#Message A message is always 4 bytes. The first byte is always the header while the last three are used to diffrent stuff according to what the intent of the message is
##Header The header is the first byte send in a message. First five bits are the id of the device which is the target or sender. Last three bits are the command.
Example:
01010 001
ID COM
Ping device with id BIN: 01010 / DEC: 10
.
HEX | BIN | NAME | Description |
---|---|---|---|
0x0 | 000 | ERROR | Error, next byte error code |
0x1 | 001 | PING | Ping device |
0x2 | 010 | BACK | Ping back with product id, response to PING |
0x3 | 011 | GET | Get device value, next byte value id |
0x4 | 100 | PUT | Set device value, next byte value id, last two new value |
0x5 | 101 | RET | Returns value from device, response to GET and PUT |
0x6 | 110 | ||
0x7 | 111 |
The device id is reserved for the master and only used when pairing devices.
HEX | BIN | NAME | Description |
---|---|---|---|
0x0 | 000 | ERROR | Error, next byte error code |
0x1 | 001 | ALLOW | From master telling devices that they now can send BEGIN messages |
0x2 | 010 | ASK | From device with product id |
0x3 | 011 | RET | From master with id in second byte |
0x4 | 100 | STOP | From master telling devices that they shouldn't send BEGIN messages anymore |