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Is the niarD supposed to use power when it is not working? Because it continues to suck down 10 RF/s even when not working.
Noticed in Project Ozone 2 on Kappa mode.
The text was updated successfully, but these errors were encountered:
It has an energy cost per tick and one for placing liquids, so yes. Howener, the "per tick" cost only applies if it's not disabled by its redstone mode and has at least some fluid in its tank.
Is the niarD supposed to use power when it is not working? Because it continues to suck down 10 RF/s even when not working.
Noticed in Project Ozone 2 on Kappa mode.
The text was updated successfully, but these errors were encountered: