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Some demos aren't meant for html5, others seem like they weren't verified on html5. I'd like to compile a list of quick fixes that could make the demo page look a little better
Non-HTML5 demos listed
De-list the website's demos that showcase features for flash or some other target. if we can do this automatically, that'd be good but I'd like to check them all individually to see if they are easily fixed
- BlendModeShaders - The flixel logo is not blended into the background
- BlendModes - REMOVED
- DynamicShadows - recreate the old effect using shaders #317
- FileBrowse - Enable FileBrowse on HTML5. (#288) #291
- Flixius - Flixius HTML5 Fix #295
- FlxBloom - REMOVED
- FlxBlur - REMOVED
- NeonVector - REMOVED
- Transitions
Demos with issues on html5
- Filters - grain doesn't work
- FlxPexParser
- make FlxPexParser prettier and work on mobile #320
- show more examples? (is pex still used, maybe remove demo)
- FlxSpriteFilters
- make them rotate when clicked
- fix drop shadow
- HeatmapPathfinding - better controls, allow mobile
- Particles blend modes don't work
- PixelPerfectCollision
- Calc rotation #290
- fix initial spawn grouping to the right
- quad trees?
- Tooltips - some tooltips are the wrong size
- Save - Save demo HTML5 fix #294
- FlxMouseEvent - FlxMouseEventManager HTML5 target visual error #296
- BSPMapGen - BSPMapGen maps are aliased on HTML5 #300
- FlipRotationAnimationTiles - Some tile's aren't showing up
- FlxBitmapText - Fix crash in FlxBitmapFont demo flixel#3029
- Transitions - flixel-ui causes it to freeze for like 5 seconds whenever a new FlxState is created
Bad window size
increase window size of small demos, we can double the window size and keep the FlxGame to the same dimesnions
- CollisionAndGrouping
- FlxLightPuzzle
- FlxSkewedSprite - FlxSkewedSprite: bigger hd grass graphics #312
- Save
- FlxBitmapText - Project is set to 800x600, and the demo page is smaller
Misc
- FlxFSM
- FlxAtlas This demo just sucks
- Colors Pretty ugly, this would be a lot better as a handbook page
- BSPMapGen better tilemap graphics (Use Kenney Assets in some of the demos #314 ?) and skip right to the play state (maybe an option to show the BSP?)
- FlxInvaders Terrible rendition of Space invaders
- FrameCollections: Doesn't showcase anything and is ugly to look at