-
Notifications
You must be signed in to change notification settings - Fork 0
/
index.html
43 lines (36 loc) · 1.39 KB
/
index.html
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
<!DOCTYPE html>
<!--
To change this license header, choose License Headers in Project Properties.
To change this template file, choose Tools | Templates
and open the template in the editor.
-->
<html>
<head>
<title>Sedimentering</title>
</head>
<body onload="var game = new MyGame();gEngine.Core.initializeEngineCore()">
<table style="padding: 2px">
<tr>
<td>
<div>
<canvas id="canvas"></canvas>
</div>
</td>
<td>
<div id="uiEchoString"> </div>
</td>
</tr>
</table>
<script type="text/javascript" src="Lib/Vec2.js"></script>
<script type="text/javascript" src="Lib/CollisionInfo.js"></script>
<script type="text/javascript" src="RigidBody/RigidShape.js"></script>
<script type="text/javascript" src="RigidBody/Circle.js"></script>
<script type="text/javascript" src="RigidBody/Rectangle.js"></script>
<script type="text/javascript" src="RigidBody/Circle_collision.js"></script>
<script type="text/javascript" src="RigidBody/Rectangle_collision.js"></script>
<script type="text/javascript" src="EngineCore/Physics.js"></script>
<script type="text/javascript" src="EngineCore/Core.js"></script>
<script type="text/javascript" src="MyGame.js"></script>
<script type="text/javascript" src="UserControl.js"></script>
</body>
</html>