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Base Height not Configurable for "Up High Wind". #2

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Blue001 opened this issue Jun 4, 2013 · 1 comment
Open

Base Height not Configurable for "Up High Wind". #2

Blue001 opened this issue Jun 4, 2013 · 1 comment

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@Blue001
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Blue001 commented Jun 4, 2013

There is no way to edit (that I can find) the starting height for what is considered "up high" where wind begins to become loud.

My adventure map currently has a normal sea level of 128 and mountains heights don't start until around 200-230, therefore Matmos determines its ALWAYS windy... when it shouldn't be.

Can you add a config to allow for altering the wind start height?

@Hurricaaane
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There is actually a way, but it is bloody inneficient right now, and is undocumented.

Open .minecraft\matmos\dataconfigvars_defaults.cfg, then change the negative values to even more negative values such as -200 and -230 corresponding to wind thresholds (windy / really windy)

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