Function / Structure | Description |
---|---|
srt_startup | Called at the start of an application that uses the SRT library |
srt_cleanup | Cleans up global SRT resources before exiting an application |
Function / Structure | Description |
---|---|
srt_socket | Deprecated |
srt_create_socket | Creates an SRT socket |
srt_bind | Binds a socket to a local address and port |
srt_bind_acquire | Acquires a given UDP socket instead of creating one |
srt_getsockstate | Gets the current status of the socket |
srt_getsndbuffer | Retrieves information about the sender buffer |
srt_close | Closes the socket or group and frees all used resources |
Function / Structure | Description |
---|---|
srt_listen | Sets up the listening state on a socket |
srt_accept | Accepts a connection; creates/returns a new socket or group ID |
srt_accept_bond | Accepts a connection pending on any sockets passed in the listeners array of nlisteners size |
srt_listen_callback | Installs/executes a callback hook on a socket created to handle the incoming connection on a listening socket |
srt_connect | Connects a socket or a group to a remote party with a specified address and port |
srt_connect_bind | Same as srt_bind then srt_connect if called with socket u |
srt_connect_debug | Same as srt_connect but allows specifying ISN (developers only) |
srt_rendezvous | Performs a rendezvous connection |
srt_connect_callback | Installs/executes a callback hook on socket/group u after connection resolution/failure |
Since SRT v1.5.0.
Function / Structure | Description |
---|---|
SRT_GROUP_TYPE | Group types collected in an SRT_GROUP_TYPE enum |
SRT_SOCKGROUPCONFIG | Structure used to define entry points for connections for srt_connect_group |
SRT_SOCKGROUPDATA | Most important structure for group member status |
SRT_MEMBERSTATUS | Enumeration type that defines the state of a member connection in the group |
srt_create_group | Creates a new group of type type |
srt_groupof | Returns the group ID of a socket, or SRT_INVALID_SOCK |
srt_group_data | Obtains the current member state of the group specified in socketgroup |
srt_connect_group | Similar to calling srt_connect or srt_connect_bind in a loop for every item in an array. |
srt_prepare_endpoint | Prepares a default SRT_SOCKGROUPCONFIG object as an element of an array for srt_connect_group |
srt_create_config | Creates a dynamic object for specifying socket options |
srt_delete_config | Deletes the configuration object |
srt_config_add | Adds a configuration option to the configuration object |
Function / Structure | Description |
---|---|
srt_getpeername | Retrieves the remote address to which the socket is connected |
srt_getsockname | Extracts the address to which the socket was bound |
srt_getsockopt | Gets the value of the given socket option (from a socket or a group) |
srt_getsockflag | Gets the value of the given socket option (from a socket or a group) |
srt_setsockopt | Sets a value for a socket option in the socket or group |
srt_setsockflag | Sets a value for a socket option in the socket or group |
srt_getversion | Get SRT version value |
Function / Structure | Description |
---|---|
SRT_MSGCTRL | Used in srt_sendmsg2 and srt_recvmsg2 calls; specifies some extra parameters |
Function / Structure | Description |
---|---|
srt_send | Sends a payload to a remote party over a given socket |
srt_sendmsg | Sends a payload to a remote party over a given socket |
srt_sendmsg2 | Sends a payload to a remote party over a given socket |
srt_recv | Extracts the payload waiting to be received |
srt_recvmsg | Extracts the payload waiting to be received |
srt_recvmsg2 | Extracts the payload waiting to be received |
srt_sendfile | Function dedicated to sending a file |
srt_recvfile | Function dedicated to receiving a file |
Function / Structure | Description |
---|---|
srt_bstats | Reports the current statistics |
srt_bistats | Reports the current statistics |
Function / Structure | Description |
---|---|
srt_epoll_create | Creates a new epoll container |
srt_epoll_add_usock | Adds a user socket to a container, or updates an existing socket subscription |
srt_epoll_add_ssock | Adds a system socket to a container, or updates an existing socket subscription |
srt_epoll_update_usock | Adds a user socket to a container, or updates an existing socket subscription |
srt_epoll_update_ssock | Adds a system socket to a container, or updates an existing socket subscription |
srt_epoll_remove_usock | Removes a specified user socket from an epoll container; clears all readiness states for that socket |
srt_epoll_remove_ssock | Removes a specified system socket from an epoll container; clears all readiness states for that socket |
srt_epoll_wait | Blocks the call until any readiness state occurs in the epoll container |
srt_epoll_uwait | Blocks a call until any readiness state occurs in the epoll container |
srt_epoll_clear_usocks | removes all SRT ("user") socket subscriptions from the epoll container identified by eid |
srt_epoll_set | Allows setting or retrieving flags that change the default behavior of the epoll functions |
srt_epoll_release | Deletes the epoll container |
Function / Structure | Description |
---|---|
srt_setloglevel | Sets the minimum severity for logging |
srt_addlogfa | Add a functional area (FA), which is an additional filtering mechanism for logging |
srt_dellogfa | Delete a functional area (FA), which is an additional filtering mechanism for logging |
srt_resetlogfa | Reset a functional area (FA), which is an additional filtering mechanism for logging |
srt_setloghandler | Replaces default standard stream for error logging |
srt_setlogflags | Allows configuring parts of log information that are not to be passed |
Function / Structure | Description |
---|---|
srt_time_now | Get time in microseconds elapsed since epoch using SRT internal clock (steady or monotonic clock) |
srt_connection_time | Get connection time in microseconds elapsed since epoch using SRT internal clock (steady or monotonic clock) |
srt_clock_type | Get the type of clock used internally by SRT |
Function / Structure | Description |
---|---|
srt_getlasterror | Get the numeric code of the last error |
srt_strerror | Returns a string message that represents a given SRT error code and possibly the errno value, if not 0 |
srt_getlasterror_str | Gets the text message for the last error |
srt_clearlasterror | Clears the last error |
srt_rejectreason_str | Returns a constant string for the reason of the connection rejected, as per given code ID |
srt_setrejectreason | Sets the rejection code on the socket |
srt_getrejectreason | Provides a detailed reason for a failed connection attempt |
Rejection Reason | Since | Description |
---|---|---|
SRT_REJ_UNKNOWN | 1.3.4 | A fallback value for cases when there was no connection rejected |
SRT_REJ_SYSTEM | 1.3.4 | A system function reported a failure |
SRT_REJ_PEER | 1.3.4 | The connection has been rejected by peer, but no further details are available |
SRT_REJ_RESOURCE | 1.3.4 | A problem with resource allocation (usually memory) |
SRT_REJ_ROGUE | 1.3.4 | The data sent by one party to another cannot be properly interpreted |
SRT_REJ_BACKLOG | 1.3.4 | The listener's backlog has exceeded |
SRT_REJ_IPE | 1.3.4 | Internal Program Error |
SRT_REJ_CLOSE | 1.3.4 | The listener socket received a request as it is being closed |
SRT_REJ_VERSION | 1.3.4 | A party did not satisfy the minimum version requirement that had been set up for a connection |
SRT_REJ_RDVCOOKIE | 1.3.4 | Rendezvous cookie collision |
SRT_REJ_BADSECRET | 1.3.4 | Both parties have defined a passphrase for connection and they differ |
SRT_REJ_UNSECURE | 1.3.4 | Only one connection party has set up a password |
SRT_REJ_MESSAGEAPI | 1.3.4 | The value for SRTO_MESSAGEAPI flag is different on both connection parties |
SRT_REJ_FILTER | 1.3.4 | The SRTO_PACKETFILTER option has been set differently on both connection parties |
SRT_REJ_GROUP | 1.4.2 | The group type or some group settings are incompatible for both connection parties |
SRT_REJ_TIMEOUT | 1.4.2 | The connection wasn't rejected, but it timed out |
SRT_REJ_CRYPTO | 1.5.2 | The connection was rejected due to an unsupported or mismatching encryption mode |
See the full list in Rejection Reason Codes.
Error Code | Description |
---|---|
SRT_EUNKNOWN |
Internal error when setting the right error code |
SRT_SUCCESS |
The value set when the last error was cleared and no error has occurred since then |
SRT_ECONNSETUP |
General setup error resulting from internal system state |
SRT_ENOSERVER |
Connection timed out while attempting to connect to the remote address |
SRT_ECONNREJ |
Connection has been rejected |
SRT_ESOCKFAIL |
An error occurred when trying to call a system function on an internally used UDP socket |
SRT_ESECFAIL |
A possible tampering with the handshake packets was detected, or encryption request wasn't properly fulfilled. |
SRT_ESCLOSED |
A socket that was vital for an operation called in blocking mode has been closed during the operation |
SRT_ECONNFAIL |
General connection failure of unknown details |
SRT_ECONNLOST |
The socket was properly connected, but the connection has been broken |
SRT_ENOCONN |
The socket is not connected |
SRT_ERESOURCE |
System or standard library error reported unexpectedly for unknown purpose |
SRT_ETHREAD |
System was unable to spawn a new thread when required |
SRT_ENOBUF |
System was unable to allocate memory for buffers |
SRT_ESYSOBJ |
System was unable to allocate system specific objects |
SRT_EFILE |
General filesystem error (for functions operating with file transmission) |
SRT_EINVRDOFF |
Failure when trying to read from a given position in the file |
SRT_ERDPERM |
Read permission was denied when trying to read from file |
SRT_EINVWROFF |
Failed to set position in the written file |
SRT_EWRPERM |
Write permission was denied when trying to write to a file |
SRT_EINVOP |
Invalid operation performed for the current state of a socket |
SRT_EBOUNDSOCK |
The socket is currently bound and the required operation cannot be performed in this state |
SRT_ECONNSOCK |
The socket is currently connected and therefore performing the required operation is not possible |
SRT_EINVPARAM |
Call parameters for API functions have some requirements that were not satisfied |
SRT_EINVSOCK |
The API function required an ID of an entity (socket or group) and it was invalid |
SRT_EUNBOUNDSOCK |
The operation to be performed on a socket requires that it first be explicitly bound |
SRT_ENOLISTEN |
The socket passed for the operation is required to be in the listen state |
SRT_ERDVNOSERV |
The required operation cannot be performed when the socket is set to rendezvous mode |
SRT_ERDVUNBOUND |
An attempt was made to connect to a socket set to rendezvous mode that was not first bound |
SRT_EINVALMSGAPI |
The function was used incorrectly in the message API |
SRT_EINVALBUFFERAPI |
The function was used incorrectly in the stream (buffer) API |
SRT_EDUPLISTEN |
The port tried to be bound for listening is already busy |
SRT_ELARGEMSG |
Size exceeded |
SRT_EINVPOLLID |
The epoll ID passed to an epoll function is invalid |
SRT_EPOLLEMPTY |
The epoll container currently has no subscribed sockets |
SRT_EASYNCFAIL |
General asynchronous failure (not in use currently) |
SRT_EASYNCSND |
Sending operation is not ready to perform |
SRT_EASYNCRCV |
Receiving operation is not ready to perform |
SRT_ETIMEOUT |
The operation timed out |
SRT_ECONGEST |
With SRTO_TSBPDMODE and SRTO_TLPKTDROP set to true, some packets were dropped by sender |
SRT_EPEERERR |
Receiver peer is writing to a file that the agent is sending |
int srt_startup(void);
This function shall be called at the start of an application that uses the SRT library. It provides all necessary platform-specific initializations, sets up global data, and starts the SRT GC thread. If this function isn't explicitly called, it will be called automatically when creating the first socket. However, relying on this behavior is strongly discouraged.
Returns | |
---|---|
0 | Successfully run, or already started |
1 | This is the first startup, but the GC thread is already running |
-1 | Failed |
Errors | |
---|---|
SRT_ECONNSETUP |
With error code set, reported when required system resource(s) failed to initialize. This is currently used only on Windows to report a failure from WSAStartup . |
⬆️ Back to List of Functions & Structures
int srt_cleanup(void);
This function cleans up all global SRT resources and shall be called just before exiting the application that uses the SRT library. This cleanup function will still be called from the C++ global destructor, if not called by the application, although relying on this behavior is strongly discouraged.
Returns | |
---|---|
0 | A possibility to return other values is reserved for future use |
IMPORTANT: Note that the startup/cleanup calls have an instance counter.
This means that if you call srt_startup
multiple times, you need to call the
srt_cleanup
function exactly the same number of times.
⬆️ Back to List of Functions & Structures
SRTSOCKET srt_socket(int af, int type, int protocol);
Old and deprecated version of srt_create_socket
. All arguments are ignored.
NOTE changes with respect to UDT version:
-
In UDT (and SRT versions before 1.4.2) the
af
parameter was specifying the socket family (AF_INET
orAF_INET6
). This is now not required; this parameter is decided at the call ofsrt_connect
orsrt_bind
. -
In UDT the
type
parameter was used to specify the file or message mode usingSOCK_STREAM
orSOCK_DGRAM
symbols (with the latter being misleading, as the message mode has nothing to do with UDP datagrams and it's rather similar to the SCTP protocol). In SRT these two modes are available by settingSRTO_TRANSTYPE
. The default isSRTT_LIVE
. If, however, you setSRTO_TRANSTYPE
toSRTT_FILE
for file mode, you can then leave theSRTO_MESSAGEAPI
option as false (default), which corresponds to "stream" mode (TCP-like), or set it to true, which corresponds to "message" mode (SCTP-like).
⬆️ Back to List of Functions & Structures
SRTSOCKET srt_create_socket();
Creates an SRT socket.
Note that socket IDs always have the SRTGROUP_MASK
bit clear.
Returns | |
---|---|
Socket ID | A valid socket ID on success |
SRT_INVALID_SOCK |
(-1 ) on error |
Errors | |
---|---|
SRT_ENOBUF |
Not enough memory to allocate required resources . |
NOTE: This is probably a design flaw (:warning: BUG?). Usually underlying system
errors are reported by SRT_ECONNSETUP
.
⬆️ Back to List of Functions & Structures
int srt_bind(SRTSOCKET u, const struct sockaddr* name, int namelen);
Binds a socket to a local address and port. Binding specifies the local network
interface and the UDP port number to be used for the socket. When the local
address is a wildcard (INADDR_ANY
for IPv4 or in6addr_any
for IPv6), then
it's bound to all interfaces.
IMPORTANT: When you bind an IPv6 wildcard address, note that the
SRTO_IPV6ONLY
option must be set on the socket explicitly to 1 or 0 prior to
calling this function. See
SRTO_IPV6ONLY
for more details.
Binding is necessary for every socket to be used for communication. If the socket
is to be used to initiate a connection to a listener socket, which can be done,
for example, by the srt_connect
function, the socket is bound
implicitly to the wildcard address according to the IP family (INADDR_ANY
for
AF_INET
or in6addr_any
for AF_INET6
) and port number 0. In all other cases,
a socket must be bound explicitly by using the functionality of this function first.
When the port number parameter is 0, then the effective port number will be
system-allocated. To obtain this effective port number you can use
srt_getsockname
.
This call is obligatory for a listening socket before calling srt_listen
and for rendezvous mode before calling srt_connect
; otherwise it's
optional. For a listening socket it defines the network interface and the port where
the listener should expect a call request.
In the case of rendezvous mode there are two parties that connect to one another.
For every party there must be chosen a local binding endpoint (local address and port)
to which they expect connection from the peer. Let's say, we have a Party 1
that selects an endpoint A and a Party 2 that selects an endpoint B. In this case the Party 1
binds the socket to the endpoint A and then connects to the endpoint B, and the Party 2
the other way around. Both sockets must be set
SRTO_RENDEZVOUS
to true to make
this connection possible.
For a connecting socket the call to srt_bind
is optional, but can be used to set up the
outgoing port for communication as well as the local interface through which
it should reach out to the remote endpoint, should that be necessary.
Whether binding is possible depends on some runtime conditions, in particular:
-
No socket in the system has been bound to this port ("free binding"), or
-
A socket bound to this port is bound to a certain address, and this binding is using a different non-wildcard address ("side binding"), or
-
A socket bound to this port is bound to a wildcard address for a different IP version than the version requested for this binding ("side wildcard binding", see also
SRTO_IPV6ONLY
socket option).
It is also possible to bind to the already busy port as long as the existing binding ("shared binding") is possessed by an SRT socket created in the same application, and:
- Its binding address and UDP-related socket options match the socket to be bound.
- Its
SRTO_REUSEADDR
is set to true (default).
If none of the free, side and shared binding options is currently possible, this function
will fail. If the socket blocking the requested endpoint is an SRT
socket in the current application, it will report the SRT_EBINDCONFLICT
error,
while if it was another socket in the system, or the problem was in the system
in general, it will report SRT_ESOCKFAIL
. Here is the table that shows possible situations:
Requested binding | vs. Existing bindings... | ||||
---|---|---|---|---|---|
A.B.C.D | 0.0.0.0 | ::X | :: / V6ONLY=1 | :: / V6ONLY=0 | |
1.2.3.4 | 1.2.3.4 shareable, else free | blocked | free | free | blocked |
0.0.0.0 | blocked | shareable | free | free | blocked |
8080::1 | free | free | 8080::1 sharable, else free | blocked | blocked |
:: / V6ONLY=1 | free | free | blocked | sharable | blocked |
:: / V6ONLY=0 | blocked | blocked | blocked | blocked | sharable |
Where:
-
free: This binding can coexist with the requested binding.
-
blocked: This binding conflicts with the requested binding.
-
shareable: This binding can be shared with the requested binding if it's compatible.
-
(ADDRESS) shareable, else free: this binding is shareable if the existing binding address is equal to the requested ADDRESS. Otherwise it's free.
If the binding is shareable, then the operation will succeed if the socket that currently
occupies the binding has the SRTO_REUSEADDR
option set to true (default) and all UDP
settings are the same as in the current socket. Otherwise it will fail. Shared binding means
sharing the underlying UDP socket and communication queues between SRT sockets. If
all existing bindings on the same port are "free" then the requested binding will
allocate a distinct UDP socket for this SRT socket ("side binding").
NOTE: This function cannot be called on a socket group. If you need to
have the group-member socket bound to the specified source address before
connecting, use srt_connect_bind
for that purpose
or set the appropriate source address using
srt_prepare_endpoint
.
IMPORTANT information about IPv6: If you are going to bind to the
in6addr_any
IPv6 wildcard address (known as ::
), the SRTO_IPV6ONLY
option must be first set explicitly to 0 or 1, otherwise the binding
will fail. In all other cases this option is meaningless. See SRTO_IPV6ONLY
option for more information.
Returns | |
---|---|
SRT_ERROR |
(-1) on error, otherwise 0 |
Errors | |
---|---|
SRT_EINVSOCK |
Socket passed as u designates no valid socket |
SRT_EINVOP |
Socket already bound |
SRT_EINVPARAM |
Invalid name /namelen or invalid SRTO_IPV6ONLY flag in u |
SRT_ECONNSETUP |
Internal creation of a UDP socket failed |
SRT_ESOCKFAIL |
Internal configuration of a UDP socket (bind , setsockopt ) failed |
SRT_EBINDCONFLICT |
Binding specification conflicts with existing one |
⬆️ Back to List of Functions & Structures
int srt_bind_acquire(SRTSOCKET u, UDPSOCKET udpsock);
A version of srt_bind
that acquires a given UDP socket instead of creating one.
The UDP socket being acquired MUST NOT be a connected socket (not associated with the socket name of a peer), because SRT needs to be able to set the destination address by itself. See #2178 for more information.
⬆️ Back to List of Functions & Structures
SRT_SOCKSTATUS srt_getsockstate(SRTSOCKET u);
Gets the current status of the socket. Possible states are:
State | Description |
---|---|
SRTS_INIT |
Created, but not bound. |
SRTS_OPENED |
Created and bound, but not in use yet. |
SRTS_LISTENING |
Socket is in listening state. |
SRTS_CONNECTING |
The connect operation was initiated, but not yet finished. This may also mean that it has timed out; you can only know that after getting a socket error report from srt_epoll_wait . In blocking mode it's not possible because srt_connect does not return until the socket is connected or failed due to timeout or interrupted call. |
SRTS_CONNECTED |
The socket is connected and ready for transmission. |
SRTS_BROKEN |
The socket was connected, but the connection was broken. |
SRTS_CLOSING |
The socket may still be open and active, but closing is requested, so no further operations will be accepted (active operations will be completed before closing) |
SRTS_CLOSED |
The socket has been closed, but not yet removed by the GC thread. |
SRTS_NONEXIST |
The specified number does not correspond to a valid socket. |
⬆️ Back to List of Functions & Structures
int srt_getsndbuffer(SRTSOCKET sock, size_t* blocks, size_t* bytes);
Retrieves information about the sender buffer.
Arguments:
sock
: Socket to testblocks
: Written information about buffer blocks in usebytes
: Written information about bytes in use
This function can be used for diagnostics. It is especially useful when the socket needs to be closed asynchronously.
⬆️ Back to List of Functions & Structures
int srt_close(SRTSOCKET u);
Closes the socket or group and frees all used resources. Note that underlying UDP sockets may be shared between sockets, so these are freed only with the last user closed.
Returns | |
---|---|
SRT_ERROR |
(-1) in case of error, otherwise 0 |
Errors | |
---|---|
SRT_EINVSOCK |
Socket u indicates no valid socket ID |
⬆️ Back to List of Functions & Structures
- srt_listen
- srt_accept
- srt_accept_bond
- srt_listen_callback
- srt_connect
- srt_connect_bind
- srt_connect_debug
- srt_rendezvous
- srt_connect_callback
int srt_listen(SRTSOCKET u, int backlog);
This sets up the listening state on a socket with a backlog setting that defines how many sockets may be allowed to wait until they are accepted (excessive connection requests are rejected in advance).
The following important options may change the behavior of the listener
socket and the srt_accept
function:
srt_listen_callback
installs a user function that will be called beforesrt_accept
can happenSRTO_GROUPCONNECT
option allows the listener socket to accept group connections
Returns | |
---|---|
SRT_ERROR |
(-1) in case of error, otherwise 0. |
Errors | |
---|---|
SRT_EINVPARAM |
Value of backlog is 0 or negative. |
SRT_EINVSOCK |
Socket u indicates no valid SRT socket. |
SRT_EUNBOUNDSOCK |
srt_bind has not yet been called on that socket. |
SRT_ERDVNOSERV |
SRTO_RENDEZVOUS flag is set to true on specified socket. |
SRT_EINVOP |
Internal error (should not happen when SRT_EUNBOUNDSOCK is reported). |
SRT_ECONNSOCK |
The socket is already connected. |
SRT_EDUPLISTEN |
The address used in srt_bind by this socket is already occupied by another listening socket. Binding multiple sockets to one IP address and port is allowed, as long as SRTO_REUSEADDR is set to true, but only one of these sockets can be set up as a listener. |
⬆️ Back to List of Functions & Structures
SRTSOCKET srt_accept(SRTSOCKET lsn, struct sockaddr* addr, int* addrlen);
Accepts a pending connection, then creates and returns a new socket or
group ID that handles this connection. The group and socket can be
distinguished by checking the SRTGROUP_MASK
bit on the returned ID.
lsn
: the listener socket previously configured bysrt_listen
addr
: the IP address and port specification for the remote partyaddrlen
: INPUT: size ofaddr
pointed object. OUTPUT: real size of the returned object
NOTE: addr
is allowed to be NULL, in which case it's understood that the
application is not interested in the address from which the connection originated.
Otherwise addr
should specify an object into which the address will be written,
and addrlen
must also specify a variable to contain the object size. Note also
that in the case of group connection only the initial connection that
establishes the group connection is returned, together with its address. As
member connections are added or broken within the group, you can obtain this
information through srt_group_data
or the data filled by
srt_sendmsg2
and srt_recvmsg2
.
If the lsn
listener socket is configured for blocking mode
(SRTO_RCVSYN
set to true, default),
the call will block until the incoming connection is ready. Otherwise, the
call always returns immediately. The SRT_EPOLL_IN
epoll event should be
checked on the lsn
socket prior to calling this function in that case.
If the pending connection is a group connection (initiated on the peer side by
calling the connection function using a group ID, and permitted on the listener
socket by the SRTO_GROUPCONNECT
flag), then the value returned is a group ID. This function then creates a new
group, as well as a new socket for this connection, that will be added to the
group. Once the group is created this way, further connections within the same
group, as well as sockets for them, will be created in the background. The
SRT_EPOLL_UPDATE
event is raised on the lsn
socket when
a new background connection is attached to the group, although it's usually for
internal use only.
Returns | |
---|---|
socket/group ID | On success, a valid SRT socket or group ID to be used for transmission. |
SRT_INVALID_SOCK |
(-1) on failure |
Errors | |
---|---|
SRT_EINVPARAM |
NULL specified as addrlen , when addr is not NULL |
SRT_EINVSOCK |
lsn designates no valid socket ID. |
SRT_ENOLISTEN |
lsn is not set up as a listener (srt_listen not called). |
SRT_EASYNCRCV |
No connection reported so far. This error is reported only in the non-blocking mode |
SRT_ESCLOSED |
The lsn socket has been closed while the function was blocking the call. Including when the socket was closed just at the moment when a connection was made (i.e., the socket got closed during processing) |
⬆️ Back to List of Functions & Structures
SRTSOCKET srt_accept_bond(const SRTSOCKET listeners[], int nlisteners, int msTimeOut);
Accepts a pending connection, like srt_accept
, but pending on any of the
listener sockets passed in the listeners
array of nlisteners
size.
Arguments:
listeners
: array of listener sockets (all must be setup bysrt_listen
)nlisteners
: size of thelisteners
arraymsTimeOut
: timeout in [ms] or -1 to block forever
This function is for blocking mode only - for non-blocking mode you should simply
call srt_accept
on the first listener socket that reports readiness,
and this function is actually a friendly shortcut that uses waiting on epoll and
srt_accept
internally. This function supports an important use
case for accepting a group connection, for which every member connection is expected
to be established over a different listener socket.
Note that there's no special set of settings required or rejected for this function. Group-member connections for the same group can always be established over various different listener sockets when all those listeners are hosted by the same application. The group management is global for the application, so a connection reporting in for an already connected group gets discovered, and the connection will be handled in the background. This occurs regardless of which listener socket the call was made to, as long as the connection is accepted according to any additional conditions.
This function has nothing to do with the groups. You can use it in any case when you have one service that accepts connections to multiple endpoints. Note also that the settings as to whether listeners should accept or reject socket or group connections should be applied to the listener sockets appropriately prior to calling this function.
Returns | |
---|---|
SRT socket group ID |
On success, a valid SRT socket or group ID to be used for transmission |
SRT_INVALID_SOCK |
(-1) on failure |
Errors | |
---|---|
SRT_EINVPARAM |
NULL specified as listeners or nlisteners < 1 |
SRT_EINVSOCK |
Any socket in listeners designates no valid socket ID. Can also mean Internal Error when an error occurred while creating an accepted socket (:warning: BUG?) |
SRT_ENOLISTEN |
Any socket in listeners is not set up as a listener (srt_listen not called, or the listener socket has already been closed) |
SRT_ETIMEOUT |
No connection reported on any listener socket as the timeout has been reached. This error is only reported when msTimeOut is not -1 |
⬆️ Back to List of Functions & Structures
int srt_listen_callback(SRTSOCKET lsn, srt_listen_callback_fn* hook_fn, void* hook_opaque);
This call installs a callback hook, which will be executed on a socket that is
automatically created to handle the incoming connection on the listening socket
(and is about to be returned by srt_accept
), but before the
connection has been accepted.
Note the callback must be set before starting listening,
i.e. before srt_listen
is called.
Arguments:
lsn
: Listening socket where you want to install the callback hookhook_fn
: The callback hook function pointer (or NULL to remove the callback)hook_opaque
: The pointer value that will be passed to the callback function
Returns | |
---|---|
0 | Successful |
-1 | Error |
Errors | |
---|---|
SRT_ECONNSOCK |
It can't be modified in a connected socket |
The callback function has the signature as per this type definition:
typedef int srt_listen_callback_fn(void* opaque, SRTSOCKET ns, int hs_version
const struct sockaddr* peeraddr, const char* streamid);
The callback function gets the following parameters passed:
opaque
: The pointer passed ashook_opaque
when registeringns
: The freshly created socket to handle the incoming connectionhs_version
: The handshake version (usually 5, pre-1.3 versions of SRT use 4)peeraddr
: The address of the incoming connectionstreamid
: The value set toSRTO_STREAMID
option set on the peer side
Note that SRT versions that use handshake version 4 are incapable of using
any extensions, such as streamid
. However they do support encryption.
Note also that the SRT version isn't extracted at this point. However you can
prevent connections with versions that are too old by using the
SRTO_MINVERSION
option.
The callback function is given an opportunity to:
- use the passed information (
streamid
and peer address) to decide what to do with this connection - alter any options on the socket, which could not be set properly
beforehand on the listening socket to be derived by the accepted socket,
and won't be allowed to be altered after the socket is returned by
srt_accept
Note that normally the returned socket has already set all derived options from
the listener socket. The moment when this callback is called is when the conclusion
handshake has been already received from the caller party, but not yet interpreted
(the streamid
field is extracted from it prematurely). When, for example, you set
a passphrase on the socket at this point, the Key Material processing will happen
against this passphrase, after the callback function is finished.
The callback function shall return 0, if the connection is to be accepted.
If you return -1, or if the function throws an exception, this will be
understood as a request to reject the incoming connection. In this case the
about-to-be-accepted socket will be silently deleted and srt_accept
will not report it. Note that in case of non-blocking mode the epoll bits for
read-ready on the listener socket will not be set if the connection is rejected,
including when rejected from this user function.
IMPORTANT: This function is called in the receiver worker thread, which
means that it must do its checks and operations as quickly as possible. Every
delay you create in this function will burden the processing of the incoming data
on the associated UDP socket. In the case of a listener socket this means the
listener socket itself and every socket accepted off this listener socket.
Avoid any extensive search operations. It is best to cache in memory whatever
database you have to check against the data received in streamid
or peeraddr
.
⬆️ Back to List of Functions & Structures
int srt_connect(SRTSOCKET u, const struct sockaddr* name, int namelen);
Connects a socket or a group to a remote party with a specified address and port.
Arguments:
u
: can be an SRT socket or SRT group, both freshly created and not yet used for any connection, except possiblysrt_bind
on the socketname
: specification of the remote address and portnamelen
: size of the object passed byname
NOTES:
-
The socket used here may be bound by
srt_bind
before connecting, or binding and connection can be done in one function (srt_connect_bind
), such that it uses a predefined network interface or local outgoing port. This is optional in the case of a caller-listener arrangement, but obligatory for a rendezvous arrangement. If not used, the binding will be done automatically toINADDR_ANY
(which binds on all interfaces) and port 0 (which makes the system assign the port automatically). -
This function is used for both connecting to the listening peer in a caller-listener arrangement, and calling the peer in rendezvous mode. For the latter, the
SRTO_RENDEZVOUS
flag must be set to true prior to calling this function, and binding, as described in #1, is in this case obligatory (seeSRT_ERDVUNBOUND
below). -
When
u
is a group, then this call can be done multiple times, each time for another member connection, and a new member SRT socket will be created automatically for every call of this function. -
If you want to connect a group to multiple links at once and use blocking mode, you might want to use
srt_connect_group
instead. This function also allows you to use additional settings, available only for groups.
Returns | |
---|---|
SRT_ERROR |
(-1) in case of error |
0 | In case when used for u socket |
Socket ID | Created for connection for u group |
Errors | |
---|---|
SRT_EINVSOCK |
Socket u indicates no valid socket ID |
SRT_ERDVUNBOUND |
Socket u is in rendezvous mode, but it wasn't bound (see note #2) |
SRT_ECONNSOCK |
Socket u is already connected |
SRT_ECONNREJ |
Connection has been rejected |
SRT_ENOSERVER |
Connection has been timed out (see SRTO_CONNTIMEO ) |
SRT_ESCLOSED |
The socket u has been closed while the function was blocking the call |
If the u
socket is configured for blocking mode (when
SRTO_RCVSYN
is set to true, default),
the call will block until the connection succeeds or fails. The "early" errors
SRT_EINVSOCK
, SRT_ERDVUNBOUND
and
SRT_ECONNSOCK
are reported in both modes immediately. Other
errors are "late" failures and can only be reported in blocking mode.
In non-blocking mode, a successful connection can be recognized by the
SRT_EPOLL_OUT
epoll event flag and a "late" failure by the SRT_EPOLL_ERR
flag. Note that the socket state in the case of a failed connection remains
SRTS_CONNECTING
in that case.
In the case of "late" failures you can additionally call
srt_getrejectreason
to get detailed error
information. Note that in blocking mode only for the SRT_ECONNREJ
error
this function may return any additional information. In non-blocking
mode a detailed "late" failure cannot be distinguished, and therefore it
can also be obtained from this function.
⬆️ Back to List of Functions & Structures
int srt_connect_bind(SRTSOCKET u, const struct sockaddr* source,
const struct sockaddr* target, int len);
This function does the same as first srt_bind
then
srt_connect
, if called with u
being a socket.
If u
is a group, then it will execute srt_bind
first on the automatically created socket for the connection.
Arguments:
u
: Socket or group to connectsource
: Address to bindu
totarget
: Address to connectlen
: size of the original structure ofsource
andtarget
Returns | |
---|---|
SRT_ERROR |
(-1) in case of error |
0 | In case when used for u socket |
Socket ID | Created for connection for u group |
Errors | |
---|---|
SRT_EINVSOCK |
Socket passed as u designates no valid socket |
SRT_EINVOP |
Socket already bound |
SRT_ECONNSETUP |
Internal creation of a UDP socket failed |
SRT_ESOCKFAIL |
Internal configuration of a UDP socket (bind , setsockopt ) failed |
SRT_ERDVUNBOUND |
Internal error (srt_connect should not report it after srt_bind was called) |
SRT_ECONNSOCK |
Socket u is already connected |
SRT_ECONNREJ |
Connection has been rejected |
SRT_EBINDCONFLICT |
Binding specification conflicts with existing one |
IMPORTANT: It's not allowed to bind and connect the same socket to two
different families (that is, both source
and target
must be AF_INET
or
AF_INET6
), although you may mix links over IPv4 and IPv6 in one group.
⬆️ Back to List of Functions & Structures
int srt_connect_debug(SRTSOCKET u, const struct sockaddr* name, int namelen, int forced_isn);
This function is for developers only and can be used for testing. It does the
same thing as srt_connect
, with the exception that it allows
specifying the Initial Sequence Number for data transmission. Normally this value
is generated randomly.
⬆️ Back to List of Functions & Structures
int srt_rendezvous(SRTSOCKET u, const struct sockaddr* local_name, int local_namelen,
const struct sockaddr* remote_name, int remote_namelen);
Performs a rendezvous connection. This is a shortcut for doing bind locally,
setting the SRTO_RENDEZVOUS
option
to true, and doing srt_connect
.
Arguments:
u
: socket to connectlocal_name
: specifies the local network interface and port to bindremote_name
: specifies the remote party's IP address and port
Returns | |
---|---|
SRT_ERROR |
(-1) in case of error, otherwise 0 |
Errors | |
---|---|
SRT_EINVSOCK |
Socket passed as u designates no valid socket |
SRT_EINVOP |
Socket already bound |
SRT_ECONNSETUP |
Internal creation of a UDP socket failed |
SRT_ESOCKFAIL |
Internal configuration of a UDP socket (bind , setsockopt ) failed |
SRT_ERDVUNBOUND |
Internal error (srt_connect should not report it after srt_bind was called) |
SRT_ECONNSOCK |
Socket u is already connected |
SRT_ECONNREJ |
Connection has been rejected |
IMPORTANT: Establishing a rendezvous connection to two different families is not
allowed (that is, both local_name
and remote_name
must be AF_INET
or AF_INET6
).
⬆️ Back to List of Functions & Structures
int srt_connect_callback(SRTSOCKET u, srt_connect_callback_fn* hook_fn, void* hook_opaque);
This call installs a callback hook, which will be executed on a given u
socket or all member sockets of a u
group, just after a pending connection
in the background has been resolved and the connection has failed. Note that this
function is not guaranteed to be called if the u
socket is set to blocking
mode (SRTO_RCVSYN
option set to true).
It is guaranteed to be called when a socket is in non-blocking mode, or when you
use a group.
Note the callback must be set before starting the connection procedure,
i.e. before srt_connect
, srt_connect_bind
, etc. is called.
This function is mainly intended to be used with group connections. Note that even
if you use a group connection in blocking mode, after the group is considered
connected the member connections still continue in background. Also, when some
connections are still pending and others have failed, the blocking call for
srt_connect_group
will not exit until at least one of
them succeeds or all fail - in such a case those failures also happen only in
the background, while the connecting function blocks until all connections are
resolved. When all links fail, you will only get a general error code for the
group. This mechanism allows you to get individual errors for particular member
connection failures.
Arguments:
u
: Socket or group that will be used for connecting and for which the hook is installedhook_fn
: The callback hook function pointer (or NULL to remove the callback)hook_opaque
: The pointer value that will be passed to the callback function
Returns | |
---|---|
0 | Successful |
-1 | Error |
Errors | |
---|---|
SRT_ECONNSOCK |
It can't be modified in a connected socket |
The callback function signature has the following type definition:
typedef void srt_connect_callback_fn(void* opaq, SRTSOCKET ns, int errorcode, const struct sockaddr* peeraddr, int token);
Arguments:
opaq
: The pointer passed ashook_opaque
when registeringns
: The socket for which the connection process was resolvederrorcode
: The error code, same as forsrt_connect
for blocking modepeeraddr
: The target address passed tosrt_connect
calltoken
: The token value, if it was used for group connection, otherwise -1
⬆️ Back to List of Functions & Structures
The following group types are collected in an SRT_GROUP_TYPE
enum:
SRT_GTYPE_BROADCAST
: broadcast type, all links are actively used at once;SRT_GTYPE_BACKUP
: backup type, idle links take over connection on disturbance.
⬆️ Back to List of Functions & Structures
This structure is used to define entry points for connections for the
srt_connect_group
function:
typedef struct SRT_GroupMemberConfig_
{
SRTSOCKET id;
struct sockaddr_storage srcaddr;
struct sockaddr_storage peeraddr;
uint16_t weight;
SRT_SOCKOPT_CONFIG* config;
int errorcode;
int token;
} SRT_SOCKGROUPCONFIG;
where:
id
: member socket ID (filled back as output)srcaddr
: address to whichid
should be boundpeeraddr
: address to whichid
should be connectedweight
: the weight parameter for the link (group-type dependent)config
: the configuration object, if used (seesrt_create_config()
)errorcode
: status of the connecting operationtoken
: An integer value unique for every connection, or -1 if unused
The srt_prepare_endpoint
sets these fields to default values. After that
you can change the value of weight
and config
and token
fields. The
weight
parameter's meaning is dependent on the group type:
- BROADCAST: not used
- BACKUP: positive value of link priority (the greater, the more preferred)
In any case, the allowed value for weight
is between 0 and 32767.
The config
parameter is used to provide options to be set separately on a socket
for a particular connection (see srt_create_config()
).
The token
value is intended to allow the application to more easily identify
a particular connection. If you don't use it and leave the default value of -1,
the library will set a unique value for the next connection (a 32-bit unsigned
number that will overflow by itself; the default value will be skipped).
The application can also set a unique value by itself and keep the same
value for the same connection.
⬆️ Back to List of Functions & Structures
The most important structure for the group member status is SRT_SOCKGROUPDATA
:
typedef struct SRT_SocketGroupData_
{
SRTSOCKET id;
struct sockaddr_storage peeraddr;
SRT_SOCKSTATUS sockstate;
uint16_t weight;
SRT_MEMBERSTATUS memberstate;
int result;
int token;
} SRT_SOCKGROUPDATA;
where:
id
: member socket IDpeeraddr
: address to whichid
should be connectedsockstate
: current connection status (seesrt_getsockstate
weight
: current weight value set on the linkmemberstate
: current state of the member (see below)result
: result of the operation (if this operation recently updated this structure)token
: A token value set for that connection (seeSRT_SOCKGROUPCONFIG
)
⬆️ Back to List of Functions & Structures
The enumeration type that defines the state of a member connection in a group:
-
SRT_GST_PENDING
: The connection is in progress, so the socket is not currently being used for transmission, even potentially, and still has a chance to fail and transit intoSRT_GST_BROKEN
without turning intoSRT_GST_IDLE
-
SRT_GST_IDLE
: The connection is established and ready to take over transmission, but it's not used for transmission at the moment. This state may last for a short moment in the case of broadcast group. In backup group this state defines a backup link that is ready to take over when the currently active (running) link becomes unstable. -
SRT_GST_RUNNING
: The connection is established and at least one packet has already been sent or received over it. -
SRT_GST_BROKEN
: The connection was broken. Broken connections are not to be revived. Note also that it is only possible to see this state if it is read bysrt_sendmsg2
orsrt_recvmsg2
just after the link failure has been detected. Otherwise, the broken link simply disappears from the member list.
Note that internally the member state is separate for sending and receiving. If
the memberstate
field of SRT_SOCKGROUPDATA
is
SRT_GST_RUNNING
, it means that this is the state in at least one
direction, while in the other direction it may be SRT_GST_IDLE
. In all
other cases the states should be the same in both directions.
States should normally start with SRT_GST_PENDING
and then turn into
SRT_GST_IDLE
. Once a new link is used for sending data, the state becomes
SRT_GST_RUNNING
. In the case of the SRT_GTYPE_BACKUP
type group, if a link
is in the SRT_GST_RUNNING
state, but another link is chosen to remain
as the only active one, this link will be "silenced" (its state will
become SRT_GST_IDLE
).
⬆️ Back to List of Functions & Structures
- srt_create_group
- srt_groupof
- srt_group_data
- srt_connect_group
- srt_prepare_endpoint
- srt_create_config
- srt_delete_config
- srt_config_add
SRTSOCKET srt_create_group(SRT_GROUP_TYPE type);
Creates a new group of type type
. Is typically called on the
caller side to be next used for connecting to a remote SRT listener.
The group ID is of the same domain as the socket ID, with the exception that
the SRTGROUP_MASK
bit is set on it, unlike for socket ID.
Returns | |
---|---|
SRTSOCKET |
Group SRT socket ID. |
SRT_INVALID_SOCK |
On error or if bonding API is disabled. |
⬆️ Back to List of Functions & Structures
SRTSOCKET srt_groupof(SRTSOCKET member);
Retrieves the group SRT socket ID that corresponds to the member socket ID member
.
Returns | |
---|---|
SRTSOCKET |
Corresponding group SRT socket ID of the member socket. |
SRT_INVALID_SOCK |
The socket doesn't exist, it is not a member of any group, or bonding API is disabled. |
⬆️ Back to List of Functions & Structures
int srt_group_data(SRTSOCKET socketgroup, SRT_SOCKGROUPDATA output[], size_t* inoutlen);
Arguments:
socketgroup
an existing socket group IDoutput
points to an output arrayinoutlen
points to a variable that stores the size of theoutput
array, and is set to the filled array's size
This function obtains the current member state of the group specified in
socketgroup
. The output
should point to an array large enough to hold all
the elements. The inoutlen
should point to a variable initially set to the size
of the output
array. The current number of members will be written back to inoutlen
.
If the size of the output
array is enough for the current number of members,
the output
array will be filled with group data and the function will return
the number of elements filled. Otherwise the array will not be filled and
SRT_ERROR
will be returned.
This function can be used to get the group size by setting output
to NULL
,
and providing socketgroup
and inoutlen
.
Returns | |
---|---|
# of elements | The number of data elements filled, on success |
-1 | Error |
Errors | |
---|---|
SRT_EINVPARAM |
Reported if socketgroup is not an existing group ID. Or if bonding API is disabled. |
SRT_ELARGEMSG |
Reported if inoutlen if less than the size of the group |
in:output | in:inoutlen | returns | out:output | out:inoutlen | Error |
---|---|---|---|---|---|
NULL | NULL | -1 | NULL | NULL | SRT_EINVPARAM |
NULL | ptr | 0 | NULL | group.size() | ✖️ |
ptr | NULL | -1 | ✖️ | NULL | SRT_EINVPARAM |
ptr | ≥ group.size | group.size() | group.data | group.size | ✖️ |
ptr | < group.size | -1 | ✖️ | group.size | SRT_ELARGEMSG |
⬆️ Back to List of Functions & Structures
int srt_connect_group(SRTSOCKET group,
SRT_SOCKGROUPCONFIG name [], int arraysize);
This function does almost the same as calling srt_connect
or
srt_connect_bind
(when the source was specified for
srt_prepare_endpoint
) in a loop for every item specified
in the name
array. However if blocking mode is being used, the first call to
srt_connect
would block until the connection is established,
whereas this function blocks until any of the specified connections is established.
If the group nonblocking mode is set (SRTO_RCVSYN
option), there's no difference, except that the SRT_SOCKGROUPCONFIG
structure allows adding extra configuration data used by groups. Note also that
this function accepts only groups, not sockets.
The elements of the name
array need to be prepared with the use of the
srt_prepare_endpoint
function. Note that it is
NOT required that every target address specified is of the same family.
Return value and errors in this function are the same as in srt_connect
,
although this function reports success when at least one connection has
succeeded. If none has succeeded, this function reports an SRT_ECONNLOST
error. Particular connection states can be obtained from the name
array upon return from the errorcode
field.
The fields of SRT_SOCKGROUPCONFIG
structure have the following meaning:
Input:
id
: unused, should be -1 (default when created bysrt_prepare_endpoint
)srcaddr
: address to bind before connecting, if specified (see below for details)peeraddr
: target address to connectweight
: weight value to be set on the linkconfig
: socket options to be set on the socket before connectingerrorcode
: unused, should beSRT_SUCCESS
(default)token
: An integer value unique for every connection, or -1 if unused
Output:
id
: The socket created for that connection (-1 if failed to create)srcaddr
: unchangedpeeraddr
: unchangedweight
: unchangedconfig
: unchanged (the object should be manually deleted upon return)errorcode
: status of connection for that link (SRT_SUCCESS
if succeeded)token
: same as in input, or a newly created token value if input was -1
Returns | |
---|---|
SRT_SOCKET |
The socket ID of the first connected member. |
-1 | Error |
Errors | |
---|---|
SRT_EINVPARAM |
Reported if socketgroup is not an existing group ID. Or if bonding API is disabled. |
SRT_ECONNLOST |
Reported if none of member sockets has connected. |
The procedure of connecting for every connection definition specified
in the name
array is performed the following way:
-
The socket for this connection is first created
-
Socket options derived from the group are set on that socket.
-
If
config
is not NULL, configuration options stored there are set on that socket. -
If source address is specified (that is
srcaddr
value is not default empty, as described inSRT_SOCKGROUPCONFIG
, then the binding operation is done on the socket (seesrt_bind
). -
The socket is added to the group as a member.
-
The socket is connected to the target address, as specified in the
peeraddr
field.
During this process there can be errors at any stage. There are two possibilities as to what may happen in this case:
-
If creation of a new socket has failed, which may only happen due to problems with system resources, then the whole loop is interrupted and no further items in the array are processed. All sockets that got created until then, and for which the connection attempt has at least successfully started, remain group members, although the function will return immediately with an error status (that is, without waiting for the first successful connection). If your application wants to do any partial recovery from this situation, it can only use the epoll mechanism to wait for readiness.
-
In any other case, if an error occurs at any stage of the above process, the processing is interrupted for this very array item only, the socket used for it is immediately closed, and the processing of the next elements continues. In the case of a connection process, it also passes two stages - parameter check and the process itself. Failure at the parameter check breaks this process, while if the check passes, this item is considered correctly processed, even if the connection attempt is going to fail later. If this function is called in blocking mode, it then blocks until at least one connection reports success, or if all of them fail. The status of connections that continue in the background after this function exits can then be checked by
srt_group_data
.
As member socket connections are running in the background, for determining
if a particular connection has succeeded or failed it is recommended
to use srt_connect_callback
. In this case the
token
callback function parameter will be the same as the token
value used
for the particular item in the name
connection table.
The token
value doesn't have any limitations except that the -1 value is
a "trap representation", that is, when set on input it will make the internals
define a unique value for the token
. Your application can also set unique values,
in which case the token
value will be preserved.
⬆️ Back to List of Functions & Structures
SRT_SOCKGROUPCONFIG srt_prepare_endpoint(const struct sockaddr* src /*nullable*/,
const struct sockaddr* dst, int namelen);
This function prepares a default SRT_SOCKGROUPCONFIG
object as an element
of the array you can prepare for srt_connect_group
function, filled with
additional data:
Arguments:
src
: address to which the newly created socket should be bounddst
: address to which the newly created socket should connectnamelen
: size of bothsrc
anddst
The following fields are set by this function:
id
: -1 (unused for input)srcaddr
: default empty (see below) or copied fromsrc
peeraddr
: copied fromdst
weight
: 0config
:NULL
errorcode
:SRT_SUCCESS
The default empty srcaddr
is set the following way:
ss_family
set to the same value asdst->sa_family
- empty address (
INADDR_ANY
for IPv4 andin6addr_any
for IPv6) - port number 0
If src
is not NULL, then srcaddr
is copied from src
. Otherwise
it will remain as default empty.
The dst
parameter is obligatory. If src
parameter is not NULL,
then both dst
and src
must have the same value of sa_family
.
Note though that this function has no possibility of reporting errors - these
would be reported only by srt_connect_group
, separately
for every individual connection, and the status can be obtained from
the errorcode
field.
Note that the errorcode
field of the SRT_SOCKGROUPCONFIG
returned would be set to SRT_EINVOP
if the bonding API is disabled (ENABLE_BONDING=OFF
).
⬆️ Back to List of Functions & Structures
SRT_SOCKOPT_CONFIG* srt_create_config();
Creates a dynamic object for specifying the socket options. You can add options
to be set on the socket by srt_config_add
and then mount this
object into the config
field in SRT_SOCKGROUPCONFIG
object for that particular connection. After the object is no longer needed, you
should delete it using srt_delete_config
.
Returns | |
---|---|
Pointer | The pointer to the created object (memory allocation errors apply) |
NULL | If bonding API is disabled. |
⬆️ Back to List of Functions & Structures
void srt_delete_config(SRT_SOCKOPT_CONFIG* c);
Deletes the configuration object.
⬆️ Back to List of Functions & Structures
int srt_config_add(SRT_SOCKOPT_CONFIG* c, SRT_SOCKOPT opt, void* val, int len);
Adds a configuration option to the configuration object.
Parameters have meanings similar to srt_setsockflag
. Note
that not every option is allowed to be set this way. However, the option (if allowed)
isn't checked if it doesn't violate other preconditions. This will be checked when
the option is being set on the socket, which may fail as a part of the connection
process done by srt_connect_group
.
This function should be used when this option must be set individually on a socket and differently for a particular link. If you need to set some option the same way on every socket, you should instead set this option on the whole group.
The following options are allowed to be set on the member socket:
SRTO_BINDTODEVICE
: If you want to limit binding for this link (Linux only)SRTO_CONNTIMEO
: If you want to give more time to connect on this linkSRTO_GROUPMINSTABLETIMEO
: To set ACK jitter tolerance per individual linkSRTO_LOSSMAXTTL
: If this link tends to suffer from UDP reorderingSRTO_NAKREPORT
: If you don't want NAKREPORT to work for this linkSRTO_PEERIDLETIMEO
: If you want to be more tolerant for temporary outagesSRTO_RCVBUF
: Allows for larger receiver buffer for longer recoverySRTO_SNDBUF
: Allows for larger sender buffer for slower linksSRTO_SNDDROPDELAY
: When particular link tends to drop too eagerlySRTO_UDP_RCVBUF
: UDP receiver buffer, if this link has a big flight windowSRTO_UDP_SNDBUF
: UDP sender buffer, if this link has a big flight window
Returns | |
---|---|
0 | Success |
-1 | Failure |
Errors | |
---|---|
SRT_EINVPARAM |
This option is not allowed to be set on a socket being a group member. Or if bonding API is disabled. |
⬆️ Back to List of Functions & Structures
- srt_getpeername
- srt_getsockname
- srt_getsockopt, srt_getsockflag
- srt_setsockopt, srt_setsockflag
- srt_getversion
NOTE: For more information, see SRT API Socket Options, Getting and Setting Options.
int srt_getpeername(SRTSOCKET u, struct sockaddr* name, int* namelen);
Retrieves the remote address to which the socket is connected.
Returns | |
---|---|
SRT_ERROR |
(-1) in case of error, otherwise 0 |
Errors | |
---|---|
SRT_EINVSOCK |
Socket u indicates no valid socket ID |
SRT_ENOCONN |
Socket u isn't connected, so there's no remote address to return |
⬆️ Back to List of Functions & Structures
int srt_getsockname(SRTSOCKET u, struct sockaddr* name, int* namelen);
Extracts the address to which the socket was bound. Although you should know the address(es) that you have used for binding yourself, this function can be useful for extracting the local outgoing port number when it was specified as 0 with binding for system autoselection. With this function you can extract the port number after it has been autoselected.
Returns | |
---|---|
SRT_ERROR |
(-1) in case of error, otherwise 0 |
Errors | |
---|---|
SRT_EINVSOCK |
Socket u indicates no valid socket ID |
SRT_ENOCONN |
Socket u isn't bound, so there's no local address to return (:warning: BUG? It should rather be SRT_EUNBOUNDSOCK ) |
Example
sockaddr_storage name;
int namelen = sizeof sockaddr_storage;
int res = srt_getsockname(m_listener_sock, (sockaddr*) &name, &namelen);
// IPv4: namelen == sockaddr_in.
// IPv6: namelen == sockaddr_in6.
if (res < 0) {
std::cerr << "Error " << srt_getlasterror_str() << '\n';
}
⬆️ Back to List of Functions & Structures
int srt_getsockopt(SRTSOCKET u, int level /*ignored*/, SRT_SOCKOPT opt, void* optval, int* optlen);
int srt_getsockflag(SRTSOCKET u, SRT_SOCKOPT opt, void* optval, int* optlen);
Gets the value of the given socket option (from a socket or a group).
The first version (srt_getsockopt
) follows the BSD socket
API convention, although the "level" parameter is ignored. The second version
(srt_getsockflag
) omits the "level" parameter completely.
Options correspond to various data types (see API-socket-options.md).
A variable optval
of the appropriate data type has to be passed.
The integer value of optlen
should originally contain the size of the optval
type provided;
on return, it will be set to the size of the value returned.
For most options, it will be the size of an integer. Some options, however, use types bool
, int64_t
, C string
, etc.
(see API-socket-options.md).
The application is responsible for allocating sufficient memory space as defined and pointed to by optval
.
Returns | |
---|---|
SRT_ERROR |
(-1) in case of error, otherwise 0 |
Errors | |
---|---|
SRT_EINVSOCK |
Socket u indicates no valid socket ID |
SRT_EINVOP |
Option opt indicates no valid option |
⬆️ Back to List of Functions & Structures
int srt_setsockopt(SRTSOCKET u, int level /*ignored*/, SRT_SOCKOPT opt, const void* optval, int optlen);
int srt_setsockflag(SRTSOCKET u, SRT_SOCKOPT opt, const void* optval, int optlen);
Sets a value for a socket option in the socket or group.
The first version (srt_setsockopt
) follows the BSD socket
API convention, although the "level" parameter is ignored. The second version
(srt_setsockflag
) omits the "level" parameter completely.
Options correspond to various data types, so you need to know what data type is assigned to a particular option, and to pass a variable of the appropriate data type with the option value to be set.
Please note that some of the options can only be set on sockets or only on groups, although most of the options can be set on the groups so that they are then derived by the member sockets.
Returns | |
---|---|
SRT_ERROR |
(-1) in case of error, otherwise 0 |
Errors | |
---|---|
SRT_EINVSOCK |
Socket u indicates no valid socket ID |
SRT_EINVPARAM |
Option opt indicates no valid option |
SRT_EBOUNDSOCK |
Tried to set an option with PRE_BIND restriction on a bound socket. |
SRT_ECONNSOCK |
Tried to set an option with PRE_BIND or PRE restriction on a socket in connecting/listening/connected state. |
*NOTE: Various other errors may result from problems when setting a specific option (see option description in API-socket-options.md for details).
⬆️ Back to List of Functions & Structures
uint32_t srt_getversion();
Get SRT version value. The version format in hex is 0xXXYYZZ for x.y.z in human readable form, where x = ("%d", (version>>16) & 0xff), etc.
Returns | |
---|---|
SRT Version | Unsigned 32-bit integer |
⬆️ Back to List of Functions & Structures
NOTE: There might be a difference in terminology used in Internet Draft and current documentation. Please consult Data Transmission Modes and Best Practices and Configuration Tips for Data Transmission via SRT sections of the Internet Draft additionally. The current section is going to be reworked accordingly.
The SRT_MSGCTRL
structure:
typedef struct SRT_MsgCtrl_
{
int flags; // Left for future
int msgttl; // TTL for a message, default -1 (no TTL limitation)
int inorder; // Whether a message is allowed to supersede a partially lost one. Unused in stream and live mode
int boundary; // 0:mid pkt, 1(01b):end of frame, 2(11b):complete frame, 3(10b): start of frame
int64_t srctime; // Source time, in microseconds since SRT internal clock epoch
int32_t pktseq; // Sequence number of the first packet in received message (unused for sending)
int32_t msgno; // Message number (output value for both sending and receiving)
SRT_SOCKGROUPDATA* grpdata; // Pointer to group data array
size_t grpdata_size; // Size of the group array
} SRT_MSGCTRL;
The SRT_MSGCTRL
structure is used in srt_sendmsg2
and srt_recvmsg2
calls and specifies some special extra parameters:
-
flags
: [IN, OUT]. RESERVED FOR FUTURE USE (should be 0). This is intended to specify some special options controlling the details of how the called function should work. -
msgttl
: [IN]. In message and live mode only, specifies the TTL for sending messages (in[ms]
). Not used for receiving messages. If this value is not negative, it defines the maximum time up to which this message should stay scheduled for sending. If TTL has expired, the message sending and further retransmissions are discarded, even if it has never been sent so far. -
inorder
: [IN]. In message mode only, specifies that sent messages should be extracted by the receiver in the order of sending. This can be meaningful if a packet loss has happened, and a particular message must wait for retransmission so that it can be reassembled and then delivered. When this flag is false, the message can be delivered even if there are any previous messages still waiting for completion. -
boundary
: RESERVED FOR FUTURE USE. Intended to be used in a special mode when you are allowed to send or retrieve a part of the message. -
srctime
:- [OUT] Receiver only. Specifies the time when the packet was intended to be delivered to the receiving application (in microseconds since SRT clock epoch).
- [IN] Sender only. Specifies the application-provided timestamp to be associated with the packet. If not provided (specified as 0), the current time of SRT internal clock is used.
- For details on how to use
srctime
please refer to the Time Access section.
-
pktseq
: Receiver only. Reports the sequence number for the packet carrying out the payload being returned. If the payload is carried out by more than one UDP packet, only the sequence of the first one is reported. Note that in live mode there's always one UDP packet per message. -
msgno
: Message number that can be sent by both sender and receiver, although it is required that this value remain monotonic in subsequent send calls. Normally message numbers start with 1 and increase with every message sent. -
grpdata
andgrpdata_size
: Pointer and size of the group array. For single socket connections these values should remain NULL and 0 respectively. When you callsrt_sendmsg2
orsrt_recvmsg2
function for a group, you should pass an array here so that you can retrieve the status of particular member sockets. If you pass an array that is too small, yourgrpdata_size
field will be rewritten with the current number of members, but without filling in the array; otherwise both fields are updated to reflect the current connection state of the group. For details, see the SRT Connection Bonding: Quick Start and SRT Connection Bonding: Socket Groups documents.
Helpers for SRT_MSGCTRL
:
void srt_msgctrl_init(SRT_MSGCTRL* mctrl);
const SRT_MSGCTRL srt_msgctrl_default;
Helpers for getting an object of SRT_MSGCTRL
type ready to use.
The first is a function that fills the object with default values. The second is
a constant object and can be used as a source for assignment. Note that you cannot
pass this constant object into any of the API functions because they require it
to be mutable, as they use some fields to output values.
⬆️ Back to List of Functions & Structures
NOTE: There might be a difference in terminology used in Internet Draft and current documentation. Please consult Data Transmission Modes and Best Practices and Configuration Tips for Data Transmission via SRT sections of the Internet Draft additionally. The current section is going to be reworked accordingly.
int srt_send(SRTSOCKET u, const char* buf, int len);
int srt_sendmsg(SRTSOCKET u, const char* buf, int len, int ttl/* = -1*/, int inorder/* = false*/);
int srt_sendmsg2(SRTSOCKET u, const char* buf, int len, SRT_MSGCTRL *mctrl);
Sends a payload to a remote party over a given socket.
Arguments:
u
: Socket used to send. The socket must be connected for this operation.buf
: Points to the buffer containing the payload to send.len
: Size of the payload specified inbuf
.ttl
: Time (in[ms]
) to wait for a successful delivery. See description of theSRT_MSGCTRL::msgttl
field.inorder
: Required to be received in the order of sending. SeeSRT_MSGCTRL::inorder
.mctrl
: An object ofSRT_MSGCTRL
type that contains extra parameters, includingttl
andinorder
.
The way this function works is determined by the mode set in options, and it has specific requirements:
-
In file/stream mode, the payload is byte-based. You are not required to know the size of the data, although they are only guaranteed to be received in the same byte order.
-
In file/message mode, the payload that you send using this function is a single message that you intend to be received as a whole. In other words, a single call to this function determines a message's boundaries.
-
In live mode, you are only allowed to send up to the length of
SRTO_PAYLOADSIZE
, which can't be larger than 1456 bytes (1316 default).
Returns | |
---|---|
Size | Size of the data sent, if successful |
SRT_ERROR |
In case of error (-1) |
NOTE: Note that in file/stream mode the returned size may be less than len
,
which means that it didn't send the whole contents of the buffer. You would need to
call this function again with the rest of the buffer next time to send it completely.
In both file/message and live mode the successful return is always equal to len
.
Errors | |
---|---|
SRT_ENOCONN |
Socket u used when the operation is not connected. |
SRT_ECONNLOST |
Socket u used for the operation has lost its connection. |
SRT_EINVALMSGAPI |
Incorrect API usage in message mode: live mode: trying to send more bytes at once than SRTO_PAYLOADSIZE or wrong source time was provided. |
SRT_EINVALBUFFERAPI |
Incorrect API usage in stream mode (reserved for future use): The congestion controller object used for this mode doesn't use any restrictions on this call, but this may change. |
SRT_ELARGEMSG |
Message to be sent can't fit in the sending buffer (that is, it exceeds the current total space in the sending buffer in bytes). This means that the sender buffer is too small, or the application is trying to send a larger message than initially predicted. |
SRT_EASYNCSND |
There's no free space currently in the buffer to schedule the payload. This is only reported in non-blocking mode ( SRTO_SNDSYN set to false); in blocking mode the call is blocked until enough free space in the sending buffer becomes available. |
SRT_ETIMEOUT |
The condition described above still persists and the timeout has passed. This is only reported in blocking mode when SRTO_SNDTIMEO is set to a value other than -1. |
SRT_EPEERERR |
This is reported only in the case where, as a stream is being received by a peer, the srt_recvfile function encounters an error during a write operation on a file. This is reported by a UMSG_PEERERROR message from the peer, and the agent sets the appropriate flag internally. This flag persists up to the moment when the connection is broken or closed. |
⬆️ Back to List of Functions & Structures
int srt_recv(SRTSOCKET u, char* buf, int len);
int srt_recvmsg(SRTSOCKET u, char* buf, int len);
int srt_recvmsg2(SRTSOCKET u, char *buf, int len, SRT_MSGCTRL *mctrl);
Extracts the payload waiting to be received. Note that srt_recv
and
srt_recvmsg
are identical functions, two different names being
kept for historical reasons. In the UDT predecessor the application was required
to use either the UDT::recv
version for stream mode and UDT::recvmsg
for
message mode. In SRT this distinction is resolved internally by the
SRTO_MESSAGEAPI
flag.
Arguments:
u
: Socket used to send. The socket must be connected for this operation.buf
: Points to the buffer to which the payload is copied.len
: Size of the payload specified inbuf
.mctrl
: An object ofSRT_MSGCTRL
type that contains extra parameters.
The way this function works is determined by the mode set in options, and it has specific requirements:
-
In file/stream mode, as many bytes as possible are retrieved, that is, only so many bytes that fit in the buffer and are currently available. Any data that is available but not extracted this time will be available next time.
-
In file/message mode, exactly one message is retrieved, with the boundaries defined at the moment of sending. If some parts of the messages are already retrieved, but not the whole message, nothing will be received (the function blocks or returns
SRT_EASYNCRCV
). If the message to be returned does not fit in the buffer, nothing will be received and the error is reported. -
In live mode, the function behaves as in file/message mode, although the number of bytes retrieved will be at most the maximum payload of one MTU. The
SRTO_PAYLOADSIZE
value configured by the sender is not negotiated, and not known to the receiver. TheSRTO_PAYLOADSIZE
value set on the SRT receiver is mainly used for heuristics. However, the receiver is prepared to receive the whole MTU as configured withSRTO_MSS
. In this mode, however, with default settings ofSRTO_TSBPDMODE
andSRTO_TLPKTDROP
, the message will be received only when its time to play has come, and until then it will be kept in the receiver buffer. Also, when the time to play has come for a message that is next to the currently lost one, it will be delivered and the lost one dropped.
Returns | |
---|---|
Size | Size (>0) of the data received, if successful. |
0 | If the connection has been closed |
SRT_ERROR |
(-1) when an error occurs |
Errors | |
---|---|
SRT_ENOCONN |
Socket u used for the operation is not connected. |
SRT_ECONNLOST |
Socket u used for the operation has lost connection (this is reported only if the connection was unexpectedly broken, not when it was closed by the foreign host). |
SRT_EINVALMSGAPI |
Incorrect API usage in message mode: -- live mode: size of the buffer is less than SRTO_PAYLOADSIZE |
SRT_EINVALBUFFERAPI |
Incorrect API usage in stream mode: • Currently not in use. File congestion control used for stream mode does not restrict the parameters. |
SRT_ELARGEMSG |
Message to be sent can't fit in the sending buffer (that is, it exceeds the current total space in the sending buffer in bytes). This means that the sender buffer is too small, or the application is trying to send a larger message than initially intended. |
SRT_EASYNCRCV |
There are no data currently waiting for delivery. This happens only in non-blocking mode (when SRTO_RCVSYN is set to false). In blocking mode the call is blocked until the data are ready. How this is defined, depends on the mode: • In live mode (with SRTO_TSBPDMODE on), at least one packet must be present in the receiver buffer and its time to play be in the past • In file/message mode, one full message must be available, the next one waiting if there are no messages with inorder = false, or possibly the first message ready with inorder = false• In file/stream mode, it is expected to have at least one byte of data still not extracted |
SRT_ETIMEOUT |
The readiness condition described above is still not achieved and the timeout has passed. This is only reported in blocking mode when SRTO_RCVTIMEO is set to a value other than -1. |
⬆️ Back to List of Functions & Structures
int64_t srt_sendfile(SRTSOCKET u, const char* path, int64_t* offset, int64_t size, int block);
int64_t srt_recvfile(SRTSOCKET u, const char* path, int64_t* offset, int64_t size, int block);
These are functions dedicated to sending and receiving a file. You need to call this function just once for the whole file, although you need to know the size of the file prior to sending, and also define the size of a single block that should be internally retrieved and written into a file in a single step. This influences only the performance of the internal operations; from the application perspective you just have one call that exits only when the transmission is complete.
Arguments:
u
: Socket used for transmission. The socket must be connected.path
: Path to the file that should be read or written.offset
: Needed to pass or retrieve the offset used to read or write to a filesize
: Size of transfer (file size, if offset is at 0)block
: Size of the single block to read at once before writing it to a file
The following values are recommended for the block
parameter:
#define SRT_DEFAULT_SENDFILE_BLOCK 364000
#define SRT_DEFAULT_RECVFILE_BLOCK 7280000
You need to pass them to the srt_sendfile
or
srt_recvfile
function if you don't know what value to chose.
Errors | |
---|---|
SRT_ENOCONN |
Socket u used for the operation is not connected. |
SRT_ECONNLOST |
Socket u used for the operation has lost its connection. |
SRT_EINVALBUFFERAPI |
When socket has SRTO_MESSAGEAPI = true or SRTO_TSBPDMODE = true. (:warning: BUG?: Looxlike MESSAGEAPI isn't checked) |
SRT_EINVRDOFF |
There is a mistake in offset or size parameters, which should match the index availability and size of the bytes available since offset index. This is actually reported for srt_sendfile when the seekg or tellg operations resulted in error. |
SRT_EINVWROFF |
Like above, reported for srt_recvfile and seekp /tellp . |
SRT_ERDPERM |
The read from file operation has failed (srt_sendfile ). |
SRT_EWRPERM |
The write to file operation has failed (srt_recvfile ). |
⬆️ Back to List of Functions & Structures
Sequence Numbers: The sequence numbers used in SRT are 32-bit "circular numbers" with the most significant bit not included. For example 0x7FFFFFFF shifted forward by 3 becomes 2. As far as any comparison is concerned, it can be thought of as a "distance" which is an integer value expressing an offset to be added to one sequence number in order to get the second one. This distance is only valid as long as the threshold value isn't exceeded, so it's understood that all sequence numbers that are anywhere taken into account are systematically updated and kept in the range between 0 and half of the maximum 0x7FFFFFFF. Hence, the distance counting procedure always assumes that the sequence number are in the required range already, so for a numbers like 0x7FFFFFF0 and 0x10, for which the "numeric difference" would be 0x7FFFFFE0, the "distance" is 0x20.
// Performance monitor with Byte counters for better bitrate estimation.
int srt_bstats(SRTSOCKET u, SRT_TRACEBSTATS * perf, int clear);
// Performance monitor with Byte counters and instantaneous stats instead of moving averages for Snd/Rcvbuffer sizes.
int srt_bistats(SRTSOCKET u, SRT_TRACEBSTATS * perf, int clear, int instantaneous);
Reports the current statistics
Arguments:
u
: Socket from which to get statisticsperf
: Pointer to an object to be written with the statisticsclear
: 1 if the statistics should be cleared after retrievalinstantaneous
: 1 if the statistics should use instant data, not moving averages
SRT_TRACEBSTATS
is an alias to struct CBytePerfMon
. For a complete description
of the fields please refer to SRT Statistics.
Returns | |
---|---|
0 | Success |
-1 | Failure |
Errors | |
---|---|
SRT_EINVSOCK |
Invalid socket ID provided. |
SRT_ECONNLOST |
Connection lost (group socket). |
SRT_ENOCONN |
Not connected (group socket). |
⬆️ Back to List of Functions & Structures
- srt_epoll_create
- srt_epoll_add_usock, srt_epoll_add_ssock, srt_epoll_update_usock, srt_epoll_update_ssock
- srt_epoll_remove_usock, srt_epoll_remove_ssock
- srt_epoll_wait
- srt_epoll_uwait
- srt_epoll_clear_usocks
- srt_epoll_set
- srt_epoll_release
The epoll system is currently the only method for using multiple sockets in one
thread with having the blocking operation moved to epoll waiting so that it can
block on multiple sockets at once. That is, instead of blocking a single reading
or writing operation, as it's in blocking mode, it blocks until at least one of
the sockets subscribed for a single waiting call in given operation mode is ready
to do this operation without blocking. It's usually combined with setting the
nonblocking mode on a socket. In SRT this is set separately for reading and
writing (SRTO_RCVSYN
and
SRTO_SNDSYN
respectively). This is
to ensure that if there is internal error in the application (or even possibly
a bug in SRT that has reported a spurious readiness report) the operation will end
up with an error rather than cause blocking, which would be more dangerous for the
application (SRT_EASYNCRCV
and SRT_EASYNCSND
respectively).
The epoll system, similar to the one on Linux, relies on eid
objects
managed internally in SRT, which can be subscribed to particular sockets and the
readiness status of particular operations. The srt_epoll_wait
function can then be used to block until any readiness status in the whole
eid
is set.
int srt_epoll_create(void);
Creates a new epoll container.
Returns | |
---|---|
valid EID | Success |
-1 | Failure |
Errors | |
---|---|
SRT_ECONNSETUP |
System operation failed or not enough space to create a new epoll. System error might happen on systems that use a special method for the system part of epoll ( epoll_create() , kqueue() ), and therefore associated resources, like epoll on Linux. |
⬆️ Back to List of Functions & Structures
int srt_epoll_add_usock(int eid, SRTSOCKET u, const int* events);
int srt_epoll_add_ssock(int eid, SYSSOCKET s, const int* events);
int srt_epoll_update_usock(int eid, SRTSOCKET u, const int* events);
int srt_epoll_update_ssock(int eid, SYSSOCKET s, const int* events);
Adds a socket to a container, or updates an existing socket subscription.
The _usock
suffix refers to a user socket (SRT socket).
The _ssock
suffix refers to a system socket.
The _add_
functions add new sockets. The _update_
functions act on a socket that
is in the container already and just allow changes in the subscription details. For
example, if you have already subscribed a socket with SRT_EPOLL_OUT
to wait until it's connected, to change it into poll for read-readiness, you use this
function on that same socket with a variable set to SRT_EPOLL_IN
.
This will not only change the event type which is polled on the socket, but also
remove any readiness status for flags that are no longer set. It is discouraged
to perform socket removal and adding back (instead of using _update_
) because
this way you may miss an event that could happen in the brief moment between
these two calls.
Arguments:
eid
: epoll container idu
: SRT sockets
(#s): system socketevents
: points to- a variable set to epoll flags (see below) to use only selected events
- NULL if you want to subscribe a socket for all events in level-triggered mode
Possible epoll flags are the following:
SRT_EPOLL_IN
: report readiness for reading or incoming connection on a listener socketSRT_EPOLL_OUT
: report readiness for writing or a successful connectionSRT_EPOLL_ERR
: report errors on the socketSRT_EPOLL_UPDATE
: an important event has happened that requires attentionSRT_EPOLL_ET
: the event will be edge-triggered
All flags except SRT_EPOLL_ET
are event type flags (important for functions
that expect only event types and not other flags).
The SRT_EPOLL_IN
, SRT_EPOLL_OUT
and
SRT_EPOLL_ERR
events are by default level-triggered.
With SRT_EPOLL_ET
flag they become edge-triggered.
The SRT_EPOLL_UPDATE
flag is always edge-triggered. It
designates a special event that happens on a group, or on a listener socket that
has the SRTO_GROUPCONNECT
flag
set to allow group connections. This flag is triggered in the following situations:
-
for group connections, when a new link has been established for a group that is already connected (that is, has at least one connection established),
SRT_EPOLL_UPDATE
is reported for the listener socket accepting the connection. This is intended for internal use only. An initial connection results in reporting the group connection on that listener. But when the group is already connected,SRT_EPOLL_UPDATE
is reported instead. -
when one of a group's member connection has been broken
Note that at this time the edge-triggered mode is supported only for SRT sockets, not for system sockets.
In the edge-triggered mode the function will only return socket states that have changed since the last call of the waiting function. All events reported in a particular call of the waiting function will be cleared in the internal flags and will not be reported until the internal signalling logic clears this state and raises it again.
In the level-triggered mode the function will always return the readiness state as long as it lasts, until the internal signalling logic clears it.
Note that when you use SRT_EPOLL_ET
flag in one subscription
call, it defines edge-triggered mode for all events passed together with it.
However, if you want to have some events reported as edge-triggered and others
as level-triggered, you can do two separate subscriptions for the same socket.
IMPORTANT: The srt_epoll_wait
function does not report
SRT_EPOLL_UPDATE
events. If you need the ability to get
any possible flag, you must use srt_epoll_uwait
. Note that
this function doesn't work with system file descriptors.
Returns | |
---|---|
0 | Success |
-1 | Failure |
Errors | |
---|---|
SRT_EINVPOLLID |
eid parameter doesn't refer to a valid epoll container |
add_ssock
the system error results in an empty CUDTException()
call which actually results in SRT_SUCCESS
. For cases like that
the SRT_ECONNSETUP
code is predicted.
⬆️ Back to List of Functions & Structures
int srt_epoll_remove_usock(int eid, SRTSOCKET u);
int srt_epoll_remove_ssock(int eid, SYSSOCKET s);
Removes a specified socket from an epoll container and clears all readiness states recorded for that socket.
The _usock
suffix refers to a user socket (SRT socket).
The _ssock
suffix refers to a system socket.
Returns | |
---|---|
0 | Success |
-1 | Failure |
Errors | |
---|---|
SRT_EINVPOLLID |
eid parameter doesn't refer to a valid epoll container |
⬆️ Back to List of Functions & Structures
int srt_epoll_wait(int eid, SRTSOCKET* readfds, int* rnum, SRTSOCKET* writefds, int* wnum, int64_t msTimeOut,
SYSSOCKET* lrfds, int* lrnum, SYSSOCKET* lwfds, int* lwnum);
Blocks the call until any readiness state occurs in the epoll container.
Readiness can be on a socket in the container for the event type as per
subscription. Note that in the case when a particular event was subscribed with
SRT_EPOLL_ET
flag, this event, once reported in this function,
will be cleared internally.
The first readiness state causes this function to exit, but all ready sockets
are reported. This function blocks until the timeout specified in the msTimeOut
parameter. If timeout is 0, it exits immediately after checking. If timeout is
-1, it blocks indefinitely until a readiness state occurs.
Arguments:
eid
: epoll containerreadfds
andrnum
: A pointer and length of an array to write SRT sockets that are read-readywritefds
andwnum
: A pointer and length of an array to write SRT sockets that are write-readymsTimeOut
: Timeout specified in milliseconds, or special values (0 or -1)lwfds
andlwnum
: A pointer and length of an array to write system sockets that are read-readylwfds
andlwnum
: A pointer and length of an array to write system sockets that are write-ready
Note that the following flags are reported:
SRT_EPOLL_IN
as read-ready (also a listener socket ready to accept)SRT_EPOLL_OUT
as write-ready (also a connected socket)SRT_EPOLL_ERR
as both read-ready and write-readySRT_EPOLL_UPDATE
is not reported
There is no space here to report sockets for which it's already known that the operation
will end up with error (although such a state is known internally). If an error occurred
on a socket then that socket is reported in both read-ready and write-ready arrays,
regardless of what event types it was subscribed for. Usually then you subscribe the
given socket for only read readiness, for example (SRT_EPOLL_IN
),
but pass both arrays for read and write readiness.This socket will not be reported
in the write readiness array even if it's write ready (because this isn't what it
was subscribed for), but it will be reported there, if the next operation on this
socket is about to be erroneous. On such sockets you can still perform an operation,
just you should expect that it will always report an error. On the other hand that's
the only way to know what kind of error has occurred on the socket.
Returns | |
---|---|
Number | The number (>0) of ready sockets, of whatever kind (if any) |
-1 | Error |
Errors | |
---|---|
SRT_EINVPOLLID |
eid parameter doesn't refer to a valid epoll container |
SRT_ETIMEOUT |
Up to msTimeOut no sockets subscribed in eid were ready. This is reported only if msTimeOut was >=0, otherwise the function waits indefinitely. |
⬆️ Back to List of Functions & Structures
int srt_epoll_uwait(int eid, SRT_EPOLL_EVENT* fdsSet, int fdsSize, int64_t msTimeOut);
This function blocks a call until any readiness state occurs in the epoll container.
Unlike srt_epoll_wait
, it can only be used with eid
subscribed to user sockets (SRT sockets), not system sockets.
This function blocks until the timeout specified in msTimeOut
parameter. If
timeout is 0, it exits immediately after checking. If timeout is -1, it blocks
indefinitely until a readiness state occurs.
Arguments:
eid
: epoll containerfdsSet
: A pointer to an array ofSRT_EPOLL_EVENT
fdsSize
: The size of the fdsSet arraymsTimeOut
: Timeout specified in milliseconds, or special values (0 or -1):- 0: Don't wait, return immediately (report any sockets currently ready)
- -1: Wait indefinitely.
Returns | |
---|---|
Number | The number of user socket (SRT socket) state changes that have been reported in fdsSet , if this number isn't greater than fdsSize |
fdsSize + 1 |
This means that there was not enough space in the output array to report all events. For events subscribed with the SRT_EPOLL_ET flag only those will be cleared that were reported. Others will wait for the next call. |
0 | If no readiness state was found on any socket and the timeout has passed (this is not possible when waiting indefinitely) |
-1 | Error |
Errors | |
---|---|
SRT_EINVPOLLID |
eid parameter doesn't refer to a valid epoll container |
SRT_EINVPARAM |
One of possible usage errors: * fdsSize is < 0* fdsSize is > 0 and fdsSet is a null pointer* eid was subscribed to any system socket |
IMPORTANT: This function reports timeout by returning 0, not by SRT_ETIMEOUT
error.
The SRT_EPOLL_EVENT
structure:
typedef struct SRT_EPOLL_EVENT_
{
SRTSOCKET fd;
int events;
} SRT_EPOLL_EVENT;
fd
: the user socket (SRT socket)events
: event flags that report readiness of this socket - a combination ofSRT_EPOLL_IN
,SRT_EPOLL_OUT
andSRT_EPOLL_ERR
. See srt_epoll_add_usock for details.
Note that when SRT_EPOLL_ERR
is set, the underlying socket error
can't be retrieved with srt_getlasterror()
. The socket will be automatically
closed and its state can be verified with a call to srt_getsockstate
.
⬆️ Back to List of Functions & Structures
int srt_epoll_clear_usocks(int eid);
This function removes all SRT ("user") socket subscriptions from the epoll
container identified by eid
.
Returns | |
---|---|
0 | Success |
-1 | Failure |
Errors | |
---|---|
SRT_EINVPOLLID |
eid parameter doesn't refer to a valid epoll container |
⬆️ Back to List of Functions & Structures
int32_t srt_epoll_set(int eid, int32_t flags);
This function allows setting or retrieving flags that change the default behavior of the epoll functions. All default values for these flags are 0. The following flags are available:
-
SRT_EPOLL_ENABLE_EMPTY
: allows thesrt_epoll_wait
andsrt_epoll_uwait
functions to be called with the EID not subscribed to any socket. The default behavior of these function is to report error in this case. -
SRT_EPOLL_ENABLE_OUTPUTCHECK
: Forces thesrt_epoll_wait
andsrt_epoll_uwait
functions to check if the output array is not empty. Forsrt_epoll_wait
it is still allowed that either system or user array is empty, as long as EID isn't subscribed to this type of socket/fd.srt_epoll_uwait
only checks if the general output array is not empty.
Arguments:
eid
: the epoll container idflags
: a nonzero set of the above flags, or special values:- 0: clear all flags (set all defaults)
- -1: do not modify any flags
Returns | |
---|---|
This function returns the state of the flags at the time before the call | |
-1 | Special value in case when an error occurred |
Errors | |
---|---|
SRT_EINVPOLLID |
eid parameter doesn't refer to a valid epoll container |
⬆️ Back to List of Functions & Structures
int srt_epoll_release(int eid);
Deletes the epoll container.
Returns | |
---|---|
The number (>0) of ready sockets, of whatever kind (if any) | |
-1 | Error |
Errors | |
---|---|
SRT_EINVPOLLID |
eid parameter doesn't refer to a valid epoll container |
⬆️ Back to List of Functions & Structures
SRT has a widely used system of logs, as this is usually the only way to determine how the internals are working without changing the rules by the act of tracing. Logs are split into levels (5 levels out of those defined by syslog are in use) and additional filtering is possible on an FA (functional area). By default only entries up to the Note log level are displayed and from all FAs.
Logging can only be manipulated globally, with no regard to a specific socket. This is because lots of operations in SRT are not dedicated to any particular socket, and some are shared between sockets.
void srt_setloglevel(int ll);
Sets the minimum severity for logging. A particular log entry is displayed only
if it has a severity greater than or equal to the minimum. Setting this value
to LOG_DEBUG
turns on all levels.
The constants for this value are those from <sys/syslog.h>
(for Windows, refer to common/win/syslog_defs.h
). The only meaningful ones are:
LOG_DEBUG
: Highly detailed and very frequent messagesLOG_NOTICE
: Occasionally displayed informationLOG_WARNING
: Unusual behaviorLOG_ERR
: Abnormal behaviorLOG_CRIT
: Error that makes the current socket unusable
⬆️ Back to List of Functions & Structures
void srt_addlogfa(int fa);
void srt_dellogfa(int fa);
void srt_resetlogfa(const int* fara, size_t fara_size);
A functional area (FA) is an additional filtering mechanism for logging. You can
set up logging to display logs only from selected FAs. The list of FAs is
collected in the srt.h
file, as identified by the SRT_LOGFA_
prefix. They are
not enumerated here because they may be changed very often.
All FAs are turned on by default, except potentially dangerous ones
(such as SRT_LOGFA_HAICRYPT
). The reason is that they may display either
some security information that shall remain in memory only (so, only
if strictly required for development), or some duplicated information
(so you may want to turn one FA on, while turning off the others).
⬆️ Back to List of Functions & Structures
void srt_setloghandler(void* opaque, SRT_LOG_HANDLER_FN* handler);
typedef void SRT_LOG_HANDLER_FN(void* opaque, int level, const char* file, int line, const char* area, const char* message);
By default logs are printed to standard error stream. This function replaces the sending to a stream with a handler function that will receive them.
⬆️ Back to List of Functions & Structures
void srt_setlogflags(int flags);
When you set a log handler with srt_setloghandler
, you
may also want to configure which parts of the log information you do not wish to
be passed in the log line (the message
parameter). A user's logging facility may,
for example, not wish to get the current time or log level marker, as it
will provide this information on its own.
The following flags are available, as collected in the logging_api.h
public header:
SRT_LOGF_DISABLE_TIME
: Do not provide the time in the headerSRT_LOGF_DISABLE_THREADNAME
: Do not provide the thread name in the headerSRT_LOGF_DISABLE_SEVERITY
: Do not provide severity information in the headerSRT_LOGF_DISABLE_EOL
: Do not add the end-of-line character to the log line
⬆️ Back to List of Functions & Structures
The following set of functions is intended to retrieve timestamps from the clock used by SRT.
The sender can pass the timestamp in MSGCTRL::srctime
of the srt_sendmsg2(..)
function together with the packet being submitted to SRT. If the srctime
value
is not provided (the default value of 0 is set), SRT will use the internal clock
and assign packet submission time as the packet timestamp. If the sender wants to
explicitly assign a timestamp to a certain packet this timestamp MUST be taken
from SRT Time Access functions. The time value provided MUST equal or exceed the
connection start time (srt_connection_time(..)
) of the SRT socket passed
to srt_sendmsg2(..)
.
The current time value of the SRT internal clock can be retrieved using
the srt_time_now()
function.
There are two known cases where you might want to use srctime
:
-
SRT passthrough (for stream gateways). You may wish to simply retrieve packets from an SRT source and pass them transparently to an SRT output (possibly re-encrypting). In that case, every packet you read should preserve the original value of
srctime
as obtained fromsrt_recvmsg2
, and the originalsrctime
for each packet should be then passed tosrt_sendmsg2
. This mechanism could be used to avoid jitter resulting from varying differences between the time of receiving and sending the same packet. -
Stable timing source. In the case of a live streaming procedure, when spreading packets evenly into the stream, you might want to predefine times for every single packet to keep time intervals perfectly equal. Or, if you believe that your input signal delivers packets at the exact times that should be assigned to them, you might want to preserve these times at the SRT receiving side to avoid jitter that may result from varying time differences between the packet arrival and the moment when sending it over SRT. In such cases you might do the following:
-
At the packet arrival time, grab the current time at that moment using
srt_time_now()
. -
When you want a pre-calculated packet time, use a private relative time counter set at the moment when the connection was made. From the moment when your first packet is ready, start pre-calculating packet times relative to the connection start time obtained from
srt_connection_time()
. Although you still have to synchronize sending times with these predefined times, by explicitly specifying the source time you avoid the jitter resulting from a lost accuracy due to waiting time and unfortunate thread scheduling.
-
Note that srctime
uses an internally defined clock that is intended to be monotonic
(the definition depends on the build flags, see below). Because of that the application
should not define this time basing on values obtained from the system functions for getting
the current system time (such as time
, ftime
or gettimeofday
). To avoid problems and
misunderstanding you should rely exclusively on time values provided by the
srt_time_now()
and srt_connection_time()
functions.
The clock used by the SRT internal clock is determined by the following build flags:
ENABLE_MONOTONIC
makes use ofCLOCK_MONOTONIC
withclock_gettime
function.ENABLE_STDXXX_SYNC
makes use ofstd::chrono::steady_clock
.
The default is currently to use the system clock as the internal SRT clock, although it's highly recommended to use one of the above monotonic clocks, as system clock is vulnerable to time modifications during transmission.
int64_t srt_time_now();
Get time in microseconds elapsed since epoch using SRT internal clock (steady or monotonic clock).
Returns | |
---|---|
Current time in microseconds elapsed since epoch of SRT internal clock. | |
⬆️ Back to List of Functions & Structures
int64_t srt_connection_time(SRTSOCKET sock);
Get connection time in microseconds elapsed since epoch using SRT internal clock
(steady or monotonic clock). The connection time represents the time when SRT socket
was open to establish a connection. Milliseconds elapsed since connection start time
can be determined using Performance tracking functions
and msTimeStamp
value of the SRT_TRACEBSTATS
(see SRT Statistics).
Returns | |
---|---|
Connection time in microseconds elapsed since epoch of SRT internal clock | |
-1 | Error |
Errors | |
---|---|
SRT_EINVSOCK |
Socket sock is not an ID of a valid SRT socket |
⬆️ Back to List of Functions & Structures
int srt_clock_type(void);
Get the type of clock used internally by SRT to be used only for informational purposes.
Using any time source except for srt_time_now()
and srt_connection_time(SRTSOCKET)
to timestamp packets submitted to SRT is not recommended and must be done with awareness and at your own risk.
Returns | Clock Type | Description |
---|---|---|
0 | SRT_SYNC_CLOCK_STDCXX_STEADY |
C++11 std::chrono::steady_clock |
1 | SRT_SYNC_CLOCK_GETTIME_MONOTONIC |
clock_gettime with CLOCK_MONOTONIC |
2 | SRT_SYNC_CLOCK_WINQPC |
Windows QueryPerformanceCounter(..) |
3 | SRT_SYNC_CLOCK_MACH_ABSTIME |
mach_absolute_time() |
4 | SRT_SYNC_CLOCK_POSIX_GETTIMEOFDAY |
POSIX gettimeofday(..) |
5 | SRT_SYNC_CLOCK_AMD64_RDTSC |
asm("rdtsc" ..) |
6 | SRT_SYNC_CLOCK_IA32_RDTSC |
asm volatile("rdtsc" ..) |
7 | SRT_SYNC_CLOCK_IA64_ITC |
asm("mov %0=ar.itc" ..) |
Errors | |
---|---|
None | |
⬆️ Back to List of Functions & Structures
- srt_getlasterror_str
- srt_getlasterror
- srt_strerror
- srt_clearlasterror
- srt_getrejectreason
- srt_rejectreason_str
- srt_setrejectreason
General notes concerning the getlasterror
diagnostic functions: when an API
function ends up with error, this error information is stored in a thread-local
storage. This means that you'll get the error of the operation that was last
performed as long as you call this diagnostic function just after the failed
function has returned. In any other situation the information provided by the
diagnostic function is undefined.
NOTE: There are lists of rejection reasons and error codes at the bottom of this section.
int srt_getlasterror(int* errno_loc);
Get the numeric code of the last error. Additionally, in the variable passed as
errno_loc
the system error value is returned, or 0 if there was no system error
associated with the last error. The system error is:
- On POSIX systems, the value from
errno
- On Windows, the result from
GetLastError()
call
⬆️ Back to List of Functions & Structures
const char* srt_strerror(int code, int errnoval);
Returns a string message that represents a given SRT error code and possibly the
errno
value, if not 0.
NOTE: This function isn't thread safe. It uses a static variable to hold the error description. There's no problem with using it in a multithreaded environment, as long as only one thread in the whole application calls this function at the moment
⬆️ Back to List of Functions & Structures
const char* srt_getlasterror_str(void);
Get the text message for the last error. It's a shortcut to calling first
srt_getlasterror
and then passing the returned value into srt_strerror
.
Note that, contrary to srt_strerror
, this function is thread safe.
⬆️ Back to List of Functions & Structures
void srt_clearlasterror(void);
This function clears the last error. After this call, srt_getlasterror
will
report a "successful" code.
⬆️ Back to List of Functions & Structures
const char* srt_rejectreason_str(enum SRT_REJECT_REASON id);
Returns a constant string for the reason of the connection rejected, as per given
code ID. It provides a system-defined message for values below SRT_REJ_E_SIZE
.
For other values below SRT_REJC_PREDEFINED
it returns the string for
SRT_REJ_UNKNOWN
. For values since SRT_REJC_PREDEFINED
on,
returns "Application-defined rejection reason".
The actual messages assigned to the internal rejection codes, that is, less than
SRT_REJ_E_SIZE
, can be also obtained from the srt_rejectreason_msg
array.
⬆️ Back to List of Functions & Structures
int srt_setrejectreason(SRTSOCKET sock, int value);
Sets the rejection code on the socket. This call is only useful in the listener
callback. The code from value
set this way will be set as a rejection reason
for the socket. After the callback rejects the connection, the code will be passed
back to the caller peer with the handshake response.
Note that allowed values for this function begin with SRT_REJC_PREDEFINED
(that is, you cannot set a system rejection code). For example, your application
can inform the calling side that the resource specified under the r
key in the
StreamID string (see SRTO_STREAMID
)
is not available - it then sets the value to SRT_REJC_PREDEFINED + 404
.
Returns | |
---|---|
0 | Error |
-1 | Success |
Errors | |
---|---|
SRT_EINVSOCK |
Socket sock is not an ID of a valid socket |
SRT_EINVPARAM |
value is less than SRT_REJC_PREDEFINED |
⬆️ Back to List of Functions & Structures
int srt_getrejectreason(SRTSOCKET sock);
This function provides a more detailed reason for a failed connection attempt. It
shall be called after a connecting function (such as srt_connect
)
has returned an error, the code for which is SRT_ECONNREJ
. If
SRTO_RCVSYN
has been set on the socket
used for the connection, the function should also be called when the
SRT_EPOLL_ERR
event is set for this socket. It returns
a numeric code, which can be translated into a message by
srt_rejectreason_str
.
⬆️ Back to List of Functions & Structures
A fallback value for cases when there was no connection rejected.
One system function reported a failure. Usually this means some system error or lack of system resources to complete the task.
The connection has been rejected by peer, but no further details are available. This usually means that the peer doesn't support rejection reason reporting.
A problem with resource allocation (usually memory).
The data sent by one party to another cannot be properly interpreted. This should not happen during normal usage, unless it's a bug, or some weird events are happening on the network.
The listener's backlog has exceeded its queue limit (there are many other callers waiting for the opportunity of being connected and wait in the queue, which has reached its limit).
Internal Program Error. This should not happen during normal usage and it usually means a bug in the software (although this can be reported by both local and foreign host).
The listener socket was able to receive your request, but at this moment it is being closed. It's likely that your next attempt will result in a timeout.
One party of the connection has set up a minimum version that is required for that connection, but the other party didn't satisfy this requirement.
Rendezvous cookie collision. This normally should never happen, or the probability that it will happen is negligible. However this can also be a result of a misconfiguration in that you are trying to make a rendezvous connection where both parties try to bind to the same IP address, or both are local addresses of the same host. In such a case the sent handshake packets are returning to the same host as if they were sent by the peer (i.e. a party is sending to itself). When this happens, this reject reason will be reported by every attempt.
Both parties have defined a passphrase for connection, but they differ.
Only one connection party has set up a password. See also the
SRTO_ENFORCEDENCRYPTION
flag.
The value of the SRTO_MESSAGEAPI
flag is different on both connection parties.
The SRTO_CONGESTION
option has
been set up differently on both connection parties.
The SRTO_PACKETFILTER
option
has been set differently on both connection parties.
The group type or some group settings are incompatible for both connection parties. While every connection within a bonding group may have different target addresses, they should all designate the same endpoint and the same SRT application. If this condition isn't satisfied, then the peer will respond with a different peer group ID for the connection that is trying to contact a machine/application that is completely different from the existing connections in the bonding group.
The connection wasn't rejected, but it timed out. This code is always set on
connection timeout, but this is the only way to get this state in non-blocking
mode (see SRTO_RCVSYN
).
There may also be server and user rejection codes, as defined by the
SRT_REJC_INTERNAL
, SRT_REJC_PREDEFINED
and SRT_REJC_USERDEFINED
constants. Note that the number space from the value of SRT_REJC_PREDEFINED
and above is reserved for "predefined codes" (SRT_REJC_PREDEFINED
value plus
adopted HTTP codes). Values above SRT_REJC_USERDEFINED
are freely defined by
the application.
⬆️ Back to List of Functions & Structures
All functions that return the status via int
value return -1 (designated as
SRT_ERROR
) always when the call has failed (in case of resource creation
functions an appropriate symbol is defined, like SRT_INVALID_SOCK
for
SRTSOCKET
). When this happens, the error code can be obtained from the
srt_getlasterror
function. The values for the error are collected in an
SRT_ERRNO
enum:
Internal error when setting the right error code.
The value set when the last error was cleared and no error has occurred since then.
General setup error resulting from internal system state.
Connection timed out while attempting to connect to the remote address. Note
that when this happens, srt_getrejectreason
also reports
the timeout reason.
Connection has been rejected. Additional reject reason can be obtained through
srt_getrejectreason
(see above).
An error occurred when trying to call a system function on an internally used
UDP socket. Note that the detailed system error is available in the extra variable
passed by pointer to srt_getlasterror
.
A possible tampering with the handshake packets was detected, or an encryption request wasn't properly fulfilled.
A socket that was vital for an operation called in blocking mode
has been closed during the operation. Please note that this situation is
handled differently than the system calls for connect
and accept
functions for TCP, which simply block indefinitely (or until the standard
timeout) when the key socket was closed during an operation. When this
error is reported, it usually means that the socket passed as the first
parameter to srt_connect*
or srt_accept
is no longer usable.
General connection failure of unknown details.
The socket was properly connected, but the connection has been broken. This specialization is reported from the transmission functions.
The socket is not connected. This can be reported also when the connection was broken for a function that checks some characteristic socket data.
System or standard library error reported unexpectedly for unknown purpose. Usually it means some internal error.
System was unable to spawn a new thread when required.
System was unable to allocate memory for buffers.
System was unable to allocate system specific objects (such as sockets, mutexes or condition variables).
General filesystem error (for functions operating with file transmission).
Failure when trying to read from a given position in the file (file could be modified while it was read from).
Read permission was denied when trying to read from file.
Failed to set position in the written file.
Write permission was denied when trying to write to a file.
Invalid operation performed for the current state of a socket. This mainly
concerns performing srt_bind*
operations on a socket that is already bound.
Once a socket has been been bound, it cannot be bound again.
The socket is currently bound and the required operation cannot be
performed in this state. Usually it's about an option that can only
be set on the socket before binding (srt_bind*
). Note that a socket
that is currently connected is also considered bound.
The socket is currently connected and therefore performing the required operation
is not possible. Usually concerns setting an option that must be set before
connecting (although it is allowed to be altered after binding), or when trying
to start a connecting operation (srt_connect*
) while the socket
isn't in a state that allows it (only SRTS_INIT
or
SRTS_OPENED
are allowed).
This error is reported in a variety of situations when call parameters for API functions have some requirements defined and these were not satisfied. This error should be reported after an initial check of the parameters of the call before even performing any operation. This error can be easily avoided if you set the values correctly.
The API function required an ID of an entity (socket or group) and it was invalid. Note that some API functions work only with socket or only with group, so they would also return this error if inappropriate type of entity was passed, even if it was valid.
The operation to be performed on a socket requires that it first be explicitly
bound (using srt_bind*
functions). Currently it applies when
calling srt_listen
, which cannot work with an implicitly
bound socket.
The socket passed for the operation is required to be in the listen
state (srt_listen
must be called first).
The required operation cannot be performed when the socket is set to rendezvous
mode (SRTO_RENDEZVOUS
set to true).
Usually applies when trying to call srt_listen
on such a socket.
An attempt was made to connect to a socket set to rendezvous mode
(SRTO_RENDEZVOUS
set to true)
that was not first bound. A rendezvous connection requires setting up two addresses
and ports on both sides of the connection, then setting the local one with
srt_bind
and using the remote one with srt_connect
(or you can simply use srt_rendezvous
). Calling
srt_connect*
on an unbound socket (in SRTS_INIT
state) that is to be bound implicitly is only allowed for regular caller sockets
(not rendezvous).
The function was used incorrectly in the message API. This can happen if:
-
The parameters specific for the message API in
SRT_MSGCTRL
type parameter were incorrectly specified. -
The extra parameter check performed by the congestion controller has failed.
-
The socket is a member of a self-managing group, therefore you should perform the operation on the group, not on this socket.
The function was used incorrectly in the stream (buffer) API, that is, either the
stream-only functions were used with set message API (srt_sendfile
/srt_recvfile
)
or TSBPD mode was used with buffer API (SRTO_TSBPDMODE
set to true)
or the congestion controller has failed to check call parameters.
The port tried to be bound for listening is already busy. Note that binding to the same port
is allowed in general (when SRTO_REUSEADDR
is true on every socket that has bound it), but only one such socket can be a listener.
Size exceeded. This is reported in the following situations:
-
Trying to receive a message, but the read-ready message is larger than the buffer passed to the receiving function.
-
Trying to send a message, but the size of this message exceeds the size of the preset sender buffer, so it cannot be stored in the sender buffer.
-
When getting group data, the array to be filled is too small.
The epoll ID passed to an epoll function is invalid.
The epoll container currently has no subscribed sockets. This is reported by an
epoll waiting function that would in this case block forever. This problem
might be reported both in a situation where you have created a new epoll
container and didn't subscribe any sockets to it, or you did, but these
sockets have been closed (including when closed in a separate thread while the
waiting function was blocking). Note that this situation can be prevented
by setting the SRT_EPOLL_ENABLE_EMPTY
flag, which may be useful when
you use multiple threads and start waiting without subscribed sockets, so that
you can subscribe them later from another thread.
The binding you are attempting to set up a socket with cannot be completed because
it conflicts with another existing binding. This is because an intersecting binding
was found that cannot be reused according to the specification in srt_bind
call.
A binding is considered intersecting if the existing binding has the same port and covers at least partially the range as that of the attempted binding. These ranges can be split in three groups:
- An explicitly specified IP address (both IPv4 and IPv6) covers this address only.
- An IPv4 wildcard 0.0.0.0 covers all IPv4 addresses (but not IPv6).
- An IPv6 wildcard :: covers:
- if
SRTO_IPV6ONLY
is true - all IPv6 addresses (but not IPv4) - if
SRTO_IPV6ONLY
is false - all IP addresses.
- if
Example 1:
- Socket 1: bind to IPv4 0.0.0.0
- Socket 2: bind to IPv6 :: with
SRTO_IPV6ONLY
= true - Result: NOT intersecting
Example 2:
- Socket 1: bind to IPv4 1.2.3.4
- Socket 2: bind to IPv4 0.0.0.0
- Result: intersecting (and conflicting)
Example 3:
- Socket 1: bind to IPv4 1.2.3.4
- Socket 2: bind to IPv6 :: with
SRTO_IPV6ONLY
= false - Result: intersecting (and conflicting)
If any common range coverage is found between the attempted binding specification
(in srt_bind
call) and the found existing binding with the same port number,
then all of the following conditions must be satisfied between them:
-
The
SRTO_REUSEADDR
must be true (default) in both. -
The IP address specification (in case of IPv6, also including the value of
SRTO_IPV6ONLY
flag) must be exactly identical. -
The UDP-specific settings must be identical.
If any of these conditions isn't satisfied, the srt_bind
function results
in conflict and report this error.
General asynchronous failure (not in use currently).
Sending operation is not ready to perform. This error is reported when trying to
perform a sending operation on a socket that is not ready for sending, but
SRTO_SNDSYN
was set to false (when
true, the function would block the call otherwise).
Receiving operation is not ready to perform. This error is reported when trying to
perform a receiving operation or accept a new socket from the listener socket, when
the socket is not ready for that operation, but SRTO_RCVSYN
was set to false (when true, the function would block the call otherwise).
The operation timed out. This can happen if you have a timeout set by an option
(SRTO_RCVTIMEO
or
SRTO_SNDTIMEO
), or passed as an
extra argument (srt_epoll_wait
or srt_accept_bond
)
and the function call was blocking, but the required timeout time has passed.
NOTE: This error is used only in an experimental version that requires
setting the SRT_ENABLE_ECN
macro at compile time. Otherwise the situation
described below results in the usual successful report.
This error should be reported by the sending function when, with
SRTO_TSBPDMODE
and
SRTO_TLPKTDROP
set to true, some
packets were dropped at the sender side (see the description of
SRTO_TLPKTDROP
for details). This
doesn't concern the data that were passed for sending by the sending function
(these data are placed at the back of the sender buffer, while the dropped
packets are at the front). In other words, the operation done by the sending
function is successful, but the application might want to slow down the sending
rate to avoid congestion.
This error is reported when a receiver peer is writing to a file that an agent
is sending. When the peer encounters an error when writing the received data to
a file, it sends the UMSG_PEERERROR
message back to the sender, and the sender
reports this error from the API sending function.