diff --git a/app/(wiki)/perks/[item]/page.tsx b/app/(wiki)/perks/[item]/page.tsx new file mode 100644 index 00000000..e69de29b diff --git a/app/(wiki)/perks/articles/advanced_athletics.md b/app/(wiki)/perks/articles/advanced_athletics.md new file mode 100644 index 00000000..7033d3ae --- /dev/null +++ b/app/(wiki)/perks/articles/advanced_athletics.md @@ -0,0 +1,33 @@ +**Advanced Athletics** is a [Perk](/perks) added in the [v0.20.0](https://github.com/HasangerGames/suroi/releases/tag/v0.20.0) "Open Season" update on October 27th, 2024. It grants a speed boost when in water or smoke, and also allows the ability phase through trees and windows. + +# Effects: +When in water: +- 60% Speed increase (compared to normal water speed) +- 30% Speed increase (compared to normal land speed) + +When in smoke: +- 20% Speed Increase + +Ability to vault (walk through) windows as well as walk through trees. + +# Strategies +## Using +- Advanced Athletics is generally a situational perk and can be extremely powerful depending on *where* the engagements you fight will take place. It's strong around smoke, water, and buildings, but can struggle in more open areas where there is only trees. +- Surprise your opponents by walking through windows, allowing unexpected routes of attack or escape. +- Use smoke and water to strafe and dodge enemy bullets using the speed boost you gain when standing in them. + - If you need to heal, try and do it in water to counteract the slowdown from [Healing Items](/healing). + - If you need to heal in smoke, use the speed boost to move around quicker and avoid bullets that opponents might shoot into the smoke. You can also use this to escape any [Frag Grenades](/weapons/throwables/frag_grenade) lobbed your way. +- Hide inside trees to force opponents to waste their ammunition trying to attack you. +- If an enemy is hiding on the other side of a tree, you can use a CQC weapon such as a shotgun (the [Flues](/weapons/guns/flues) works really well for this) to phase through the tree and surprise them. + +## Countering +- Be on the lookout for any players that might have Advanced Athletics, so you won't be caught off guard if they vault through a window or phase through a tree. +- Use [Frag Grenades](/weapons/throwables/frag_grenade) to attack players that are trying to hide in the trees. +- Avoid throwing down smoke if you suspect that someone might have Advanced Athletics. + - Similarly, avoid water fights with a player that could possibly have the perk. +- Move to open land areas where there is no water or buildings that your opponent could use to their advantage. +- Other speed boost perks like [Berserker](/perks/berserker) and [Second Wind](/perks/second_wind) can keep pace with or are faster than Advanced Athletics. + +# History +- [v0.20.0](https://github.com/HasangerGames/suroi/releases/tag/v0.20.0) + - Added \ No newline at end of file diff --git a/app/(wiki)/perks/articles/beserker.md b/app/(wiki)/perks/articles/beserker.md new file mode 100644 index 00000000..c93e21e1 --- /dev/null +++ b/app/(wiki)/perks/articles/beserker.md @@ -0,0 +1,29 @@ +**Berserker** is a [Perk](/perks) added in the [v0.20.0](https://github.com/HasangerGames/suroi/releases/tag/v0.20.0) "Open Season" update on October 27th, 2024. It grants a speed boost when holding a [Melee Weapon](/weapons/melee), as well as increasing any melee damage done. + +# Effects +When any melee weapon is equipped: +- 30% Speed increase +- 30% Damage increase + +# Obtaining +In Harvest Mode, Berserker drops from the [Plumpkin](/obstacles/plumpkin), located in the [Plumpkin Bunker](/buildings/plumpkin_bunker_meta). It is also rarely dropped from [Airdrops](/obstacles/airdrops) and [Gold Airdrops](/obstacles/gold_airdrop_crate). + +# Strategies +## Using +- Berserker is one of the strongest perks available on the Harvest Map, so it is worth choosing over many others. +- If you have a shotgun, sniper, or any other gun that you can quickswitch with, you can equip your melee and then quickly shoot your gun, then switch back to your melee. This allows you to move around and shoot very fast. + - Shotguns especially pair really well with Berserker. +- Rush your opponent with Berserker if you have a good [Melee Weapon](/weapons/melee) and decent [Armor](/equipment/armor). +- Make sure to have adrenaline on hand to enhance the effect of your speed boost. +- If you're low on health, you can use Berserker's speed boost to escape the fight. + +## Countering +- Because it has advantages both close up and at range, Berserker is an extremely difficult perk to counter. +- If your opponent is not very skilled at melee, and you have a powerful melee such as the [Maul](/weapons/melee/maul), you may be able to out-damage them and win a melee battle. +- Keep your adrenaline up to gain as much speed as possible from it. +- If your opponent is using a DMR or automatic weapon such as the [USAS-12](/weapons/guns/usas12), this makes a lot easier to fight because they have to spam the weapon and can't take advantage of the speed boost. +- Attack while your opponent is reloading, as they are forced to have their gun out and loose the speed boost. + +# History +- [v0.20.0](https://github.com/HasangerGames/suroi/releases/tag/v0.20.0) + - Added \ No newline at end of file diff --git a/app/(wiki)/perks/articles/second_wind.md b/app/(wiki)/perks/articles/second_wind.md new file mode 100644 index 00000000..ab7898d6 --- /dev/null +++ b/app/(wiki)/perks/articles/second_wind.md @@ -0,0 +1,25 @@ +**Second Wind** is a [Perk](/perks) added in the [v0.20.0](https://github.com/HasangerGames/suroi/releases/tag/v0.20.0) "Open Season" update on October 27th, 2024. It grants a speed boost when below 50% health. + +# Effects +When below 50% health: +- 40% Speed increase + +# Obtaining +In Harvest Mode, Second Wind drops from the [Plumpkin](/obstacles/plumpkin), located in the [Plumpkin Bunker](/buildings/plumpkin_bunker_meta). It is also rarely dropped from [Airdrops](/obstacles/airdrops) and [Gold Airdrops](/obstacles/gold_airdrop_crate). + +# Strategies +## Using +- Generally, it's not a good idea to intentionally dip below 50% health to activate the perk, as this leaves you vulnerable. +- Second Wind is very useful for escaping the Gas in the later stages of the game if you get caught in it and start taking a lot of damage. +- Make sure to move around in random directions and strafe your opponents to benefit the most from Second Wind. +- You can also use Second Wind to escape from a fight quickly if you decide you might be killed/knocked out. + +## Countering +- Use a long ranged weapon such as a sniper or DMR to keep damaging any player with Second Wind that tries to run away. +- Be aware that if the perk is active, that means they only have half their health and will be easier to kill if you can hit them. +- Use [Frag Grenades](/weapons/throwables/frag_grenade) or explosive shotguns like the [USAS-12](/weapons/guns/usas12) or [M590M](/weapons/guns/m590m), as the area damage can be more effective at dealing with highly mobile Second Wind users. +- If in a Duo or Squad, have everyone use weapons like DMRs to spray the opponent with Second Wind, since enough bullets should hit to incapacitate them. + +# History +- [v0.20.0](https://github.com/HasangerGames/suroi/releases/tag/v0.20.0) + - Added \ No newline at end of file diff --git a/app/(wiki)/perks/page.tsx b/app/(wiki)/perks/page.tsx new file mode 100644 index 00000000..e69de29b diff --git a/app/(wiki)/weapons/guns/articles/ak47.md b/app/(wiki)/weapons/guns/articles/ak47.md index 2e3109d7..8cfefac1 100644 --- a/app/(wiki)/weapons/guns/articles/ak47.md +++ b/app/(wiki)/weapons/guns/articles/ak47.md @@ -34,7 +34,8 @@ The AK-47 is one of the more common guns in the game. It is less common than pis - The AK-47 is one of 7 guns that were in surviv.io, the others being the [Vector](/weapons/guns/vector), [M1 Garand](/weapons/guns/m1_garand), [VSS](/weapons/guns/vss), [USAS-12](/weapons/guns/usas12), [DEagle](/weapons/guns/deagle), and [Mosin-Nagant](/weapons/guns/mosin_nagant). # History - +- [v0.20.0](https://github.com/HasangerGames/suroi/releases/tag/v0.20.0) + - Added new sounds - [v0.16.0](https://github.com/HasangerGames/suroi/releases/tag/v0.16.0) - Casing type set to 7.62x39mm - [v0.12.1](https://github.com/HasangerGames/suroi/releases/tag/v0.12.1) diff --git a/app/(wiki)/weapons/guns/articles/g19.md b/app/(wiki)/weapons/guns/articles/g19.md index 6c686902..40133ab8 100644 --- a/app/(wiki)/weapons/guns/articles/g19.md +++ b/app/(wiki)/weapons/guns/articles/g19.md @@ -31,6 +31,8 @@ The G19 is a very common weapon that can be found almost anywhere. It usually sp - This would imply that it had a "switch" on it. # History +- [v0.20.0](https://github.com/HasangerGames/suroi/releases/tag/v0.20.0) + - Added new fire sound - [v0.19.0](https://github.com/HasangerGames/suroi/releases/tag/v0.19.0) - Standing spread decreased to 5° (from 7°) - Moving spread decreased to 10° (from 14°) diff --git a/app/(wiki)/weapons/guns/articles/m16a4.md b/app/(wiki)/weapons/guns/articles/m16a4.md index 2038c715..542e2ba6 100644 --- a/app/(wiki)/weapons/guns/articles/m16a4.md +++ b/app/(wiki)/weapons/guns/articles/m16a4.md @@ -31,6 +31,9 @@ The M16 series of rifles is based off of the larger AR-10 series of rifles, both - The M16A4 in-game is a Safe/Semi/Burst international export version produced by Colt, with the code RO905 or R0905. # History +- [v0.20.0](https://github.com/HasangerGames/suroi/releases/tag/v0.20.0) + - Added new sounds + - Magazine capacity decreased to 20 (from 30) - [v0.19.0](https://github.com/HasangerGames/suroi/releases/tag/v0.19.0) - Damage decreased to 19 (from 21) - Standing spread increased to 2° (from 1°) diff --git a/app/(wiki)/weapons/guns/articles/m1_garand.md b/app/(wiki)/weapons/guns/articles/m1_garand.md index 078eeeb3..c2ca3dba 100644 --- a/app/(wiki)/weapons/guns/articles/m1_garand.md +++ b/app/(wiki)/weapons/guns/articles/m1_garand.md @@ -35,6 +35,8 @@ The M1 Garand was designed by John Garand in the 1920s and 1930s, and production - The M1 Garand is one of 7 guns that were in surviv.io, the others being the [Vector](/weapons/guns/vector), [AK-47](/weapons/guns/ak47), [VSS](/weapons/guns/vss), [USAS-12](/weapons/guns/usas12), [DEagle](/weapons/guns/deagle), and [Mosin-Nagant](/weapons/guns/mosin_nagant). # History +- [v0.20.0](https://github.com/HasangerGames/suroi/releases/tag/v0.20.0) +- Increased damage to 48 (from 39) - [v0.19.0](https://github.com/HasangerGames/suroi/releases/tag/v0.19.0) - Tweaked texture - [v0.16.0](https://github.com/HasangerGames/suroi/releases/tag/v0.16.0) diff --git a/app/(wiki)/weapons/guns/articles/m590m.md b/app/(wiki)/weapons/guns/articles/m590m.md index 13112189..a7c0c99a 100644 --- a/app/(wiki)/weapons/guns/articles/m590m.md +++ b/app/(wiki)/weapons/guns/articles/m590m.md @@ -33,5 +33,7 @@ The M590M only spawns on the Harvest Map, where it can rarely be found in [Gun L - The [USAS-12](/weapons/guns/usas12) also fires FRAG-12. # History +- [v0.20.1](https://github.com/HasangerGames/suroi/releases/tag/v0.20.0) + - Range decreased to 60 (from 70) - [v0.20.0](https://github.com/HasangerGames/suroi/releases/tag/v0.20.0) - Added \ No newline at end of file diff --git a/app/(wiki)/weapons/guns/articles/model_89.md b/app/(wiki)/weapons/guns/articles/model_89.md index 9a47acf8..5657d995 100644 --- a/app/(wiki)/weapons/guns/articles/model_89.md +++ b/app/(wiki)/weapons/guns/articles/model_89.md @@ -23,6 +23,8 @@ The Model 89 is only found in Gold Airdrops and [Flint Stones](/obstacles/flint_ - The Model 89 is one of the three weapons which use .50 Cal ammunition. The other weapons which use .50 Cal rounds are the [RSh-12](/weapons/guns/rsh12) and [DEagle](/weapons/guns/deagle). ## History +- [v0.20.1](https://github.com/HasangerGames/suroi/releases/tag/v0.20.0) + - Reload time decreased to 0.4 (from 0.5) - [v0.19.0](https://github.com/HasangerGames/suroi/releases/tag/v0.19.0) - Changed ammunition type to .50 Cal from 12.7mm - Tweaked texture diff --git a/app/(wiki)/weapons/guns/articles/sks.md b/app/(wiki)/weapons/guns/articles/sks.md index 5b6168c5..33d28437 100644 --- a/app/(wiki)/weapons/guns/articles/sks.md +++ b/app/(wiki)/weapons/guns/articles/sks.md @@ -26,5 +26,9 @@ The SKS is very common and can be found in many basic loot sources such as [Regu - The SKS is the second gun in Suroi that has the ability to reload bullets one at a time when partially empty, but do a full reload when emptied, the other being the [Mosin-Nagant](/weapons/guns/mosin_nagant) # History +- [v0.20.1](https://github.com/HasangerGames/suroi/releases/tag/v0.20.1) + - Damage increased to 23 (from 20) + - Bullet speed increase to 0.27 (from 0.26) + - When partially empty, the SKS now reloads two rounds at a time (resulting in faster reload times) - [v0.20.0](https://github.com/HasangerGames/suroi/releases/tag/v0.20.0) - Added \ No newline at end of file diff --git a/app/(wiki)/weapons/guns/articles/sr25.md b/app/(wiki)/weapons/guns/articles/sr25.md index fd966a4f..132dea96 100644 --- a/app/(wiki)/weapons/guns/articles/sr25.md +++ b/app/(wiki)/weapons/guns/articles/sr25.md @@ -35,7 +35,8 @@ The SR-25 is found in many of the same drops as the [Mini-14](/weapons/guns/mini - Eugene Stoner also designed the [Stoner 63](/weapons/guns/stoner_63) and the [M16A4](/weapons/guns/m16a4). # History - +- [v0.20.0](https://github.com/HasangerGames/suroi/releases/tag/v0.20.0) + - Increased damage to 33 (from 23.5) - [v0.16.0](https://github.com/HasangerGames/suroi/releases/tag/v0.16.0) - Casing spawn y-offset decreased to 0.4 (from 0.5) - [v0.13.0](https://github.com/HasangerGames/suroi/releases/tag/v0.13.0) diff --git a/app/(wiki)/weapons/guns/articles/usas12.md b/app/(wiki)/weapons/guns/articles/usas12.md index 3f4cf0e2..1914c232 100644 --- a/app/(wiki)/weapons/guns/articles/usas12.md +++ b/app/(wiki)/weapons/guns/articles/usas12.md @@ -25,7 +25,7 @@ The USAS-12 was designed in 1989 by John Trevor Jr. and was based on previous au - Be wary of Buildings, as they can be a death trap against a USAS-12 user. # Obtaining -The USAS-12 can be found in Harvest mode in a [Briefcase](/obstacles/briefcase). +The USAS-12 can be found in Harvest Mode in a [Briefcase](/obstacles/briefcase), as well as very rarely in the [Loot Tree](/obstacles/loot_tree). It can also be found in Harvest Mode [Gold Airdrops](/obstacles/airdrops). It was also obtainable during 2 previous events: - On the Halloween 2023 map, it had a 5% chance to drop from a [Pumpkins](/obstacles/pumpkin). @@ -40,7 +40,10 @@ It was also obtainable during 2 previous events: - The USAS-12 is one of 7 guns that were in surviv.io, the others being the [Vector](/weapons/guns/vector), [AK-47](/weapons/guns/ak47), [VSS](/weapons/guns/vss), [M1 Garand](/weapons/guns/m1_garand), [DEagle](/weapons/guns/deagle), and [Mosin-Nagant](/weapons/guns/mosin_nagant). # History - +- [v0.20.1](https://github.com/HasangerGames/suroi/releases/tag/v0.20.0) + - Range decreased to 60 (from 70) +- [v0.20.0](https://github.com/HasangerGames/suroi/releases/tag/v0.20.0) + - Range increased to 70 (from 55) - [v0.16.0](https://github.com/HasangerGames/suroi/releases/tag/v0.16.0) - Casing type set to 12 gauge HE - [v0.12.1](https://github.com/HasangerGames/suroi/releases/tag/v0.12.1) diff --git a/app/(wiki)/weapons/guns/articles/vector.md b/app/(wiki)/weapons/guns/articles/vector.md index 7192e3db..28ca3c0f 100644 --- a/app/(wiki)/weapons/guns/articles/vector.md +++ b/app/(wiki)/weapons/guns/articles/vector.md @@ -34,7 +34,8 @@ The Vector can be found very rarely as world loot. However, the easiest way to a - The in-game Vector is the first and so far only gun that is colored white. # History - +- [v0.20.0](https://github.com/HasangerGames/suroi/releases/tag/v0.20.0) + - Added new sounds - [v0.16.0](https://github.com/HasangerGames/suroi/releases/tag/v0.16.0) - Casing spawn moved to (4.7, 0.3) (from (4.5, 0.6)) - [v0.15.0](https://github.com/HasangerGames/suroi/releases/tag/v0.15.0)