Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Add support for Derek/Gamecube styled replacement sticks #12

Open
leodexe opened this issue Dec 28, 2019 · 0 comments
Open

Add support for Derek/Gamecube styled replacement sticks #12

leodexe opened this issue Dec 28, 2019 · 0 comments

Comments

@leodexe
Copy link

leodexe commented Dec 28, 2019

It is common knowledge that Derek Stick has sensibility issues that makes things harder to do, for example, aiming at FPS (Goldeneye, Perfect Dark), in the case of Smash it is quite difficult to perform moves such as walk, tilts, trying to do a dair without fastfalling and trying to do an up air without wasting the second jump, and specially the hardest with a Derek Stick, Pivot Up Tilting.
derekstick1

Jordan was working on this at some point of his 19XXTE 0.11 development but he finally discarded this idea in the new releases of 19XX since most competitive players don't use Derek anyways.

If you are interested to add support to these sticks you need to understand the nature of the problem.

They talk about this in the page 32 of the 19XXTE Smashboards thread: (Link)
https://smashboards.com/threads/updated-06-09-16-19xxte-0-11-rom-hack-working-on-console.402248/page-32
derekstick2
derekstick3
derekstick4
Jordan stated that he wouldn't use a deadzone, instead, he proposed using a multiplier. 120 * 2/3 = 80

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant