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How do i make my own rooms? #28
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You can't. It doesn't have an editor, if thats what you mean. |
Look at how the example rooms are programmed to understand which method does what, then apply these principles to what you want to create. That's the best approach I can think of. |
but then how do i recompile it with g++? |
Something like this might help: https://github.com/ikonst/make-it-so |
That particular project is probably too old for this purpose, but you can google for similar tools. |
it says its for linux, but im on windows 10, would it still work? |
you'd have to install wsl and most likely an x server, but yea, you could probably get it working, @IPlayMinecraftYT |
I've managed to do it. You need to create a new level file (cpp and header) and create a new file for the meshes you want to add. This isn't efficient so I'm gonna find a way to add meshes with out the need for a individual file. it reads mesh data from 'Mesh.cpp' and only supports .obj |
This is an "engine"and i want to make a simple room in this "engine". How would i do that?
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