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Releases: Hekili/hekili

v8.3.0-04-09

13 Feb 03:57
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Hekili

v8.3.0-04-09 (2020-02-13)

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  • This is the remix to Detection, Blizz cleansed this infection...
  • Fix typo when an ability includes auras.
  • Add missing Corrupted Gladiator trinkets.
  • Allow specified ranges on spells for range filtering feature (Frostscythe).
  • Use GetNumGroupMembers instead of IsInGroup to determine if you're really in a group.
  • The Fixed and the Furious 9: detect my gear at login ffs.
  • Blood: More explicitly refresh Bone Shield if it is falling off in 1.5 GCDs.
  • Fix missing newline when Heart of Azeroth substitution is made.
  • Blood: Use Marrowrend sooner with Ossuary.

v8.3.0-04-08

08 Feb 03:16
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Hekili

v8.3.0-04-08 (2020-02-08)

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  • Display movers even fixeder.

v8.3.0-04-07

08 Feb 02:40
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Hekili

v8.3.0-04-07 (2020-02-08)

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  • Fix framelevels so that click/drag moving works consistently.

v8.3.0-04-06

07 Feb 04:41
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Hekili

v8.3.0-04-06 (2020-02-07)

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  • Make sure gear is updated if it loads after PLAYER_ENTERING_WORLD.

v8.3.0-04-05

07 Feb 03:35
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Hekili

v8.3.0-04-05 (2020-02-07)

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  • Assassination: Use envenom_pool_pct setting in default APL.

v8.3.0-04-04

06 Feb 21:46
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Hekili

v8.3.0-04-04 (2020-02-06)

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  • More tweaks to snapshot logs. Gotta come up with better indentation and readability...
  • MM: Fix missing bracket in conditions for Trueshot. Oops.

v8.3.0-04-03

06 Feb 20:13
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Hekili

v8.3.0-04-03 (2020-02-06)

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  • Clear new ability/item info flags when options get updated.
  • Assassination, Subtlety: Implement Detection for Echoing Void.
  • Record priority pack name in snapshots.
  • Filter the dead Neferset Denizens from target counts.
  • Refresh ability/item options when you open the config screen, to prevent missing abilities prior to first /reload.
  • Improve snapshot info for specs with IsUsable hooked.

v8.3.0-04-02

06 Feb 14:07
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Hekili

v8.3.0-04-02 (2020-02-06)

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  • Fix cast history/handling of channeled spells (fix Windwalker bug report).

v8.3.0-04-01

06 Feb 04:45
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Hekili

v8.3.0-04-01 (2020-02-06)

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  • Fix item detection at first login (was causing Use Items to fire for all items until a /reload).

v8.3.0-04

05 Feb 05:37
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Hekili

v8.3.0-04 (2020-02-05)

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  • Arms: Remove underperforming HAC list.
  • Use SimC APL by default until trinkets, azerite is sorted for Fire Mage.
  • Add missing Ny'alotha trinkets (on use).
  • Frost DK, Unholy, Beast Mastery, Fire: Update APLs.
  • Outlaw: Update APL.
  • Add Rogue's Detection.
  • Eye Beam: Channeled, so handler -> start.
  • Store corruption info in 'corruptions' table.
  • Show Corruption info in profile/snapshots.
  • More snapshot cleanup.
    • Add Corruption detection (equipped.echoing_void, for instance).
      • Only do addon setup on initial PLAYER_ENTERING_WORLD.
  • More snapshot tweaking.
    • Automatically flag interrupt abilities.
      • Reduce unnecessary gear rechecking.
      • Add Heart of Darkness trait.
  • Feral: Don't overwrite VoP Berserk/Incarnation proc by casting either.
  • Improve some snapshot info.
  • Improve profile on Issue Reporting tab, Snapshots.
  • buff.casting.v3 indicates channeling; default to false.
  • Major revisions -- watch for unintended side effects.
    Spell Queue System simplified, revised: Casts, channels, impacts, GCDs handled more consistently to help Fire Mage, Shadow Priest, etc.
    Set up Use While Casting and Use Off GCD options.
    Snapshots are no longer viewable in-game; they can be more quickly copied/pasted into a text editor or GitHub ticket without freezing the game for several seconds.
    action.X.in_flight and action.X.in_flight_remains are treated as time-sensitive and will trigger a time-based recheck.
    (de)buff.X.react no longer has a built-in delay.
    Fixed variable action math ops (no longer being used when conditions do not pass).
    Hysteria debuff's ability cost increase should be accounted for.
    Marksmanship: Setup Rapid Fire as a proper channel.
    Fire: Add missing RoP aura.
    • Add options: Prevent hardcasts, pyroblast on pull, reserve Runes of Power.
      Shadow: Account for MoLD in gain().
      Protection: Don't Shield Block during Last Stand with Bolster.