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L.A.M.D.A Quest

Live Action Modding with Dynamic Associations

  • Kevin - Spritesheet for main character and animations, Enemy/hit detection, Enemy pathfinding

  • Thomas - Skill tree, level progression, items, tutorial story, intro monsters

  • Grant - Set up DB, save state

  • Greg - Intro map, level design, procedural stuff

  • Chris - Character walking in scrollable map, assignment, compiler errors, tutorial basics

  • Sean - Map collision, map bounds