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I notice kkManager already have the list of Guid for the mod from character list (based on how it know that there is some missing zipmods).
Is it possible to have a button to only enable the required zipmod from already downloaded mod based on that (disable the extras) ?
This might help for the memory loading when accessing the create character ui.
The text was updated successfully, but these errors were encountered:
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I notice kkManager already have the list of Guid for the mod from character list (based on how it know that there is some missing zipmods).
Is it possible to have a button to only enable the required zipmod from already downloaded mod based on that (disable the extras) ?
This might help for the memory loading when accessing the create character ui.
The text was updated successfully, but these errors were encountered: