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Carlos Alberto Lopez Perez edited this page May 14, 2018 · 10 revisions

Building an image with WPE for an i.MX6 board.

To build WPE for the i.MX6 there are different alternatives:

  1. Use proprietary Vivante OpenGL drivers. With this drivers we can use the following backends:

    • wpebackend-rdk/wayland (runs inside weston)
    • wpebackend-rdk/imx6 (runs directly over the framebuffer)
    • wpebackend-fdo (runs inside weston)
  2. Use open source Etnaviv OpenGL drivers. With this drivers we can use the following backends:

    • wpebackend-rdk/wayland (runs inside weston)
    • wpebackend-fdo (runs inside weston)

Performance will vary depending on the stack chosen (propietary vs opensource) as well depending on the wpebackend chosen.

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