Releases: ItsDeltin/Overwatch-Script-To-Workshop
OSTW v0.2.1 (Overwatch PTR)
Fixed for statements inside if statements.
Added method support. (See methods.del example.)
Encapsulation and in-rule/method variable defining. (See methods.del example.)
PTR support, instant script compilation.
OSTW v0.1.3
Fixed parsing strings with dashes. (ex: "power-up")
Fixed parameters sometimes preventing strings from parsing. (ex: <"new_high_score: <0>", score>)
Renamed AppendToArray() to Append().
Renamed CurrentArrayElement() to ArrayElement().
Renamed the enums Effect.. and PlayEffect... to Effects... and PlayEffects...
Improved string input accuracy and speed.
& and | now checks the datatype to confirm they are booleans.
OSTW v0.1.2
Null can be used anywhere.
Fixed grouping. (a+b*(c/d))
Fixed values not being allowed as strings.
Fixed action/value selection for some data type restrictions.
Fixed input for large amounts of rules.
OSTW v0.1.1
Arrays no longer require an entire variable.
Empty arrays can be created with just '[]'
Fixed enums.
Changed the prompt to save the workshop state after input.
OSTW v0.1 - Works 60% of the time!
Updated references to XOf, YOf, and ZOf.