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Copy path622.design-circular-queue.c
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622.design-circular-queue.c
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#include <stdio.h>
#include <stdlib.h>
#define bool int
#define true 1
#define false 0
typedef struct
{
int *data;
int head;
int tail;
int size;
int capacity;
} MyCircularQueue;
MyCircularQueue *myCircularQueueCreate(int k);
bool myCircularQueueEnQueue(MyCircularQueue *obj, int value);
bool myCircularQueueDeQueue(MyCircularQueue *obj);
int myCircularQueueFront(MyCircularQueue *obj);
int myCircularQueueRear(MyCircularQueue *obj);
bool myCircularQueueIsEmpty(MyCircularQueue *obj);
bool myCircularQueueIsFull(MyCircularQueue *obj);
void myCircularQueueFree(MyCircularQueue *obj);
/** Initialize your data structure here. Set the size of the queue to be k. */
MyCircularQueue *myCircularQueueCreate(int k)
{
MyCircularQueue *obj = (MyCircularQueue *)malloc(sizeof(MyCircularQueue));
obj->data = (int *)malloc(sizeof(int) * k);
obj->capacity = k;
obj->size = 0;
obj->head = obj->tail = 0;
return obj;
}
/** Insert an element into the circular queue. Return true if the operation is successful. */
bool myCircularQueueEnQueue(MyCircularQueue *obj, int value)
{
if (myCircularQueueIsFull(obj))
return false;
if (obj->size == 0)
obj->data[obj->tail] = value;
else
{
obj->tail += 1;
if (obj->tail >= obj->capacity)
obj->tail = 0;
obj->data[obj->tail] = value;
}
obj->size += 1;
return true;
}
/** Delete an element from the circular queue. Return true if the operation is successful. */
bool myCircularQueueDeQueue(MyCircularQueue *obj)
{
if (myCircularQueueIsEmpty(obj))
return false;
if (obj->size == 1)
myCircularQueueFree(obj);
else
{
obj->head += 1;
if (obj->head > obj->capacity)
obj->head = 0;
obj->size -= 1;
}
return true;
}
/** Get the front item from the queue. */
int myCircularQueueFront(MyCircularQueue *obj)
{
if (myCircularQueueIsEmpty(obj))
return -1;
return obj->data[obj->head];
}
/** Get the last item from the queue. */
int myCircularQueueRear(MyCircularQueue *obj)
{
if (myCircularQueueIsEmpty(obj))
return -1;
return obj->data[obj->tail];
}
/** Checks whether the circular queue is empty or not. */
bool myCircularQueueIsEmpty(MyCircularQueue *obj)
{
return obj->size == 0;
}
/** Checks whether the circular queue is full or not. */
bool myCircularQueueIsFull(MyCircularQueue *obj)
{
return obj->size == obj->capacity;
}
void myCircularQueueFree(MyCircularQueue *obj)
{
obj->size = 0;
obj->head = obj->tail = 0;
}
/**
* Your MyCircularQueue struct will be instantiated and called as such:
* MyCircularQueue* obj = myCircularQueueCreate(k);
* bool param_1 = myCircularQueueEnQueue(obj, value);
* bool param_2 = myCircularQueueDeQueue(obj);
* int param_3 = myCircularQueueFront(obj);
* int param_4 = myCircularQueueRear(obj);
* bool param_5 = myCircularQueueIsEmpty(obj);
* bool param_6 = myCircularQueueIsFull(obj);
* myCircularQueueFree(obj);
*/
int main(int argc, char const *argv[])
{
int k = 5;
MyCircularQueue *obj = myCircularQueueCreate(k);
int isEmpty = myCircularQueueIsEmpty(obj);
int isFull = myCircularQueueIsFull(obj);
printf("isEmpty: %d isFull: %d\n", isEmpty, isFull);
int enqueueRes, dequeueRes;
for (int i = 1; i <= k; i++)
{
enqueueRes = myCircularQueueEnQueue(obj, i);
printf("enqueueRes: %d\n", enqueueRes);
if (enqueueRes != 1)
exit(-1);
}
int front = myCircularQueueFront(obj);
printf("front: %d\n", front);
int rear = myCircularQueueRear(obj);
printf("rear: %d\n", rear);
isEmpty = myCircularQueueIsEmpty(obj);
isFull = myCircularQueueIsFull(obj);
printf("isEmpty: %d isFull: %d\n", isEmpty, isFull);
for (int i = 1; i <= k; i++)
{
dequeueRes = myCircularQueueDeQueue(obj);
printf("dequeueRes: %d size: %d\n", dequeueRes, obj->size);
if (dequeueRes != 1)
exit(-1);
}
isEmpty = myCircularQueueIsEmpty(obj);
isFull = myCircularQueueIsFull(obj);
printf("isEmpty: %d isFull: %d\n", isEmpty, isFull);
front = myCircularQueueFront(obj);
printf("front: %d\n", front);
rear = myCircularQueueRear(obj);
printf("rear: %d\n", rear);
myCircularQueueFree(obj);
enqueueRes = myCircularQueueEnQueue(obj, 81);
dequeueRes = myCircularQueueDeQueue(obj);
enqueueRes = myCircularQueueEnQueue(obj, 69);
enqueueRes = myCircularQueueEnQueue(obj, 92);
dequeueRes = myCircularQueueDeQueue(obj);
enqueueRes = myCircularQueueEnQueue(obj, 12);
front = myCircularQueueFront(obj);
printf("front: %d\n", front);
rear = myCircularQueueRear(obj);
printf("rear: %d\n", rear);
for (int i = 0; i < k; i++)
{
printf("%d ", obj->data[i]);
}
printf("\n");
return 0;
}