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state.txt
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state.txt
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- player
- health ∀ pokes
- status conditions ∀ pokes
- types ∀ pokes
- gender ∀ pokes
- stats ∀ pokes
- moves ∀ pokes
- move types ∀ moves ∀ pokes
- move pp ∀ moves ∀ pokes
- move targets ∀ moves ∀ pokes
- (move disabled ∀ moves ∀ pokes)
- abilities ∀ pokes
- items ∀ pokes
- mega used
- z used
- opponent
- health ∀ pokes (known)
- status conditions ∀ pokes (known)
- types ∀ pokes (known)
- gender ∀ pokes (estimate)
- stats ∀ pokes (estimate)
- moves ∀ pokes (estimate)
- move types ∀ moves ∀ pokes (known, when move known)
- abilities ∀ pokes (estimate)
- items ∀ pokes (estimate)
- mega used (known)
- z used (known)
- weather
- turn
- level ∀ pokes?
- has no significant effect on game
- active pokemon?
- order information by activity -> implicit information
- when pokemon faints: pokemon state set to 0