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I switched from an NVDIA to an AMD GPU and now the fragment shader used in the GLFW GL4 wrapper doesn't compile, when it used to previously. For reference, this is the shader code:
I switched from an NVDIA to an AMD GPU and now the fragment shader used in the GLFW GL4 wrapper doesn't compile, when it used to previously. For reference, this is the shader code:
and these are the errors
Additional info:
GPU: AMD Radeon RX 6700 XT
Driver version: 24.5.1 (latest at the moment)
Extensions supported:
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