sliderHighYBegin = filteringButtonYBegin;
sketch.setup = function() {
sketch.createCanvas(canvas_dimensions[0], canvas_dimensions[1]);
sketch.textFont('Courier New');
lowGainSlider = new GainSlider(sliderLowXBegin, sliderLowYBegin, sliderWidth, 15, 2, sliderHeight);
midGainSlider = new GainSlider(sliderMidXBegin, sliderMidYBegin, sliderWidth, 15, 2, sliderHeight);
highGainSlider = new GainSlider(sliderHighXBegin, sliderHighYBegin, sliderWidth, 15, 2, sliderHeight);
};
sketch.mousePressed = function() {
if (sketch.mouseX > filteringButtonXBegin && sketch.mouseX < filteringButtonXBegin+filteringButtonWidth && sketch.mouseY > filteringButtonYBegin && sketch.mouseY < filteringButtonYBegin+filteringButtonHeight) {
FilteringOn = !FilteringOn;
if (FilteringOn) {
Bela.data.sendBuffer(0, 'int', 1);
} else {
Bela.data.sendBuffer(0, 'int', 0);
}
}
lowGainSlider.pressed();
midGainSlider.pressed();
highGainSlider.pressed();
}
sketch.mouseReleased = function() {
lowGainSlider.released();
midGainSlider.released();
highGainSlider.released();
}
sketch.draw = function() {
frameCount++;
if (FilteringOn) {
if (frameCount%sendGainBufferInterval === 0) {
Bela.data.sendBuffer(1, 'float', [lowGainSlider.gain, midGainSlider.gain, highGainSlider.gain]);
}
}
sketch.background(250);
//------------------------//
// Draw Spectrum Analyzer //
//------------------------//
sketch.fill(51, 153, 255);
sketch.rect(FftDisplayXBegin, FftDisplayYBegin, FftDisplayWidth, FftDisplayHeight);
sketch.stroke(0);
sketch.fill(0);
sketch.textAlign(sketch.CENTER);
sketch.textSize(30);
sketch.text('Spectrum Display', FftDisplayXBegin+FftDisplayWidth/2, 25);
sketch.textSize(15);
sketch.text('20Hz', FftDisplayXBegin, FftDisplayYBegin+FftDisplayHeight+15);
sketch.text('200Hz', FftDisplayXBegin + FftDisplayWidth/3, FftDisplayYBegin+FftDisplayHeight+15);
sketch.text('2000Hz', FftDisplayXBegin + 2*FftDisplayWidth/3, FftDisplayYBegin+FftDisplayHeight+15);
sketch.text('20000Hz', FftDisplayXBegin + FftDisplayWidth, FftDisplayYBegin+FftDisplayHeight+15);
if (FilteringOn) {
sketch.fill(255);
} else {
sketch.fill(150);
}
sketch.rect(filteringButtonXBegin-20, filteringButtonYBegin-40, 4*(sliderWidth+marginSliders), 1.4*sliderHeight, 10, 10, 10, 10);
//-------------------------//
// Filtering on/off button //
//-------------------------//
//Filtering button/text colours all defined by this.
if (FilteringOn) {
sketch.fill(50, 100, 230);
} else {
sketch.fill(100, 100, 100);
}
sketch.textSize(16);
sketch.text('EQ', filteringButtonXBegin+filteringButtonWidth/2, filteringButtonYBegin-10);
sketch.rect(filteringButtonXBegin, filteringButtonYBegin, filteringButtonWidth, filteringButtonHeight, 10, 10, 10, 10);
//------------------//
// Draw the sliders //
//------------------//
sketch.text('Lows', sliderLowXBegin+sliderWidth/2, filteringButtonYBegin-10);
sketch.text('Mids', sliderMidXBegin+sliderWidth/2, filteringButtonYBegin-10);
sketch.text('Highs', sliderHighXBegin+sliderWidth/2, filteringButtonYBegin-10);
sketch.rect(sliderLowXBegin+(sliderWidth/2)-2, sliderLowYBegin, 4, sliderHeight, 2, 2, 2, 2);
sketch.rect(sliderMidXBegin+(sliderWidth/2)-2, sliderMidYBegin, 4, sliderHeight, 2, 2, 2, 2);
sketch.rect(sliderHighXBegin+(sliderWidth/2)-2, sliderHighYBegin, 4, sliderHeight, 2, 2, 2, 2);
lowGainSlider.over();
lowGainSlider.update();
lowGainSlider.show();
midGainSlider.over();
midGainSlider.update();
midGainSlider.show();
highGainSlider.over();
highGainSlider.update();
highGainSlider.show();
//------------------------------//
// Draw lines over the fft plot //
//------------------------------//
sketch.strokeWeight(1);
sketch.stroke(150);
for (var i=0; i<6; i++) {
sketch.line(FftDisplayXBegin, FftDisplayYBegin+(i*FftDisplayHeight/5), FftDisplayXBegin+FftDisplayWidth, FftDisplayYBegin+(i*FftDisplayHeight/5));
}
for (var i=0; i<4; i++) {
sketch.line(FftDisplayXBegin+(i*FftDisplayWidth/3), FftDisplayYBegin, FftDisplayXBegin+(i*FftDisplayWidth/3), FftDisplayYBegin+FftDisplayHeight);
}
//--------------------------//
// Get FFT Data and plot it //
//--------------------------//
let fftData = Bela.data.buffers[2];
fftSize = fftData.length; //This is only half the length of the actual FFT because I'm only sending the first half of the spectrum.
//Only do frequencies between 20Hz-20kHz
var start_k=0;
while (start_k*sampleRate/(2*fftSize) < 20) {
start_k++;
}
var end_k=fftData.length-1;
while (end_k*sampleRate/(2*fftSize) > 20000) {
end_k--;
}
sketch.strokeWeight(1);
sketch.stroke(250);
var prevLineX = 0;
var prevLineHeight = -1;
for (var i = start_k; i<end_k; i++) {
//let lineXBegin = i*FftDisplayWidthToPlayWith/(fftSize-1);
var lineFrequency = i*sampleRate/(2*fftSize);
if (lineFrequency>20 && lineFrequency<20000)
{
//let lineX = (Math.log(i-4-start_k)/Math.log(10)) * FftDisplayWidthToPlayWith / (Math.log(end_k-start_k)/Math.log(10));
let lineX = (Math.log(lineFrequency/20)/Math.log(10)) * FftDisplayWidthToPlayWith/3;
var lineHeight = -Math.log(0.00001+fftData[i])/Math.log(10); //Between 0 and 5
lineHeight = (FftDisplayHeight*lineHeight/5); //Between 0 and display height
if (prevLineHeight == -1) {
prevLineHeight = lineHeight;
}
sketch.line(FftDisplayXBegin+FftDisplayInsideMargin + prevLineX,
FftDisplayYBegin+prevLineHeight,
FftDisplayXBegin+FftDisplayInsideMargin + lineX,
FftDisplayYBegin+lineHeight);
prevLineX = lineX;
prevLineHeight = lineHeight;
}
}
}
}, 'gui');