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component---src-pages-index-jsx-540a7eea4f41835f6f47.js.map
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assocIndexOf = require('./_assocIndexOf');\n/**\n * Checks if a list cache value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf ListCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\n\n\nfunction listCacheHas(key) {\n return assocIndexOf(this.__data__, key) > -1;\n}\n\nmodule.exports = listCacheHas;","var Uint8Array = require('./_Uint8Array');\n/**\n * Creates a clone of `arrayBuffer`.\n *\n * @private\n * @param {ArrayBuffer} arrayBuffer The array buffer to clone.\n * @returns {ArrayBuffer} Returns the cloned array buffer.\n */\n\n\nfunction cloneArrayBuffer(arrayBuffer) {\n var result = new arrayBuffer.constructor(arrayBuffer.byteLength);\n new Uint8Array(result).set(new Uint8Array(arrayBuffer));\n return result;\n}\n\nmodule.exports = cloneArrayBuffer;","var baseCreate = require('./_baseCreate'),\n getPrototype = require('./_getPrototype'),\n isPrototype = require('./_isPrototype');\n/**\n * Initializes an object clone.\n *\n * @private\n * @param {Object} object The object to clone.\n * @returns {Object} Returns the initialized clone.\n */\n\n\nfunction initCloneObject(object) {\n return typeof object.constructor == 'function' && !isPrototype(object) ? baseCreate(getPrototype(object)) : {};\n}\n\nmodule.exports = initCloneObject;","var baseGetTag = require('./_baseGetTag'),\n isObjectLike = require('./isObjectLike');\n/** `Object#toString` result references. */\n\n\nvar symbolTag = '[object Symbol]';\n/**\n * Checks if `value` is classified as a `Symbol` primitive or object.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a symbol, else `false`.\n * @example\n *\n * _.isSymbol(Symbol.iterator);\n * // => true\n *\n * _.isSymbol('abc');\n * // => false\n */\n\nfunction isSymbol(value) {\n return typeof value == 'symbol' || isObjectLike(value) && baseGetTag(value) == symbolTag;\n}\n\nmodule.exports = isSymbol;","var baseIsArguments = require('./_baseIsArguments'),\n isObjectLike = require('./isObjectLike');\n/** Used for built-in method references. */\n\n\nvar objectProto = Object.prototype;\n/** Used to check objects for own properties. */\n\nvar hasOwnProperty = objectProto.hasOwnProperty;\n/** Built-in value references. */\n\nvar propertyIsEnumerable = objectProto.propertyIsEnumerable;\n/**\n * Checks if `value` is likely an `arguments` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n * else `false`.\n * @example\n *\n * _.isArguments(function() { return arguments; }());\n * // => true\n *\n * _.isArguments([1, 2, 3]);\n * // => false\n */\n\nvar isArguments = baseIsArguments(function () {\n return arguments;\n}()) ? baseIsArguments : function (value) {\n 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stackSet;","/**\n * This method returns a new empty array.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {Array} Returns the new empty array.\n * @example\n *\n * var arrays = _.times(2, _.stubArray);\n *\n * console.log(arrays);\n * // => [[], []]\n *\n * console.log(arrays[0] === arrays[1]);\n * // => false\n */\nfunction stubArray() {\n return [];\n}\n\nmodule.exports = stubArray;","var baseIsSet = require('./_baseIsSet'),\n baseUnary = require('./_baseUnary'),\n nodeUtil = require('./_nodeUtil');\n/* Node.js helper references. */\n\n\nvar nodeIsSet = nodeUtil && nodeUtil.isSet;\n/**\n * Checks if `value` is classified as a `Set` object.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a set, else `false`.\n * @example\n *\n * _.isSet(new Set);\n * // => true\n *\n * _.isSet(new WeakSet);\n * // => false\n */\n\nvar isSet = nodeIsSet ? baseUnary(nodeIsSet) : baseIsSet;\nmodule.exports = isSet;","\"use strict\";\n\nvar prop = \"_erd\";\n\nfunction initState(element) {\n element[prop] = {};\n return getState(element);\n}\n\nfunction getState(element) {\n return element[prop];\n}\n\nfunction cleanState(element) {\n delete element[prop];\n}\n\nmodule.exports = {\n initState: initState,\n getState: getState,\n cleanState: cleanState\n};","var root = require('./_root');\n/** Used to detect overreaching core-js shims. */\n\n\nvar coreJsData = root['__core-js_shared__'];\nmodule.exports = coreJsData;","require(\"core-js/modules/es6.regexp.to-string\");\n\nrequire(\"core-js/modules/es6.date.to-string\");\n\nrequire(\"core-js/modules/es6.object.to-string\");\n\n/** Used for built-in method references. */\nvar funcProto = Function.prototype;\n/** Used to resolve the decompiled source of functions. */\n\nvar funcToString = funcProto.toString;\n/**\n * Converts `func` to its source code.\n *\n * @private\n * @param {Function} func The function to convert.\n * @returns {string} Returns the source code.\n */\n\nfunction toSource(func) {\n if (func != null) {\n try {\n return funcToString.call(func);\n } catch (e) {}\n\n try {\n return func + '';\n } catch (e) {}\n }\n\n return '';\n}\n\nmodule.exports = toSource;","var assignValue = require('./_assignValue'),\n copyObject = require('./_copyObject'),\n createAssigner = require('./_createAssigner'),\n isArrayLike = require('./isArrayLike'),\n isPrototype = require('./_isPrototype'),\n keys = require('./keys');\n/** Used for built-in method references. */\n\n\nvar objectProto = Object.prototype;\n/** Used to check objects for own properties. */\n\nvar hasOwnProperty = objectProto.hasOwnProperty;\n/**\n * Assigns own enumerable string keyed properties of source objects to the\n * destination object. Source objects are applied from left to right.\n * Subsequent sources overwrite property assignments of previous sources.\n *\n * **Note:** This method mutates `object` and is loosely based on\n * [`Object.assign`](https://mdn.io/Object/assign).\n *\n * @static\n * @memberOf _\n * @since 0.10.0\n * @category Object\n * @param {Object} object The destination object.\n * @param {...Object} [sources] The source objects.\n * @returns {Object} Returns `object`.\n * @see _.assignIn\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * }\n *\n * function Bar() {\n * this.c = 3;\n * }\n *\n * Foo.prototype.b = 2;\n * Bar.prototype.d = 4;\n *\n * _.assign({ 'a': 0 }, new Foo, new Bar);\n * // => { 'a': 1, 'c': 3 }\n */\n\nvar assign = createAssigner(function (object, source) {\n if (isPrototype(source) || isArrayLike(source)) {\n copyObject(source, keys(source), object);\n return;\n }\n\n for (var key in source) {\n if (hasOwnProperty.call(source, key)) {\n assignValue(object, key, source[key]);\n }\n }\n});\nmodule.exports = assign;","var MapCache = require('./_MapCache');\n/** Error message constants. */\n\n\nvar FUNC_ERROR_TEXT = 'Expected a function';\n/**\n * Creates a function that memoizes the result of `func`. If `resolver` is\n * provided, it determines the cache key for storing the result based on the\n * arguments provided to the memoized function. By default, the first argument\n * provided to the memoized function is used as the map cache key. The `func`\n * is invoked with the `this` binding of the memoized function.\n *\n * **Note:** The cache is exposed as the `cache` property on the memoized\n * function. Its creation may be customized by replacing the `_.memoize.Cache`\n * constructor with one whose instances implement the\n * [`Map`](http://ecma-international.org/ecma-262/7.0/#sec-properties-of-the-map-prototype-object)\n * method interface of `clear`, `delete`, `get`, `has`, and `set`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Function\n * @param {Function} func The function to have its output memoized.\n * @param {Function} [resolver] The function to resolve the cache key.\n * @returns {Function} Returns the new memoized function.\n * @example\n *\n * var object = { 'a': 1, 'b': 2 };\n * var other = { 'c': 3, 'd': 4 };\n *\n * var values = _.memoize(_.values);\n * values(object);\n * // => [1, 2]\n *\n * values(other);\n * // => [3, 4]\n *\n * object.a = 2;\n * values(object);\n * // => [1, 2]\n *\n * // Modify the result cache.\n * values.cache.set(object, ['a', 'b']);\n * values(object);\n * // => ['a', 'b']\n *\n * // Replace `_.memoize.Cache`.\n * _.memoize.Cache = WeakMap;\n */\n\nfunction memoize(func, resolver) {\n if (typeof func != 'function' || resolver != null && typeof resolver != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n\n var memoized = function memoized() {\n var args = arguments,\n key = resolver ? resolver.apply(this, args) : args[0],\n cache = memoized.cache;\n\n if (cache.has(key)) {\n return cache.get(key);\n }\n\n var result = func.apply(this, args);\n memoized.cache = cache.set(key, result) || cache;\n return result;\n };\n\n memoized.cache = new (memoize.Cache || MapCache)();\n return memoized;\n} // Expose `MapCache`.\n\n\nmemoize.Cache = MapCache;\nmodule.exports = memoize;","var isPlainObject = require('./isPlainObject');\n/**\n * Used by `_.omit` to customize its `_.cloneDeep` use to only clone plain\n * objects.\n *\n * @private\n * @param {*} value The value to inspect.\n * @param {string} key The key of the property to inspect.\n * @returns {*} Returns the uncloned value or `undefined` to defer cloning to `_.cloneDeep`.\n */\n\n\nfunction customOmitClone(value) {\n return isPlainObject(value) ? undefined : value;\n}\n\nmodule.exports = customOmitClone;","var hashClear = require('./_hashClear'),\n hashDelete = require('./_hashDelete'),\n hashGet = require('./_hashGet'),\n hashHas = require('./_hashHas'),\n hashSet = require('./_hashSet');\n/**\n * Creates a hash object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\n\n\nfunction Hash(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n this.clear();\n\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n} // Add methods to `Hash`.\n\n\nHash.prototype.clear = hashClear;\nHash.prototype['delete'] = hashDelete;\nHash.prototype.get = hashGet;\nHash.prototype.has = hashHas;\nHash.prototype.set = hashSet;\nmodule.exports = Hash;","var isArray = require('./isArray'),\n isKey = require('./_isKey'),\n stringToPath = require('./_stringToPath'),\n toString = require('./toString');\n/**\n * Casts `value` to a path array if it's not one.\n *\n * @private\n * @param {*} value The value to inspect.\n * @param {Object} [object] The object to query keys on.\n * @returns {Array} Returns the cast property path array.\n */\n\n\nfunction castPath(value, object) {\n if (isArray(value)) {\n return value;\n }\n\n return isKey(value, object) ? [value] : stringToPath(toString(value));\n}\n\nmodule.exports = castPath;","var root = require('./_root');\n/** Detect free variable `exports`. */\n\n\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n/** Detect free variable `module`. */\n\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n/** Detect the popular CommonJS extension `module.exports`. */\n\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n/** Built-in value references. */\n\nvar Buffer = moduleExports ? root.Buffer : undefined,\n allocUnsafe = Buffer ? Buffer.allocUnsafe : undefined;\n/**\n * Creates a clone of `buffer`.\n *\n * @private\n * @param {Buffer} buffer The buffer to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Buffer} Returns the cloned buffer.\n */\n\nfunction cloneBuffer(buffer, isDeep) {\n if (isDeep) {\n return buffer.slice();\n }\n\n var length = buffer.length,\n result = allocUnsafe ? allocUnsafe(length) : new buffer.constructor(length);\n buffer.copy(result);\n return result;\n}\n\nmodule.exports = cloneBuffer;","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n/**\n * Checks if `value` is likely a prototype object.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a prototype, else `false`.\n */\n\nfunction isPrototype(value) {\n var Ctor = value && value.constructor,\n proto = typeof Ctor == 'function' && Ctor.prototype || objectProto;\n return value === proto;\n}\n\nmodule.exports = isPrototype;","var ListCache = require('./_ListCache');\n/**\n * Removes all key-value entries from the stack.\n *\n * @private\n * @name clear\n * @memberOf Stack\n */\n\n\nfunction stackClear() {\n this.__data__ = new ListCache();\n this.size = 0;\n}\n\nmodule.exports = stackClear;","var arrayLikeKeys = require('./_arrayLikeKeys'),\n baseKeys = require('./_baseKeys'),\n isArrayLike = require('./isArrayLike');\n/**\n * Creates an array of the own enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects. See the\n * [ES spec](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\n * for more details.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keys(new Foo);\n * // => ['a', 'b'] (iteration order is not guaranteed)\n *\n * _.keys('hi');\n * // => ['0', '1']\n */\n\n\nfunction keys(object) {\n return isArrayLike(object) ? arrayLikeKeys(object) : baseKeys(object);\n}\n\nmodule.exports = keys;","/**\n * This function is like\n * [`Object.keys`](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\n * except that it includes inherited enumerable properties.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction nativeKeysIn(object) {\n var result = [];\n\n if (object != null) {\n for (var key in Object(object)) {\n result.push(key);\n }\n }\n\n return result;\n}\n\nmodule.exports = nativeKeysIn;","\"use strict\";\n\nrequire(\"core-js/modules/es6.array.is-array\");\n\nrequire(\"core-js/modules/es6.array.for-each\");\n\nvar forEach = require(\"./collection-utils\").forEach;\n\nvar elementUtilsMaker = require(\"./element-utils\");\n\nvar listenerHandlerMaker = require(\"./listener-handler\");\n\nvar idGeneratorMaker = require(\"./id-generator\");\n\nvar idHandlerMaker = require(\"./id-handler\");\n\nvar reporterMaker = require(\"./reporter\");\n\nvar browserDetector = require(\"./browser-detector\");\n\nvar batchProcessorMaker = require(\"batch-processor\");\n\nvar stateHandler = require(\"./state-handler\"); //Detection strategies.\n\n\nvar objectStrategyMaker = require(\"./detection-strategy/object.js\");\n\nvar scrollStrategyMaker = require(\"./detection-strategy/scroll.js\");\n\nfunction isCollection(obj) {\n return Array.isArray(obj) || obj.length !== undefined;\n}\n\nfunction toArray(collection) {\n if (!Array.isArray(collection)) {\n var array = [];\n forEach(collection, function (obj) {\n array.push(obj);\n });\n return array;\n } else {\n return collection;\n }\n}\n\nfunction isElement(obj) {\n return obj && obj.nodeType === 1;\n}\n/**\n * @typedef idHandler\n * @type {object}\n * @property {function} get Gets the resize detector id of the element.\n * @property {function} set Generate and sets the resize detector id of the element.\n */\n\n/**\n * @typedef Options\n * @type {object}\n * @property {boolean} callOnAdd Determines if listeners should be called when they are getting added.\n Default is true. If true, the listener is guaranteed to be called when it has been added.\n If false, the listener will not be guarenteed to be called when it has been added (does not prevent it from being called).\n * @property {idHandler} idHandler A custom id handler that is responsible for generating, setting and retrieving id's for elements.\n If not provided, a default id handler will be used.\n * @property {reporter} reporter A custom reporter that handles reporting logs, warnings and errors.\n If not provided, a default id handler will be used.\n If set to false, then nothing will be reported.\n * @property {boolean} debug If set to true, the the system will report debug messages as default for the listenTo method.\n */\n\n/**\n * Creates an element resize detector instance.\n * @public\n * @param {Options?} options Optional global options object that will decide how this instance will work.\n */\n\n\nmodule.exports = function (options) {\n options = options || {}; //idHandler is currently not an option to the listenTo function, so it should not be added to globalOptions.\n\n var idHandler;\n\n if (options.idHandler) {\n // To maintain compatability with idHandler.get(element, readonly), make sure to wrap the given idHandler\n // so that readonly flag always is true when it's used here. This may be removed next major version bump.\n idHandler = {\n get: function get(element) {\n return options.idHandler.get(element, true);\n },\n set: options.idHandler.set\n };\n } else {\n var idGenerator = idGeneratorMaker();\n var defaultIdHandler = idHandlerMaker({\n idGenerator: idGenerator,\n stateHandler: stateHandler\n });\n idHandler = defaultIdHandler;\n } //reporter is currently not an option to the listenTo function, so it should not be added to globalOptions.\n\n\n var reporter = options.reporter;\n\n if (!reporter) {\n //If options.reporter is false, then the reporter should be quiet.\n var quiet = reporter === false;\n reporter = reporterMaker(quiet);\n } //batchProcessor is currently not an option to the listenTo function, so it should not be added to globalOptions.\n\n\n var batchProcessor = getOption(options, \"batchProcessor\", batchProcessorMaker({\n reporter: reporter\n })); //Options to be used as default for the listenTo function.\n\n var globalOptions = {};\n globalOptions.callOnAdd = !!getOption(options, \"callOnAdd\", true);\n globalOptions.debug = !!getOption(options, \"debug\", false);\n var eventListenerHandler = listenerHandlerMaker(idHandler);\n var elementUtils = elementUtilsMaker({\n stateHandler: stateHandler\n }); //The detection strategy to be used.\n\n var detectionStrategy;\n var desiredStrategy = getOption(options, \"strategy\", \"object\");\n var strategyOptions = {\n reporter: reporter,\n batchProcessor: batchProcessor,\n stateHandler: stateHandler,\n idHandler: idHandler\n };\n\n if (desiredStrategy === \"scroll\") {\n if (browserDetector.isLegacyOpera()) {\n reporter.warn(\"Scroll strategy is not supported on legacy Opera. Changing to object strategy.\");\n desiredStrategy = \"object\";\n } else if (browserDetector.isIE(9)) {\n reporter.warn(\"Scroll strategy is not supported on IE9. Changing to object strategy.\");\n desiredStrategy = \"object\";\n }\n }\n\n if (desiredStrategy === \"scroll\") {\n detectionStrategy = scrollStrategyMaker(strategyOptions);\n } else if (desiredStrategy === \"object\") {\n detectionStrategy = objectStrategyMaker(strategyOptions);\n } else {\n throw new Error(\"Invalid strategy name: \" + desiredStrategy);\n } //Calls can be made to listenTo with elements that are still being installed.\n //Also, same elements can occur in the elements list in the listenTo function.\n //With this map, the ready callbacks can be synchronized between the calls\n //so that the ready callback can always be called when an element is ready - even if\n //it wasn't installed from the function itself.\n\n\n var onReadyCallbacks = {};\n /**\n * Makes the given elements resize-detectable and starts listening to resize events on the elements. Calls the event callback for each event for each element.\n * @public\n * @param {Options?} options Optional options object. These options will override the global options. Some options may not be overriden, such as idHandler.\n * @param {element[]|element} elements The given array of elements to detect resize events of. Single element is also valid.\n * @param {function} listener The callback to be executed for each resize event for each element.\n */\n\n function listenTo(options, elements, listener) {\n function onResizeCallback(element) {\n var listeners = eventListenerHandler.get(element);\n forEach(listeners, function callListenerProxy(listener) {\n listener(element);\n });\n }\n\n function addListener(callOnAdd, element, listener) {\n eventListenerHandler.add(element, listener);\n\n if (callOnAdd) {\n listener(element);\n }\n } //Options object may be omitted.\n\n\n if (!listener) {\n listener = elements;\n elements = options;\n options = {};\n }\n\n if (!elements) {\n throw new Error(\"At least one element required.\");\n }\n\n if (!listener) {\n throw new Error(\"Listener required.\");\n }\n\n if (isElement(elements)) {\n // A single element has been passed in.\n elements = [elements];\n } else if (isCollection(elements)) {\n // Convert collection to array for plugins.\n // TODO: May want to check so that all the elements in the collection are valid elements.\n elements = toArray(elements);\n } else {\n return reporter.error(\"Invalid arguments. Must be a DOM element or a collection of DOM elements.\");\n }\n\n var elementsReady = 0;\n var callOnAdd = getOption(options, \"callOnAdd\", globalOptions.callOnAdd);\n var onReadyCallback = getOption(options, \"onReady\", function noop() {});\n var debug = getOption(options, \"debug\", globalOptions.debug);\n forEach(elements, function attachListenerToElement(element) {\n if (!stateHandler.getState(element)) {\n stateHandler.initState(element);\n idHandler.set(element);\n }\n\n var id = idHandler.get(element);\n debug && reporter.log(\"Attaching listener to element\", id, element);\n\n if (!elementUtils.isDetectable(element)) {\n debug && reporter.log(id, \"Not detectable.\");\n\n if (elementUtils.isBusy(element)) {\n debug && reporter.log(id, \"System busy making it detectable\"); //The element is being prepared to be detectable. Do not make it detectable.\n //Just add the listener, because the element will soon be detectable.\n\n addListener(callOnAdd, element, listener);\n onReadyCallbacks[id] = onReadyCallbacks[id] || [];\n onReadyCallbacks[id].push(function onReady() {\n elementsReady++;\n\n if (elementsReady === elements.length) {\n onReadyCallback();\n }\n });\n return;\n }\n\n debug && reporter.log(id, \"Making detectable...\"); //The element is not prepared to be detectable, so do prepare it and add a listener to it.\n\n elementUtils.markBusy(element, true);\n return detectionStrategy.makeDetectable({\n debug: debug\n }, element, function onElementDetectable(element) {\n debug && reporter.log(id, \"onElementDetectable\");\n\n if (stateHandler.getState(element)) {\n elementUtils.markAsDetectable(element);\n elementUtils.markBusy(element, false);\n detectionStrategy.addListener(element, onResizeCallback);\n addListener(callOnAdd, element, listener); // Since the element size might have changed since the call to \"listenTo\", we need to check for this change,\n // so that a resize event may be emitted.\n // Having the startSize object is optional (since it does not make sense in some cases such as unrendered elements), so check for its existance before.\n // Also, check the state existance before since the element may have been uninstalled in the installation process.\n\n var state = stateHandler.getState(element);\n\n if (state && state.startSize) {\n var width = element.offsetWidth;\n var height = element.offsetHeight;\n\n if (state.startSize.width !== width || state.startSize.height !== height) {\n onResizeCallback(element);\n }\n }\n\n if (onReadyCallbacks[id]) {\n forEach(onReadyCallbacks[id], function (callback) {\n callback();\n });\n }\n } else {\n // The element has been unisntalled before being detectable.\n debug && reporter.log(id, \"Element uninstalled before being detectable.\");\n }\n\n delete onReadyCallbacks[id];\n elementsReady++;\n\n if (elementsReady === elements.length) {\n onReadyCallback();\n }\n });\n }\n\n debug && reporter.log(id, \"Already detecable, adding listener.\"); //The element has been prepared to be detectable and is ready to be listened to.\n\n addListener(callOnAdd, element, listener);\n elementsReady++;\n });\n\n if (elementsReady === elements.length) {\n onReadyCallback();\n }\n }\n\n function uninstall(elements) {\n if (!elements) {\n return reporter.error(\"At least one element is required.\");\n }\n\n if (isElement(elements)) {\n // A single element has been passed in.\n elements = [elements];\n } else if (isCollection(elements)) {\n // Convert collection to array for plugins.\n // TODO: May want to check so that all the elements in the collection are valid elements.\n elements = toArray(elements);\n } else {\n return reporter.error(\"Invalid arguments. Must be a DOM element or a collection of DOM elements.\");\n }\n\n forEach(elements, function (element) {\n eventListenerHandler.removeAllListeners(element);\n detectionStrategy.uninstall(element);\n stateHandler.cleanState(element);\n });\n }\n\n return {\n listenTo: listenTo,\n removeListener: eventListenerHandler.removeListener,\n removeAllListeners: eventListenerHandler.removeAllListeners,\n uninstall: uninstall\n };\n};\n\nfunction getOption(options, name, defaultValue) {\n var value = options[name];\n\n if ((value === undefined || value === null) && defaultValue !== undefined) {\n return defaultValue;\n }\n\n return value;\n}","require(\"core-js/modules/es6.date.now\");\n\n/** Used to detect hot functions by number of calls within a span of milliseconds. */\nvar HOT_COUNT = 800,\n HOT_SPAN = 16;\n/* Built-in method references for those with the same name as other `lodash` methods. */\n\nvar nativeNow = Date.now;\n/**\n * Creates a function that'll short out and invoke `identity` instead\n * of `func` when it's called `HOT_COUNT` or more times in `HOT_SPAN`\n * milliseconds.\n *\n * @private\n * @param {Function} func The function to restrict.\n * @returns {Function} Returns the new shortable function.\n */\n\nfunction shortOut(func) {\n var count = 0,\n lastCalled = 0;\n return function () {\n var stamp = nativeNow(),\n remaining = HOT_SPAN - (stamp - lastCalled);\n lastCalled = stamp;\n\n if (remaining > 0) {\n if (++count >= HOT_COUNT) {\n return arguments[0];\n }\n } else {\n count = 0;\n }\n\n return func.apply(undefined, arguments);\n };\n}\n\nmodule.exports = shortOut;","var isSymbol = require('./isSymbol');\n/** Used as references for various `Number` constants. */\n\n\nvar INFINITY = 1 / 0;\n/**\n * Converts `value` to a string key if it's not a string or symbol.\n *\n * @private\n * @param {*} value The value to inspect.\n * @returns {string|symbol} Returns the key.\n */\n\nfunction toKey(value) {\n if (typeof value == 'string' || isSymbol(value)) {\n return value;\n }\n\n var result = value + '';\n return result == '0' && 1 / value == -INFINITY ? '-0' : result;\n}\n\nmodule.exports = toKey;","var isArray = require('./isArray'),\n isSymbol = require('./isSymbol');\n/** Used to match property names within property paths. */\n\n\nvar reIsDeepProp = /\\.|\\[(?:[^[\\]]*|([\"'])(?:(?!\\1)[^\\\\]|\\\\.)*?\\1)\\]/,\n reIsPlainProp = /^\\w*$/;\n/**\n * Checks if `value` is a property name and not a property path.\n *\n * @private\n * @param {*} value The value to check.\n * @param {Object} [object] The object to query keys on.\n * @returns {boolean} Returns `true` if `value` is a property name, else `false`.\n */\n\nfunction isKey(value, object) {\n if (isArray(value)) {\n return false;\n }\n\n var type = typeof value;\n\n if (type == 'number' || type == 'symbol' || type == 'boolean' || value == null || isSymbol(value)) {\n return true;\n }\n\n return reIsPlainProp.test(value) || !reIsDeepProp.test(value) || object != null && value in Object(object);\n}\n\nmodule.exports = isKey;","var isPrototype = require('./_isPrototype'),\n nativeKeys = require('./_nativeKeys');\n/** Used for built-in method references. */\n\n\nvar objectProto = Object.prototype;\n/** Used to check objects for own properties. */\n\nvar hasOwnProperty = objectProto.hasOwnProperty;\n/**\n * The base implementation of `_.keys` which doesn't treat sparse arrays as dense.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\n\nfunction baseKeys(object) {\n if (!isPrototype(object)) {\n return nativeKeys(object);\n }\n\n var result = [];\n\n for (var key in Object(object)) {\n if (hasOwnProperty.call(object, key) && key != 'constructor') {\n result.push(key);\n }\n }\n\n return result;\n}\n\nmodule.exports = baseKeys;","require(\"core-js/modules/es6.regexp.to-string\");\n\nrequire(\"core-js/modules/es6.date.to-string\");\n\nrequire(\"core-js/modules/es6.object.to-string\");\n\nvar Symbol = require('./_Symbol');\n/** Used for built-in method references. */\n\n\nvar objectProto = Object.prototype;\n/** Used to check objects for own properties. */\n\nvar hasOwnProperty = objectProto.hasOwnProperty;\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\n\nvar nativeObjectToString = objectProto.toString;\n/** Built-in value references. */\n\nvar symToStringTag = Symbol ? Symbol.toStringTag : undefined;\n/**\n * A specialized version of `baseGetTag` which ignores `Symbol.toStringTag` values.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the raw `toStringTag`.\n */\n\nfunction getRawTag(value) {\n var isOwn = hasOwnProperty.call(value, symToStringTag),\n tag = value[symToStringTag];\n\n try {\n value[symToStringTag] = undefined;\n var unmasked = true;\n } catch (e) {}\n\n var result = nativeObjectToString.call(value);\n\n if (unmasked) {\n if (isOwn) {\n value[symToStringTag] = tag;\n } else {\n delete value[symToStringTag];\n }\n }\n\n return result;\n}\n\nmodule.exports = getRawTag;","/**\n * This method returns `false`.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {boolean} Returns `false`.\n * @example\n *\n * _.times(2, _.stubFalse);\n * // => [false, false]\n */\nfunction stubFalse() {\n return false;\n}\n\nmodule.exports = stubFalse;","var Symbol = require('./_Symbol'),\n isArguments = require('./isArguments'),\n isArray = require('./isArray');\n/** Built-in value references. */\n\n\nvar spreadableSymbol = Symbol ? Symbol.isConcatSpreadable : undefined;\n/**\n * Checks if `value` is a flattenable `arguments` object or array.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is flattenable, else `false`.\n */\n\nfunction isFlattenable(value) {\n return isArray(value) || isArguments(value) || !!(spreadableSymbol && value && value[spreadableSymbol]);\n}\n\nmodule.exports = isFlattenable;","/**\n * Appends the elements of `values` to `array`.\n *\n * @private\n * @param {Array} array The array to modify.\n * @param {Array} values The values to append.\n * @returns {Array} Returns `array`.\n */\nfunction arrayPush(array, values) {\n var index = -1,\n length = values.length,\n offset = array.length;\n\n while (++index < length) {\n array[offset + index] = values[index];\n }\n\n return array;\n}\n\nmodule.exports = arrayPush;","require(\"core-js/modules/es6.array.index-of\");\n\n/**\n * EvEmitter v1.1.0\n * Lil' event emitter\n * MIT License\n */\n\n/* jshint unused: true, undef: true, strict: true */\n(function (global, factory) {\n // universal module definition\n\n /* jshint strict: false */\n\n /* globals define, module, window */\n if (typeof define == 'function' && define.amd) {\n // AMD - RequireJS\n define(factory);\n } else if (typeof module == 'object' && module.exports) {\n // CommonJS - Browserify, Webpack\n module.exports = factory();\n } else {\n // Browser globals\n global.EvEmitter = factory();\n }\n})(typeof window != 'undefined' ? window : this, function () {\n \"use strict\";\n\n function EvEmitter() {}\n\n var proto = EvEmitter.prototype;\n\n proto.on = function (eventName, listener) {\n if (!eventName || !listener) {\n return;\n } // set events hash\n\n\n var events = this._events = this._events || {}; // set listeners array\n\n var listeners = events[eventName] = events[eventName] || []; // only add once\n\n if (listeners.indexOf(listener) == -1) {\n listeners.push(listener);\n }\n\n return this;\n };\n\n proto.once = function (eventName, listener) {\n if (!eventName || !listener) {\n return;\n } // add event\n\n\n this.on(eventName, listener); // set once flag\n // set onceEvents hash\n\n var onceEvents = this._onceEvents = this._onceEvents || {}; // set onceListeners object\n\n var onceListeners = onceEvents[eventName] = onceEvents[eventName] || {}; // set flag\n\n onceListeners[listener] = true;\n return this;\n };\n\n proto.off = function (eventName, listener) {\n var listeners = this._events && this._events[eventName];\n\n if (!listeners || !listeners.length) {\n return;\n }\n\n var index = listeners.indexOf(listener);\n\n if (index != -1) {\n listeners.splice(index, 1);\n }\n\n return this;\n };\n\n proto.emitEvent = function (eventName, args) {\n var listeners = this._events && this._events[eventName];\n\n if (!listeners || !listeners.length) {\n return;\n } // copy over to avoid interference if .off() in listener\n\n\n listeners = listeners.slice(0);\n args = args || []; // once stuff\n\n var onceListeners = this._onceEvents && this._onceEvents[eventName];\n\n for (var i = 0; i < listeners.length; i++) {\n var listener = listeners[i];\n var isOnce = onceListeners && onceListeners[listener];\n\n if (isOnce) {\n // remove listener\n // remove before trigger to prevent recursion\n this.off(eventName, listener); // unset once flag\n\n delete onceListeners[listener];\n } // trigger listener\n\n\n listener.apply(this, args);\n }\n\n return this;\n };\n\n proto.allOff = function () {\n delete this._events;\n delete this._onceEvents;\n };\n\n return EvEmitter;\n});","var baseIsNative = require('./_baseIsNative'),\n getValue = require('./_getValue');\n/**\n * Gets the native function at `key` of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {string} key The key of the method to get.\n * @returns {*} Returns the function if it's native, else `undefined`.\n */\n\n\nfunction getNative(object, key) {\n var value = getValue(object, key);\n return baseIsNative(value) ? value : undefined;\n}\n\nmodule.exports = getNative;","var root = require('./_root'),\n stubFalse = require('./stubFalse');\n/** Detect free variable `exports`. */\n\n\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n/** Detect free variable `module`. */\n\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n/** Detect the popular CommonJS extension `module.exports`. */\n\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n/** Built-in value references. */\n\nvar Buffer = moduleExports ? root.Buffer : undefined;\n/* Built-in method references for those with the same name as other `lodash` methods. */\n\nvar nativeIsBuffer = Buffer ? Buffer.isBuffer : undefined;\n/**\n * Checks if `value` is a buffer.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a buffer, else `false`.\n * @example\n *\n * _.isBuffer(new Buffer(2));\n * // => true\n *\n * _.isBuffer(new Uint8Array(2));\n * // => false\n */\n\nvar isBuffer = nativeIsBuffer || stubFalse;\nmodule.exports = isBuffer;","// 19.1.2.5 Object.freeze(O)\nvar isObject = require('./_is-object');\nvar meta = require('./_meta').onFreeze;\n\nrequire('./_object-sap')('freeze', function ($freeze) {\n return function freeze(it) {\n return $freeze && isObject(it) ? $freeze(meta(it)) : it;\n };\n});\n","import React from 'react';\r\n\r\nconst LeafNode = () => (\r\n <svg\r\n width=\"61\"\r\n height=\"46\"\r\n viewBox=\"0 0 61 46\"\r\n fill=\"none\"\r\n xmlns=\"http://www.w3.org/2000/svg\"\r\n >\r\n <path\r\n d=\"M5.6444 10.6982C13.264 42.41 36.1052 45.8541 49.1943 43.1644C50.9419 42.8052 52.0913 41.1677 51.9911 39.3859C49.8684 1.6237 23.6155 1.09025 7.98937 6.36531C6.19533 6.97093 5.20183 8.85631 5.6444 10.6982Z\"\r\n fill=\"#E0F36D\"\r\n />\r\n <path\r\n d=\"M57.535 27.3204L57.2686 27.7437C55.5746 26.6778 53.8881 25.5748 52.2002 24.4709C49.6629 22.8116 47.1225 21.1502 44.5494 19.6098C40.2796 17.0538 35.9918 14.8775 31.6517 13.6936C31.4854 13.6483 31.3735 13.6632 31.2958 13.6933C31.2152 13.7245 31.1301 13.7884 31.0476 13.9059C30.874 14.1534 30.7571 14.5796 30.7573 15.0981C30.7576 15.6075 30.8716 16.1386 31.0856 16.5599C31.3002 16.9822 31.5878 17.2466 31.9173 17.3365L57.535 27.3204ZM57.535 27.3204L57.2745 27.7474C57.4128 27.8317 57.5558 27.9618 57.6891 28.1402C57.8222 28.3182 57.9384 28.5347 58.0272 28.7788C58.116 29.0226 58.1739 29.2845 58.1971 29.5481C58.2202 29.8119 58.2076 30.0675 58.1629 30.2996C58.118 30.5322 58.0431 30.7299 57.9501 30.8856C57.8573 31.041 57.7522 31.1453 57.6501 31.2087C57.5504 31.2705 57.4473 31.2975 57.3414 31.2946C57.2342 31.2916 57.1092 31.2572 56.9729 31.1746C55.2868 30.1127 53.5727 28.9838 51.8435 27.845C49.4625 26.2769 47.0529 24.69 44.6488 23.2335C40.4759 20.7054 36.2225 18.5069 31.9175 17.3365L57.535 27.3204Z\"\r\n fill=\"#70E0A3\"\r\n stroke=\"#70E0A3\"\r\n />\r\n <path\r\n d=\"M57.3502 32.3446C51.5233 34.5854 43.2492 35.7629 35.0116 32.9282C26.8659 30.1252 18.4032 23.279 12.2887 8.80712C12.0341 8.20469 12.2856 7.58538 12.7687 7.32772C19.7576 3.60015 29.1907 1.01192 37.6599 3.45779C45.8748 5.83024 53.9562 13.1818 57.9505 31.0384C58.095 31.6845 57.7531 32.1897 57.3502 32.3446Z\"\r\n stroke=\"#70E0A3\"\r\n strokeWidth=\"5\"\r\n />\r\n </svg>\r\n);\r\n\r\nexport default LeafNode;\r\n","import React from 'react';\r\nimport Masonry from 'react-masonry-component'; // https://github.com/eiriklv/react-masonry-component\r\nimport FAQs from 'data/faqs.json';\r\n\r\nimport LeafNode from 'images/svg/leaf-node.jsx';\r\n\r\nconst masonryOptions = {\r\n columnWidth: '.faq-sizer',\r\n gutter: '.faq-gutter-sizer', // Horizontal margin for masonry columns\r\n itemSelector: '.faq-item',\r\n percentPosition: true\r\n};\r\n\r\nconst FAQItems = props => {\r\n const childElements = FAQs.map((FAQ, index) => [\r\n <div key={`faq-sizer-${index}`} className=\"faq-sizer\" />,\r\n <div key={`faq-gutter-${index}`} className=\"faq-gutter-sizer\" />,\r\n <div key={`faq-item-${index}`} className=\"faq-item\">\r\n <span className=\"faq-item__leaf\">\r\n <LeafNode />\r\n </span>\r\n <div>\r\n <p className=\"faq-item__question\">{FAQ.question}</p>\r\n <p\r\n className=\"faq-item__answer\"\r\n dangerouslySetInnerHTML={{ __html: FAQ.answer }}\r\n />\r\n </div>\r\n </div>\r\n ]);\r\n\r\n return (\r\n <Masonry options={masonryOptions} className=\"faq-masonry-wrapper\">\r\n {childElements}\r\n </Masonry>\r\n );\r\n};\r\n\r\nexport default FAQItems;\r\n","import React from 'react';\r\nimport DynamicLink from '../dynamic-link';\r\n\r\nconst AboutItem = props => {\r\n let button;\r\n\r\n if (props.btn) {\r\n button = (\r\n <DynamicLink to={props.btn.url} role=\"button\" className=\"about-item__cta\">\r\n {props.btn.text}\r\n </DynamicLink>\r\n );\r\n }\r\n\r\n return (\r\n <div className={`about-item ${props.index % 2 === 0 ? 'left' : 'right'}`}>\r\n <img\r\n src={props.img.src}\r\n alt={props.img.alt}\r\n className={`about-item__img img-${props.index}`}\r\n />\r\n <div className=\"about-item__content\">\r\n <p className=\"about-item__title\">{props.title}</p>\r\n <p\r\n className=\"about-item__description\"\r\n dangerouslySetInnerHTML={{ __html: props.content }}\r\n />\r\n {button}\r\n </div>\r\n </div>\r\n );\r\n};\r\n\r\nAboutItem.defaultProps = {\r\n title: '',\r\n content: '',\r\n img: {},\r\n hasBtn: false,\r\n floatDirection: 'left'\r\n};\r\n\r\nexport default AboutItem;\r\n","import React from 'react';\r\n\r\nconst Skyline = () => (\r\n <svg viewBox=\"0 0 1332 473\" fill=\"none\" xmlns=\"http://www.w3.org/2000/svg\">\r\n <rect y=\"358\" width=\"1332\" height=\"115\" fill=\"#4384E1\" />\r\n <path\r\n className=\"vine\"\r\n d=\"M654 154C661 152 689 151.5 703 162.5C727.744 181.942 732 244.5 760.5 264.5\"\r\n stroke=\"#70E0A3\"\r\n strokeWidth=\"4\"\r\n />\r\n <rect x=\"359\" y=\"110\" width=\"96\" height=\"220\" fill=\"#C1DAED\" />\r\n <rect x=\"135\" y=\"250\" width=\"146\" height=\"88\" fill=\"#C1DAED\" />\r\n <rect x=\"218\" y=\"177\" width=\"96\" height=\"154\" fill=\"#CAE5F9\" />\r\n <rect x=\"399\" y=\"243\" width=\"96\" height=\"88\" fill=\"#CAE5F9\" />\r\n <rect x=\"739\" y=\"144\" width=\"107\" height=\"190\" fill=\"#CAE5F9\" />\r\n <rect x=\"476\" y=\"185\" width=\"223\" height=\"148\" fill=\"#CAE5F9\" />\r\n <rect x=\"464\" y=\"193\" width=\"92\" height=\"140\" fill=\"#4384E1\" />\r\n <rect x=\"470\" y=\"183\" width=\"80\" height=\"10\" fill=\"#4384E1\" />\r\n <rect x=\"476\" y=\"176\" width=\"68\" height=\"7\" fill=\"#4384E1\" />\r\n <path\r\n d=\"M477 176.5C479.667 168.667 490.5 152 508.5 152C530 152 539.833 168.333 543 176.5\"\r\n stroke=\"#1B365D\"\r\n strokeWidth=\"2\"\r\n />\r\n <path\r\n d=\"M489 176C489 171 497 152.5 509 152.5C523.333 152.5 531 170 531 176\"\r\n stroke=\"#1B365D\"\r\n strokeWidth=\"2\"\r\n />\r\n <path\r\n d=\"M501 176C501 171 505.477 153 511 153C515 153 519 170 519 176\"\r\n stroke=\"#1B365D\"\r\n strokeWidth=\"2\"\r\n />\r\n <line\r\n x1=\"471\"\r\n y1=\"183\"\r\n x2=\"471\"\r\n y2=\"333\"\r\n stroke=\"#1B365D\"\r\n strokeWidth=\"2\"\r\n />\r\n <line\r\n x1=\"477\"\r\n y1=\"176\"\r\n x2=\"477\"\r\n y2=\"333\"\r\n stroke=\"#1B365D\"\r\n strokeWidth=\"2\"\r\n />\r\n <line\r\n x1=\"483\"\r\n y1=\"176\"\r\n x2=\"483\"\r\n y2=\"333\"\r\n stroke=\"#1B365D\"\r\n strokeWidth=\"2\"\r\n />\r\n <line\r\n x1=\"489\"\r\n y1=\"176\"\r\n x2=\"489\"\r\n y2=\"333\"\r\n stroke=\"#1B365D\"\r\n strokeWidth=\"2\"\r\n />\r\n <line\r\n x1=\"495\"\r\n y1=\"176\"\r\n x2=\"495\"\r\n y2=\"333\"\r\n stroke=\"#1B365D\"\r\n strokeWidth=\"2\"\r\n />\r\n <line\r\n x1=\"501\"\r\n y1=\"176\"\r\n x2=\"501\"\r\n y2=\"333\"\r\n stroke=\"#1B365D\"\r\n strokeWidth=\"2\"\r\n />\r\n <line\r\n x1=\"507\"\r\n y1=\"176\"\r\n x2=\"507\"\r\n y2=\"333\"\r\n stroke=\"#1B365D\"\r\n strokeWidth=\"2\"\r\n />\r\n <line\r\n x1=\"513\"\r\n y1=\"176\"\r\n x2=\"513\"\r\n 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113.562 110.374 113.629 110.326 113.669C110.283 113.705 110.253 113.71 110.226 113.709C99.9192 113.318 87.4119 109.95 79.5482 101.464C71.9543 93.2698 67.8906 79.3911 76.1885 56.0238L72.8903 54.8526L76.1885 56.0238C76.2203 55.9343 76.2783 55.8713 76.3287 55.8396Z\"\r\n stroke=\"#439A6B\"\r\n strokeWidth=\"7\"\r\n />\r\n <circle\r\n r=\"7\"\r\n transform=\"matrix(0.980498 0.19653 0.19653 -0.980498 335.243 217.354)\"\r\n fill=\"#E4F280\"\r\n stroke=\"#439A6B\"\r\n strokeWidth=\"7\"\r\n />\r\n <circle\r\n r=\"7\"\r\n transform=\"matrix(1 0 0 -1 83.874 29.0271)\"\r\n fill=\"#E4F280\"\r\n stroke=\"#439A6B\"\r\n strokeWidth=\"7\"\r\n />\r\n </svg>\r\n);\r\n\r\nexport default HomeSponsorsCircuit;\r\n","import React from 'react';\r\nimport Helmet from 'react-helmet';\r\nimport Layout from '../components/layout';\r\nimport FAQItems from 'components/faqItems/faq-items';\r\nimport AboutItem from 'components/aboutItem/about-item';\r\nimport DynamicLink from 'components/dynamic-link';\r\nimport AboutContent from 'data/about-content.json';\r\n\r\nimport Skyline from 'images/svg/skyline.jsx';\r\nimport LogoAnimation from 'images/logo-sprout.gif';\r\nimport HomeAboutPattern from 'images/home-about-pattern.png';\r\nimport HomeSponsorsCircuit from 'images/svg/home-sponsors-circuit.jsx';\r\nimport favicon from './favicon.png';\r\n\r\nexport default () => (\r\n <Layout>\r\n <App />\r\n </Layout>\r\n);\r\n\r\nconst App = () => {\r\n return (\r\n <div>\r\n <Helmet\r\n title=\"HackBeanpot 2020\"\r\n meta={[\r\n {\r\n name: 'description',\r\n content:\r\n 'An independently-run Boston hackathon for curious students, hackers, makers, and beginners.'\r\n },\r\n {\r\n name: 'keywords',\r\n content: 'hackathon, boston, students, hackers, makers, beginners'\r\n },\r\n {\r\n name: 'theme-color',\r\n content: '#A4DBE8'\r\n }\r\n ]}\r\n link={[{ rel: 'shortcut icon', type: 'image/png', href: `${favicon}` }]}\r\n />\r\n\r\n <div className=\"home\">\r\n <section className=\"header\">\r\n <div className=\"container header__content\">\r\n <h1 className=\"header__title\">HackBeanpot</h1>\r\n <p className=\"header__description\">\r\n An independently-run Boston hackathon for curious students,\r\n hackers, makers, and beginners. Applications for HackBeanpot 2020\r\n are opening soon!\r\n </p>\r\n <a\r\n className=\"header__cta\"\r\n href=\"http://eepurl.com/gCU4x1\"\r\n role=\"button\"\r\n target=\"_blank\"\r\n rel=\"noopener noreferrer\"\r\n >\r\n Join our mailing list\r\n </a>\r\n </div>\r\n <div className=\"header__skyline\">\r\n <Skyline />\r\n </div>\r\n </section>\r\n\r\n <section className=\"theme-announcement\">\r\n <div className=\"container\">\r\n <h2 className=\"theme__title\">Our theme for this year is...</h2>\r\n <div className=\"theme__content-wrapper\">\r\n <img\r\n src={LogoAnimation}\r\n alt=\"Animated logo\"\r\n className=\"theme__logo\"\r\n />\r\n <div className=\"theme__content\">\r\n <p className=\"theme__sprout\">Sprout!</p>\r\n <p>\r\n Sprout is a representation of what we stand for as an\r\n organization and what we hope to offer all our attendees:\r\n growth in new skills, relationships, and experiences. Oh, and\r\n we're trying to up our sustainability game too.{' '}\r\n <span role=\"img\" aria-label=\"Recycle emoji\">\r\n ♻️\r\n </span>\r\n </p>\r\n <p>\r\n So whether you're a seasoned hackathon-goer, a\r\n I-have-never-written-a-line-of-code-in-my-life beginner, or\r\n someone in between, we guarantee you'll learn something new at\r\n HackBeanpot 2020!\r\n </p>\r\n </div>\r\n </div>\r\n </div>\r\n </section>\r\n\r\n <section className=\"about\">\r\n <img\r\n src={HomeAboutPattern}\r\n alt=\"Animated logo\"\r\n className=\"about__pattern\"\r\n />\r\n <div className=\"container\">\r\n <h2 className=\"about__title\">HackBeanpot is about...</h2>\r\n {AboutContent.map((item, index) => (\r\n <AboutItem\r\n key={`about-item-${index}`}\r\n index={index}\r\n title={item.title}\r\n content={item.content}\r\n img={item.img}\r\n btn={item.btn}\r\n />\r\n ))}\r\n </div>\r\n </section>\r\n\r\n <section id=\"faq\" className=\"faq\">\r\n <div className=\"container\">\r\n <h2 className=\"faq__title\">FAQ</h2>\r\n <FAQItems />\r\n <div className=\"faq__cta-group\">\r\n <p className=\"faq__cta-label\">Don't see your question?</p>\r\n <a\r\n href=\"mailto:[email protected]\"\r\n role=\"button\"\r\n className=\"faq__cta\"\r\n >\r\n Email Us\r\n </a>\r\n </div>\r\n </div>\r\n </section>\r\n\r\n <section className=\"home-sponsors\">\r\n <span className=\"home-sponsors__circuit\">\r\n <HomeSponsorsCircuit />\r\n </span>\r\n <div className=\"container\">\r\n <h2 className=\"home-sponsors__title\">Our Sponsors</h2>\r\n <div className=\"home-sponsors__content\">\r\n <p>\r\n Check back closer to the event for a full list of our\r\n HackBeanpot 2020 sponsors.\r\n </p>\r\n <p>\r\n If your company is interested in joining the HackBeanpot\r\n community and becoming a sponsor, reach out to us!\r\n </p>\r\n </div>\r\n <div className=\"home-sponsors__cta-group\">\r\n <a\r\n href=\"mailto:[email protected]\"\r\n role=\"button\"\r\n className=\"home-sponsors__cta\"\r\n >\r\n Email Us\r\n </a>\r\n <DynamicLink className=\"home-sponsors__cta-link\" to=\"/sponsors\">\r\n Or visit our Sponsors Page\r\n </DynamicLink>\r\n </div>\r\n </div>\r\n </section>\r\n </div>\r\n </div>\r\n );\r\n};\r\n","var copyObject = require('./_copyObject'),\n keysIn = require('./keysIn');\n/**\n * The base implementation of `_.assignIn` without support for multiple sources\n * or `customizer` functions.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @returns {Object} Returns `object`.\n */\n\n\nfunction baseAssignIn(object, source) {\n return object && copyObject(source, keysIn(source), object);\n}\n\nmodule.exports = baseAssignIn;","require(\"core-js/modules/web.dom.iterable\");\n\nrequire(\"core-js/modules/es6.array.iterator\");\n\nrequire(\"core-js/modules/es6.object.to-string\");\n\nvar coreJsData = require('./_coreJsData');\n/** Used to detect methods masquerading as native. */\n\n\nvar maskSrcKey = function () {\n var uid = /[^.]+$/.exec(coreJsData && coreJsData.keys && coreJsData.keys.IE_PROTO || '');\n return uid ? 'Symbol(src)_1.' + uid : '';\n}();\n/**\n * Checks if `func` has its source masked.\n *\n * @private\n * @param {Function} func The function to check.\n * @returns {boolean} Returns `true` if `func` is masked, else `false`.\n */\n\n\nfunction isMasked(func) {\n return !!maskSrcKey && maskSrcKey in func;\n}\n\nmodule.exports = isMasked;","var identity = require('./identity'),\n overRest = require('./_overRest'),\n setToString = require('./_setToString');\n/**\n * The base implementation of `_.rest` which doesn't validate or coerce arguments.\n *\n * @private\n * @param {Function} func The function to apply a rest parameter to.\n * @param {number} [start=func.length-1] The start position of the rest parameter.\n * @returns {Function} Returns the new function.\n */\n\n\nfunction baseRest(func, start) {\n return setToString(overRest(func, start, identity), func + '');\n}\n\nmodule.exports = baseRest;","var copyObject = require('./_copyObject'),\n getSymbolsIn = require('./_getSymbolsIn');\n/**\n * Copies own and inherited symbols of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy symbols from.\n * @param {Object} [object={}] The object to copy symbols to.\n * @returns {Object} Returns `object`.\n */\n\n\nfunction copySymbolsIn(source, object) {\n return copyObject(source, getSymbolsIn(source), object);\n}\n\nmodule.exports = copySymbolsIn;","/**\n * Checks if `value` is suitable for use as unique object key.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is suitable, else `false`.\n */\nfunction isKeyable(value) {\n var type = typeof value;\n return type == 'string' || type == 'number' || type == 'symbol' || type == 'boolean' ? value !== '__proto__' : value === null;\n}\n\nmodule.exports = isKeyable;","/**\n * Checks if `value` is object-like. A value is object-like if it's not `null`\n * and has a `typeof` result of \"object\".\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is object-like, else `false`.\n * @example\n *\n * _.isObjectLike({});\n * // => true\n *\n * _.isObjectLike([1, 2, 3]);\n * // => true\n *\n * _.isObjectLike(_.noop);\n * // => false\n *\n * _.isObjectLike(null);\n * // => false\n */\nfunction isObjectLike(value) {\n return value != null && typeof value == 'object';\n}\n\nmodule.exports = isObjectLike;","var baseGetAllKeys = require('./_baseGetAllKeys'),\n getSymbolsIn = require('./_getSymbolsIn'),\n keysIn = require('./keysIn');\n/**\n * Creates an array of own and inherited enumerable property names and\n * symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names and symbols.\n */\n\n\nfunction getAllKeysIn(object) {\n return baseGetAllKeys(object, keysIn, getSymbolsIn);\n}\n\nmodule.exports = getAllKeysIn;","/**\n * Resize detection strategy that injects objects to elements in order to detect resize events.\n * Heavily inspired by: http://www.backalleycoder.com/2013/03/18/cross-browser-event-based-element-resize-detection/\n */\n\"use strict\";\n\nrequire(\"core-js/modules/es6.regexp.replace\");\n\nvar browserDetector = require(\"../browser-detector\");\n\nmodule.exports = function (options) {\n options = options || {};\n var reporter = options.reporter;\n var batchProcessor = options.batchProcessor;\n var getState = options.stateHandler.getState;\n\n if (!reporter) {\n throw new Error(\"Missing required dependency: reporter.\");\n }\n /**\n * Adds a resize event listener to the element.\n * @public\n * @param {element} element The element that should have the listener added.\n * @param {function} listener The listener callback to be called for each resize event of the element. The element will be given as a parameter to the listener callback.\n */\n\n\n function addListener(element, listener) {\n if (!getObject(element)) {\n throw new Error(\"Element is not detectable by this strategy.\");\n }\n\n function listenerProxy() {\n listener(element);\n }\n\n if (browserDetector.isIE(8)) {\n //IE 8 does not support object, but supports the resize event directly on elements.\n getState(element).object = {\n proxy: listenerProxy\n };\n element.attachEvent(\"onresize\", listenerProxy);\n } else {\n var object = getObject(element);\n object.contentDocument.defaultView.addEventListener(\"resize\", listenerProxy);\n }\n }\n /**\n * Makes an element detectable and ready to be listened for resize events. Will call the callback when the element is ready to be listened for resize changes.\n * @private\n * @param {object} options Optional options object.\n * @param {element} element The element to make detectable\n * @param {function} callback The callback to be called when the element is ready to be listened for resize changes. Will be called with the element as first parameter.\n */\n\n\n function makeDetectable(options, element, callback) {\n if (!callback) {\n callback = element;\n element = options;\n options = null;\n }\n\n options = options || {};\n var debug = options.debug;\n\n function injectObject(element, callback) {\n var OBJECT_STYLE = \"display: block; position: absolute; top: 0; left: 0; width: 100%; height: 100%; border: none; padding: 0; margin: 0; opacity: 0; z-index: -1000; pointer-events: none;\"; //The target element needs to be positioned (everything except static) so the absolute positioned object will be positioned relative to the target element.\n // Position altering may be performed directly or on object load, depending on if style resolution is possible directly or not.\n\n var positionCheckPerformed = false; // The element may not yet be attached to the DOM, and therefore the style object may be empty in some browsers.\n // Since the style object is a reference, it will be updated as soon as the element is attached to the DOM.\n\n var style = window.getComputedStyle(element);\n var width = element.offsetWidth;\n var height = element.offsetHeight;\n getState(element).startSize = {\n width: width,\n height: height\n };\n\n function mutateDom() {\n function alterPositionStyles() {\n if (style.position === \"static\") {\n element.style.position = \"relative\";\n\n var removeRelativeStyles = function removeRelativeStyles(reporter, element, style, property) {\n function getNumericalValue(value) {\n return value.replace(/[^-\\d\\.]/g, \"\");\n }\n\n var value = style[property];\n\n if (value !== \"auto\" && getNumericalValue(value) !== \"0\") {\n reporter.warn(\"An element that is positioned static has style.\" + property + \"=\" + value + \" which is ignored due to the static positioning. The element will need to be positioned relative, so the style.\" + property + \" will be set to 0. Element: \", element);\n element.style[property] = 0;\n }\n }; //Check so that there are no accidental styles that will make the element styled differently now that is is relative.\n //If there are any, set them to 0 (this should be okay with the user since the style properties did nothing before [since the element was positioned static] anyway).\n\n\n removeRelativeStyles(reporter, element, style, \"top\");\n removeRelativeStyles(reporter, element, style, \"right\");\n removeRelativeStyles(reporter, element, style, \"bottom\");\n removeRelativeStyles(reporter, element, style, \"left\");\n }\n }\n\n function onObjectLoad() {\n // The object has been loaded, which means that the element now is guaranteed to be attached to the DOM.\n if (!positionCheckPerformed) {\n alterPositionStyles();\n }\n /*jshint validthis: true */\n\n\n function getDocument(element, callback) {\n //Opera 12 seem to call the object.onload before the actual document has been created.\n //So if it is not present, poll it with an timeout until it is present.\n //TODO: Could maybe be handled better with object.onreadystatechange or similar.\n if (!element.contentDocument) {\n setTimeout(function checkForObjectDocument() {\n getDocument(element, callback);\n }, 100);\n return;\n }\n\n callback(element.contentDocument);\n } //Mutating the object element here seems to fire another load event.\n //Mutating the inner document of the object element is fine though.\n\n\n var objectElement = this; //Create the style element to be added to the object.\n\n getDocument(objectElement, function onObjectDocumentReady(objectDocument) {\n //Notify that the element is ready to be listened to.\n callback(element);\n });\n } // The element may be detached from the DOM, and some browsers does not support style resolving of detached elements.\n // The alterPositionStyles needs to be delayed until we know the element has been attached to the DOM (which we are sure of when the onObjectLoad has been fired), if style resolution is not possible.\n\n\n if (style.position !== \"\") {\n alterPositionStyles(style);\n positionCheckPerformed = true;\n } //Add an object element as a child to the target element that will be listened to for resize events.\n\n\n var object = document.createElement(\"object\");\n object.style.cssText = OBJECT_STYLE;\n object.tabIndex = -1;\n object.type = \"text/html\";\n object.setAttribute(\"aria-hidden\", \"true\");\n object.onload = onObjectLoad; //Safari: This must occur before adding the object to the DOM.\n //IE: Does not like that this happens before, even if it is also added after.\n\n if (!browserDetector.isIE()) {\n object.data = \"about:blank\";\n }\n\n element.appendChild(object);\n getState(element).object = object; //IE: This must occur after adding the object to the DOM.\n\n if (browserDetector.isIE()) {\n object.data = \"about:blank\";\n }\n }\n\n if (batchProcessor) {\n batchProcessor.add(mutateDom);\n } else {\n mutateDom();\n }\n }\n\n if (browserDetector.isIE(8)) {\n //IE 8 does not support objects properly. Luckily they do support the resize event.\n //So do not inject the object and notify that the element is already ready to be listened to.\n //The event handler for the resize event is attached in the utils.addListener instead.\n callback(element);\n } else {\n injectObject(element, callback);\n }\n }\n /**\n * Returns the child object of the target element.\n * @private\n * @param {element} element The target element.\n * @returns The object element of the target.\n */\n\n\n function getObject(element) {\n return getState(element).object;\n }\n\n function uninstall(element) {\n if (browserDetector.isIE(8)) {\n element.detachEvent(\"onresize\", getState(element).object.proxy);\n } else {\n element.removeChild(getObject(element));\n }\n\n delete getState(element).object;\n }\n\n return {\n makeDetectable: makeDetectable,\n addListener: addListener,\n uninstall: uninstall\n };\n};","require(\"core-js/modules/es6.regexp.replace\");\n\nvar memoizeCapped = require('./_memoizeCapped');\n/** Used to match property names within property paths. */\n\n\nvar rePropName = /[^.[\\]]+|\\[(?:(-?\\d+(?:\\.\\d+)?)|([\"'])((?:(?!\\2)[^\\\\]|\\\\.)*?)\\2)\\]|(?=(?:\\.|\\[\\])(?:\\.|\\[\\]|$))/g;\n/** Used to match backslashes in property paths. */\n\nvar reEscapeChar = /\\\\(\\\\)?/g;\n/**\n * Converts `string` to a property path array.\n *\n * @private\n * @param {string} string The string to convert.\n * @returns {Array} Returns the property path array.\n */\n\nvar stringToPath = memoizeCapped(function (string) {\n var result = [];\n\n if (string.charCodeAt(0) === 46\n /* . */\n ) {\n result.push('');\n }\n\n string.replace(rePropName, function (match, number, quote, subString) {\n result.push(quote ? subString.replace(reEscapeChar, '$1') : number || match);\n });\n return result;\n});\nmodule.exports = stringToPath;","\"use strict\";\n\nrequire(\"core-js/modules/es6.array.index-of\");\n\nvar detector = module.exports = {};\n\ndetector.isIE = function (version) {\n function isAnyIeVersion() {\n var agent = navigator.userAgent.toLowerCase();\n return agent.indexOf(\"msie\") !== -1 || agent.indexOf(\"trident\") !== -1 || agent.indexOf(\" edge/\") !== -1;\n }\n\n if (!isAnyIeVersion()) {\n return false;\n }\n\n if (!version) {\n return true;\n } //Shamelessly stolen from https://gist.github.com/padolsey/527683\n\n\n var ieVersion = function () {\n var undef,\n v = 3,\n div = document.createElement(\"div\"),\n all = div.getElementsByTagName(\"i\");\n\n do {\n div.innerHTML = \"<!--[if gt IE \" + ++v + \"]><i></i><![endif]-->\";\n } while (all[0]);\n\n return v > 4 ? v : undef;\n }();\n\n return version === ieVersion;\n};\n\ndetector.isLegacyOpera = function () {\n return !!window.opera;\n};","var getTag = require('./_getTag'),\n isObjectLike = require('./isObjectLike');\n/** `Object#toString` result references. */\n\n\nvar mapTag = '[object Map]';\n/**\n * The base implementation of `_.isMap` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a map, else `false`.\n */\n\nfunction baseIsMap(value) {\n return isObjectLike(value) && getTag(value) == mapTag;\n}\n\nmodule.exports = baseIsMap;","/**\n * Checks if `value` is the\n * [language type](http://www.ecma-international.org/ecma-262/7.0/#sec-ecmascript-language-types)\n * of `Object`. (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`)\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an object, else `false`.\n * @example\n *\n * _.isObject({});\n * // => true\n *\n * _.isObject([1, 2, 3]);\n * // => true\n *\n * _.isObject(_.noop);\n * // => true\n *\n * _.isObject(null);\n * // => false\n */\nfunction isObject(value) {\n var type = typeof value;\n return value != null && (type == 'object' || type == 'function');\n}\n\nmodule.exports = isObject;","var getMapData = require('./_getMapData');\n/**\n * Sets the map `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf MapCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the map cache instance.\n */\n\n\nfunction mapCacheSet(key, value) {\n var data = getMapData(this, key),\n size = data.size;\n data.set(key, value);\n this.size += data.size == size ? 0 : 1;\n return this;\n}\n\nmodule.exports = mapCacheSet;","var getNative = require('./_getNative'),\n root = require('./_root');\n/* Built-in method references that are verified to be native. */\n\n\nvar Promise = getNative(root, 'Promise');\nmodule.exports = Promise;","module.exports = __webpack_public_path__ + \"static/home-about-pattern-adca3a762fc986da97097ceb66740bed.png\";","/**\n * Removes `key` and its value from the hash.\n *\n * @private\n * @name delete\n * @memberOf Hash\n * @param {Object} hash The hash to modify.\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction hashDelete(key) {\n var result = this.has(key) && delete this.__data__[key];\n this.size -= result ? 1 : 0;\n return result;\n}\n\nmodule.exports = hashDelete;","require(\"core-js/modules/es6.regexp.match\");\n\nrequire(\"core-js/modules/es6.object.create\");\n\nrequire(\"core-js/modules/es6.array.for-each\");\n\nrequire(\"core-js/modules/es6.array.filter\");\n\nrequire(\"core-js/modules/es6.array.map\");\n\n/*!\n * Outlayer v2.1.1\n * the brains and guts of a layout library\n * MIT license\n */\n(function (window, factory) {\n 'use strict'; // universal module definition\n\n /* jshint strict: false */\n\n /* globals define, module, require */\n\n if (typeof define == 'function' && define.amd) {\n // AMD - RequireJS\n define(['ev-emitter/ev-emitter', 'get-size/get-size', 'fizzy-ui-utils/utils', './item'], function (EvEmitter, getSize, utils, Item) {\n return factory(window, EvEmitter, getSize, utils, Item);\n });\n } else if (typeof module == 'object' && module.exports) {\n // CommonJS - Browserify, Webpack\n module.exports = factory(window, require('ev-emitter'), require('get-size'), require('fizzy-ui-utils'), require('./item'));\n } else {\n // browser global\n window.Outlayer = factory(window, window.EvEmitter, window.getSize, window.fizzyUIUtils, window.Outlayer.Item);\n }\n})(window, function factory(window, EvEmitter, getSize, utils, Item) {\n 'use strict'; // ----- vars ----- //\n\n var console = window.console;\n var jQuery = window.jQuery;\n\n var noop = function noop() {}; // -------------------------- Outlayer -------------------------- //\n // globally unique identifiers\n\n\n var GUID = 0; // internal store of all Outlayer intances\n\n var instances = {};\n /**\n * @param {Element, String} element\n * @param {Object} options\n * @constructor\n */\n\n function Outlayer(element, options) {\n var queryElement = utils.getQueryElement(element);\n\n if (!queryElement) {\n if (console) {\n console.error('Bad element for ' + this.constructor.namespace + ': ' + (queryElement || element));\n }\n\n return;\n }\n\n this.element = queryElement; // add jQuery\n\n if (jQuery) {\n this.$element = jQuery(this.element);\n } // options\n\n\n this.options = utils.extend({}, this.constructor.defaults);\n this.option(options); // add id for Outlayer.getFromElement\n\n var id = ++GUID;\n this.element.outlayerGUID = id; // expando\n\n instances[id] = this; // associate via id\n // kick it off\n\n this._create();\n\n var isInitLayout = this._getOption('initLayout');\n\n if (isInitLayout) {\n this.layout();\n }\n } // settings are for internal use only\n\n\n Outlayer.namespace = 'outlayer';\n Outlayer.Item = Item; // default options\n\n Outlayer.defaults = {\n containerStyle: {\n position: 'relative'\n },\n initLayout: true,\n originLeft: true,\n originTop: true,\n resize: true,\n resizeContainer: true,\n // item options\n transitionDuration: '0.4s',\n hiddenStyle: {\n opacity: 0,\n transform: 'scale(0.001)'\n },\n visibleStyle: {\n opacity: 1,\n transform: 'scale(1)'\n }\n };\n var proto = Outlayer.prototype; // inherit EvEmitter\n\n utils.extend(proto, EvEmitter.prototype);\n /**\n * set options\n * @param {Object} opts\n */\n\n proto.option = function (opts) {\n utils.extend(this.options, opts);\n };\n /**\n * get backwards compatible option value, check old name\n */\n\n\n proto._getOption = function (option) {\n var oldOption = this.constructor.compatOptions[option];\n return oldOption && this.options[oldOption] !== undefined ? this.options[oldOption] : this.options[option];\n };\n\n Outlayer.compatOptions = {\n // currentName: oldName\n initLayout: 'isInitLayout',\n horizontal: 'isHorizontal',\n layoutInstant: 'isLayoutInstant',\n originLeft: 'isOriginLeft',\n originTop: 'isOriginTop',\n resize: 'isResizeBound',\n resizeContainer: 'isResizingContainer'\n };\n\n proto._create = function () {\n // get items from children\n this.reloadItems(); // elements that affect layout, but are not laid out\n\n this.stamps = [];\n this.stamp(this.options.stamp); // set container style\n\n utils.extend(this.element.style, this.options.containerStyle); // bind resize method\n\n var canBindResize = this._getOption('resize');\n\n if (canBindResize) {\n this.bindResize();\n }\n }; // goes through all children again and gets bricks in proper order\n\n\n proto.reloadItems = function () {\n // collection of item elements\n this.items = this._itemize(this.element.children);\n };\n /**\n * turn elements into Outlayer.Items to be used in layout\n * @param {Array or NodeList or HTMLElement} elems\n * @returns {Array} items - collection of new Outlayer Items\n */\n\n\n proto._itemize = function (elems) {\n var itemElems = this._filterFindItemElements(elems);\n\n var Item = this.constructor.Item; // create new Outlayer Items for collection\n\n var items = [];\n\n for (var i = 0; i < itemElems.length; i++) {\n var elem = itemElems[i];\n var item = new Item(elem, this);\n items.push(item);\n }\n\n return items;\n };\n /**\n * get item elements to be used in layout\n * @param {Array or NodeList or HTMLElement} elems\n * @returns {Array} items - item elements\n */\n\n\n proto._filterFindItemElements = function (elems) {\n return utils.filterFindElements(elems, this.options.itemSelector);\n };\n /**\n * getter method for getting item elements\n * @returns {Array} elems - collection of item elements\n */\n\n\n proto.getItemElements = function () {\n return this.items.map(function (item) {\n return item.element;\n });\n }; // ----- init & layout ----- //\n\n /**\n * lays out all items\n */\n\n\n proto.layout = function () {\n this._resetLayout();\n\n this._manageStamps(); // don't animate first layout\n\n\n var layoutInstant = this._getOption('layoutInstant');\n\n var isInstant = layoutInstant !== undefined ? layoutInstant : !this._isLayoutInited;\n this.layoutItems(this.items, isInstant); // flag for initalized\n\n this._isLayoutInited = true;\n }; // _init is alias for layout\n\n\n proto._init = proto.layout;\n /**\n * logic before any new layout\n */\n\n proto._resetLayout = function () {\n this.getSize();\n };\n\n proto.getSize = function () {\n this.size = getSize(this.element);\n };\n /**\n * get measurement from option, for columnWidth, rowHeight, gutter\n * if option is String -> get element from selector string, & get size of element\n * if option is Element -> get size of element\n * else use option as a number\n *\n * @param {String} measurement\n * @param {String} size - width or height\n * @private\n */\n\n\n proto._getMeasurement = function (measurement, size) {\n var option = this.options[measurement];\n var elem;\n\n if (!option) {\n // default to 0\n this[measurement] = 0;\n } else {\n // use option as an element\n if (typeof option == 'string') {\n elem = this.element.querySelector(option);\n } else if (option instanceof HTMLElement) {\n elem = option;\n } // use size of element, if element\n\n\n this[measurement] = elem ? getSize(elem)[size] : option;\n }\n };\n /**\n * layout a collection of item elements\n * @api public\n */\n\n\n proto.layoutItems = function (items, isInstant) {\n items = this._getItemsForLayout(items);\n\n this._layoutItems(items, isInstant);\n\n this._postLayout();\n };\n /**\n * get the items to be laid out\n * you may want to skip over some items\n * @param {Array} items\n * @returns {Array} items\n */\n\n\n proto._getItemsForLayout = function (items) {\n return items.filter(function (item) {\n return !item.isIgnored;\n });\n };\n /**\n * layout items\n * @param {Array} items\n * @param {Boolean} isInstant\n */\n\n\n proto._layoutItems = function (items, isInstant) {\n this._emitCompleteOnItems('layout', items);\n\n if (!items || !items.length) {\n // no items, emit event with empty array\n return;\n }\n\n var queue = [];\n items.forEach(function (item) {\n // get x/y object from method\n var position = this._getItemLayoutPosition(item); // enqueue\n\n\n position.item = item;\n position.isInstant = isInstant || item.isLayoutInstant;\n queue.push(position);\n }, this);\n\n this._processLayoutQueue(queue);\n };\n /**\n * get item layout position\n * @param {Outlayer.Item} item\n * @returns {Object} x and y position\n */\n\n\n proto._getItemLayoutPosition = function ()\n /* item */\n {\n return {\n x: 0,\n y: 0\n };\n };\n /**\n * iterate over array and position each item\n * Reason being - separating this logic prevents 'layout invalidation'\n * thx @paul_irish\n * @param {Array} queue\n */\n\n\n proto._processLayoutQueue = function (queue) {\n this.updateStagger();\n queue.forEach(function (obj, i) {\n this._positionItem(obj.item, obj.x, obj.y, obj.isInstant, i);\n }, this);\n }; // set stagger from option in milliseconds number\n\n\n proto.updateStagger = function () {\n var stagger = this.options.stagger;\n\n if (stagger === null || stagger === undefined) {\n this.stagger = 0;\n return;\n }\n\n this.stagger = getMilliseconds(stagger);\n return this.stagger;\n };\n /**\n * Sets position of item in DOM\n * @param {Outlayer.Item} item\n * @param {Number} x - horizontal position\n * @param {Number} y - vertical position\n * @param {Boolean} isInstant - disables transitions\n */\n\n\n proto._positionItem = function (item, x, y, isInstant, i) {\n if (isInstant) {\n // if not transition, just set CSS\n item.goTo(x, y);\n } else {\n item.stagger(i * this.stagger);\n item.moveTo(x, y);\n }\n };\n /**\n * Any logic you want to do after each layout,\n * i.e. size the container\n */\n\n\n proto._postLayout = function () {\n this.resizeContainer();\n };\n\n proto.resizeContainer = function () {\n var isResizingContainer = this._getOption('resizeContainer');\n\n if (!isResizingContainer) {\n return;\n }\n\n var size = this._getContainerSize();\n\n if (size) {\n this._setContainerMeasure(size.width, true);\n\n this._setContainerMeasure(size.height, false);\n }\n };\n /**\n * Sets width or height of container if returned\n * @returns {Object} size\n * @param {Number} width\n * @param {Number} height\n */\n\n\n proto._getContainerSize = noop;\n /**\n * @param {Number} measure - size of width or height\n * @param {Boolean} isWidth\n */\n\n proto._setContainerMeasure = function (measure, isWidth) {\n if (measure === undefined) {\n return;\n }\n\n var elemSize = this.size; // add padding and border width if border box\n\n if (elemSize.isBorderBox) {\n measure += isWidth ? elemSize.paddingLeft + elemSize.paddingRight + elemSize.borderLeftWidth + elemSize.borderRightWidth : elemSize.paddingBottom + elemSize.paddingTop + elemSize.borderTopWidth + elemSize.borderBottomWidth;\n }\n\n measure = Math.max(measure, 0);\n this.element.style[isWidth ? 'width' : 'height'] = measure + 'px';\n };\n /**\n * emit eventComplete on a collection of items events\n * @param {String} eventName\n * @param {Array} items - Outlayer.Items\n */\n\n\n proto._emitCompleteOnItems = function (eventName, items) {\n var _this = this;\n\n function onComplete() {\n _this.dispatchEvent(eventName + 'Complete', null, [items]);\n }\n\n var count = items.length;\n\n if (!items || !count) {\n onComplete();\n return;\n }\n\n var doneCount = 0;\n\n function tick() {\n doneCount++;\n\n if (doneCount == count) {\n onComplete();\n }\n } // bind callback\n\n\n items.forEach(function (item) {\n item.once(eventName, tick);\n });\n };\n /**\n * emits events via EvEmitter and jQuery events\n * @param {String} type - name of event\n * @param {Event} event - original event\n * @param {Array} args - extra arguments\n */\n\n\n proto.dispatchEvent = function (type, event, args) {\n // add original event to arguments\n var emitArgs = event ? [event].concat(args) : args;\n this.emitEvent(type, emitArgs);\n\n if (jQuery) {\n // set this.$element\n this.$element = this.$element || jQuery(this.element);\n\n if (event) {\n // create jQuery event\n var $event = jQuery.Event(event);\n $event.type = type;\n this.$element.trigger($event, args);\n } else {\n // just trigger with type if no event available\n this.$element.trigger(type, args);\n }\n }\n }; // -------------------------- ignore & stamps -------------------------- //\n\n /**\n * keep item in collection, but do not lay it out\n * ignored items do not get skipped in layout\n * @param {Element} elem\n */\n\n\n proto.ignore = function (elem) {\n var item = this.getItem(elem);\n\n if (item) {\n item.isIgnored = true;\n }\n };\n /**\n * return item to layout collection\n * @param {Element} elem\n */\n\n\n proto.unignore = function (elem) {\n var item = this.getItem(elem);\n\n if (item) {\n delete item.isIgnored;\n }\n };\n /**\n * adds elements to stamps\n * @param {NodeList, Array, Element, or String} elems\n */\n\n\n proto.stamp = function (elems) {\n elems = this._find(elems);\n\n if (!elems) {\n return;\n }\n\n this.stamps = this.stamps.concat(elems); // ignore\n\n elems.forEach(this.ignore, this);\n };\n /**\n * removes elements to stamps\n * @param {NodeList, Array, or Element} elems\n */\n\n\n proto.unstamp = function (elems) {\n elems = this._find(elems);\n\n if (!elems) {\n return;\n }\n\n elems.forEach(function (elem) {\n // filter out removed stamp elements\n utils.removeFrom(this.stamps, elem);\n this.unignore(elem);\n }, this);\n };\n /**\n * finds child elements\n * @param {NodeList, Array, Element, or String} elems\n * @returns {Array} elems\n */\n\n\n proto._find = function (elems) {\n if (!elems) {\n return;\n } // if string, use argument as selector string\n\n\n if (typeof elems == 'string') {\n elems = this.element.querySelectorAll(elems);\n }\n\n elems = utils.makeArray(elems);\n return elems;\n };\n\n proto._manageStamps = function () {\n if (!this.stamps || !this.stamps.length) {\n return;\n }\n\n this._getBoundingRect();\n\n this.stamps.forEach(this._manageStamp, this);\n }; // update boundingLeft / Top\n\n\n proto._getBoundingRect = function () {\n // get bounding rect for container element\n var boundingRect = this.element.getBoundingClientRect();\n var size = this.size;\n this._boundingRect = {\n left: boundingRect.left + size.paddingLeft + size.borderLeftWidth,\n top: boundingRect.top + size.paddingTop + size.borderTopWidth,\n right: boundingRect.right - (size.paddingRight + size.borderRightWidth),\n bottom: boundingRect.bottom - (size.paddingBottom + size.borderBottomWidth)\n };\n };\n /**\n * @param {Element} stamp\n **/\n\n\n proto._manageStamp = noop;\n /**\n * get x/y position of element relative to container element\n * @param {Element} elem\n * @returns {Object} offset - has left, top, right, bottom\n */\n\n proto._getElementOffset = function (elem) {\n var boundingRect = elem.getBoundingClientRect();\n var thisRect = this._boundingRect;\n var size = getSize(elem);\n var offset = {\n left: boundingRect.left - thisRect.left - size.marginLeft,\n top: boundingRect.top - thisRect.top - size.marginTop,\n right: thisRect.right - boundingRect.right - size.marginRight,\n bottom: thisRect.bottom - boundingRect.bottom - size.marginBottom\n };\n return offset;\n }; // -------------------------- resize -------------------------- //\n // enable event handlers for listeners\n // i.e. resize -> onresize\n\n\n proto.handleEvent = utils.handleEvent;\n /**\n * Bind layout to window resizing\n */\n\n proto.bindResize = function () {\n window.addEventListener('resize', this);\n this.isResizeBound = true;\n };\n /**\n * Unbind layout to window resizing\n */\n\n\n proto.unbindResize = function () {\n window.removeEventListener('resize', this);\n this.isResizeBound = false;\n };\n\n proto.onresize = function () {\n this.resize();\n };\n\n utils.debounceMethod(Outlayer, 'onresize', 100);\n\n proto.resize = function () {\n // don't trigger if size did not change\n // or if resize was unbound. See #9\n if (!this.isResizeBound || !this.needsResizeLayout()) {\n return;\n }\n\n this.layout();\n };\n /**\n * check if layout is needed post layout\n * @returns Boolean\n */\n\n\n proto.needsResizeLayout = function () {\n var size = getSize(this.element); // check that this.size and size are there\n // IE8 triggers resize on body size change, so they might not be\n\n var hasSizes = this.size && size;\n return hasSizes && size.innerWidth !== this.size.innerWidth;\n }; // -------------------------- methods -------------------------- //\n\n /**\n * add items to Outlayer instance\n * @param {Array or NodeList or Element} elems\n * @returns {Array} items - Outlayer.Items\n **/\n\n\n proto.addItems = function (elems) {\n var items = this._itemize(elems); // add items to collection\n\n\n if (items.length) {\n this.items = this.items.concat(items);\n }\n\n return items;\n };\n /**\n * Layout newly-appended item elements\n * @param {Array or NodeList or Element} elems\n */\n\n\n proto.appended = function (elems) {\n var items = this.addItems(elems);\n\n if (!items.length) {\n return;\n } // layout and reveal just the new items\n\n\n this.layoutItems(items, true);\n this.reveal(items);\n };\n /**\n * Layout prepended elements\n * @param {Array or NodeList or Element} elems\n */\n\n\n proto.prepended = function (elems) {\n var items = this._itemize(elems);\n\n if (!items.length) {\n return;\n } // add items to beginning of collection\n\n\n var previousItems = this.items.slice(0);\n this.items = items.concat(previousItems); // start new layout\n\n this._resetLayout();\n\n this._manageStamps(); // layout new stuff without transition\n\n\n this.layoutItems(items, true);\n this.reveal(items); // layout previous items\n\n this.layoutItems(previousItems);\n };\n /**\n * reveal a collection of items\n * @param {Array of Outlayer.Items} items\n */\n\n\n proto.reveal = function (items) {\n this._emitCompleteOnItems('reveal', items);\n\n if (!items || !items.length) {\n return;\n }\n\n var stagger = this.updateStagger();\n items.forEach(function (item, i) {\n item.stagger(i * stagger);\n item.reveal();\n });\n };\n /**\n * hide a collection of items\n * @param {Array of Outlayer.Items} items\n */\n\n\n proto.hide = function (items) {\n this._emitCompleteOnItems('hide', items);\n\n if (!items || !items.length) {\n return;\n }\n\n var stagger = this.updateStagger();\n items.forEach(function (item, i) {\n item.stagger(i * stagger);\n item.hide();\n });\n };\n /**\n * reveal item elements\n * @param {Array}, {Element}, {NodeList} items\n */\n\n\n proto.revealItemElements = function (elems) {\n var items = this.getItems(elems);\n this.reveal(items);\n };\n /**\n * hide item elements\n * @param {Array}, {Element}, {NodeList} items\n */\n\n\n proto.hideItemElements = function (elems) {\n var items = this.getItems(elems);\n this.hide(items);\n };\n /**\n * get Outlayer.Item, given an Element\n * @param {Element} elem\n * @param {Function} callback\n * @returns {Outlayer.Item} item\n */\n\n\n proto.getItem = function (elem) {\n // loop through items to get the one that matches\n for (var i = 0; i < this.items.length; i++) {\n var item = this.items[i];\n\n if (item.element == elem) {\n // return item\n return item;\n }\n }\n };\n /**\n * get collection of Outlayer.Items, given Elements\n * @param {Array} elems\n * @returns {Array} items - Outlayer.Items\n */\n\n\n proto.getItems = function (elems) {\n elems = utils.makeArray(elems);\n var items = [];\n elems.forEach(function (elem) {\n var item = this.getItem(elem);\n\n if (item) {\n items.push(item);\n }\n }, this);\n return items;\n };\n /**\n * remove element(s) from instance and DOM\n * @param {Array or NodeList or Element} elems\n */\n\n\n proto.remove = function (elems) {\n var removeItems = this.getItems(elems);\n\n this._emitCompleteOnItems('remove', removeItems); // bail if no items to remove\n\n\n if (!removeItems || !removeItems.length) {\n return;\n }\n\n removeItems.forEach(function (item) {\n item.remove(); // remove item from collection\n\n utils.removeFrom(this.items, item);\n }, this);\n }; // ----- destroy ----- //\n // remove and disable Outlayer instance\n\n\n proto.destroy = function () {\n // clean up dynamic styles\n var style = this.element.style;\n style.height = '';\n style.position = '';\n style.width = ''; // destroy items\n\n this.items.forEach(function (item) {\n item.destroy();\n });\n this.unbindResize();\n var id = this.element.outlayerGUID;\n delete instances[id]; // remove reference to instance by id\n\n delete this.element.outlayerGUID; // remove data for jQuery\n\n if (jQuery) {\n jQuery.removeData(this.element, this.constructor.namespace);\n }\n }; // -------------------------- data -------------------------- //\n\n /**\n * get Outlayer instance from element\n * @param {Element} elem\n * @returns {Outlayer}\n */\n\n\n Outlayer.data = function (elem) {\n elem = utils.getQueryElement(elem);\n var id = elem && elem.outlayerGUID;\n return id && instances[id];\n }; // -------------------------- create Outlayer class -------------------------- //\n\n /**\n * create a layout class\n * @param {String} namespace\n */\n\n\n Outlayer.create = function (namespace, options) {\n // sub-class Outlayer\n var Layout = subclass(Outlayer); // apply new options and compatOptions\n\n Layout.defaults = utils.extend({}, Outlayer.defaults);\n utils.extend(Layout.defaults, options);\n Layout.compatOptions = utils.extend({}, Outlayer.compatOptions);\n Layout.namespace = namespace;\n Layout.data = Outlayer.data; // sub-class Item\n\n Layout.Item = subclass(Item); // -------------------------- declarative -------------------------- //\n\n utils.htmlInit(Layout, namespace); // -------------------------- jQuery bridge -------------------------- //\n // make into jQuery plugin\n\n if (jQuery && jQuery.bridget) {\n jQuery.bridget(namespace, Layout);\n }\n\n return Layout;\n };\n\n function subclass(Parent) {\n function SubClass() {\n Parent.apply(this, arguments);\n }\n\n SubClass.prototype = Object.create(Parent.prototype);\n SubClass.prototype.constructor = SubClass;\n return SubClass;\n } // ----- helpers ----- //\n // how many milliseconds are in each unit\n\n\n var msUnits = {\n ms: 1,\n s: 1000\n }; // munge time-like parameter into millisecond number\n // '0.4s' -> 40\n\n function getMilliseconds(time) {\n if (typeof time == 'number') {\n return time;\n }\n\n var matches = time.match(/(^\\d*\\.?\\d*)(\\w*)/);\n var num = matches && matches[1];\n var unit = matches && matches[2];\n\n if (!num.length) {\n return 0;\n }\n\n num = parseFloat(num);\n var mult = msUnits[unit] || 1;\n return num * mult;\n } // ----- fin ----- //\n // back in global\n\n\n Outlayer.Item = Item;\n return Outlayer;\n});","var memoize = require('./memoize');\n/** Used as the maximum memoize cache size. */\n\n\nvar MAX_MEMOIZE_SIZE = 500;\n/**\n * A specialized version of `_.memoize` which clears the memoized function's\n * cache when it exceeds `MAX_MEMOIZE_SIZE`.\n *\n * @private\n * @param {Function} func The function to have its output memoized.\n * @returns {Function} Returns the new memoized function.\n */\n\nfunction memoizeCapped(func) {\n var result = memoize(func, function (key) {\n if (cache.size === MAX_MEMOIZE_SIZE) {\n cache.clear();\n }\n\n return key;\n });\n var cache = result.cache;\n return result;\n}\n\nmodule.exports = memoizeCapped;","var apply = require('./_apply');\n/* Built-in method references for those with the same name as other `lodash` methods. */\n\n\nvar nativeMax = Math.max;\n/**\n * A specialized version of `baseRest` which transforms the rest array.\n *\n * @private\n * @param {Function} func The function to apply a rest parameter to.\n * @param {number} [start=func.length-1] The start position of the rest parameter.\n * @param {Function} transform The rest array transform.\n * @returns {Function} Returns the new function.\n */\n\nfunction overRest(func, start, transform) {\n start = nativeMax(start === undefined ? func.length - 1 : start, 0);\n return function () {\n var args = arguments,\n index = -1,\n length = nativeMax(args.length - start, 0),\n array = Array(length);\n\n while (++index < length) {\n array[index] = args[start + index];\n }\n\n index = -1;\n var otherArgs = Array(start + 1);\n\n while (++index < start) {\n otherArgs[index] = args[index];\n }\n\n otherArgs[start] = transform(array);\n return apply(func, this, otherArgs);\n };\n}\n\nmodule.exports = overRest;","var root = require('./_root');\n/** Built-in value references. */\n\n\nvar Uint8Array = root.Uint8Array;\nmodule.exports = Uint8Array;","var getMapData = require('./_getMapData');\n/**\n * Gets the map value for `key`.\n *\n * @private\n * @name get\n * @memberOf MapCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\n\n\nfunction mapCacheGet(key) {\n return getMapData(this, key).get(key);\n}\n\nmodule.exports = mapCacheGet;","var nativeCreate = require('./_nativeCreate');\n/** Used to stand-in for `undefined` hash values. */\n\n\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n/**\n * Sets the hash `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Hash\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the hash instance.\n */\n\nfunction hashSet(key, value) {\n var data = this.__data__;\n this.size += this.has(key) ? 0 : 1;\n data[key] = nativeCreate && value === undefined ? HASH_UNDEFINED : value;\n return this;\n}\n\nmodule.exports = hashSet;","var baseGetTag = require('./_baseGetTag'),\n isObjectLike = require('./isObjectLike');\n/** `Object#toString` result references. */\n\n\nvar argsTag = '[object Arguments]';\n/**\n * The base implementation of `_.isArguments`.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n */\n\nfunction baseIsArguments(value) {\n return isObjectLike(value) && baseGetTag(value) == argsTag;\n}\n\nmodule.exports = baseIsArguments;","require(\"core-js/modules/es6.regexp.replace\");\n\nrequire(\"core-js/modules/es6.array.index-of\");\n\nrequire(\"core-js/modules/es6.object.create\");\n\n/**\n * Outlayer Item\n */\n(function (window, factory) {\n // universal module definition\n\n /* jshint strict: false */\n\n /* globals define, module, require */\n if (typeof define == 'function' && define.amd) {\n // AMD - RequireJS\n define(['ev-emitter/ev-emitter', 'get-size/get-size'], factory);\n } else if (typeof module == 'object' && module.exports) {\n // CommonJS - Browserify, Webpack\n module.exports = factory(require('ev-emitter'), require('get-size'));\n } else {\n // browser global\n window.Outlayer = {};\n window.Outlayer.Item = factory(window.EvEmitter, window.getSize);\n }\n})(window, function factory(EvEmitter, getSize) {\n 'use strict'; // ----- helpers ----- //\n\n function isEmptyObj(obj) {\n for (var prop in obj) {\n return false;\n }\n\n prop = null;\n return true;\n } // -------------------------- CSS3 support -------------------------- //\n\n\n var docElemStyle = document.documentElement.style;\n var transitionProperty = typeof docElemStyle.transition == 'string' ? 'transition' : 'WebkitTransition';\n var transformProperty = typeof docElemStyle.transform == 'string' ? 'transform' : 'WebkitTransform';\n var transitionEndEvent = {\n WebkitTransition: 'webkitTransitionEnd',\n transition: 'transitionend'\n }[transitionProperty]; // cache all vendor properties that could have vendor prefix\n\n var vendorProperties = {\n transform: transformProperty,\n transition: transitionProperty,\n transitionDuration: transitionProperty + 'Duration',\n transitionProperty: transitionProperty + 'Property',\n transitionDelay: transitionProperty + 'Delay'\n }; // -------------------------- Item -------------------------- //\n\n function Item(element, layout) {\n if (!element) {\n return;\n }\n\n this.element = element; // parent layout class, i.e. Masonry, Isotope, or Packery\n\n this.layout = layout;\n this.position = {\n x: 0,\n y: 0\n };\n\n this._create();\n } // inherit EvEmitter\n\n\n var proto = Item.prototype = Object.create(EvEmitter.prototype);\n proto.constructor = Item;\n\n proto._create = function () {\n // transition objects\n this._transn = {\n ingProperties: {},\n clean: {},\n onEnd: {}\n };\n this.css({\n position: 'absolute'\n });\n }; // trigger specified handler for event type\n\n\n proto.handleEvent = function (event) {\n var method = 'on' + event.type;\n\n if (this[method]) {\n this[method](event);\n }\n };\n\n proto.getSize = function () {\n this.size = getSize(this.element);\n };\n /**\n * apply CSS styles to element\n * @param {Object} style\n */\n\n\n proto.css = function (style) {\n var elemStyle = this.element.style;\n\n for (var prop in style) {\n // use vendor property if available\n var supportedProp = vendorProperties[prop] || prop;\n elemStyle[supportedProp] = style[prop];\n }\n }; // measure position, and sets it\n\n\n proto.getPosition = function () {\n var style = getComputedStyle(this.element);\n\n var isOriginLeft = this.layout._getOption('originLeft');\n\n var isOriginTop = this.layout._getOption('originTop');\n\n var xValue = style[isOriginLeft ? 'left' : 'right'];\n var yValue = style[isOriginTop ? 'top' : 'bottom'];\n var x = parseFloat(xValue);\n var y = parseFloat(yValue); // convert percent to pixels\n\n var layoutSize = this.layout.size;\n\n if (xValue.indexOf('%') != -1) {\n x = x / 100 * layoutSize.width;\n }\n\n if (yValue.indexOf('%') != -1) {\n y = y / 100 * layoutSize.height;\n } // clean up 'auto' or other non-integer values\n\n\n x = isNaN(x) ? 0 : x;\n y = isNaN(y) ? 0 : y; // remove padding from measurement\n\n x -= isOriginLeft ? layoutSize.paddingLeft : layoutSize.paddingRight;\n y -= isOriginTop ? layoutSize.paddingTop : layoutSize.paddingBottom;\n this.position.x = x;\n this.position.y = y;\n }; // set settled position, apply padding\n\n\n proto.layoutPosition = function () {\n var layoutSize = this.layout.size;\n var style = {};\n\n var isOriginLeft = this.layout._getOption('originLeft');\n\n var isOriginTop = this.layout._getOption('originTop'); // x\n\n\n var xPadding = isOriginLeft ? 'paddingLeft' : 'paddingRight';\n var xProperty = isOriginLeft ? 'left' : 'right';\n var xResetProperty = isOriginLeft ? 'right' : 'left';\n var x = this.position.x + layoutSize[xPadding]; // set in percentage or pixels\n\n style[xProperty] = this.getXValue(x); // reset other property\n\n style[xResetProperty] = ''; // y\n\n var yPadding = isOriginTop ? 'paddingTop' : 'paddingBottom';\n var yProperty = isOriginTop ? 'top' : 'bottom';\n var yResetProperty = isOriginTop ? 'bottom' : 'top';\n var y = this.position.y + layoutSize[yPadding]; // set in percentage or pixels\n\n style[yProperty] = this.getYValue(y); // reset other property\n\n style[yResetProperty] = '';\n this.css(style);\n this.emitEvent('layout', [this]);\n };\n\n proto.getXValue = function (x) {\n var isHorizontal = this.layout._getOption('horizontal');\n\n return this.layout.options.percentPosition && !isHorizontal ? x / this.layout.size.width * 100 + '%' : x + 'px';\n };\n\n proto.getYValue = function (y) {\n var isHorizontal = this.layout._getOption('horizontal');\n\n return this.layout.options.percentPosition && isHorizontal ? y / this.layout.size.height * 100 + '%' : y + 'px';\n };\n\n proto._transitionTo = function (x, y) {\n this.getPosition(); // get current x & y from top/left\n\n var curX = this.position.x;\n var curY = this.position.y;\n var didNotMove = x == this.position.x && y == this.position.y; // save end position\n\n this.setPosition(x, y); // if did not move and not transitioning, just go to layout\n\n if (didNotMove && !this.isTransitioning) {\n this.layoutPosition();\n return;\n }\n\n var transX = x - curX;\n var transY = y - curY;\n var transitionStyle = {};\n transitionStyle.transform = this.getTranslate(transX, transY);\n this.transition({\n to: transitionStyle,\n onTransitionEnd: {\n transform: this.layoutPosition\n },\n isCleaning: true\n });\n };\n\n proto.getTranslate = function (x, y) {\n // flip cooridinates if origin on right or bottom\n var isOriginLeft = this.layout._getOption('originLeft');\n\n var isOriginTop = this.layout._getOption('originTop');\n\n x = isOriginLeft ? x : -x;\n y = isOriginTop ? y : -y;\n return 'translate3d(' + x + 'px, ' + y + 'px, 0)';\n }; // non transition + transform support\n\n\n proto.goTo = function (x, y) {\n this.setPosition(x, y);\n this.layoutPosition();\n };\n\n proto.moveTo = proto._transitionTo;\n\n proto.setPosition = function (x, y) {\n this.position.x = parseFloat(x);\n this.position.y = parseFloat(y);\n }; // ----- transition ----- //\n\n /**\n * @param {Object} style - CSS\n * @param {Function} onTransitionEnd\n */\n // non transition, just trigger callback\n\n\n proto._nonTransition = function (args) {\n this.css(args.to);\n\n if (args.isCleaning) {\n this._removeStyles(args.to);\n }\n\n for (var prop in args.onTransitionEnd) {\n args.onTransitionEnd[prop].call(this);\n }\n };\n /**\n * proper transition\n * @param {Object} args - arguments\n * @param {Object} to - style to transition to\n * @param {Object} from - style to start transition from\n * @param {Boolean} isCleaning - removes transition styles after transition\n * @param {Function} onTransitionEnd - callback\n */\n\n\n proto.transition = function (args) {\n // redirect to nonTransition if no transition duration\n if (!parseFloat(this.layout.options.transitionDuration)) {\n this._nonTransition(args);\n\n return;\n }\n\n var _transition = this._transn; // keep track of onTransitionEnd callback by css property\n\n for (var prop in args.onTransitionEnd) {\n _transition.onEnd[prop] = args.onTransitionEnd[prop];\n } // keep track of properties that are transitioning\n\n\n for (prop in args.to) {\n _transition.ingProperties[prop] = true; // keep track of properties to clean up when transition is done\n\n if (args.isCleaning) {\n _transition.clean[prop] = true;\n }\n } // set from styles\n\n\n if (args.from) {\n this.css(args.from); // force redraw. http://blog.alexmaccaw.com/css-transitions\n\n var h = this.element.offsetHeight; // hack for JSHint to hush about unused var\n\n h = null;\n } // enable transition\n\n\n this.enableTransition(args.to); // set styles that are transitioning\n\n this.css(args.to);\n this.isTransitioning = true;\n }; // dash before all cap letters, including first for\n // WebkitTransform => -webkit-transform\n\n\n function toDashedAll(str) {\n return str.replace(/([A-Z])/g, function ($1) {\n return '-' + $1.toLowerCase();\n });\n }\n\n var transitionProps = 'opacity,' + toDashedAll(transformProperty);\n\n proto.enableTransition = function ()\n /* style */\n {\n // HACK changing transitionProperty during a transition\n // will cause transition to jump\n if (this.isTransitioning) {\n return;\n } // make `transition: foo, bar, baz` from style object\n // HACK un-comment this when enableTransition can work\n // while a transition is happening\n // var transitionValues = [];\n // for ( var prop in style ) {\n // // dash-ify camelCased properties like WebkitTransition\n // prop = vendorProperties[ prop ] || prop;\n // transitionValues.push( toDashedAll( prop ) );\n // }\n // munge number to millisecond, to match stagger\n\n\n var duration = this.layout.options.transitionDuration;\n duration = typeof duration == 'number' ? duration + 'ms' : duration; // enable transition styles\n\n this.css({\n transitionProperty: transitionProps,\n transitionDuration: duration,\n transitionDelay: this.staggerDelay || 0\n }); // listen for transition end event\n\n this.element.addEventListener(transitionEndEvent, this, false);\n }; // ----- events ----- //\n\n\n proto.onwebkitTransitionEnd = function (event) {\n this.ontransitionend(event);\n };\n\n proto.onotransitionend = function (event) {\n this.ontransitionend(event);\n }; // properties that I munge to make my life easier\n\n\n var dashedVendorProperties = {\n '-webkit-transform': 'transform'\n };\n\n proto.ontransitionend = function (event) {\n // disregard bubbled events from children\n if (event.target !== this.element) {\n return;\n }\n\n var _transition = this._transn; // get property name of transitioned property, convert to prefix-free\n\n var propertyName = dashedVendorProperties[event.propertyName] || event.propertyName; // remove property that has completed transitioning\n\n delete _transition.ingProperties[propertyName]; // check if any properties are still transitioning\n\n if (isEmptyObj(_transition.ingProperties)) {\n // all properties have completed transitioning\n this.disableTransition();\n } // clean style\n\n\n if (propertyName in _transition.clean) {\n // clean up style\n this.element.style[event.propertyName] = '';\n delete _transition.clean[propertyName];\n } // trigger onTransitionEnd callback\n\n\n if (propertyName in _transition.onEnd) {\n var onTransitionEnd = _transition.onEnd[propertyName];\n onTransitionEnd.call(this);\n delete _transition.onEnd[propertyName];\n }\n\n this.emitEvent('transitionEnd', [this]);\n };\n\n proto.disableTransition = function () {\n this.removeTransitionStyles();\n this.element.removeEventListener(transitionEndEvent, this, false);\n this.isTransitioning = false;\n };\n /**\n * removes style property from element\n * @param {Object} style\n **/\n\n\n proto._removeStyles = function (style) {\n // clean up transition styles\n var cleanStyle = {};\n\n for (var prop in style) {\n cleanStyle[prop] = '';\n }\n\n this.css(cleanStyle);\n };\n\n var cleanTransitionStyle = {\n transitionProperty: '',\n transitionDuration: '',\n transitionDelay: ''\n };\n\n proto.removeTransitionStyles = function () {\n // remove transition\n this.css(cleanTransitionStyle);\n }; // ----- stagger ----- //\n\n\n proto.stagger = function (delay) {\n delay = isNaN(delay) ? 0 : delay;\n this.staggerDelay = delay + 'ms';\n }; // ----- show/hide/remove ----- //\n // remove element from DOM\n\n\n proto.removeElem = function () {\n this.element.parentNode.removeChild(this.element); // remove display: none\n\n this.css({\n display: ''\n });\n this.emitEvent('remove', [this]);\n };\n\n proto.remove = function () {\n // just remove element if no transition support or no transition\n if (!transitionProperty || !parseFloat(this.layout.options.transitionDuration)) {\n this.removeElem();\n return;\n } // start transition\n\n\n this.once('transitionEnd', function () {\n this.removeElem();\n });\n this.hide();\n };\n\n proto.reveal = function () {\n delete this.isHidden; // remove display: none\n\n this.css({\n display: ''\n });\n var options = this.layout.options;\n var onTransitionEnd = {};\n var transitionEndProperty = this.getHideRevealTransitionEndProperty('visibleStyle');\n onTransitionEnd[transitionEndProperty] = this.onRevealTransitionEnd;\n this.transition({\n from: options.hiddenStyle,\n to: options.visibleStyle,\n isCleaning: true,\n onTransitionEnd: onTransitionEnd\n });\n };\n\n proto.onRevealTransitionEnd = function () {\n // check if still visible\n // during transition, item may have been hidden\n if (!this.isHidden) {\n this.emitEvent('reveal');\n }\n };\n /**\n * get style property use for hide/reveal transition end\n * @param {String} styleProperty - hiddenStyle/visibleStyle\n * @returns {String}\n */\n\n\n proto.getHideRevealTransitionEndProperty = function (styleProperty) {\n var optionStyle = this.layout.options[styleProperty]; // use opacity\n\n if (optionStyle.opacity) {\n return 'opacity';\n } // get first property\n\n\n for (var prop in optionStyle) {\n return prop;\n }\n };\n\n proto.hide = function () {\n // set flag\n this.isHidden = true; // remove display: none\n\n this.css({\n display: ''\n });\n var options = this.layout.options;\n var onTransitionEnd = {};\n var transitionEndProperty = this.getHideRevealTransitionEndProperty('hiddenStyle');\n onTransitionEnd[transitionEndProperty] = this.onHideTransitionEnd;\n this.transition({\n from: options.visibleStyle,\n to: options.hiddenStyle,\n // keep hidden stuff hidden\n isCleaning: true,\n onTransitionEnd: onTransitionEnd\n });\n };\n\n proto.onHideTransitionEnd = function () {\n // check if still hidden\n // during transition, item may have been un-hidden\n if (this.isHidden) {\n this.css({\n display: 'none'\n });\n this.emitEvent('hide');\n }\n };\n\n proto.destroy = function () {\n this.css({\n position: '',\n left: '',\n right: '',\n top: '',\n bottom: '',\n transition: '',\n transform: ''\n });\n };\n\n return Item;\n});","/**\n * Removes all key-value entries from the list cache.\n *\n * @private\n * @name clear\n * @memberOf ListCache\n */\nfunction listCacheClear() {\n this.__data__ = [];\n this.size = 0;\n}\n\nmodule.exports = listCacheClear;","require(\"core-js/modules/es6.regexp.to-string\");\n\nrequire(\"core-js/modules/es6.date.to-string\");\n\nrequire(\"core-js/modules/es6.object.to-string\");\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\n\nvar nativeObjectToString = objectProto.toString;\n/**\n * Converts `value` to a string using `Object.prototype.toString`.\n *\n * @private\n * @param {*} value The value to convert.\n * @returns {string} Returns the converted string.\n */\n\nfunction objectToString(value) {\n return nativeObjectToString.call(value);\n}\n\nmodule.exports = objectToString;","/**\n * The base implementation of `_.slice` without an iteratee call guard.\n *\n * @private\n * @param {Array} array The array to slice.\n * @param {number} [start=0] The start position.\n * @param {number} [end=array.length] The end position.\n * @returns {Array} Returns the slice of `array`.\n */\nfunction baseSlice(array, start, end) {\n var index = -1,\n length = array.length;\n\n if (start < 0) {\n start = -start > length ? 0 : length + start;\n }\n\n end = end > length ? length : end;\n\n if (end < 0) {\n end += length;\n }\n\n length = start > end ? 0 : end - start >>> 0;\n start >>>= 0;\n var result = Array(length);\n\n while (++index < length) {\n result[index] = array[index + start];\n }\n\n return result;\n}\n\nmodule.exports = baseSlice;","var freeGlobal = require('./_freeGlobal');\n/** Detect free variable `self`. */\n\n\nvar freeSelf = typeof self == 'object' && self && self.Object === Object && self;\n/** Used as a reference to the global object. */\n\nvar root = freeGlobal || freeSelf || Function('return this')();\nmodule.exports = root;","/**\n * Removes `key` and its value from the stack.\n *\n * @private\n * @name delete\n * @memberOf Stack\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction stackDelete(key) {\n var data = this.__data__,\n result = data['delete'](key);\n this.size = data.size;\n return result;\n}\n\nmodule.exports = stackDelete;","\"use strict\";\n\nmodule.exports = function () {\n var idCount = 1;\n /**\n * Generates a new unique id in the context.\n * @public\n * @returns {number} A unique id in the context.\n */\n\n function generate() {\n return idCount++;\n }\n\n return {\n generate: generate\n };\n};","/**\n * A specialized version of `_.filter` for arrays without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} predicate The function invoked per iteration.\n * @returns {Array} Returns the new filtered array.\n */\nfunction arrayFilter(array, predicate) {\n var index = -1,\n length = array == null ? 0 : array.length,\n resIndex = 0,\n result = [];\n\n while (++index < length) {\n var value = array[index];\n\n if (predicate(value, index, array)) {\n result[resIndex++] = value;\n }\n }\n\n return result;\n}\n\nmodule.exports = arrayFilter;","var overArg = require('./_overArg');\n/** Built-in value references. */\n\n\nvar getPrototype = overArg(Object.getPrototypeOf, Object);\nmodule.exports = getPrototype;","var baseRest = require('./_baseRest'),\n isIterateeCall = require('./_isIterateeCall');\n/**\n * Creates a function like `_.assign`.\n *\n * @private\n * @param {Function} assigner The function to assign values.\n * @returns {Function} Returns the new assigner function.\n */\n\n\nfunction createAssigner(assigner) {\n return baseRest(function (object, sources) {\n var index = -1,\n length = sources.length,\n customizer = length > 1 ? sources[length - 1] : undefined,\n guard = length > 2 ? sources[2] : undefined;\n customizer = assigner.length > 3 && typeof customizer == 'function' ? (length--, customizer) : undefined;\n\n if (guard && isIterateeCall(sources[0], sources[1], guard)) {\n customizer = length < 3 ? undefined : customizer;\n length = 1;\n }\n\n object = Object(object);\n\n while (++index < length) {\n var source = sources[index];\n\n if (source) {\n assigner(object, source, index, customizer);\n }\n }\n\n return object;\n });\n}\n\nmodule.exports = createAssigner;","var isFunction = require('./isFunction'),\n isLength = require('./isLength');\n/**\n * Checks if `value` is array-like. A value is considered array-like if it's\n * not a function and has a `value.length` that's an integer greater than or\n * equal to `0` and less than or equal to `Number.MAX_SAFE_INTEGER`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is array-like, else `false`.\n * @example\n *\n * _.isArrayLike([1, 2, 3]);\n * // => true\n *\n * _.isArrayLike(document.body.children);\n * // => true\n *\n * _.isArrayLike('abc');\n * // => true\n *\n * _.isArrayLike(_.noop);\n * // => false\n */\n\n\nfunction isArrayLike(value) {\n return value != null && isLength(value.length) && !isFunction(value);\n}\n\nmodule.exports = isArrayLike;","var baseAssignValue = require('./_baseAssignValue'),\n eq = require('./eq');\n/** Used for built-in method references. */\n\n\nvar objectProto = Object.prototype;\n/** Used to check objects for own properties. */\n\nvar hasOwnProperty = objectProto.hasOwnProperty;\n/**\n * Assigns `value` to `key` of `object` if the existing value is not equivalent\n * using [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * for equality comparisons.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {string} key The key of the property to assign.\n * @param {*} value The value to assign.\n */\n\nfunction assignValue(object, key, value) {\n var objValue = object[key];\n\n if (!(hasOwnProperty.call(object, key) && eq(objValue, value)) || value === undefined && !(key in object)) {\n baseAssignValue(object, key, value);\n }\n}\n\nmodule.exports = assignValue;","require(\"core-js/modules/es6.symbol\");\n\nvar arrayFilter = require('./_arrayFilter'),\n stubArray = require('./stubArray');\n/** Used for built-in method references. */\n\n\nvar objectProto = Object.prototype;\n/** Built-in value references. */\n\nvar propertyIsEnumerable = objectProto.propertyIsEnumerable;\n/* Built-in method references for those with the same name as other `lodash` methods. */\n\nvar nativeGetSymbols = Object.getOwnPropertySymbols;\n/**\n * Creates an array of the own enumerable symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of symbols.\n */\n\nvar getSymbols = !nativeGetSymbols ? stubArray : function (object) {\n if (object == null) {\n return [];\n }\n\n object = Object(object);\n return arrayFilter(nativeGetSymbols(object), function (symbol) {\n return propertyIsEnumerable.call(object, symbol);\n });\n};\nmodule.exports = getSymbols;","require(\"core-js/modules/es6.regexp.replace\");\n\nrequire(\"core-js/modules/es6.regexp.constructor\");\n\nrequire(\"core-js/modules/es6.regexp.to-string\");\n\nrequire(\"core-js/modules/es6.date.to-string\");\n\nrequire(\"core-js/modules/es6.object.to-string\");\n\nvar isFunction = require('./isFunction'),\n isMasked = require('./_isMasked'),\n isObject = require('./isObject'),\n toSource = require('./_toSource');\n/**\n * Used to match `RegExp`\n * [syntax characters](http://ecma-international.org/ecma-262/7.0/#sec-patterns).\n */\n\n\nvar reRegExpChar = /[\\\\^$.*+?()[\\]{}|]/g;\n/** Used to detect host constructors (Safari). */\n\nvar reIsHostCtor = /^\\[object .+?Constructor\\]$/;\n/** Used for built-in method references. */\n\nvar funcProto = Function.prototype,\n objectProto = Object.prototype;\n/** Used to resolve the decompiled source of functions. */\n\nvar funcToString = funcProto.toString;\n/** Used to check objects for own properties. */\n\nvar hasOwnProperty = objectProto.hasOwnProperty;\n/** Used to detect if a method is native. */\n\nvar reIsNative = RegExp('^' + funcToString.call(hasOwnProperty).replace(reRegExpChar, '\\\\$&').replace(/hasOwnProperty|(function).*?(?=\\\\\\()| for .+?(?=\\\\\\])/g, '$1.*?') + '$');\n/**\n * The base implementation of `_.isNative` without bad shim checks.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a native function,\n * else `false`.\n */\n\nfunction baseIsNative(value) {\n if (!isObject(value) || isMasked(value)) {\n return false;\n }\n\n var pattern = isFunction(value) ? reIsNative : reIsHostCtor;\n return pattern.test(toSource(value));\n}\n\nmodule.exports = baseIsNative;","/**\n * Gets the value at `key` of `object`.\n *\n * @private\n * @param {Object} [object] The object to query.\n * @param {string} key The key of the property to get.\n * @returns {*} Returns the property value.\n */\nfunction getValue(object, key) {\n return object == null ? undefined : object[key];\n}\n\nmodule.exports = getValue;","var Symbol = require('./_Symbol'),\n getRawTag = require('./_getRawTag'),\n objectToString = require('./_objectToString');\n/** `Object#toString` result references. */\n\n\nvar nullTag = '[object Null]',\n undefinedTag = '[object Undefined]';\n/** Built-in value references. */\n\nvar symToStringTag = Symbol ? Symbol.toStringTag : undefined;\n/**\n * The base implementation of `getTag` without fallbacks for buggy environments.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\n\nfunction baseGetTag(value) {\n if (value == null) {\n return value === undefined ? undefinedTag : nullTag;\n }\n\n return symToStringTag && symToStringTag in Object(value) ? getRawTag(value) : objectToString(value);\n}\n\nmodule.exports = baseGetTag;","var getNative = require('./_getNative');\n\nvar defineProperty = function () {\n try {\n var func = getNative(Object, 'defineProperty');\n func({}, '', {});\n return func;\n } catch (e) {}\n}();\n\nmodule.exports = defineProperty;","require(\"core-js/modules/es6.array.for-each\");\n\nvar Stack = require('./_Stack'),\n arrayEach = require('./_arrayEach'),\n assignValue = require('./_assignValue'),\n baseAssign = require('./_baseAssign'),\n baseAssignIn = require('./_baseAssignIn'),\n cloneBuffer = require('./_cloneBuffer'),\n copyArray = require('./_copyArray'),\n copySymbols = require('./_copySymbols'),\n copySymbolsIn = require('./_copySymbolsIn'),\n getAllKeys = require('./_getAllKeys'),\n getAllKeysIn = require('./_getAllKeysIn'),\n getTag = require('./_getTag'),\n initCloneArray = require('./_initCloneArray'),\n initCloneByTag = require('./_initCloneByTag'),\n initCloneObject = require('./_initCloneObject'),\n isArray = require('./isArray'),\n isBuffer = require('./isBuffer'),\n isMap = require('./isMap'),\n isObject = require('./isObject'),\n isSet = require('./isSet'),\n keys = require('./keys');\n/** Used to compose bitmasks for cloning. */\n\n\nvar CLONE_DEEP_FLAG = 1,\n CLONE_FLAT_FLAG = 2,\n CLONE_SYMBOLS_FLAG = 4;\n/** `Object#toString` result references. */\n\nvar argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n genTag = '[object GeneratorFunction]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n objectTag = '[object Object]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n symbolTag = '[object Symbol]',\n weakMapTag = '[object WeakMap]';\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n/** Used to identify `toStringTag` values supported by `_.clone`. */\n\nvar cloneableTags = {};\ncloneableTags[argsTag] = cloneableTags[arrayTag] = cloneableTags[arrayBufferTag] = cloneableTags[dataViewTag] = cloneableTags[boolTag] = cloneableTags[dateTag] = cloneableTags[float32Tag] = cloneableTags[float64Tag] = cloneableTags[int8Tag] = cloneableTags[int16Tag] = cloneableTags[int32Tag] = cloneableTags[mapTag] = cloneableTags[numberTag] = cloneableTags[objectTag] = cloneableTags[regexpTag] = cloneableTags[setTag] = cloneableTags[stringTag] = cloneableTags[symbolTag] = cloneableTags[uint8Tag] = cloneableTags[uint8ClampedTag] = cloneableTags[uint16Tag] = cloneableTags[uint32Tag] = true;\ncloneableTags[errorTag] = cloneableTags[funcTag] = cloneableTags[weakMapTag] = false;\n/**\n * The base implementation of `_.clone` and `_.cloneDeep` which tracks\n * traversed objects.\n *\n * @private\n * @param {*} value The value to clone.\n * @param {boolean} bitmask The bitmask flags.\n * 1 - Deep clone\n * 2 - Flatten inherited properties\n * 4 - Clone symbols\n * @param {Function} [customizer] The function to customize cloning.\n * @param {string} [key] The key of `value`.\n * @param {Object} [object] The parent object of `value`.\n * @param {Object} [stack] Tracks traversed objects and their clone counterparts.\n * @returns {*} Returns the cloned value.\n */\n\nfunction baseClone(value, bitmask, customizer, key, object, stack) {\n var result,\n isDeep = bitmask & CLONE_DEEP_FLAG,\n isFlat = bitmask & CLONE_FLAT_FLAG,\n isFull = bitmask & CLONE_SYMBOLS_FLAG;\n\n if (customizer) {\n result = object ? customizer(value, key, object, stack) : customizer(value);\n }\n\n if (result !== undefined) {\n return result;\n }\n\n if (!isObject(value)) {\n return value;\n }\n\n var isArr = isArray(value);\n\n if (isArr) {\n result = initCloneArray(value);\n\n if (!isDeep) {\n return copyArray(value, result);\n }\n } else {\n var tag = getTag(value),\n isFunc = tag == funcTag || tag == genTag;\n\n if (isBuffer(value)) {\n return cloneBuffer(value, isDeep);\n }\n\n if (tag == objectTag || tag == argsTag || isFunc && !object) {\n result = isFlat || isFunc ? {} : initCloneObject(value);\n\n if (!isDeep) {\n return isFlat ? copySymbolsIn(value, baseAssignIn(result, value)) : copySymbols(value, baseAssign(result, value));\n }\n } else {\n if (!cloneableTags[tag]) {\n return object ? value : {};\n }\n\n result = initCloneByTag(value, tag, isDeep);\n }\n } // Check for circular references and return its corresponding clone.\n\n\n stack || (stack = new Stack());\n var stacked = stack.get(value);\n\n if (stacked) {\n return stacked;\n }\n\n stack.set(value, result);\n\n if (isSet(value)) {\n value.forEach(function (subValue) {\n result.add(baseClone(subValue, bitmask, customizer, subValue, value, stack));\n });\n } else if (isMap(value)) {\n value.forEach(function (subValue, key) {\n result.set(key, baseClone(subValue, bitmask, customizer, key, value, stack));\n });\n }\n\n var keysFunc = isFull ? isFlat ? getAllKeysIn : getAllKeys : isFlat ? keysIn : keys;\n var props = isArr ? undefined : keysFunc(value);\n arrayEach(props || value, function (subValue, key) {\n if (props) {\n key = subValue;\n subValue = value[key];\n } // Recursively populate clone (susceptible to call stack limits).\n\n\n assignValue(result, key, baseClone(subValue, bitmask, customizer, key, value, stack));\n });\n return result;\n}\n\nmodule.exports = baseClone;","var getNative = require('./_getNative'),\n root = require('./_root');\n/* Built-in method references that are verified to be native. */\n\n\nvar WeakMap = getNative(root, 'WeakMap');\nmodule.exports = WeakMap;","var arrayMap = require('./_arrayMap'),\n baseClone = require('./_baseClone'),\n baseUnset = require('./_baseUnset'),\n castPath = require('./_castPath'),\n copyObject = require('./_copyObject'),\n customOmitClone = require('./_customOmitClone'),\n flatRest = require('./_flatRest'),\n getAllKeysIn = require('./_getAllKeysIn');\n/** Used to compose bitmasks for cloning. */\n\n\nvar CLONE_DEEP_FLAG = 1,\n CLONE_FLAT_FLAG = 2,\n CLONE_SYMBOLS_FLAG = 4;\n/**\n * The opposite of `_.pick`; this method creates an object composed of the\n * own and inherited enumerable property paths of `object` that are not omitted.\n *\n * **Note:** This method is considerably slower than `_.pick`.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Object\n * @param {Object} object The source object.\n * @param {...(string|string[])} [paths] The property paths to omit.\n * @returns {Object} Returns the new object.\n * @example\n *\n * var object = { 'a': 1, 'b': '2', 'c': 3 };\n *\n * _.omit(object, ['a', 'c']);\n * // => { 'b': '2' }\n */\n\nvar omit = flatRest(function (object, paths) {\n var result = {};\n\n if (object == null) {\n return result;\n }\n\n var isDeep = false;\n paths = arrayMap(paths, function (path) {\n path = castPath(path, object);\n isDeep || (isDeep = path.length > 1);\n return path;\n });\n copyObject(object, getAllKeysIn(object), result);\n\n if (isDeep) {\n result = baseClone(result, CLONE_DEEP_FLAG | CLONE_FLAT_FLAG | CLONE_SYMBOLS_FLAG, customOmitClone);\n }\n\n var length = paths.length;\n\n while (length--) {\n baseUnset(result, paths[length]);\n }\n\n return result;\n});\nmodule.exports = omit;","/**\n * Copies the values of `source` to `array`.\n *\n * @private\n * @param {Array} source The array to copy values from.\n * @param {Array} [array=[]] The array to copy values to.\n * @returns {Array} Returns `array`.\n */\nfunction copyArray(source, array) {\n var index = -1,\n length = source.length;\n array || (array = Array(length));\n\n while (++index < length) {\n array[index] = source[index];\n }\n\n return array;\n}\n\nmodule.exports = copyArray;","var root = require('./_root');\n/**\n * Gets the timestamp of the number of milliseconds that have elapsed since\n * the Unix epoch (1 January 1970 00:00:00 UTC).\n *\n * @static\n * @memberOf _\n * @since 2.4.0\n * @category Date\n * @returns {number} Returns the timestamp.\n * @example\n *\n * _.defer(function(stamp) {\n * console.log(_.now() - stamp);\n * }, _.now());\n * // => Logs the number of milliseconds it took for the deferred invocation.\n */\n\n\nvar now = function now() {\n return root.Date.now();\n};\n\nmodule.exports = now;","require(\"core-js/modules/es6.array.index-of\");\n\n/*!\n * getSize v2.0.3\n * measure size of elements\n * MIT license\n */\n\n/* jshint browser: true, strict: true, undef: true, unused: true */\n\n/* globals console: false */\n(function (window, factory) {\n /* jshint strict: false */\n\n /* globals define, module */\n if (typeof define == 'function' && define.amd) {\n // AMD\n define(factory);\n } else if (typeof module == 'object' && module.exports) {\n // CommonJS\n module.exports = factory();\n } else {\n // browser global\n window.getSize = factory();\n }\n})(window, function factory() {\n 'use strict'; // -------------------------- helpers -------------------------- //\n // get a number from a string, not a percentage\n\n function getStyleSize(value) {\n var num = parseFloat(value); // not a percent like '100%', and a number\n\n var isValid = value.indexOf('%') == -1 && !isNaN(num);\n return isValid && num;\n }\n\n function noop() {}\n\n var logError = typeof console == 'undefined' ? noop : function (message) {\n console.error(message);\n }; // -------------------------- measurements -------------------------- //\n\n var measurements = ['paddingLeft', 'paddingRight', 'paddingTop', 'paddingBottom', 'marginLeft', 'marginRight', 'marginTop', 'marginBottom', 'borderLeftWidth', 'borderRightWidth', 'borderTopWidth', 'borderBottomWidth'];\n var measurementsLength = measurements.length;\n\n function getZeroSize() {\n var size = {\n width: 0,\n height: 0,\n innerWidth: 0,\n innerHeight: 0,\n outerWidth: 0,\n outerHeight: 0\n };\n\n for (var i = 0; i < measurementsLength; i++) {\n var measurement = measurements[i];\n size[measurement] = 0;\n }\n\n return size;\n } // -------------------------- getStyle -------------------------- //\n\n /**\n * getStyle, get style of element, check for Firefox bug\n * https://bugzilla.mozilla.org/show_bug.cgi?id=548397\n */\n\n\n function getStyle(elem) {\n var style = getComputedStyle(elem);\n\n if (!style) {\n logError('Style returned ' + style + '. Are you running this code in a hidden iframe on Firefox? ' + 'See https://bit.ly/getsizebug1');\n }\n\n return style;\n } // -------------------------- setup -------------------------- //\n\n\n var isSetup = false;\n var isBoxSizeOuter;\n /**\n * setup\n * check isBoxSizerOuter\n * do on first getSize() rather than on page load for Firefox bug\n */\n\n function setup() {\n // setup once\n if (isSetup) {\n return;\n }\n\n isSetup = true; // -------------------------- box sizing -------------------------- //\n\n /**\n * Chrome & Safari measure the outer-width on style.width on border-box elems\n * IE11 & Firefox<29 measures the inner-width\n */\n\n var div = document.createElement('div');\n div.style.width = '200px';\n div.style.padding = '1px 2px 3px 4px';\n div.style.borderStyle = 'solid';\n div.style.borderWidth = '1px 2px 3px 4px';\n div.style.boxSizing = 'border-box';\n var body = document.body || document.documentElement;\n body.appendChild(div);\n var style = getStyle(div); // round value for browser zoom. desandro/masonry#928\n\n isBoxSizeOuter = Math.round(getStyleSize(style.width)) == 200;\n getSize.isBoxSizeOuter = isBoxSizeOuter;\n body.removeChild(div);\n } // -------------------------- getSize -------------------------- //\n\n\n function getSize(elem) {\n setup(); // use querySeletor if elem is string\n\n if (typeof elem == 'string') {\n elem = document.querySelector(elem);\n } // do not proceed on non-objects\n\n\n if (!elem || typeof elem != 'object' || !elem.nodeType) {\n return;\n }\n\n var style = getStyle(elem); // if hidden, everything is 0\n\n if (style.display == 'none') {\n return getZeroSize();\n }\n\n var size = {};\n size.width = elem.offsetWidth;\n size.height = elem.offsetHeight;\n var isBorderBox = size.isBorderBox = style.boxSizing == 'border-box'; // get all measurements\n\n for (var i = 0; i < measurementsLength; i++) {\n var measurement = measurements[i];\n var value = style[measurement];\n var num = parseFloat(value); // any 'auto', 'medium' value will be 0\n\n size[measurement] = !isNaN(num) ? num : 0;\n }\n\n var paddingWidth = size.paddingLeft + size.paddingRight;\n var paddingHeight = size.paddingTop + size.paddingBottom;\n var marginWidth = size.marginLeft + size.marginRight;\n var marginHeight = size.marginTop + size.marginBottom;\n var borderWidth = size.borderLeftWidth + size.borderRightWidth;\n var borderHeight = size.borderTopWidth + size.borderBottomWidth;\n var isBorderBoxSizeOuter = isBorderBox && isBoxSizeOuter; // overwrite width and height if we can get it from style\n\n var styleWidth = getStyleSize(style.width);\n\n if (styleWidth !== false) {\n size.width = styleWidth + ( // add padding and border unless it's already including it\n isBorderBoxSizeOuter ? 0 : paddingWidth + borderWidth);\n }\n\n var styleHeight = getStyleSize(style.height);\n\n if (styleHeight !== false) {\n size.height = styleHeight + ( // add padding and border unless it's already including it\n isBorderBoxSizeOuter ? 0 : paddingHeight + borderHeight);\n }\n\n size.innerWidth = size.width - (paddingWidth + borderWidth);\n size.innerHeight = size.height - (paddingHeight + borderHeight);\n size.outerWidth = size.width + marginWidth;\n size.outerHeight = size.height + marginHeight;\n return size;\n }\n\n return getSize;\n});","var isObject = require('./isObject'),\n isPrototype = require('./_isPrototype'),\n nativeKeysIn = require('./_nativeKeysIn');\n/** Used for built-in method references. */\n\n\nvar objectProto = Object.prototype;\n/** Used to check objects for own properties. */\n\nvar hasOwnProperty = objectProto.hasOwnProperty;\n/**\n * The base implementation of `_.keysIn` which doesn't treat sparse arrays as dense.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\n\nfunction baseKeysIn(object) {\n if (!isObject(object)) {\n return nativeKeysIn(object);\n }\n\n var isProto = isPrototype(object),\n result = [];\n\n for (var key in object) {\n if (!(key == 'constructor' && (isProto || !hasOwnProperty.call(object, key)))) {\n result.push(key);\n }\n }\n\n return result;\n}\n\nmodule.exports = baseKeysIn;","require(\"core-js/modules/es6.array.map\");\n\nvar isKeyable = require('./_isKeyable');\n/**\n * Gets the data for `map`.\n *\n * @private\n * @param {Object} map The map to query.\n * @param {string} key The reference key.\n * @returns {*} Returns the map data.\n */\n\n\nfunction getMapData(map, key) {\n var data = map.__data__;\n return isKeyable(key) ? data[typeof key == 'string' ? 'string' : 'hash'] : data.map;\n}\n\nmodule.exports = getMapData;","var DataView = require('./_DataView'),\n Map = require('./_Map'),\n Promise = require('./_Promise'),\n Set = require('./_Set'),\n WeakMap = require('./_WeakMap'),\n baseGetTag = require('./_baseGetTag'),\n toSource = require('./_toSource');\n/** `Object#toString` result references. */\n\n\nvar mapTag = '[object Map]',\n objectTag = '[object Object]',\n promiseTag = '[object Promise]',\n setTag = '[object Set]',\n weakMapTag = '[object WeakMap]';\nvar dataViewTag = '[object DataView]';\n/** Used to detect maps, sets, and weakmaps. */\n\nvar dataViewCtorString = toSource(DataView),\n mapCtorString = toSource(Map),\n promiseCtorString = toSource(Promise),\n setCtorString = toSource(Set),\n weakMapCtorString = toSource(WeakMap);\n/**\n * Gets the `toStringTag` of `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\n\nvar getTag = baseGetTag; // Fallback for data views, maps, sets, and weak maps in IE 11 and promises in Node.js < 6.\n\nif (DataView && getTag(new DataView(new ArrayBuffer(1))) != dataViewTag || Map && getTag(new Map()) != mapTag || Promise && getTag(Promise.resolve()) != promiseTag || Set && getTag(new Set()) != setTag || WeakMap && getTag(new WeakMap()) != weakMapTag) {\n getTag = function getTag(value) {\n var result = baseGetTag(value),\n Ctor = result == objectTag ? value.constructor : undefined,\n ctorString = Ctor ? toSource(Ctor) : '';\n\n if (ctorString) {\n switch (ctorString) {\n case dataViewCtorString:\n return dataViewTag;\n\n case mapCtorString:\n return mapTag;\n\n case promiseCtorString:\n return promiseTag;\n\n case setCtorString:\n return setTag;\n\n case weakMapCtorString:\n return weakMapTag;\n }\n }\n\n return result;\n };\n}\n\nmodule.exports = getTag;","/**\n * Gets the last element of `array`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Array\n * @param {Array} array The array to query.\n * @returns {*} Returns the last element of `array`.\n * @example\n *\n * _.last([1, 2, 3]);\n * // => 3\n */\nfunction last(array) {\n var length = array == null ? 0 : array.length;\n return length ? array[length - 1] : undefined;\n}\n\nmodule.exports = last;","module.exports = __webpack_public_path__ + \"static/logo-sprout-4e5e6cf9a494ae30a2f40e1d20212cbb.gif\";","var castPath = require('./_castPath'),\n last = require('./last'),\n parent = require('./_parent'),\n toKey = require('./_toKey');\n/**\n * The base implementation of `_.unset`.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {Array|string} path The property path to unset.\n * @returns {boolean} Returns `true` if the property is deleted, else `false`.\n */\n\n\nfunction baseUnset(object, path) {\n path = castPath(path, object);\n object = parent(object, path);\n return object == null || delete object[toKey(last(path))];\n}\n\nmodule.exports = baseUnset;","\"use strict\";\n\nmodule.exports = function (idHandler) {\n var eventListeners = {};\n /**\n * Gets all listeners for the given element.\n * @public\n * @param {element} element The element to get all listeners for.\n * @returns All listeners for the given element.\n */\n\n function getListeners(element) {\n var id = idHandler.get(element);\n\n if (id === undefined) {\n return [];\n }\n\n return eventListeners[id] || [];\n }\n /**\n * Stores the given listener for the given element. Will not actually add the listener to the element.\n * @public\n * @param {element} element The element that should have the listener added.\n * @param {function} listener The callback that the element has added.\n */\n\n\n function addListener(element, listener) {\n var id = idHandler.get(element);\n\n if (!eventListeners[id]) {\n eventListeners[id] = [];\n }\n\n eventListeners[id].push(listener);\n }\n\n function removeListener(element, listener) {\n var listeners = getListeners(element);\n\n for (var i = 0, len = listeners.length; i < len; ++i) {\n if (listeners[i] === listener) {\n listeners.splice(i, 1);\n break;\n }\n }\n }\n\n function removeAllListeners(element) {\n var listeners = getListeners(element);\n\n if (!listeners) {\n return;\n }\n\n listeners.length = 0;\n }\n\n return {\n get: getListeners,\n add: addListener,\n removeListener: removeListener,\n removeAllListeners: removeAllListeners\n };\n};","var nativeCreate = require('./_nativeCreate');\n/**\n * Removes all key-value entries from the hash.\n *\n * @private\n * @name clear\n * @memberOf Hash\n */\n\n\nfunction hashClear() {\n this.__data__ = nativeCreate ? nativeCreate(null) : {};\n this.size = 0;\n}\n\nmodule.exports = hashClear;","var baseFlatten = require('./_baseFlatten');\n/**\n * Flattens `array` a single level deep.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Array\n * @param {Array} array The array to flatten.\n * @returns {Array} Returns the new flattened array.\n * @example\n *\n * _.flatten([1, [2, [3, [4]], 5]]);\n * // => [1, 2, [3, [4]], 5]\n */\n\n\nfunction flatten(array) {\n var length = array == null ? 0 : array.length;\n return length ? baseFlatten(array, 1) : [];\n}\n\nmodule.exports = flatten;","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n */\n'use strict';\n\nrequire(\"core-js/modules/es6.object.freeze\");\n\nvar emptyObject = {};\n\nif (process.env.NODE_ENV !== 'production') {\n Object.freeze(emptyObject);\n}\n\nmodule.exports = emptyObject;","\"use strict\";\n\nmodule.exports = function (options) {\n var idGenerator = options.idGenerator;\n var getState = options.stateHandler.getState;\n /**\n * Gets the resize detector id of the element.\n * @public\n * @param {element} element The target element to get the id of.\n * @returns {string|number|null} The id of the element. Null if it has no id.\n */\n\n function getId(element) {\n var state = getState(element);\n\n if (state && state.id !== undefined) {\n return state.id;\n }\n\n return null;\n }\n /**\n * Sets the resize detector id of the element. Requires the element to have a resize detector state initialized.\n * @public\n * @param {element} element The target element to set the id of.\n * @returns {string|number|null} The id of the element.\n */\n\n\n function setId(element) {\n var state = getState(element);\n\n if (!state) {\n throw new Error(\"setId required the element to have a resize detection state.\");\n }\n\n var id = idGenerator.generate();\n state.id = id;\n return id;\n }\n\n return {\n get: getId,\n set: setId\n };\n};","\"use strict\";\n\nvar utils = module.exports = {};\nutils.getOption = getOption;\n\nfunction getOption(options, name, defaultValue) {\n var value = options[name];\n\n if ((value === undefined || value === null) && defaultValue !== undefined) {\n return defaultValue;\n }\n\n return value;\n}","/**\n * The base implementation of `_.times` without support for iteratee shorthands\n * or max array length checks.\n *\n * @private\n * @param {number} n The number of times to invoke `iteratee`.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns the array of results.\n */\nfunction baseTimes(n, iteratee) {\n var index = -1,\n result = Array(n);\n\n while (++index < n) {\n result[index] = iteratee(index);\n }\n\n return result;\n}\n\nmodule.exports = baseTimes;","require(\"core-js/modules/web.dom.iterable\");\n\nrequire(\"core-js/modules/es6.array.iterator\");\n\nrequire(\"core-js/modules/es6.object.to-string\");\n\nrequire(\"core-js/modules/es6.object.keys\");\n\nvar overArg = require('./_overArg');\n/* Built-in method references for those with the same name as other `lodash` methods. */\n\n\nvar nativeKeys = overArg(Object.keys, Object);\nmodule.exports = nativeKeys;","var copyObject = require('./_copyObject'),\n getSymbols = require('./_getSymbols');\n/**\n * Copies own symbols of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy symbols from.\n * @param {Object} [object={}] The object to copy symbols to.\n * @returns {Object} Returns `object`.\n */\n\n\nfunction copySymbols(source, object) {\n return copyObject(source, getSymbols(source), object);\n}\n\nmodule.exports = copySymbols;","/**\n * Checks if a stack value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Stack\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction stackHas(key) {\n return this.__data__.has(key);\n}\n\nmodule.exports = stackHas;","\"use strict\";\n\nmodule.exports = function (options) {\n var getState = options.stateHandler.getState;\n /**\n * Tells if the element has been made detectable and ready to be listened for resize events.\n * @public\n * @param {element} The element to check.\n * @returns {boolean} True or false depending on if the element is detectable or not.\n */\n\n function isDetectable(element) {\n var state = getState(element);\n return state && !!state.isDetectable;\n }\n /**\n * Marks the element that it has been made detectable and ready to be listened for resize events.\n * @public\n * @param {element} The element to mark.\n */\n\n\n function markAsDetectable(element) {\n getState(element).isDetectable = true;\n }\n /**\n * Tells if the element is busy or not.\n * @public\n * @param {element} The element to check.\n * @returns {boolean} True or false depending on if the element is busy or not.\n */\n\n\n function isBusy(element) {\n return !!getState(element).busy;\n }\n /**\n * Marks the object is busy and should not be made detectable.\n * @public\n * @param {element} element The element to mark.\n * @param {boolean} busy If the element is busy or not.\n */\n\n\n function markBusy(element, busy) {\n getState(element).busy = !!busy;\n }\n\n return {\n isDetectable: isDetectable,\n markAsDetectable: markAsDetectable,\n isBusy: isBusy,\n markBusy: markBusy\n };\n};","/** Detect free variable `global` from Node.js. */\nvar freeGlobal = typeof global == 'object' && global && global.Object === Object && global;\nmodule.exports = freeGlobal;","var copyObject = require('./_copyObject'),\n keys = require('./keys');\n/**\n * The base implementation of `_.assign` without support for multiple sources\n * or `customizer` functions.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @returns {Object} Returns `object`.\n */\n\n\nfunction baseAssign(object, source) {\n return object && copyObject(source, keys(source), object);\n}\n\nmodule.exports = baseAssign;","var arrayPush = require('./_arrayPush'),\n isFlattenable = require('./_isFlattenable');\n/**\n * The base implementation of `_.flatten` with support for restricting flattening.\n *\n * @private\n * @param {Array} array The array to flatten.\n * @param {number} depth The maximum recursion depth.\n * @param {boolean} [predicate=isFlattenable] The function invoked per iteration.\n * @param {boolean} [isStrict] Restrict to values that pass `predicate` checks.\n * @param {Array} [result=[]] The initial result value.\n * @returns {Array} Returns the new flattened array.\n */\n\n\nfunction baseFlatten(array, depth, predicate, isStrict, result) {\n var index = -1,\n length = array.length;\n predicate || (predicate = isFlattenable);\n result || (result = []);\n\n while (++index < length) {\n var value = array[index];\n\n if (depth > 0 && predicate(value)) {\n if (depth > 1) {\n // Recursively flatten arrays (susceptible to call stack limits).\n baseFlatten(value, depth - 1, predicate, isStrict, result);\n } else {\n arrayPush(result, value);\n }\n } else if (!isStrict) {\n result[result.length] = value;\n }\n }\n\n return result;\n}\n\nmodule.exports = baseFlatten;","var cloneArrayBuffer = require('./_cloneArrayBuffer');\n/**\n * Creates a clone of `dataView`.\n *\n * @private\n * @param {Object} dataView The data view to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the cloned data view.\n */\n\n\nfunction cloneDataView(dataView, isDeep) {\n var buffer = isDeep ? cloneArrayBuffer(dataView.buffer) : dataView.buffer;\n return new dataView.constructor(buffer, dataView.byteOffset, dataView.byteLength);\n}\n\nmodule.exports = cloneDataView;","var listCacheClear = require('./_listCacheClear'),\n listCacheDelete = require('./_listCacheDelete'),\n listCacheGet = require('./_listCacheGet'),\n listCacheHas = require('./_listCacheHas'),\n listCacheSet = require('./_listCacheSet');\n/**\n * Creates an list cache object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\n\n\nfunction ListCache(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n this.clear();\n\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n} // Add methods to `ListCache`.\n\n\nListCache.prototype.clear = listCacheClear;\nListCache.prototype['delete'] = listCacheDelete;\nListCache.prototype.get = listCacheGet;\nListCache.prototype.has = listCacheHas;\nListCache.prototype.set = listCacheSet;\nmodule.exports = ListCache;","var getNative = require('./_getNative');\n/* Built-in method references that are verified to be native. */\n\n\nvar nativeCreate = getNative(Object, 'create');\nmodule.exports = nativeCreate;","require(\"core-js/modules/es6.regexp.to-string\");\n\nrequire(\"core-js/modules/es6.date.to-string\");\n\nrequire(\"core-js/modules/es6.object.to-string\");\n\nvar baseGetTag = require('./_baseGetTag'),\n getPrototype = require('./_getPrototype'),\n isObjectLike = require('./isObjectLike');\n/** `Object#toString` result references. */\n\n\nvar objectTag = '[object Object]';\n/** Used for built-in method references. */\n\nvar funcProto = Function.prototype,\n objectProto = Object.prototype;\n/** Used to resolve the decompiled source of functions. */\n\nvar funcToString = funcProto.toString;\n/** Used to check objects for own properties. */\n\nvar hasOwnProperty = objectProto.hasOwnProperty;\n/** Used to infer the `Object` constructor. */\n\nvar objectCtorString = funcToString.call(Object);\n/**\n * Checks if `value` is a plain object, that is, an object created by the\n * `Object` constructor or one with a `[[Prototype]]` of `null`.\n *\n * @static\n * @memberOf _\n * @since 0.8.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a plain object, else `false`.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * }\n *\n * _.isPlainObject(new Foo);\n * // => false\n *\n * _.isPlainObject([1, 2, 3]);\n * // => false\n *\n * _.isPlainObject({ 'x': 0, 'y': 0 });\n * // => true\n *\n * _.isPlainObject(Object.create(null));\n * // => true\n */\n\nfunction isPlainObject(value) {\n if (!isObjectLike(value) || baseGetTag(value) != objectTag) {\n return false;\n }\n\n var proto = getPrototype(value);\n\n if (proto === null) {\n return true;\n }\n\n var Ctor = hasOwnProperty.call(proto, 'constructor') && proto.constructor;\n return typeof Ctor == 'function' && Ctor instanceof Ctor && funcToString.call(Ctor) == objectCtorString;\n}\n\nmodule.exports = isPlainObject;","require(\"core-js/modules/es6.regexp.replace\");\n\nrequire(\"core-js/modules/es6.array.for-each\");\n\nrequire(\"core-js/modules/es6.array.index-of\");\n\nrequire(\"core-js/modules/es6.array.is-array\");\n\n/**\n * Fizzy UI utils v2.0.7\n * MIT license\n */\n\n/*jshint browser: true, undef: true, unused: true, strict: true */\n(function (window, factory) {\n // universal module definition\n\n /*jshint strict: false */\n\n /*globals define, module, require */\n if (typeof define == 'function' && define.amd) {\n // AMD\n define(['desandro-matches-selector/matches-selector'], function (matchesSelector) {\n return factory(window, matchesSelector);\n });\n } else if (typeof module == 'object' && module.exports) {\n // CommonJS\n module.exports = factory(window, require('desandro-matches-selector'));\n } else {\n // browser global\n window.fizzyUIUtils = factory(window, window.matchesSelector);\n }\n})(window, function factory(window, matchesSelector) {\n 'use strict';\n\n var utils = {}; // ----- extend ----- //\n // extends objects\n\n utils.extend = function (a, b) {\n for (var prop in b) {\n a[prop] = b[prop];\n }\n\n return a;\n }; // ----- modulo ----- //\n\n\n utils.modulo = function (num, div) {\n return (num % div + div) % div;\n }; // ----- makeArray ----- //\n\n\n var arraySlice = Array.prototype.slice; // turn element or nodeList into an array\n\n utils.makeArray = function (obj) {\n if (Array.isArray(obj)) {\n // use object if already an array\n return obj;\n } // return empty array if undefined or null. #6\n\n\n if (obj === null || obj === undefined) {\n return [];\n }\n\n var isArrayLike = typeof obj == 'object' && typeof obj.length == 'number';\n\n if (isArrayLike) {\n // convert nodeList to array\n return arraySlice.call(obj);\n } // array of single index\n\n\n return [obj];\n }; // ----- removeFrom ----- //\n\n\n utils.removeFrom = function (ary, obj) {\n var index = ary.indexOf(obj);\n\n if (index != -1) {\n ary.splice(index, 1);\n }\n }; // ----- getParent ----- //\n\n\n utils.getParent = function (elem, selector) {\n while (elem.parentNode && elem != document.body) {\n elem = elem.parentNode;\n\n if (matchesSelector(elem, selector)) {\n return elem;\n }\n }\n }; // ----- getQueryElement ----- //\n // use element as selector string\n\n\n utils.getQueryElement = function (elem) {\n if (typeof elem == 'string') {\n return document.querySelector(elem);\n }\n\n return elem;\n }; // ----- handleEvent ----- //\n // enable .ontype to trigger from .addEventListener( elem, 'type' )\n\n\n utils.handleEvent = function (event) {\n var method = 'on' + event.type;\n\n if (this[method]) {\n this[method](event);\n }\n }; // ----- filterFindElements ----- //\n\n\n utils.filterFindElements = function (elems, selector) {\n // make array of elems\n elems = utils.makeArray(elems);\n var ffElems = [];\n elems.forEach(function (elem) {\n // check that elem is an actual element\n if (!(elem instanceof HTMLElement)) {\n return;\n } // add elem if no selector\n\n\n if (!selector) {\n ffElems.push(elem);\n return;\n } // filter & find items if we have a selector\n // filter\n\n\n if (matchesSelector(elem, selector)) {\n ffElems.push(elem);\n } // find children\n\n\n var childElems = elem.querySelectorAll(selector); // concat childElems to filterFound array\n\n for (var i = 0; i < childElems.length; i++) {\n ffElems.push(childElems[i]);\n }\n });\n return ffElems;\n }; // ----- debounceMethod ----- //\n\n\n utils.debounceMethod = function (_class, methodName, threshold) {\n threshold = threshold || 100; // original method\n\n var method = _class.prototype[methodName];\n var timeoutName = methodName + 'Timeout';\n\n _class.prototype[methodName] = function () {\n var timeout = this[timeoutName];\n clearTimeout(timeout);\n var args = arguments;\n\n var _this = this;\n\n this[timeoutName] = setTimeout(function () {\n method.apply(_this, args);\n delete _this[timeoutName];\n }, threshold);\n };\n }; // ----- docReady ----- //\n\n\n utils.docReady = function (callback) {\n var readyState = document.readyState;\n\n if (readyState == 'complete' || readyState == 'interactive') {\n // do async to allow for other scripts to run. metafizzy/flickity#441\n setTimeout(callback);\n } else {\n document.addEventListener('DOMContentLoaded', callback);\n }\n }; // ----- htmlInit ----- //\n // http://jamesroberts.name/blog/2010/02/22/string-functions-for-javascript-trim-to-camel-case-to-dashed-and-to-underscore/\n\n\n utils.toDashed = function (str) {\n return str.replace(/(.)([A-Z])/g, function (match, $1, $2) {\n return $1 + '-' + $2;\n }).toLowerCase();\n };\n\n var console = window.console;\n /**\n * allow user to initialize classes via [data-namespace] or .js-namespace class\n * htmlInit( Widget, 'widgetName' )\n * options are parsed from data-namespace-options\n */\n\n utils.htmlInit = function (WidgetClass, namespace) {\n utils.docReady(function () {\n var dashedNamespace = utils.toDashed(namespace);\n var dataAttr = 'data-' + dashedNamespace;\n var dataAttrElems = document.querySelectorAll('[' + dataAttr + ']');\n var jsDashElems = document.querySelectorAll('.js-' + dashedNamespace);\n var elems = utils.makeArray(dataAttrElems).concat(utils.makeArray(jsDashElems));\n var dataOptionsAttr = dataAttr + '-options';\n var jQuery = window.jQuery;\n elems.forEach(function (elem) {\n var attr = elem.getAttribute(dataAttr) || elem.getAttribute(dataOptionsAttr);\n var options;\n\n try {\n options = attr && JSON.parse(attr);\n } catch (error) {\n // log error, do not initialize\n if (console) {\n console.error('Error parsing ' + dataAttr + ' on ' + elem.className + ': ' + error);\n }\n\n return;\n } // initialize\n\n\n var instance = new WidgetClass(elem, options); // make available via $().data('namespace')\n\n if (jQuery) {\n jQuery.data(elem, namespace, instance);\n }\n });\n });\n }; // ----- ----- //\n\n\n return utils;\n});","require(\"core-js/modules/es6.object.define-property\");\n\nmodule.exports = function (module) {\n if (!module.webpackPolyfill) {\n module.deprecate = function () {};\n\n module.paths = []; // module.parent = undefined by default\n\n if (!module.children) module.children = [];\n Object.defineProperty(module, \"loaded\", {\n enumerable: true,\n get: function get() {\n return module.l;\n }\n });\n Object.defineProperty(module, \"id\", {\n enumerable: true,\n get: function get() {\n return module.i;\n }\n });\n module.webpackPolyfill = 1;\n }\n\n return module;\n};","require(\"core-js/modules/es6.array.is-array\");\n\n/**\n * Checks if `value` is classified as an `Array` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an array, else `false`.\n * @example\n *\n * _.isArray([1, 2, 3]);\n * // => true\n *\n * _.isArray(document.body.children);\n * // => false\n *\n * _.isArray('abc');\n * // => false\n *\n * _.isArray(_.noop);\n * // => false\n */\nvar isArray = Array.isArray;\nmodule.exports = isArray;","var assocIndexOf = require('./_assocIndexOf');\n/**\n * Sets the list cache `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf ListCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the list cache instance.\n */\n\n\nfunction listCacheSet(key, value) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n ++this.size;\n data.push([key, value]);\n } else {\n data[index][1] = value;\n }\n\n return this;\n}\n\nmodule.exports = listCacheSet;","var castPath = require('./_castPath'),\n toKey = require('./_toKey');\n/**\n * The base implementation of `_.get` without support for default values.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {Array|string} path The path of the property to get.\n * @returns {*} Returns the resolved value.\n */\n\n\nfunction baseGet(object, path) {\n path = castPath(path, object);\n var index = 0,\n length = path.length;\n\n while (object != null && index < length) {\n object = object[toKey(path[index++])];\n }\n\n return index && index == length ? object : undefined;\n}\n\nmodule.exports = baseGet;","var assocIndexOf = require('./_assocIndexOf');\n/** Used for built-in method references. */\n\n\nvar arrayProto = Array.prototype;\n/** Built-in value references. */\n\nvar splice = arrayProto.splice;\n/**\n * Removes `key` and its value from the list cache.\n *\n * @private\n * @name delete\n * @memberOf ListCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\n\nfunction listCacheDelete(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n return false;\n }\n\n var lastIndex = data.length - 1;\n\n if (index == lastIndex) {\n data.pop();\n } else {\n splice.call(data, index, 1);\n }\n\n --this.size;\n return true;\n}\n\nmodule.exports = listCacheDelete;","/** Used to match `RegExp` flags from their coerced string values. */\nvar reFlags = /\\w*$/;\n/**\n * Creates a clone of `regexp`.\n *\n * @private\n * @param {Object} regexp The regexp to clone.\n * @returns {Object} Returns the cloned regexp.\n */\n\nfunction cloneRegExp(regexp) {\n var result = new regexp.constructor(regexp.source, reFlags.exec(regexp));\n result.lastIndex = regexp.lastIndex;\n return result;\n}\n\nmodule.exports = cloneRegExp;","var baseTimes = require('./_baseTimes'),\n isArguments = require('./isArguments'),\n isArray = require('./isArray'),\n isBuffer = require('./isBuffer'),\n isIndex = require('./_isIndex'),\n isTypedArray = require('./isTypedArray');\n/** Used for built-in method references. */\n\n\nvar objectProto = Object.prototype;\n/** Used to check objects for own properties. */\n\nvar hasOwnProperty = objectProto.hasOwnProperty;\n/**\n * Creates an array of the enumerable property names of the array-like `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @param {boolean} inherited Specify returning inherited property names.\n * @returns {Array} Returns the array of property names.\n */\n\nfunction arrayLikeKeys(value, inherited) {\n var isArr = isArray(value),\n isArg = !isArr && isArguments(value),\n isBuff = !isArr && !isArg && isBuffer(value),\n isType = !isArr && !isArg && !isBuff && isTypedArray(value),\n skipIndexes = isArr || isArg || isBuff || isType,\n result = skipIndexes ? baseTimes(value.length, String) : [],\n length = result.length;\n\n for (var key in value) {\n if ((inherited || hasOwnProperty.call(value, key)) && !(skipIndexes && ( // Safari 9 has enumerable `arguments.length` in strict mode.\n key == 'length' || // Node.js 0.10 has enumerable non-index properties on buffers.\n isBuff && (key == 'offset' || key == 'parent') || // PhantomJS 2 has enumerable non-index properties on typed arrays.\n isType && (key == 'buffer' || key == 'byteLength' || key == 'byteOffset') || // Skip index properties.\n isIndex(key, length)))) {\n result.push(key);\n }\n }\n\n return result;\n}\n\nmodule.exports = arrayLikeKeys;","var baseIsTypedArray = require('./_baseIsTypedArray'),\n baseUnary = require('./_baseUnary'),\n nodeUtil = require('./_nodeUtil');\n/* Node.js helper references. */\n\n\nvar nodeIsTypedArray = nodeUtil && nodeUtil.isTypedArray;\n/**\n * Checks if `value` is classified as a typed array.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n * @example\n *\n * _.isTypedArray(new Uint8Array);\n * // => true\n *\n * _.isTypedArray([]);\n * // => false\n */\n\nvar isTypedArray = nodeIsTypedArray ? baseUnary(nodeIsTypedArray) : baseIsTypedArray;\nmodule.exports = isTypedArray;","/**\n * Creates a function that returns `value`.\n *\n * @static\n * @memberOf _\n * @since 2.4.0\n * @category Util\n * @param {*} value The value to return from the new function.\n * @returns {Function} Returns the new constant function.\n * @example\n *\n * var objects = _.times(2, _.constant({ 'a': 1 }));\n *\n * console.log(objects);\n * // => [{ 'a': 1 }, { 'a': 1 }]\n *\n * console.log(objects[0] === objects[1]);\n * // => true\n */\nfunction constant(value) {\n return function () {\n return value;\n };\n}\n\nmodule.exports = constant;","var baseGetTag = require('./_baseGetTag'),\n isLength = require('./isLength'),\n isObjectLike = require('./isObjectLike');\n/** `Object#toString` result references. */\n\n\nvar argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n objectTag = '[object Object]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n weakMapTag = '[object WeakMap]';\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n/** Used to identify `toStringTag` values of typed arrays. */\n\nvar typedArrayTags = {};\ntypedArrayTags[float32Tag] = typedArrayTags[float64Tag] = typedArrayTags[int8Tag] = typedArrayTags[int16Tag] = typedArrayTags[int32Tag] = typedArrayTags[uint8Tag] = typedArrayTags[uint8ClampedTag] = typedArrayTags[uint16Tag] = typedArrayTags[uint32Tag] = true;\ntypedArrayTags[argsTag] = typedArrayTags[arrayTag] = typedArrayTags[arrayBufferTag] = typedArrayTags[boolTag] = typedArrayTags[dataViewTag] = typedArrayTags[dateTag] = typedArrayTags[errorTag] = typedArrayTags[funcTag] = typedArrayTags[mapTag] = typedArrayTags[numberTag] = typedArrayTags[objectTag] = typedArrayTags[regexpTag] = typedArrayTags[setTag] = typedArrayTags[stringTag] = typedArrayTags[weakMapTag] = false;\n/**\n * The base implementation of `_.isTypedArray` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n */\n\nfunction baseIsTypedArray(value) {\n return isObjectLike(value) && isLength(value.length) && !!typedArrayTags[baseGetTag(value)];\n}\n\nmodule.exports = baseIsTypedArray;","require(\"core-js/modules/es6.object.create\");\n\nvar isObject = require('./isObject');\n/** Built-in value references. */\n\n\nvar objectCreate = Object.create;\n/**\n * The base implementation of `_.create` without support for assigning\n * properties to the created object.\n *\n * @private\n * @param {Object} proto The object to inherit from.\n * @returns {Object} Returns the new object.\n */\n\nvar baseCreate = function () {\n function object() {}\n\n return function (proto) {\n if (!isObject(proto)) {\n return {};\n }\n\n if (objectCreate) {\n return objectCreate(proto);\n }\n\n object.prototype = proto;\n var result = new object();\n object.prototype = undefined;\n return result;\n };\n}();\n\nmodule.exports = baseCreate;","var baseToString = require('./_baseToString');\n/**\n * Converts `value` to a string. An empty string is returned for `null`\n * and `undefined` values. The sign of `-0` is preserved.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to convert.\n * @returns {string} Returns the converted string.\n * @example\n *\n * _.toString(null);\n * // => ''\n *\n * _.toString(-0);\n * // => '-0'\n *\n * _.toString([1, 2, 3]);\n * // => '1,2,3'\n */\n\n\nfunction toString(value) {\n return value == null ? '' : baseToString(value);\n}\n\nmodule.exports = toString;","var mapCacheClear = require('./_mapCacheClear'),\n mapCacheDelete = require('./_mapCacheDelete'),\n mapCacheGet = require('./_mapCacheGet'),\n mapCacheHas = require('./_mapCacheHas'),\n mapCacheSet = require('./_mapCacheSet');\n/**\n * Creates a map cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\n\n\nfunction MapCache(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n this.clear();\n\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n} // Add methods to `MapCache`.\n\n\nMapCache.prototype.clear = mapCacheClear;\nMapCache.prototype['delete'] = mapCacheDelete;\nMapCache.prototype.get = mapCacheGet;\nMapCache.prototype.has = mapCacheHas;\nMapCache.prototype.set = mapCacheSet;\nmodule.exports = MapCache;","/**\n * A specialized version of `_.map` for arrays without support for iteratee\n * shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns the new mapped array.\n */\nfunction arrayMap(array, iteratee) {\n var index = -1,\n length = array == null ? 0 : array.length,\n result = Array(length);\n\n while (++index < length) {\n result[index] = iteratee(array[index], index, array);\n }\n\n return result;\n}\n\nmodule.exports = arrayMap;","var getNative = require('./_getNative'),\n root = require('./_root');\n/* Built-in method references that are verified to be native. */\n\n\nvar Map = getNative(root, 'Map');\nmodule.exports = Map;","var nativeCreate = require('./_nativeCreate');\n/** Used for built-in method references. */\n\n\nvar objectProto = Object.prototype;\n/** Used to check objects for own properties. */\n\nvar hasOwnProperty = objectProto.hasOwnProperty;\n/**\n * Checks if a hash value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Hash\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\n\nfunction hashHas(key) {\n var data = this.__data__;\n return nativeCreate ? data[key] !== undefined : hasOwnProperty.call(data, key);\n}\n\nmodule.exports = hashHas;","var Hash = require('./_Hash'),\n ListCache = require('./_ListCache'),\n Map = require('./_Map');\n/**\n * Removes all key-value entries from the map.\n *\n * @private\n * @name clear\n * @memberOf MapCache\n */\n\n\nfunction mapCacheClear() {\n this.size = 0;\n this.__data__ = {\n 'hash': new Hash(),\n 'map': new (Map || ListCache)(),\n 'string': new Hash()\n };\n}\n\nmodule.exports = mapCacheClear;","var arrayPush = require('./_arrayPush'),\n isArray = require('./isArray');\n/**\n * The base implementation of `getAllKeys` and `getAllKeysIn` which uses\n * `keysFunc` and `symbolsFunc` to get the enumerable property names and\n * symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {Function} keysFunc The function to get the keys of `object`.\n * @param {Function} symbolsFunc The function to get the symbols of `object`.\n * @returns {Array} Returns the array of property names and symbols.\n */\n\n\nfunction baseGetAllKeys(object, keysFunc, symbolsFunc) {\n var result = keysFunc(object);\n return isArray(object) ? result : arrayPush(result, symbolsFunc(object));\n}\n\nmodule.exports = baseGetAllKeys;","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n */\n'use strict';\n\nvar React = require('react');\n\nvar factory = require('./factory');\n\nif (typeof React === 'undefined') {\n throw Error('create-react-class could not find the React object. If you are using script tags, ' + 'make sure that React is being loaded before create-react-class.');\n} // Hack to grab NoopUpdateQueue from isomorphic React\n\n\nvar ReactNoopUpdateQueue = new React.Component().updater;\nmodule.exports = factory(React.Component, React.isValidElement, ReactNoopUpdateQueue);","var ListCache = require('./_ListCache'),\n stackClear = require('./_stackClear'),\n stackDelete = require('./_stackDelete'),\n stackGet = require('./_stackGet'),\n stackHas = require('./_stackHas'),\n stackSet = require('./_stackSet');\n/**\n * Creates a stack cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\n\n\nfunction Stack(entries) {\n var data = this.__data__ = new ListCache(entries);\n this.size = data.size;\n} // Add methods to `Stack`.\n\n\nStack.prototype.clear = stackClear;\nStack.prototype['delete'] = stackDelete;\nStack.prototype.get = stackGet;\nStack.prototype.has = stackHas;\nStack.prototype.set = stackSet;\nmodule.exports = Stack;","/**\n * Gets the stack value for `key`.\n *\n * @private\n * @name get\n * @memberOf Stack\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction stackGet(key) {\n return this.__data__.get(key);\n}\n\nmodule.exports = stackGet;","/**\n * A specialized version of `_.forEach` for arrays without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns `array`.\n */\nfunction arrayEach(array, iteratee) {\n var index = -1,\n length = array == null ? 0 : array.length;\n\n while (++index < length) {\n if (iteratee(array[index], index, array) === false) {\n break;\n }\n }\n\n return array;\n}\n\nmodule.exports = arrayEach;","var baseGet = require('./_baseGet'),\n baseSlice = require('./_baseSlice');\n/**\n * Gets the parent value at `path` of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {Array} path The path to get the parent value of.\n * @returns {*} Returns the parent value.\n */\n\n\nfunction parent(object, path) {\n return path.length < 2 ? object : baseGet(object, baseSlice(path, 0, -1));\n}\n\nmodule.exports = parent;","require(\"core-js/modules/es6.array.index-of\");\n\n/*!\n * Masonry v4.2.2\n * Cascading grid layout library\n * https://masonry.desandro.com\n * MIT License\n * by David DeSandro\n */\n(function (window, factory) {\n // universal module definition\n\n /* jshint strict: false */\n\n /*globals define, module, require */\n if (typeof define == 'function' && define.amd) {\n // AMD\n define(['outlayer/outlayer', 'get-size/get-size'], factory);\n } else if (typeof module == 'object' && module.exports) {\n // CommonJS\n module.exports = factory(require('outlayer'), require('get-size'));\n } else {\n // browser global\n window.Masonry = factory(window.Outlayer, window.getSize);\n }\n})(window, function factory(Outlayer, getSize) {\n 'use strict'; // -------------------------- masonryDefinition -------------------------- //\n // create an Outlayer layout class\n\n var Masonry = Outlayer.create('masonry'); // isFitWidth -> fitWidth\n\n Masonry.compatOptions.fitWidth = 'isFitWidth';\n var proto = Masonry.prototype;\n\n proto._resetLayout = function () {\n this.getSize();\n\n this._getMeasurement('columnWidth', 'outerWidth');\n\n this._getMeasurement('gutter', 'outerWidth');\n\n this.measureColumns(); // reset column Y\n\n this.colYs = [];\n\n for (var i = 0; i < this.cols; i++) {\n this.colYs.push(0);\n }\n\n this.maxY = 0;\n this.horizontalColIndex = 0;\n };\n\n proto.measureColumns = function () {\n this.getContainerWidth(); // if columnWidth is 0, default to outerWidth of first item\n\n if (!this.columnWidth) {\n var firstItem = this.items[0];\n var firstItemElem = firstItem && firstItem.element; // columnWidth fall back to item of first element\n\n this.columnWidth = firstItemElem && getSize(firstItemElem).outerWidth || // if first elem has no width, default to size of container\n this.containerWidth;\n }\n\n var columnWidth = this.columnWidth += this.gutter; // calculate columns\n\n var containerWidth = this.containerWidth + this.gutter;\n var cols = containerWidth / columnWidth; // fix rounding errors, typically with gutters\n\n var excess = columnWidth - containerWidth % columnWidth; // if overshoot is less than a pixel, round up, otherwise floor it\n\n var mathMethod = excess && excess < 1 ? 'round' : 'floor';\n cols = Math[mathMethod](cols);\n this.cols = Math.max(cols, 1);\n };\n\n proto.getContainerWidth = function () {\n // container is parent if fit width\n var isFitWidth = this._getOption('fitWidth');\n\n var container = isFitWidth ? this.element.parentNode : this.element; // check that this.size and size are there\n // IE8 triggers resize on body size change, so they might not be\n\n var size = getSize(container);\n this.containerWidth = size && size.innerWidth;\n };\n\n proto._getItemLayoutPosition = function (item) {\n item.getSize(); // how many columns does this brick span\n\n var remainder = item.size.outerWidth % this.columnWidth;\n var mathMethod = remainder && remainder < 1 ? 'round' : 'ceil'; // round if off by 1 pixel, otherwise use ceil\n\n var colSpan = Math[mathMethod](item.size.outerWidth / this.columnWidth);\n colSpan = Math.min(colSpan, this.cols); // use horizontal or top column position\n\n var colPosMethod = this.options.horizontalOrder ? '_getHorizontalColPosition' : '_getTopColPosition';\n var colPosition = this[colPosMethod](colSpan, item); // position the brick\n\n var position = {\n x: this.columnWidth * colPosition.col,\n y: colPosition.y\n }; // apply setHeight to necessary columns\n\n var setHeight = colPosition.y + item.size.outerHeight;\n var setMax = colSpan + colPosition.col;\n\n for (var i = colPosition.col; i < setMax; i++) {\n this.colYs[i] = setHeight;\n }\n\n return position;\n };\n\n proto._getTopColPosition = function (colSpan) {\n var colGroup = this._getTopColGroup(colSpan); // get the minimum Y value from the columns\n\n\n var minimumY = Math.min.apply(Math, colGroup);\n return {\n col: colGroup.indexOf(minimumY),\n y: minimumY\n };\n };\n /**\n * @param {Number} colSpan - number of columns the element spans\n * @returns {Array} colGroup\n */\n\n\n proto._getTopColGroup = function (colSpan) {\n if (colSpan < 2) {\n // if brick spans only one column, use all the column Ys\n return this.colYs;\n }\n\n var colGroup = []; // how many different places could this brick fit horizontally\n\n var groupCount = this.cols + 1 - colSpan; // for each group potential horizontal position\n\n for (var i = 0; i < groupCount; i++) {\n colGroup[i] = this._getColGroupY(i, colSpan);\n }\n\n return colGroup;\n };\n\n proto._getColGroupY = function (col, colSpan) {\n if (colSpan < 2) {\n return this.colYs[col];\n } // make an array of colY values for that one group\n\n\n var groupColYs = this.colYs.slice(col, col + colSpan); // and get the max value of the array\n\n return Math.max.apply(Math, groupColYs);\n }; // get column position based on horizontal index. #873\n\n\n proto._getHorizontalColPosition = function (colSpan, item) {\n var col = this.horizontalColIndex % this.cols;\n var isOver = colSpan > 1 && col + colSpan > this.cols; // shift to next row if item can't fit on current row\n\n col = isOver ? 0 : col; // don't let zero-size items take up space\n\n var hasSize = item.size.outerWidth && item.size.outerHeight;\n this.horizontalColIndex = hasSize ? col + colSpan : this.horizontalColIndex;\n return {\n col: col,\n y: this._getColGroupY(col, colSpan)\n };\n };\n\n proto._manageStamp = function (stamp) {\n var stampSize = getSize(stamp);\n\n var offset = this._getElementOffset(stamp); // get the columns that this stamp affects\n\n\n var isOriginLeft = this._getOption('originLeft');\n\n var firstX = isOriginLeft ? offset.left : offset.right;\n var lastX = firstX + stampSize.outerWidth;\n var firstCol = Math.floor(firstX / this.columnWidth);\n firstCol = Math.max(0, firstCol);\n var lastCol = Math.floor(lastX / this.columnWidth); // lastCol should not go over if multiple of columnWidth #425\n\n lastCol -= lastX % this.columnWidth ? 0 : 1;\n lastCol = Math.min(this.cols - 1, lastCol); // set colYs to bottom of the stamp\n\n var isOriginTop = this._getOption('originTop');\n\n var stampMaxY = (isOriginTop ? offset.top : offset.bottom) + stampSize.outerHeight;\n\n for (var i = firstCol; i <= lastCol; i++) {\n this.colYs[i] = Math.max(stampMaxY, this.colYs[i]);\n }\n };\n\n proto._getContainerSize = function () {\n this.maxY = Math.max.apply(Math, this.colYs);\n var size = {\n height: this.maxY\n };\n\n if (this._getOption('fitWidth')) {\n size.width = this._getContainerFitWidth();\n }\n\n return size;\n };\n\n proto._getContainerFitWidth = function () {\n var unusedCols = 0; // count unused columns\n\n var i = this.cols;\n\n while (--i) {\n if (this.colYs[i] !== 0) {\n break;\n }\n\n unusedCols++;\n } // fit container to columns that have been used\n\n\n return (this.cols - unusedCols) * this.columnWidth - this.gutter;\n };\n\n proto.needsResizeLayout = function () {\n var previousWidth = this.containerWidth;\n this.getContainerWidth();\n return previousWidth != this.containerWidth;\n };\n\n return Masonry;\n});","/**\n * A faster alternative to `Function#apply`, this function invokes `func`\n * with the `this` binding of `thisArg` and the arguments of `args`.\n *\n * @private\n * @param {Function} func The function to invoke.\n * @param {*} thisArg The `this` binding of `func`.\n * @param {Array} args The arguments to invoke `func` with.\n * @returns {*} Returns the result of `func`.\n */\nfunction apply(func, thisArg, args) {\n switch (args.length) {\n case 0:\n return func.call(thisArg);\n\n case 1:\n return func.call(thisArg, args[0]);\n\n case 2:\n return func.call(thisArg, args[0], args[1]);\n\n case 3:\n return func.call(thisArg, args[0], args[1], args[2]);\n }\n\n return func.apply(thisArg, args);\n}\n\nmodule.exports = apply;","var defineProperty = require('./_defineProperty');\n/**\n * The base implementation of `assignValue` and `assignMergeValue` without\n * value checks.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {string} key The key of the property to assign.\n * @param {*} value The value to assign.\n */\n\n\nfunction baseAssignValue(object, key, value) {\n if (key == '__proto__' && defineProperty) {\n defineProperty(object, key, {\n 'configurable': true,\n 'enumerable': true,\n 'value': value,\n 'writable': true\n });\n } else {\n object[key] = value;\n }\n}\n\nmodule.exports = baseAssignValue;","var assignValue = require('./_assignValue'),\n baseAssignValue = require('./_baseAssignValue');\n/**\n * Copies properties of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy properties from.\n * @param {Array} props The property identifiers to copy.\n * @param {Object} [object={}] The object to copy properties to.\n * @param {Function} [customizer] The function to customize copied values.\n * @returns {Object} Returns `object`.\n */\n\n\nfunction copyObject(source, props, object, customizer) {\n var isNew = !object;\n object || (object = {});\n var index = -1,\n length = props.length;\n\n while (++index < length) {\n var key = props[index];\n var newValue = customizer ? customizer(object[key], source[key], key, object, source) : undefined;\n\n if (newValue === undefined) {\n newValue = source[key];\n }\n\n if (isNew) {\n baseAssignValue(object, key, newValue);\n } else {\n assignValue(object, key, newValue);\n }\n }\n\n return object;\n}\n\nmodule.exports = copyObject;","var getMapData = require('./_getMapData');\n/**\n * Removes `key` and its value from the map.\n *\n * @private\n * @name delete\n * @memberOf MapCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\n\n\nfunction mapCacheDelete(key) {\n var result = getMapData(this, key)['delete'](key);\n this.size -= result ? 1 : 0;\n return result;\n}\n\nmodule.exports = mapCacheDelete;","/**\n * Creates a unary function that invokes `func` with its argument transformed.\n *\n * @private\n * @param {Function} func The function to wrap.\n * @param {Function} transform The argument transform.\n * @returns {Function} Returns the new function.\n */\nfunction overArg(func, transform) {\n return function (arg) {\n return func(transform(arg));\n };\n}\n\nmodule.exports = overArg;","var baseGetTag = require('./_baseGetTag'),\n isObject = require('./isObject');\n/** `Object#toString` result references. */\n\n\nvar asyncTag = '[object AsyncFunction]',\n funcTag = '[object Function]',\n genTag = '[object GeneratorFunction]',\n proxyTag = '[object Proxy]';\n/**\n * Checks if `value` is classified as a `Function` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a function, else `false`.\n * @example\n *\n * _.isFunction(_);\n * // => true\n *\n * _.isFunction(/abc/);\n * // => false\n */\n\nfunction isFunction(value) {\n if (!isObject(value)) {\n return false;\n } // The use of `Object#toString` avoids issues with the `typeof` operator\n // in Safari 9 which returns 'object' for typed arrays and other constructors.\n\n\n var tag = baseGetTag(value);\n return tag == funcTag || tag == genTag || tag == asyncTag || tag == proxyTag;\n}\n\nmodule.exports = isFunction;","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n */\n'use strict';\n\nrequire(\"core-js/modules/es6.array.for-each\");\n\nrequire(\"core-js/modules/es6.array.is-array\");\n\nrequire(\"core-js/modules/es6.function.name\");\n\nrequire(\"core-js/modules/es6.function.bind\");\n\nvar _assign = require('object-assign');\n\nvar emptyObject = require('fbjs/lib/emptyObject');\n\nvar _invariant = require('fbjs/lib/invariant');\n\nif (process.env.NODE_ENV !== 'production') {\n var warning = require('fbjs/lib/warning');\n}\n\nvar MIXINS_KEY = 'mixins'; // Helper function to allow the creation of anonymous functions which do not\n// have .name set to the name of the variable being assigned to.\n\nfunction identity(fn) {\n return fn;\n}\n\nvar ReactPropTypeLocationNames;\n\nif (process.env.NODE_ENV !== 'production') {\n ReactPropTypeLocationNames = {\n prop: 'prop',\n context: 'context',\n childContext: 'child context'\n };\n} else {\n ReactPropTypeLocationNames = {};\n}\n\nfunction factory(ReactComponent, isValidElement, ReactNoopUpdateQueue) {\n /**\n * Policies that describe methods in `ReactClassInterface`.\n */\n var injectedMixins = [];\n /**\n * Composite components are higher-level components that compose other composite\n * or host components.\n *\n * To create a new type of `ReactClass`, pass a specification of\n * your new class to `React.createClass`. The only requirement of your class\n * specification is that you implement a `render` method.\n *\n * var MyComponent = React.createClass({\n * render: function() {\n * return <div>Hello World</div>;\n * }\n * });\n *\n * The class specification supports a specific protocol of methods that have\n * special meaning (e.g. `render`). See `ReactClassInterface` for\n * more the comprehensive protocol. Any other properties and methods in the\n * class specification will be available on the prototype.\n *\n * @interface ReactClassInterface\n * @internal\n */\n\n var ReactClassInterface = {\n /**\n * An array of Mixin objects to include when defining your component.\n *\n * @type {array}\n * @optional\n */\n mixins: 'DEFINE_MANY',\n\n /**\n * An object containing properties and methods that should be defined on\n * the component's constructor instead of its prototype (static methods).\n *\n * @type {object}\n * @optional\n */\n statics: 'DEFINE_MANY',\n\n /**\n * Definition of prop types for this component.\n *\n * @type {object}\n * @optional\n */\n propTypes: 'DEFINE_MANY',\n\n /**\n * Definition of context types for this component.\n *\n * @type {object}\n * @optional\n */\n contextTypes: 'DEFINE_MANY',\n\n /**\n * Definition of context types this component sets for its children.\n *\n * @type {object}\n * @optional\n */\n childContextTypes: 'DEFINE_MANY',\n // ==== Definition methods ====\n\n /**\n * Invoked when the component is mounted. Values in the mapping will be set on\n * `this.props` if that prop is not specified (i.e. using an `in` check).\n *\n * This method is invoked before `getInitialState` and therefore cannot rely\n * on `this.state` or use `this.setState`.\n *\n * @return {object}\n * @optional\n */\n getDefaultProps: 'DEFINE_MANY_MERGED',\n\n /**\n * Invoked once before the component is mounted. The return value will be used\n * as the initial value of `this.state`.\n *\n * getInitialState: function() {\n * return {\n * isOn: false,\n * fooBaz: new BazFoo()\n * }\n * }\n *\n * @return {object}\n * @optional\n */\n getInitialState: 'DEFINE_MANY_MERGED',\n\n /**\n * @return {object}\n * @optional\n */\n getChildContext: 'DEFINE_MANY_MERGED',\n\n /**\n * Uses props from `this.props` and state from `this.state` to render the\n * structure of the component.\n *\n * No guarantees are made about when or how often this method is invoked, so\n * it must not have side effects.\n *\n * render: function() {\n * var name = this.props.name;\n * return <div>Hello, {name}!</div>;\n * }\n *\n * @return {ReactComponent}\n * @required\n */\n render: 'DEFINE_ONCE',\n // ==== Delegate methods ====\n\n /**\n * Invoked when the component is initially created and about to be mounted.\n * This may have side effects, but any external subscriptions or data created\n * by this method must be cleaned up in `componentWillUnmount`.\n *\n * @optional\n */\n componentWillMount: 'DEFINE_MANY',\n\n /**\n * Invoked when the component has been mounted and has a DOM representation.\n * However, there is no guarantee that the DOM node is in the document.\n *\n * Use this as an opportunity to operate on the DOM when the component has\n * been mounted (initialized and rendered) for the first time.\n *\n * @param {DOMElement} rootNode DOM element representing the component.\n * @optional\n */\n componentDidMount: 'DEFINE_MANY',\n\n /**\n * Invoked before the component receives new props.\n *\n * Use this as an opportunity to react to a prop transition by updating the\n * state using `this.setState`. Current props are accessed via `this.props`.\n *\n * componentWillReceiveProps: function(nextProps, nextContext) {\n * this.setState({\n * likesIncreasing: nextProps.likeCount > this.props.likeCount\n * });\n * }\n *\n * NOTE: There is no equivalent `componentWillReceiveState`. An incoming prop\n * transition may cause a state change, but the opposite is not true. If you\n * need it, you are probably looking for `componentWillUpdate`.\n *\n * @param {object} nextProps\n * @optional\n */\n componentWillReceiveProps: 'DEFINE_MANY',\n\n /**\n * Invoked while deciding if the component should be updated as a result of\n * receiving new props, state and/or context.\n *\n * Use this as an opportunity to `return false` when you're certain that the\n * transition to the new props/state/context will not require a component\n * update.\n *\n * shouldComponentUpdate: function(nextProps, nextState, nextContext) {\n * return !equal(nextProps, this.props) ||\n * !equal(nextState, this.state) ||\n * !equal(nextContext, this.context);\n * }\n *\n * @param {object} nextProps\n * @param {?object} nextState\n * @param {?object} nextContext\n * @return {boolean} True if the component should update.\n * @optional\n */\n shouldComponentUpdate: 'DEFINE_ONCE',\n\n /**\n * Invoked when the component is about to update due to a transition from\n * `this.props`, `this.state` and `this.context` to `nextProps`, `nextState`\n * and `nextContext`.\n *\n * Use this as an opportunity to perform preparation before an update occurs.\n *\n * NOTE: You **cannot** use `this.setState()` in this method.\n *\n * @param {object} nextProps\n * @param {?object} nextState\n * @param {?object} nextContext\n * @param {ReactReconcileTransaction} transaction\n * @optional\n */\n componentWillUpdate: 'DEFINE_MANY',\n\n /**\n * Invoked when the component's DOM representation has been updated.\n *\n * Use this as an opportunity to operate on the DOM when the component has\n * been updated.\n *\n * @param {object} prevProps\n * @param {?object} prevState\n * @param {?object} prevContext\n * @param {DOMElement} rootNode DOM element representing the component.\n * @optional\n */\n componentDidUpdate: 'DEFINE_MANY',\n\n /**\n * Invoked when the component is about to be removed from its parent and have\n * its DOM representation destroyed.\n *\n * Use this as an opportunity to deallocate any external resources.\n *\n * NOTE: There is no `componentDidUnmount` since your component will have been\n * destroyed by that point.\n *\n * @optional\n */\n componentWillUnmount: 'DEFINE_MANY',\n\n /**\n * Replacement for (deprecated) `componentWillMount`.\n *\n * @optional\n */\n UNSAFE_componentWillMount: 'DEFINE_MANY',\n\n /**\n * Replacement for (deprecated) `componentWillReceiveProps`.\n *\n * @optional\n */\n UNSAFE_componentWillReceiveProps: 'DEFINE_MANY',\n\n /**\n * Replacement for (deprecated) `componentWillUpdate`.\n *\n * @optional\n */\n UNSAFE_componentWillUpdate: 'DEFINE_MANY',\n // ==== Advanced methods ====\n\n /**\n * Updates the component's currently mounted DOM representation.\n *\n * By default, this implements React's rendering and reconciliation algorithm.\n * Sophisticated clients may wish to override this.\n *\n * @param {ReactReconcileTransaction} transaction\n * @internal\n * @overridable\n */\n updateComponent: 'OVERRIDE_BASE'\n };\n /**\n * Similar to ReactClassInterface but for static methods.\n */\n\n var ReactClassStaticInterface = {\n /**\n * This method is invoked after a component is instantiated and when it\n * receives new props. Return an object to update state in response to\n * prop changes. Return null to indicate no change to state.\n *\n * If an object is returned, its keys will be merged into the existing state.\n *\n * @return {object || null}\n * @optional\n */\n getDerivedStateFromProps: 'DEFINE_MANY_MERGED'\n };\n /**\n * Mapping from class specification keys to special processing functions.\n *\n * Although these are declared like instance properties in the specification\n * when defining classes using `React.createClass`, they are actually static\n * and are accessible on the constructor instead of the prototype. Despite\n * being static, they must be defined outside of the \"statics\" key under\n * which all other static methods are defined.\n */\n\n var RESERVED_SPEC_KEYS = {\n displayName: function displayName(Constructor, _displayName) {\n Constructor.displayName = _displayName;\n },\n mixins: function mixins(Constructor, _mixins) {\n if (_mixins) {\n for (var i = 0; i < _mixins.length; i++) {\n mixSpecIntoComponent(Constructor, _mixins[i]);\n }\n }\n },\n childContextTypes: function childContextTypes(Constructor, _childContextTypes) {\n if (process.env.NODE_ENV !== 'production') {\n validateTypeDef(Constructor, _childContextTypes, 'childContext');\n }\n\n Constructor.childContextTypes = _assign({}, Constructor.childContextTypes, _childContextTypes);\n },\n contextTypes: function contextTypes(Constructor, _contextTypes) {\n if (process.env.NODE_ENV !== 'production') {\n validateTypeDef(Constructor, _contextTypes, 'context');\n }\n\n Constructor.contextTypes = _assign({}, Constructor.contextTypes, _contextTypes);\n },\n\n /**\n * Special case getDefaultProps which should move into statics but requires\n * automatic merging.\n */\n getDefaultProps: function getDefaultProps(Constructor, _getDefaultProps) {\n if (Constructor.getDefaultProps) {\n Constructor.getDefaultProps = createMergedResultFunction(Constructor.getDefaultProps, _getDefaultProps);\n } else {\n Constructor.getDefaultProps = _getDefaultProps;\n }\n },\n propTypes: function propTypes(Constructor, _propTypes) {\n if (process.env.NODE_ENV !== 'production') {\n validateTypeDef(Constructor, _propTypes, 'prop');\n }\n\n Constructor.propTypes = _assign({}, Constructor.propTypes, _propTypes);\n },\n statics: function statics(Constructor, _statics) {\n mixStaticSpecIntoComponent(Constructor, _statics);\n },\n autobind: function autobind() {}\n };\n\n function validateTypeDef(Constructor, typeDef, location) {\n for (var propName in typeDef) {\n if (typeDef.hasOwnProperty(propName)) {\n // use a warning instead of an _invariant so components\n // don't show up in prod but only in __DEV__\n if (process.env.NODE_ENV !== 'production') {\n warning(typeof typeDef[propName] === 'function', '%s: %s type `%s` is invalid; it must be a function, usually from ' + 'React.PropTypes.', Constructor.displayName || 'ReactClass', ReactPropTypeLocationNames[location], propName);\n }\n }\n }\n }\n\n function validateMethodOverride(isAlreadyDefined, name) {\n var specPolicy = ReactClassInterface.hasOwnProperty(name) ? ReactClassInterface[name] : null; // Disallow overriding of base class methods unless explicitly allowed.\n\n if (ReactClassMixin.hasOwnProperty(name)) {\n _invariant(specPolicy === 'OVERRIDE_BASE', 'ReactClassInterface: You are attempting to override ' + '`%s` from your class specification. Ensure that your method names ' + 'do not overlap with React methods.', name);\n } // Disallow defining methods more than once unless explicitly allowed.\n\n\n if (isAlreadyDefined) {\n _invariant(specPolicy === 'DEFINE_MANY' || specPolicy === 'DEFINE_MANY_MERGED', 'ReactClassInterface: You are attempting to define ' + '`%s` on your component more than once. This conflict may be due ' + 'to a mixin.', name);\n }\n }\n /**\n * Mixin helper which handles policy validation and reserved\n * specification keys when building React classes.\n */\n\n\n function mixSpecIntoComponent(Constructor, spec) {\n if (!spec) {\n if (process.env.NODE_ENV !== 'production') {\n var typeofSpec = typeof spec;\n var isMixinValid = typeofSpec === 'object' && spec !== null;\n\n if (process.env.NODE_ENV !== 'production') {\n warning(isMixinValid, \"%s: You're attempting to include a mixin that is either null \" + 'or not an object. Check the mixins included by the component, ' + 'as well as any mixins they include themselves. ' + 'Expected object but got %s.', Constructor.displayName || 'ReactClass', spec === null ? null : typeofSpec);\n }\n }\n\n return;\n }\n\n _invariant(typeof spec !== 'function', \"ReactClass: You're attempting to \" + 'use a component class or function as a mixin. Instead, just use a ' + 'regular object.');\n\n _invariant(!isValidElement(spec), \"ReactClass: You're attempting to \" + 'use a component as a mixin. Instead, just use a regular object.');\n\n var proto = Constructor.prototype;\n var autoBindPairs = proto.__reactAutoBindPairs; // By handling mixins before any other properties, we ensure the same\n // chaining order is applied to methods with DEFINE_MANY policy, whether\n // mixins are listed before or after these methods in the spec.\n\n if (spec.hasOwnProperty(MIXINS_KEY)) {\n RESERVED_SPEC_KEYS.mixins(Constructor, spec.mixins);\n }\n\n for (var name in spec) {\n if (!spec.hasOwnProperty(name)) {\n continue;\n }\n\n if (name === MIXINS_KEY) {\n // We have already handled mixins in a special case above.\n continue;\n }\n\n var property = spec[name];\n var isAlreadyDefined = proto.hasOwnProperty(name);\n validateMethodOverride(isAlreadyDefined, name);\n\n if (RESERVED_SPEC_KEYS.hasOwnProperty(name)) {\n RESERVED_SPEC_KEYS[name](Constructor, property);\n } else {\n // Setup methods on prototype:\n // The following member methods should not be automatically bound:\n // 1. Expected ReactClass methods (in the \"interface\").\n // 2. Overridden methods (that were mixed in).\n var isReactClassMethod = ReactClassInterface.hasOwnProperty(name);\n var isFunction = typeof property === 'function';\n var shouldAutoBind = isFunction && !isReactClassMethod && !isAlreadyDefined && spec.autobind !== false;\n\n if (shouldAutoBind) {\n autoBindPairs.push(name, property);\n proto[name] = property;\n } else {\n if (isAlreadyDefined) {\n var specPolicy = ReactClassInterface[name]; // These cases should already be caught by validateMethodOverride.\n\n _invariant(isReactClassMethod && (specPolicy === 'DEFINE_MANY_MERGED' || specPolicy === 'DEFINE_MANY'), 'ReactClass: Unexpected spec policy %s for key %s ' + 'when mixing in component specs.', specPolicy, name); // For methods which are defined more than once, call the existing\n // methods before calling the new property, merging if appropriate.\n\n\n if (specPolicy === 'DEFINE_MANY_MERGED') {\n proto[name] = createMergedResultFunction(proto[name], property);\n } else if (specPolicy === 'DEFINE_MANY') {\n proto[name] = createChainedFunction(proto[name], property);\n }\n } else {\n proto[name] = property;\n\n if (process.env.NODE_ENV !== 'production') {\n // Add verbose displayName to the function, which helps when looking\n // at profiling tools.\n if (typeof property === 'function' && spec.displayName) {\n proto[name].displayName = spec.displayName + '_' + name;\n }\n }\n }\n }\n }\n }\n }\n\n function mixStaticSpecIntoComponent(Constructor, statics) {\n if (!statics) {\n return;\n }\n\n for (var name in statics) {\n var property = statics[name];\n\n if (!statics.hasOwnProperty(name)) {\n continue;\n }\n\n var isReserved = name in RESERVED_SPEC_KEYS;\n\n _invariant(!isReserved, 'ReactClass: You are attempting to define a reserved ' + 'property, `%s`, that shouldn\\'t be on the \"statics\" key. Define it ' + 'as an instance property instead; it will still be accessible on the ' + 'constructor.', name);\n\n var isAlreadyDefined = name in Constructor;\n\n if (isAlreadyDefined) {\n var specPolicy = ReactClassStaticInterface.hasOwnProperty(name) ? ReactClassStaticInterface[name] : null;\n\n _invariant(specPolicy === 'DEFINE_MANY_MERGED', 'ReactClass: You are attempting to define ' + '`%s` on your component more than once. This conflict may be ' + 'due to a mixin.', name);\n\n Constructor[name] = createMergedResultFunction(Constructor[name], property);\n return;\n }\n\n Constructor[name] = property;\n }\n }\n /**\n * Merge two objects, but throw if both contain the same key.\n *\n * @param {object} one The first object, which is mutated.\n * @param {object} two The second object\n * @return {object} one after it has been mutated to contain everything in two.\n */\n\n\n function mergeIntoWithNoDuplicateKeys(one, two) {\n _invariant(one && two && typeof one === 'object' && typeof two === 'object', 'mergeIntoWithNoDuplicateKeys(): Cannot merge non-objects.');\n\n for (var key in two) {\n if (two.hasOwnProperty(key)) {\n _invariant(one[key] === undefined, 'mergeIntoWithNoDuplicateKeys(): ' + 'Tried to merge two objects with the same key: `%s`. This conflict ' + 'may be due to a mixin; in particular, this may be caused by two ' + 'getInitialState() or getDefaultProps() methods returning objects ' + 'with clashing keys.', key);\n\n one[key] = two[key];\n }\n }\n\n return one;\n }\n /**\n * Creates a function that invokes two functions and merges their return values.\n *\n * @param {function} one Function to invoke first.\n * @param {function} two Function to invoke second.\n * @return {function} Function that invokes the two argument functions.\n * @private\n */\n\n\n function createMergedResultFunction(one, two) {\n return function mergedResult() {\n var a = one.apply(this, arguments);\n var b = two.apply(this, arguments);\n\n if (a == null) {\n return b;\n } else if (b == null) {\n return a;\n }\n\n var c = {};\n mergeIntoWithNoDuplicateKeys(c, a);\n mergeIntoWithNoDuplicateKeys(c, b);\n return c;\n };\n }\n /**\n * Creates a function that invokes two functions and ignores their return vales.\n *\n * @param {function} one Function to invoke first.\n * @param {function} two Function to invoke second.\n * @return {function} Function that invokes the two argument functions.\n * @private\n */\n\n\n function createChainedFunction(one, two) {\n return function chainedFunction() {\n one.apply(this, arguments);\n two.apply(this, arguments);\n };\n }\n /**\n * Binds a method to the component.\n *\n * @param {object} component Component whose method is going to be bound.\n * @param {function} method Method to be bound.\n * @return {function} The bound method.\n */\n\n\n function bindAutoBindMethod(component, method) {\n var boundMethod = method.bind(component);\n\n if (process.env.NODE_ENV !== 'production') {\n boundMethod.__reactBoundContext = component;\n boundMethod.__reactBoundMethod = method;\n boundMethod.__reactBoundArguments = null;\n var componentName = component.constructor.displayName;\n var _bind = boundMethod.bind;\n\n boundMethod.bind = function (newThis) {\n for (var _len = arguments.length, args = Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n args[_key - 1] = arguments[_key];\n } // User is trying to bind() an autobound method; we effectively will\n // ignore the value of \"this\" that the user is trying to use, so\n // let's warn.\n\n\n if (newThis !== component && newThis !== null) {\n if (process.env.NODE_ENV !== 'production') {\n warning(false, 'bind(): React component methods may only be bound to the ' + 'component instance. See %s', componentName);\n }\n } else if (!args.length) {\n if (process.env.NODE_ENV !== 'production') {\n warning(false, 'bind(): You are binding a component method to the component. ' + 'React does this for you automatically in a high-performance ' + 'way, so you can safely remove this call. See %s', componentName);\n }\n\n return boundMethod;\n }\n\n var reboundMethod = _bind.apply(boundMethod, arguments);\n\n reboundMethod.__reactBoundContext = component;\n reboundMethod.__reactBoundMethod = method;\n reboundMethod.__reactBoundArguments = args;\n return reboundMethod;\n };\n }\n\n return boundMethod;\n }\n /**\n * Binds all auto-bound methods in a component.\n *\n * @param {object} component Component whose method is going to be bound.\n */\n\n\n function bindAutoBindMethods(component) {\n var pairs = component.__reactAutoBindPairs;\n\n for (var i = 0; i < pairs.length; i += 2) {\n var autoBindKey = pairs[i];\n var method = pairs[i + 1];\n component[autoBindKey] = bindAutoBindMethod(component, method);\n }\n }\n\n var IsMountedPreMixin = {\n componentDidMount: function componentDidMount() {\n this.__isMounted = true;\n }\n };\n var IsMountedPostMixin = {\n componentWillUnmount: function componentWillUnmount() {\n this.__isMounted = false;\n }\n };\n /**\n * Add more to the ReactClass base class. These are all legacy features and\n * therefore not already part of the modern ReactComponent.\n */\n\n var ReactClassMixin = {\n /**\n * TODO: This will be deprecated because state should always keep a consistent\n * type signature and the only use case for this, is to avoid that.\n */\n replaceState: function replaceState(newState, callback) {\n this.updater.enqueueReplaceState(this, newState, callback);\n },\n\n /**\n * Checks whether or not this composite component is mounted.\n * @return {boolean} True if mounted, false otherwise.\n * @protected\n * @final\n */\n isMounted: function isMounted() {\n if (process.env.NODE_ENV !== 'production') {\n warning(this.__didWarnIsMounted, '%s: isMounted is deprecated. Instead, make sure to clean up ' + 'subscriptions and pending requests in componentWillUnmount to ' + 'prevent memory leaks.', this.constructor && this.constructor.displayName || this.name || 'Component');\n this.__didWarnIsMounted = true;\n }\n\n return !!this.__isMounted;\n }\n };\n\n var ReactClassComponent = function ReactClassComponent() {};\n\n _assign(ReactClassComponent.prototype, ReactComponent.prototype, ReactClassMixin);\n /**\n * Creates a composite component class given a class specification.\n * See https://facebook.github.io/react/docs/top-level-api.html#react.createclass\n *\n * @param {object} spec Class specification (which must define `render`).\n * @return {function} Component constructor function.\n * @public\n */\n\n\n function createClass(spec) {\n // To keep our warnings more understandable, we'll use a little hack here to\n // ensure that Constructor.name !== 'Constructor'. This makes sure we don't\n // unnecessarily identify a class without displayName as 'Constructor'.\n var Constructor = identity(function (props, context, updater) {\n // This constructor gets overridden by mocks. The argument is used\n // by mocks to assert on what gets mounted.\n if (process.env.NODE_ENV !== 'production') {\n warning(this instanceof Constructor, 'Something is calling a React component directly. Use a factory or ' + 'JSX instead. See: https://fb.me/react-legacyfactory');\n } // Wire up auto-binding\n\n\n if (this.__reactAutoBindPairs.length) {\n bindAutoBindMethods(this);\n }\n\n this.props = props;\n this.context = context;\n this.refs = emptyObject;\n this.updater = updater || ReactNoopUpdateQueue;\n this.state = null; // ReactClasses doesn't have constructors. Instead, they use the\n // getInitialState and componentWillMount methods for initialization.\n\n var initialState = this.getInitialState ? this.getInitialState() : null;\n\n if (process.env.NODE_ENV !== 'production') {\n // We allow auto-mocks to proceed as if they're returning null.\n if (initialState === undefined && this.getInitialState._isMockFunction) {\n // This is probably bad practice. Consider warning here and\n // deprecating this convenience.\n initialState = null;\n }\n }\n\n _invariant(typeof initialState === 'object' && !Array.isArray(initialState), '%s.getInitialState(): must return an object or null', Constructor.displayName || 'ReactCompositeComponent');\n\n this.state = initialState;\n });\n Constructor.prototype = new ReactClassComponent();\n Constructor.prototype.constructor = Constructor;\n Constructor.prototype.__reactAutoBindPairs = [];\n injectedMixins.forEach(mixSpecIntoComponent.bind(null, Constructor));\n mixSpecIntoComponent(Constructor, IsMountedPreMixin);\n mixSpecIntoComponent(Constructor, spec);\n mixSpecIntoComponent(Constructor, IsMountedPostMixin); // Initialize the defaultProps property after all mixins have been merged.\n\n if (Constructor.getDefaultProps) {\n Constructor.defaultProps = Constructor.getDefaultProps();\n }\n\n if (process.env.NODE_ENV !== 'production') {\n // This is a tag to indicate that the use of these method names is ok,\n // since it's used with createClass. If it's not, then it's likely a\n // mistake so we'll warn you to use the static property, property\n // initializer or constructor respectively.\n if (Constructor.getDefaultProps) {\n Constructor.getDefaultProps.isReactClassApproved = {};\n }\n\n if (Constructor.prototype.getInitialState) {\n Constructor.prototype.getInitialState.isReactClassApproved = {};\n }\n }\n\n _invariant(Constructor.prototype.render, 'createClass(...): Class specification must implement a `render` method.');\n\n if (process.env.NODE_ENV !== 'production') {\n warning(!Constructor.prototype.componentShouldUpdate, '%s has a method called ' + 'componentShouldUpdate(). Did you mean shouldComponentUpdate()? ' + 'The name is phrased as a question because the function is ' + 'expected to return a value.', spec.displayName || 'A component');\n warning(!Constructor.prototype.componentWillRecieveProps, '%s has a method called ' + 'componentWillRecieveProps(). Did you mean componentWillReceiveProps()?', spec.displayName || 'A component');\n warning(!Constructor.prototype.UNSAFE_componentWillRecieveProps, '%s has a method called UNSAFE_componentWillRecieveProps(). ' + 'Did you mean UNSAFE_componentWillReceiveProps()?', spec.displayName || 'A component');\n } // Reduce time spent doing lookups by setting these on the prototype.\n\n\n for (var methodName in ReactClassInterface) {\n if (!Constructor.prototype[methodName]) {\n Constructor.prototype[methodName] = null;\n }\n }\n\n return Constructor;\n }\n\n return createClass;\n}\n\nmodule.exports = factory;","/**\n * Performs a\n * [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * comparison between two values to determine if they are equivalent.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to compare.\n * @param {*} other The other value to compare.\n * @returns {boolean} Returns `true` if the values are equivalent, else `false`.\n * @example\n *\n * var object = { 'a': 1 };\n * var other = { 'a': 1 };\n *\n * _.eq(object, object);\n * // => true\n *\n * _.eq(object, other);\n * // => false\n *\n * _.eq('a', 'a');\n * // => true\n *\n * _.eq('a', Object('a'));\n * // => false\n *\n * _.eq(NaN, NaN);\n * // => true\n */\nfunction eq(value, other) {\n return value === other || value !== value && other !== other;\n}\n\nmodule.exports = eq;","var arrayLikeKeys = require('./_arrayLikeKeys'),\n baseKeysIn = require('./_baseKeysIn'),\n isArrayLike = require('./isArrayLike');\n/**\n * Creates an array of the own and inherited enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keysIn(new Foo);\n * // => ['a', 'b', 'c'] (iteration order is not guaranteed)\n */\n\n\nfunction keysIn(object) {\n return isArrayLike(object) ? arrayLikeKeys(object, true) : baseKeysIn(object);\n}\n\nmodule.exports = keysIn;","var freeGlobal = require('./_freeGlobal');\n/** Detect free variable `exports`. */\n\n\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n/** Detect free variable `module`. */\n\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n/** Detect the popular CommonJS extension `module.exports`. */\n\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n/** Detect free variable `process` from Node.js. */\n\nvar freeProcess = moduleExports && freeGlobal.process;\n/** Used to access faster Node.js helpers. */\n\nvar nodeUtil = function () {\n try {\n // Use `util.types` for Node.js 10+.\n var types = freeModule && freeModule.require && freeModule.require('util').types;\n\n if (types) {\n return types;\n } // Legacy `process.binding('util')` for Node.js < 10.\n\n\n return freeProcess && freeProcess.binding && freeProcess.binding('util');\n } catch (e) {}\n}();\n\nmodule.exports = nodeUtil;","var eq = require('./eq'),\n isArrayLike = require('./isArrayLike'),\n isIndex = require('./_isIndex'),\n isObject = require('./isObject');\n/**\n * Checks if the given arguments are from an iteratee call.\n *\n * @private\n * @param {*} value The potential iteratee value argument.\n * @param {*} index The potential iteratee index or key argument.\n * @param {*} object The potential iteratee object argument.\n * @returns {boolean} Returns `true` if the arguments are from an iteratee call,\n * else `false`.\n */\n\n\nfunction isIterateeCall(value, index, object) {\n if (!isObject(object)) {\n return false;\n }\n\n var type = typeof index;\n\n if (type == 'number' ? isArrayLike(object) && isIndex(index, object.length) : type == 'string' && index in object) {\n return eq(object[index], value);\n }\n\n return false;\n}\n\nmodule.exports = isIterateeCall;","var root = require('./_root');\n/** Built-in value references. */\n\n\nvar Symbol = root.Symbol;\nmodule.exports = Symbol;","require(\"core-js/modules/es6.symbol\");\n\nvar arrayPush = require('./_arrayPush'),\n getPrototype = require('./_getPrototype'),\n getSymbols = require('./_getSymbols'),\n stubArray = require('./stubArray');\n/* Built-in method references for those with the same name as other `lodash` methods. */\n\n\nvar nativeGetSymbols = Object.getOwnPropertySymbols;\n/**\n * Creates an array of the own and inherited enumerable symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of symbols.\n */\n\nvar getSymbolsIn = !nativeGetSymbols ? stubArray : function (object) {\n var result = [];\n\n while (object) {\n arrayPush(result, getSymbols(object));\n object = getPrototype(object);\n }\n\n return result;\n};\nmodule.exports = getSymbolsIn;","var Symbol = require('./_Symbol');\n/** Used to convert symbols to primitives and strings. */\n\n\nvar symbolProto = Symbol ? Symbol.prototype : undefined,\n symbolValueOf = symbolProto ? symbolProto.valueOf : undefined;\n/**\n * Creates a clone of the `symbol` object.\n *\n * @private\n * @param {Object} symbol The symbol object to clone.\n * @returns {Object} Returns the cloned symbol object.\n */\n\nfunction cloneSymbol(symbol) {\n return symbolValueOf ? Object(symbolValueOf.call(symbol)) : {};\n}\n\nmodule.exports = cloneSymbol;","var constant = require('./constant'),\n defineProperty = require('./_defineProperty'),\n identity = require('./identity');\n/**\n * The base implementation of `setToString` without support for hot loop shorting.\n *\n * @private\n * @param {Function} func The function to modify.\n * @param {Function} string The `toString` result.\n * @returns {Function} Returns `func`.\n */\n\n\nvar baseSetToString = !defineProperty ? identity : function (func, string) {\n return defineProperty(func, 'toString', {\n 'configurable': true,\n 'enumerable': false,\n 'value': constant(string),\n 'writable': true\n });\n};\nmodule.exports = baseSetToString;","require(\"core-js/modules/web.dom.iterable\");\n\nrequire(\"core-js/modules/es6.array.iterator\");\n\nrequire(\"core-js/modules/es6.object.to-string\");\n\nrequire(\"core-js/modules/es6.object.keys\");\n\nrequire(\"core-js/modules/es6.function.bind\");\n\nrequire(\"core-js/modules/es6.array.for-each\");\n\nrequire(\"core-js/modules/es6.array.index-of\");\n\nrequire(\"core-js/modules/es6.array.filter\");\n\nvar isBrowser = typeof window !== 'undefined';\nvar Masonry = isBrowser ? window.Masonry || require('masonry-layout') : null;\nvar imagesloaded = isBrowser ? require('imagesloaded') : null;\n\nvar assign = require('lodash/assign');\n\nvar elementResizeDetectorMaker = require('element-resize-detector');\n\nvar debounce = require('lodash/debounce');\n\nvar omit = require('lodash/omit');\n\nvar PropTypes = require('prop-types');\n\nvar React = require('react');\n\nvar createReactClass = require('create-react-class');\n\nvar propTypes = {\n enableResizableChildren: PropTypes.bool,\n disableImagesLoaded: PropTypes.bool,\n onImagesLoaded: PropTypes.func,\n updateOnEachImageLoad: PropTypes.bool,\n options: PropTypes.object,\n imagesLoadedOptions: PropTypes.object,\n elementType: PropTypes.string,\n onLayoutComplete: PropTypes.func,\n onRemoveComplete: PropTypes.func\n};\nvar MasonryComponent = createReactClass({\n masonry: false,\n erd: undefined,\n latestKnownDomChildren: [],\n displayName: 'MasonryComponent',\n imagesLoadedCancelRef: undefined,\n propTypes: propTypes,\n getDefaultProps: function getDefaultProps() {\n return {\n enableResizableChildren: false,\n disableImagesLoaded: false,\n updateOnEachImageLoad: false,\n options: {},\n imagesLoadedOptions: {},\n className: '',\n elementType: 'div',\n onLayoutComplete: function onLayoutComplete() {},\n onRemoveComplete: function onRemoveComplete() {}\n };\n },\n initializeMasonry: function initializeMasonry(force) {\n if (!this.masonry || force) {\n this.masonry = new Masonry(this.masonryContainer, this.props.options);\n\n if (this.props.onLayoutComplete) {\n this.masonry.on('layoutComplete', this.props.onLayoutComplete);\n }\n\n if (this.props.onRemoveComplete) {\n this.masonry.on('removeComplete', this.props.onRemoveComplete);\n }\n\n this.latestKnownDomChildren = this.getCurrentDomChildren();\n }\n },\n getCurrentDomChildren: function getCurrentDomChildren() {\n var node = this.masonryContainer;\n var children = this.props.options.itemSelector ? node.querySelectorAll(this.props.options.itemSelector) : node.children;\n return Array.prototype.slice.call(children);\n },\n diffDomChildren: function diffDomChildren() {\n var forceItemReload = false;\n var knownChildrenStillAttached = this.latestKnownDomChildren.filter(function (element) {\n /*\n * take only elements attached to DOM\n * (aka the parent is the masonry container, not null)\n * otherwise masonry would try to \"remove it\" again from the DOM\n */\n return !!element.parentNode;\n });\n /*\n * If not all known children are attached to the dom - we have no other way of notifying\n * masonry to remove the ones not still attached besides invoking a complete item reload.\n * basically all the rest of the code below does not matter in that case.\n */\n\n if (knownChildrenStillAttached.length !== this.latestKnownDomChildren.length) {\n forceItemReload = true;\n }\n\n var currentDomChildren = this.getCurrentDomChildren();\n /*\n * Since we are looking for a known child which is also attached to the dom AND\n * not attached to the dom at the same time - this would *always* produce an empty array.\n */\n\n var removed = knownChildrenStillAttached.filter(function (attachedKnownChild) {\n return !~currentDomChildren.indexOf(attachedKnownChild);\n });\n /*\n * This would get any children which are attached to the dom but are *unkown* to us\n * from previous renders\n */\n\n var newDomChildren = currentDomChildren.filter(function (currentChild) {\n return !~knownChildrenStillAttached.indexOf(currentChild);\n });\n var beginningIndex = 0; // get everything added to the beginning of the DOMNode list\n\n var prepended = newDomChildren.filter(function (newChild) {\n var prepend = beginningIndex === currentDomChildren.indexOf(newChild);\n\n if (prepend) {\n // increase the index\n beginningIndex++;\n }\n\n return prepend;\n }); // we assume that everything else is appended\n\n var appended = newDomChildren.filter(function (el) {\n return prepended.indexOf(el) === -1;\n });\n /*\n * otherwise we reverse it because so we're going through the list picking off the items that\n * have been added at the end of the list. this complex logic is preserved in case it needs to be\n * invoked\n *\n * var endingIndex = currentDomChildren.length - 1;\n *\n * newDomChildren.reverse().filter(function(newChild, i){\n * var append = endingIndex == currentDomChildren.indexOf(newChild);\n *\n * if (append) {\n * endingIndex--;\n * }\n *\n * return append;\n * });\n */\n // get everything added to the end of the DOMNode list\n\n var moved = [];\n /*\n * This would always be true (see above about the lofic for \"removed\")\n */\n\n if (removed.length === 0) {\n /*\n * 'moved' will contain some random elements (if any) since the \"knownChildrenStillAttached\" is a filter\n * of the \"known\" children which are still attached - All indexes could basically change. (for example\n * if the first element is not attached)\n * Don't trust this array.\n */\n moved = knownChildrenStillAttached.filter(function (child, index) {\n return index !== currentDomChildren.indexOf(child);\n });\n }\n\n this.latestKnownDomChildren = currentDomChildren;\n return {\n old: knownChildrenStillAttached,\n // Not used\n \"new\": currentDomChildren,\n // Not used\n removed: removed,\n appended: appended,\n prepended: prepended,\n moved: moved,\n forceItemReload: forceItemReload\n };\n },\n performLayout: function performLayout() {\n var diff = this.diffDomChildren();\n var reloadItems = diff.forceItemReload || diff.moved.length > 0; // Would never be true. (see comments of 'diffDomChildren' about 'removed')\n\n if (diff.removed.length > 0) {\n if (this.props.enableResizableChildren) {\n diff.removed.forEach(this.erd.removeAllListeners, this.erd);\n }\n\n this.masonry.remove(diff.removed);\n reloadItems = true;\n }\n\n if (diff.appended.length > 0) {\n this.masonry.appended(diff.appended);\n\n if (diff.prepended.length === 0) {\n reloadItems = true;\n }\n\n if (this.props.enableResizableChildren) {\n diff.appended.forEach(this.listenToElementResize, this);\n }\n }\n\n if (diff.prepended.length > 0) {\n this.masonry.prepended(diff.prepended);\n\n if (this.props.enableResizableChildren) {\n diff.prepended.forEach(this.listenToElementResize, this);\n }\n }\n\n if (reloadItems) {\n this.masonry.reloadItems();\n }\n\n this.masonry.layout();\n },\n derefImagesLoaded: function derefImagesLoaded() {\n this.imagesLoadedCancelRef();\n this.imagesLoadedCancelRef = undefined;\n },\n imagesLoaded: function imagesLoaded() {\n if (this.props.disableImagesLoaded) {\n return;\n }\n\n if (this.imagesLoadedCancelRef) {\n this.derefImagesLoaded();\n }\n\n var event = this.props.updateOnEachImageLoad ? 'progress' : 'always';\n var handler = debounce(function (instance) {\n if (this.props.onImagesLoaded) {\n this.props.onImagesLoaded(instance);\n }\n\n this.masonry.layout();\n }.bind(this), 100);\n var imgLoad = imagesloaded(this.masonryContainer, this.props.imagesLoadedOptions).on(event, handler);\n\n this.imagesLoadedCancelRef = function () {\n imgLoad.off(event, handler);\n handler.cancel();\n };\n },\n initializeResizableChildren: function initializeResizableChildren() {\n if (!this.props.enableResizableChildren) {\n return;\n }\n\n this.erd = elementResizeDetectorMaker({\n strategy: 'scroll'\n });\n this.latestKnownDomChildren.forEach(this.listenToElementResize, this);\n },\n listenToElementResize: function listenToElementResize(el) {\n this.erd.listenTo(el, function () {\n this.masonry.layout();\n }.bind(this));\n },\n destroyErd: function destroyErd() {\n if (this.erd) {\n this.latestKnownDomChildren.forEach(this.erd.uninstall, this.erd);\n }\n },\n componentDidMount: function componentDidMount() {\n this.initializeMasonry();\n this.initializeResizableChildren();\n this.imagesLoaded();\n },\n componentDidUpdate: function componentDidUpdate() {\n this.performLayout();\n this.imagesLoaded();\n },\n componentWillUnmount: function componentWillUnmount() {\n this.destroyErd(); // unregister events\n\n if (this.props.onLayoutComplete) {\n this.masonry.off('layoutComplete', this.props.onLayoutComplete);\n }\n\n if (this.props.onRemoveComplete) {\n this.masonry.off('removeComplete', this.props.onRemoveComplete);\n }\n\n if (this.imagesLoadedCancelRef) {\n this.derefImagesLoaded();\n }\n\n this.masonry.destroy();\n },\n setRef: function setRef(n) {\n this.masonryContainer = n;\n },\n render: function render() {\n var props = omit(this.props, Object.keys(propTypes));\n return React.createElement(this.props.elementType, assign({}, props, {\n ref: this.setRef\n }), this.props.children);\n }\n});\nmodule.exports = MasonryComponent;\nmodule.exports[\"default\"] = MasonryComponent;","var getMapData = require('./_getMapData');\n/**\n * Checks if a map value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf MapCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\n\n\nfunction mapCacheHas(key) {\n return getMapData(this, key).has(key);\n}\n\nmodule.exports = mapCacheHas;","\"use strict\";\n/* global console: false */\n\n/**\n * Reporter that handles the reporting of logs, warnings and errors.\n * @public\n * @param {boolean} quiet Tells if the reporter should be quiet or not.\n */\n\nmodule.exports = function (quiet) {\n function noop() {//Does nothing.\n }\n\n var reporter = {\n log: noop,\n warn: noop,\n error: noop\n };\n\n if (!quiet && window.console) {\n var attachFunction = function attachFunction(reporter, name) {\n //The proxy is needed to be able to call the method with the console context,\n //since we cannot use bind.\n reporter[name] = function reporterProxy() {\n var f = console[name];\n\n if (f.apply) {\n //IE9 does not support console.log.apply :)\n f.apply(console, arguments);\n } else {\n for (var i = 0; i < arguments.length; i++) {\n f(arguments[i]);\n }\n }\n };\n };\n\n attachFunction(reporter, \"log\");\n attachFunction(reporter, \"warn\");\n attachFunction(reporter, \"error\");\n }\n\n return reporter;\n};","var baseGetAllKeys = require('./_baseGetAllKeys'),\n getSymbols = require('./_getSymbols'),\n keys = require('./keys');\n/**\n * Creates an array of own enumerable property names and symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names and symbols.\n */\n\n\nfunction getAllKeys(object) {\n return baseGetAllKeys(object, keys, getSymbols);\n}\n\nmodule.exports = getAllKeys;","/**\n * The base implementation of `_.unary` without support for storing metadata.\n *\n * @private\n * @param {Function} func The function to cap arguments for.\n * @returns {Function} Returns the new capped function.\n */\nfunction baseUnary(func) {\n return function (value) {\n return func(value);\n };\n}\n\nmodule.exports = baseUnary;","var isObject = require('./isObject'),\n now = require('./now'),\n toNumber = require('./toNumber');\n/** Error message constants. */\n\n\nvar FUNC_ERROR_TEXT = 'Expected a function';\n/* Built-in method references for those with the same name as other `lodash` methods. */\n\nvar nativeMax = Math.max,\n nativeMin = Math.min;\n/**\n * Creates a debounced function that delays invoking `func` until after `wait`\n * milliseconds have elapsed since the last time the debounced function was\n * invoked. The debounced function comes with a `cancel` method to cancel\n * delayed `func` invocations and a `flush` method to immediately invoke them.\n * Provide `options` to indicate whether `func` should be invoked on the\n * leading and/or trailing edge of the `wait` timeout. The `func` is invoked\n * with the last arguments provided to the debounced function. Subsequent\n * calls to the debounced function return the result of the last `func`\n * invocation.\n *\n * **Note:** If `leading` and `trailing` options are `true`, `func` is\n * invoked on the trailing edge of the timeout only if the debounced function\n * is invoked more than once during the `wait` timeout.\n *\n * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred\n * until to the next tick, similar to `setTimeout` with a timeout of `0`.\n *\n * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)\n * for details over the differences between `_.debounce` and `_.throttle`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Function\n * @param {Function} func The function to debounce.\n * @param {number} [wait=0] The number of milliseconds to delay.\n * @param {Object} [options={}] The options object.\n * @param {boolean} [options.leading=false]\n * Specify invoking on the leading edge of the timeout.\n * @param {number} [options.maxWait]\n * The maximum time `func` is allowed to be delayed before it's invoked.\n * @param {boolean} [options.trailing=true]\n * Specify invoking on the trailing edge of the timeout.\n * @returns {Function} Returns the new debounced function.\n * @example\n *\n * // Avoid costly calculations while the window size is in flux.\n * jQuery(window).on('resize', _.debounce(calculateLayout, 150));\n *\n * // Invoke `sendMail` when clicked, debouncing subsequent calls.\n * jQuery(element).on('click', _.debounce(sendMail, 300, {\n * 'leading': true,\n * 'trailing': false\n * }));\n *\n * // Ensure `batchLog` is invoked once after 1 second of debounced calls.\n * var debounced = _.debounce(batchLog, 250, { 'maxWait': 1000 });\n * var source = new EventSource('/stream');\n * jQuery(source).on('message', debounced);\n *\n * // Cancel the trailing debounced invocation.\n * jQuery(window).on('popstate', debounced.cancel);\n */\n\nfunction debounce(func, wait, options) {\n var lastArgs,\n lastThis,\n maxWait,\n result,\n timerId,\n lastCallTime,\n lastInvokeTime = 0,\n leading = false,\n maxing = false,\n trailing = true;\n\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n\n wait = toNumber(wait) || 0;\n\n if (isObject(options)) {\n leading = !!options.leading;\n maxing = 'maxWait' in options;\n maxWait = maxing ? nativeMax(toNumber(options.maxWait) || 0, wait) : maxWait;\n trailing = 'trailing' in options ? !!options.trailing : trailing;\n }\n\n function invokeFunc(time) {\n var args = lastArgs,\n thisArg = lastThis;\n lastArgs = lastThis = undefined;\n lastInvokeTime = time;\n result = func.apply(thisArg, args);\n return result;\n }\n\n function leadingEdge(time) {\n // Reset any `maxWait` timer.\n lastInvokeTime = time; // Start the timer for the trailing edge.\n\n timerId = setTimeout(timerExpired, wait); // Invoke the leading edge.\n\n return leading ? invokeFunc(time) : result;\n }\n\n function remainingWait(time) {\n var timeSinceLastCall = time - lastCallTime,\n timeSinceLastInvoke = time - lastInvokeTime,\n timeWaiting = wait - timeSinceLastCall;\n return maxing ? nativeMin(timeWaiting, maxWait - timeSinceLastInvoke) : timeWaiting;\n }\n\n function shouldInvoke(time) {\n var timeSinceLastCall = time - lastCallTime,\n timeSinceLastInvoke = time - lastInvokeTime; // Either this is the first call, activity has stopped and we're at the\n // trailing edge, the system time has gone backwards and we're treating\n // it as the trailing edge, or we've hit the `maxWait` limit.\n\n return lastCallTime === undefined || timeSinceLastCall >= wait || timeSinceLastCall < 0 || maxing && timeSinceLastInvoke >= maxWait;\n }\n\n function timerExpired() {\n var time = now();\n\n if (shouldInvoke(time)) {\n return trailingEdge(time);\n } // Restart the timer.\n\n\n timerId = setTimeout(timerExpired, remainingWait(time));\n }\n\n function trailingEdge(time) {\n timerId = undefined; // Only invoke if we have `lastArgs` which means `func` has been\n // debounced at least once.\n\n if (trailing && lastArgs) {\n return invokeFunc(time);\n }\n\n lastArgs = lastThis = undefined;\n return result;\n }\n\n function cancel() {\n if (timerId !== undefined) {\n clearTimeout(timerId);\n }\n\n lastInvokeTime = 0;\n lastArgs = lastCallTime = lastThis = timerId = undefined;\n }\n\n function flush() {\n return timerId === undefined ? result : trailingEdge(now());\n }\n\n function debounced() {\n var time = now(),\n isInvoking = shouldInvoke(time);\n lastArgs = arguments;\n lastThis = this;\n lastCallTime = time;\n\n if (isInvoking) {\n if (timerId === undefined) {\n return leadingEdge(lastCallTime);\n }\n\n if (maxing) {\n // Handle invocations in a tight loop.\n clearTimeout(timerId);\n timerId = setTimeout(timerExpired, wait);\n return invokeFunc(lastCallTime);\n }\n }\n\n if (timerId === undefined) {\n timerId = setTimeout(timerExpired, wait);\n }\n\n return result;\n }\n\n debounced.cancel = cancel;\n debounced.flush = flush;\n return debounced;\n}\n\nmodule.exports = debounce;","/** Used as references for various `Number` constants. */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n/**\n * Checks if `value` is a valid array-like length.\n *\n * **Note:** This method is loosely based on\n * [`ToLength`](http://ecma-international.org/ecma-262/7.0/#sec-tolength).\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a valid length, else `false`.\n * @example\n *\n * _.isLength(3);\n * // => true\n *\n * _.isLength(Number.MIN_VALUE);\n * // => false\n *\n * _.isLength(Infinity);\n * // => false\n *\n * _.isLength('3');\n * // => false\n */\n\nfunction isLength(value) {\n return typeof value == 'number' && value > -1 && value % 1 == 0 && value <= MAX_SAFE_INTEGER;\n}\n\nmodule.exports = isLength;","\"use strict\";\n\nrequire(\"core-js/modules/es6.array.for-each\");\n\nvar utils = module.exports = {};\n/**\n * Loops through the collection and calls the callback for each element. if the callback returns truthy, the loop is broken and returns the same value.\n * @public\n * @param {*} collection The collection to loop through. Needs to have a length property set and have indices set from 0 to length - 1.\n * @param {function} callback The callback to be called for each element. The element will be given as a parameter to the callback. If this callback returns truthy, the loop is broken and the same value is returned.\n * @returns {*} The value that a callback has returned (if truthy). Otherwise nothing.\n */\n\nutils.forEach = function (collection, callback) {\n for (var i = 0; i < collection.length; i++) {\n var result = callback(collection[i]);\n\n if (result) {\n return result;\n }\n }\n};","require(\"core-js/modules/es6.regexp.replace\");\n\nvar isObject = require('./isObject'),\n isSymbol = require('./isSymbol');\n/** Used as references for various `Number` constants. */\n\n\nvar NAN = 0 / 0;\n/** Used to match leading and trailing whitespace. */\n\nvar reTrim = /^\\s+|\\s+$/g;\n/** Used to detect bad signed hexadecimal string values. */\n\nvar reIsBadHex = /^[-+]0x[0-9a-f]+$/i;\n/** Used to detect binary string values. */\n\nvar reIsBinary = /^0b[01]+$/i;\n/** Used to detect octal string values. */\n\nvar reIsOctal = /^0o[0-7]+$/i;\n/** Built-in method references without a dependency on `root`. */\n\nvar freeParseInt = parseInt;\n/**\n * Converts `value` to a number.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to process.\n * @returns {number} Returns the number.\n * @example\n *\n * _.toNumber(3.2);\n * // => 3.2\n *\n * _.toNumber(Number.MIN_VALUE);\n * // => 5e-324\n *\n * _.toNumber(Infinity);\n * // => Infinity\n *\n * _.toNumber('3.2');\n * // => 3.2\n */\n\nfunction toNumber(value) {\n if (typeof value == 'number') {\n return value;\n }\n\n if (isSymbol(value)) {\n return NAN;\n }\n\n if (isObject(value)) {\n var other = typeof value.valueOf == 'function' ? value.valueOf() : value;\n value = isObject(other) ? other + '' : other;\n }\n\n if (typeof value != 'string') {\n return value === 0 ? value : +value;\n }\n\n value = value.replace(reTrim, '');\n var isBinary = reIsBinary.test(value);\n return isBinary || reIsOctal.test(value) ? freeParseInt(value.slice(2), isBinary ? 2 : 8) : reIsBadHex.test(value) ? NAN : +value;\n}\n\nmodule.exports = toNumber;","var assocIndexOf = require('./_assocIndexOf');\n/**\n * Gets the list cache value for `key`.\n *\n * @private\n * @name get\n * @memberOf ListCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\n\n\nfunction listCacheGet(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n return index < 0 ? undefined : data[index][1];\n}\n\nmodule.exports = listCacheGet;","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n */\n'use strict';\n/**\n * Use invariant() to assert state which your program assumes to be true.\n *\n * Provide sprintf-style format (only %s is supported) and arguments\n * to provide information about what broke and what you were\n * expecting.\n *\n * The invariant message will be stripped in production, but the invariant\n * will remain to ensure logic does not differ in production.\n */\n\nrequire(\"core-js/modules/es6.function.name\");\n\nrequire(\"core-js/modules/es6.regexp.replace\");\n\nvar validateFormat = function validateFormat(format) {};\n\nif (process.env.NODE_ENV !== 'production') {\n validateFormat = function validateFormat(format) {\n if (format === undefined) {\n throw new Error('invariant requires an error message argument');\n }\n };\n}\n\nfunction invariant(condition, format, a, b, c, d, e, f) {\n validateFormat(format);\n\n if (!condition) {\n var error;\n\n if (format === undefined) {\n error = new Error('Minified exception occurred; use the non-minified dev environment ' + 'for the full error message and additional helpful warnings.');\n } else {\n var args = [a, b, c, d, e, f];\n var argIndex = 0;\n error = new Error(format.replace(/%s/g, function () {\n return args[argIndex++];\n }));\n error.name = 'Invariant Violation';\n }\n\n error.framesToPop = 1; // we don't care about invariant's own frame\n\n throw error;\n }\n}\n\nmodule.exports = invariant;","var getNative = require('./_getNative'),\n root = require('./_root');\n/* Built-in method references that are verified to be native. */\n\n\nvar DataView = getNative(root, 'DataView');\nmodule.exports = DataView;","var nativeCreate = require('./_nativeCreate');\n/** Used to stand-in for `undefined` hash values. */\n\n\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n/** Used for built-in method references. */\n\nvar objectProto = Object.prototype;\n/** Used to check objects for own properties. */\n\nvar hasOwnProperty = objectProto.hasOwnProperty;\n/**\n * Gets the hash value for `key`.\n *\n * @private\n * @name get\n * @memberOf Hash\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\n\nfunction hashGet(key) {\n var data = this.__data__;\n\n if (nativeCreate) {\n var result = data[key];\n return result === HASH_UNDEFINED ? undefined : result;\n }\n\n return hasOwnProperty.call(data, key) ? data[key] : undefined;\n}\n\nmodule.exports = hashGet;","require(\"core-js/modules/es6.array.for-each\");\n\nrequire(\"core-js/modules/es6.object.create\");\n\nrequire(\"core-js/modules/es6.function.bind\");\n\nrequire(\"core-js/modules/es6.array.is-array\");\n\n/*!\n * imagesLoaded v4.1.4\n * JavaScript is all like \"You images are done yet or what?\"\n * MIT License\n */\n(function (window, factory) {\n 'use strict'; // universal module definition\n\n /*global define: false, module: false, require: false */\n\n if (typeof define == 'function' && define.amd) {\n // AMD\n define(['ev-emitter/ev-emitter'], function (EvEmitter) {\n return factory(window, EvEmitter);\n });\n } else if (typeof module == 'object' && module.exports) {\n // CommonJS\n module.exports = factory(window, require('ev-emitter'));\n } else {\n // browser global\n window.imagesLoaded = factory(window, window.EvEmitter);\n }\n})(typeof window !== 'undefined' ? window : this, // -------------------------- factory -------------------------- //\nfunction factory(window, EvEmitter) {\n 'use strict';\n\n var $ = window.jQuery;\n var console = window.console; // -------------------------- helpers -------------------------- //\n // extend objects\n\n function extend(a, b) {\n for (var prop in b) {\n a[prop] = b[prop];\n }\n\n return a;\n }\n\n var arraySlice = Array.prototype.slice; // turn element or nodeList into an array\n\n function makeArray(obj) {\n if (Array.isArray(obj)) {\n // use object if already an array\n return obj;\n }\n\n var isArrayLike = typeof obj == 'object' && typeof obj.length == 'number';\n\n if (isArrayLike) {\n // convert nodeList to array\n return arraySlice.call(obj);\n } // array of single index\n\n\n return [obj];\n } // -------------------------- imagesLoaded -------------------------- //\n\n /**\n * @param {Array, Element, NodeList, String} elem\n * @param {Object or Function} options - if function, use as callback\n * @param {Function} onAlways - callback function\n */\n\n\n function ImagesLoaded(elem, options, onAlways) {\n // coerce ImagesLoaded() without new, to be new ImagesLoaded()\n if (!(this instanceof ImagesLoaded)) {\n return new ImagesLoaded(elem, options, onAlways);\n } // use elem as selector string\n\n\n var queryElem = elem;\n\n if (typeof elem == 'string') {\n queryElem = document.querySelectorAll(elem);\n } // bail if bad element\n\n\n if (!queryElem) {\n console.error('Bad element for imagesLoaded ' + (queryElem || elem));\n return;\n }\n\n this.elements = makeArray(queryElem);\n this.options = extend({}, this.options); // shift arguments if no options set\n\n if (typeof options == 'function') {\n onAlways = options;\n } else {\n extend(this.options, options);\n }\n\n if (onAlways) {\n this.on('always', onAlways);\n }\n\n this.getImages();\n\n if ($) {\n // add jQuery Deferred object\n this.jqDeferred = new $.Deferred();\n } // HACK check async to allow time to bind listeners\n\n\n setTimeout(this.check.bind(this));\n }\n\n ImagesLoaded.prototype = Object.create(EvEmitter.prototype);\n ImagesLoaded.prototype.options = {};\n\n ImagesLoaded.prototype.getImages = function () {\n this.images = []; // filter & find items if we have an item selector\n\n this.elements.forEach(this.addElementImages, this);\n };\n /**\n * @param {Node} element\n */\n\n\n ImagesLoaded.prototype.addElementImages = function (elem) {\n // filter siblings\n if (elem.nodeName == 'IMG') {\n this.addImage(elem);\n } // get background image on element\n\n\n if (this.options.background === true) {\n this.addElementBackgroundImages(elem);\n } // find children\n // no non-element nodes, #143\n\n\n var nodeType = elem.nodeType;\n\n if (!nodeType || !elementNodeTypes[nodeType]) {\n return;\n }\n\n var childImgs = elem.querySelectorAll('img'); // concat childElems to filterFound array\n\n for (var i = 0; i < childImgs.length; i++) {\n var img = childImgs[i];\n this.addImage(img);\n } // get child background images\n\n\n if (typeof this.options.background == 'string') {\n var children = elem.querySelectorAll(this.options.background);\n\n for (i = 0; i < children.length; i++) {\n var child = children[i];\n this.addElementBackgroundImages(child);\n }\n }\n };\n\n var elementNodeTypes = {\n 1: true,\n 9: true,\n 11: true\n };\n\n ImagesLoaded.prototype.addElementBackgroundImages = function (elem) {\n var style = getComputedStyle(elem);\n\n if (!style) {\n // Firefox returns null if in a hidden iframe https://bugzil.la/548397\n return;\n } // get url inside url(\"...\")\n\n\n var reURL = /url\\((['\"])?(.*?)\\1\\)/gi;\n var matches = reURL.exec(style.backgroundImage);\n\n while (matches !== null) {\n var url = matches && matches[2];\n\n if (url) {\n this.addBackground(url, elem);\n }\n\n matches = reURL.exec(style.backgroundImage);\n }\n };\n /**\n * @param {Image} img\n */\n\n\n ImagesLoaded.prototype.addImage = function (img) {\n var loadingImage = new LoadingImage(img);\n this.images.push(loadingImage);\n };\n\n ImagesLoaded.prototype.addBackground = function (url, elem) {\n var background = new Background(url, elem);\n this.images.push(background);\n };\n\n ImagesLoaded.prototype.check = function () {\n var _this = this;\n\n this.progressedCount = 0;\n this.hasAnyBroken = false; // complete if no images\n\n if (!this.images.length) {\n this.complete();\n return;\n }\n\n function onProgress(image, elem, message) {\n // HACK - Chrome triggers event before object properties have changed. #83\n setTimeout(function () {\n _this.progress(image, elem, message);\n });\n }\n\n this.images.forEach(function (loadingImage) {\n loadingImage.once('progress', onProgress);\n loadingImage.check();\n });\n };\n\n ImagesLoaded.prototype.progress = function (image, elem, message) {\n this.progressedCount++;\n this.hasAnyBroken = this.hasAnyBroken || !image.isLoaded; // progress event\n\n this.emitEvent('progress', [this, image, elem]);\n\n if (this.jqDeferred && this.jqDeferred.notify) {\n this.jqDeferred.notify(this, image);\n } // check if completed\n\n\n if (this.progressedCount == this.images.length) {\n this.complete();\n }\n\n if (this.options.debug && console) {\n console.log('progress: ' + message, image, elem);\n }\n };\n\n ImagesLoaded.prototype.complete = function () {\n var eventName = this.hasAnyBroken ? 'fail' : 'done';\n this.isComplete = true;\n this.emitEvent(eventName, [this]);\n this.emitEvent('always', [this]);\n\n if (this.jqDeferred) {\n var jqMethod = this.hasAnyBroken ? 'reject' : 'resolve';\n this.jqDeferred[jqMethod](this);\n }\n }; // -------------------------- -------------------------- //\n\n\n function LoadingImage(img) {\n this.img = img;\n }\n\n LoadingImage.prototype = Object.create(EvEmitter.prototype);\n\n LoadingImage.prototype.check = function () {\n // If complete is true and browser supports natural sizes,\n // try to check for image status manually.\n var isComplete = this.getIsImageComplete();\n\n if (isComplete) {\n // report based on naturalWidth\n this.confirm(this.img.naturalWidth !== 0, 'naturalWidth');\n return;\n } // If none of the checks above matched, simulate loading on detached element.\n\n\n this.proxyImage = new Image();\n this.proxyImage.addEventListener('load', this);\n this.proxyImage.addEventListener('error', this); // bind to image as well for Firefox. #191\n\n this.img.addEventListener('load', this);\n this.img.addEventListener('error', this);\n this.proxyImage.src = this.img.src;\n };\n\n LoadingImage.prototype.getIsImageComplete = function () {\n // check for non-zero, non-undefined naturalWidth\n // fixes Safari+InfiniteScroll+Masonry bug infinite-scroll#671\n return this.img.complete && this.img.naturalWidth;\n };\n\n LoadingImage.prototype.confirm = function (isLoaded, message) {\n this.isLoaded = isLoaded;\n this.emitEvent('progress', [this, this.img, message]);\n }; // ----- events ----- //\n // trigger specified handler for event type\n\n\n LoadingImage.prototype.handleEvent = function (event) {\n var method = 'on' + event.type;\n\n if (this[method]) {\n this[method](event);\n }\n };\n\n LoadingImage.prototype.onload = function () {\n this.confirm(true, 'onload');\n this.unbindEvents();\n };\n\n LoadingImage.prototype.onerror = function () {\n this.confirm(false, 'onerror');\n this.unbindEvents();\n };\n\n LoadingImage.prototype.unbindEvents = function () {\n this.proxyImage.removeEventListener('load', this);\n this.proxyImage.removeEventListener('error', this);\n this.img.removeEventListener('load', this);\n this.img.removeEventListener('error', this);\n }; // -------------------------- Background -------------------------- //\n\n\n function Background(url, element) {\n this.url = url;\n this.element = element;\n this.img = new Image();\n } // inherit LoadingImage prototype\n\n\n Background.prototype = Object.create(LoadingImage.prototype);\n\n Background.prototype.check = function () {\n this.img.addEventListener('load', this);\n this.img.addEventListener('error', this);\n this.img.src = this.url; // check if image is already complete\n\n var isComplete = this.getIsImageComplete();\n\n if (isComplete) {\n this.confirm(this.img.naturalWidth !== 0, 'naturalWidth');\n this.unbindEvents();\n }\n };\n\n Background.prototype.unbindEvents = function () {\n this.img.removeEventListener('load', this);\n this.img.removeEventListener('error', this);\n };\n\n Background.prototype.confirm = function (isLoaded, message) {\n this.isLoaded = isLoaded;\n this.emitEvent('progress', [this, this.element, message]);\n }; // -------------------------- jQuery -------------------------- //\n\n\n ImagesLoaded.makeJQueryPlugin = function (jQuery) {\n jQuery = jQuery || window.jQuery;\n\n if (!jQuery) {\n return;\n } // set local variable\n\n\n $ = jQuery; // $().imagesLoaded()\n\n $.fn.imagesLoaded = function (options, callback) {\n var instance = new ImagesLoaded(this, options, callback);\n return instance.jqDeferred.promise($(this));\n };\n }; // try making plugin\n\n\n ImagesLoaded.makeJQueryPlugin(); // -------------------------- -------------------------- //\n\n return ImagesLoaded;\n});","var getTag = require('./_getTag'),\n isObjectLike = require('./isObjectLike');\n/** `Object#toString` result references. */\n\n\nvar setTag = '[object Set]';\n/**\n * The base implementation of `_.isSet` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a set, else `false`.\n */\n\nfunction baseIsSet(value) {\n return isObjectLike(value) && getTag(value) == setTag;\n}\n\nmodule.exports = baseIsSet;","/** Used as references for various `Number` constants. */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n/** Used to detect unsigned integer values. */\n\nvar reIsUint = /^(?:0|[1-9]\\d*)$/;\n/**\n * Checks if `value` is a valid array-like index.\n *\n * @private\n * @param {*} value The value to check.\n * @param {number} [length=MAX_SAFE_INTEGER] The upper bounds of a valid index.\n * @returns {boolean} Returns `true` if `value` is a valid index, else `false`.\n */\n\nfunction isIndex(value, length) {\n var type = typeof value;\n length = length == null ? MAX_SAFE_INTEGER : length;\n return !!length && (type == 'number' || type != 'symbol' && reIsUint.test(value)) && value > -1 && value % 1 == 0 && value < length;\n}\n\nmodule.exports = isIndex;","var baseSetToString = require('./_baseSetToString'),\n shortOut = require('./_shortOut');\n/**\n * Sets the `toString` method of `func` to return `string`.\n *\n * @private\n * @param {Function} func The function to modify.\n * @param {Function} string The `toString` result.\n * @returns {Function} Returns `func`.\n */\n\n\nvar setToString = shortOut(baseSetToString);\nmodule.exports = setToString;","\"use strict\";\n\nvar utils = require(\"./utils\");\n\nmodule.exports = function batchProcessorMaker(options) {\n options = options || {};\n var reporter = options.reporter;\n var asyncProcess = utils.getOption(options, \"async\", true);\n var autoProcess = utils.getOption(options, \"auto\", true);\n\n if (autoProcess && !asyncProcess) {\n reporter && reporter.warn(\"Invalid options combination. auto=true and async=false is invalid. Setting async=true.\");\n asyncProcess = true;\n }\n\n var batch = Batch();\n var asyncFrameHandler;\n var isProcessing = false;\n\n function addFunction(level, fn) {\n if (!isProcessing && autoProcess && asyncProcess && batch.size() === 0) {\n // Since this is async, it is guaranteed to be executed after that the fn is added to the batch.\n // This needs to be done before, since we're checking the size of the batch to be 0.\n processBatchAsync();\n }\n\n batch.add(level, fn);\n }\n\n function processBatch() {\n // Save the current batch, and create a new batch so that incoming functions are not added into the currently processing batch.\n // Continue processing until the top-level batch is empty (functions may be added to the new batch while processing, and so on).\n isProcessing = true;\n\n while (batch.size()) {\n var processingBatch = batch;\n batch = Batch();\n processingBatch.process();\n }\n\n isProcessing = false;\n }\n\n function forceProcessBatch(localAsyncProcess) {\n if (isProcessing) {\n return;\n }\n\n if (localAsyncProcess === undefined) {\n localAsyncProcess = asyncProcess;\n }\n\n if (asyncFrameHandler) {\n cancelFrame(asyncFrameHandler);\n asyncFrameHandler = null;\n }\n\n if (localAsyncProcess) {\n processBatchAsync();\n } else {\n processBatch();\n }\n }\n\n function processBatchAsync() {\n asyncFrameHandler = requestFrame(processBatch);\n }\n\n function clearBatch() {\n batch = {};\n batchSize = 0;\n topLevel = 0;\n bottomLevel = 0;\n }\n\n function cancelFrame(listener) {\n // var cancel = window.cancelAnimationFrame || window.mozCancelAnimationFrame || window.webkitCancelAnimationFrame || window.clearTimeout;\n var cancel = clearTimeout;\n return cancel(listener);\n }\n\n function requestFrame(callback) {\n // var raf = window.requestAnimationFrame || window.mozRequestAnimationFrame || window.webkitRequestAnimationFrame || function(fn) { return window.setTimeout(fn, 20); };\n var raf = function raf(fn) {\n return setTimeout(fn, 0);\n };\n\n return raf(callback);\n }\n\n return {\n add: addFunction,\n force: forceProcessBatch\n };\n};\n\nfunction Batch() {\n var batch = {};\n var size = 0;\n var topLevel = 0;\n var bottomLevel = 0;\n\n function add(level, fn) {\n if (!fn) {\n fn = level;\n level = 0;\n }\n\n if (level > topLevel) {\n topLevel = level;\n } else if (level < bottomLevel) {\n bottomLevel = level;\n }\n\n if (!batch[level]) {\n batch[level] = [];\n }\n\n batch[level].push(fn);\n size++;\n }\n\n function process() {\n for (var level = bottomLevel; level <= topLevel; level++) {\n var fns = batch[level];\n\n for (var i = 0; i < fns.length; i++) {\n var fn = fns[i];\n fn();\n }\n }\n }\n\n function getSize() {\n return size;\n }\n\n return {\n add: add,\n process: process,\n size: getSize\n };\n}","var cloneArrayBuffer = require('./_cloneArrayBuffer'),\n cloneDataView = require('./_cloneDataView'),\n cloneRegExp = require('./_cloneRegExp'),\n cloneSymbol = require('./_cloneSymbol'),\n cloneTypedArray = require('./_cloneTypedArray');\n/** `Object#toString` result references. */\n\n\nvar boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n symbolTag = '[object Symbol]';\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n/**\n * Initializes an object clone based on its `toStringTag`.\n *\n * **Note:** This function only supports cloning values with tags of\n * `Boolean`, `Date`, `Error`, `Map`, `Number`, `RegExp`, `Set`, or `String`.\n *\n * @private\n * @param {Object} object The object to clone.\n * @param {string} tag The `toStringTag` of the object to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the initialized clone.\n */\n\nfunction initCloneByTag(object, tag, isDeep) {\n var Ctor = object.constructor;\n\n switch (tag) {\n case arrayBufferTag:\n return cloneArrayBuffer(object);\n\n case boolTag:\n case dateTag:\n return new Ctor(+object);\n\n case dataViewTag:\n return cloneDataView(object, isDeep);\n\n case float32Tag:\n case float64Tag:\n case int8Tag:\n case int16Tag:\n case int32Tag:\n case uint8Tag:\n case uint8ClampedTag:\n case uint16Tag:\n case uint32Tag:\n return cloneTypedArray(object, isDeep);\n\n case mapTag:\n return new Ctor();\n\n case numberTag:\n case stringTag:\n return new Ctor(object);\n\n case regexpTag:\n return cloneRegExp(object);\n\n case setTag:\n return new Ctor();\n\n case symbolTag:\n return cloneSymbol(object);\n }\n}\n\nmodule.exports = initCloneByTag;","/**\n * matchesSelector v2.0.2\n * matchesSelector( element, '.selector' )\n * MIT license\n */\n\n/*jshint browser: true, strict: true, undef: true, unused: true */\n(function (window, factory) {\n /*global define: false, module: false */\n 'use strict'; // universal module definition\n\n if (typeof define == 'function' && define.amd) {\n // AMD\n define(factory);\n } else if (typeof module == 'object' && module.exports) {\n // CommonJS\n module.exports = factory();\n } else {\n // browser global\n window.matchesSelector = factory();\n }\n})(window, function factory() {\n 'use strict';\n\n var matchesMethod = function () {\n var ElemProto = window.Element.prototype; // check for the standard method name first\n\n if (ElemProto.matches) {\n return 'matches';\n } // check un-prefixed\n\n\n if (ElemProto.matchesSelector) {\n return 'matchesSelector';\n } // check vendor prefixes\n\n\n var prefixes = ['webkit', 'moz', 'ms', 'o'];\n\n for (var i = 0; i < prefixes.length; i++) {\n var prefix = prefixes[i];\n var method = prefix + 'MatchesSelector';\n\n if (ElemProto[method]) {\n return method;\n }\n }\n }();\n\n return function matchesSelector(elem, selector) {\n return elem[matchesMethod](selector);\n };\n});","var flatten = require('./flatten'),\n overRest = require('./_overRest'),\n setToString = require('./_setToString');\n/**\n * A specialized version of `baseRest` which flattens the rest array.\n *\n * @private\n * @param {Function} func The function to apply a rest parameter to.\n * @returns {Function} Returns the new function.\n */\n\n\nfunction flatRest(func) {\n return setToString(overRest(func, undefined, flatten), func + '');\n}\n\nmodule.exports = flatRest;","var eq = require('./eq');\n/**\n * Gets the index at which the `key` is found in `array` of key-value pairs.\n *\n * @private\n * @param {Array} array The array to inspect.\n * @param {*} key The key to search for.\n * @returns {number} Returns the index of the matched value, else `-1`.\n */\n\n\nfunction assocIndexOf(array, key) {\n var length = array.length;\n\n while (length--) {\n if (eq(array[length][0], key)) {\n return length;\n }\n }\n\n return -1;\n}\n\nmodule.exports = assocIndexOf;","var getNative = require('./_getNative'),\n root = require('./_root');\n/* Built-in method references that are verified to be native. */\n\n\nvar Set = getNative(root, 'Set');\nmodule.exports = Set;","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n/** Used to check objects for own properties. */\n\nvar hasOwnProperty = objectProto.hasOwnProperty;\n/**\n * Initializes an array clone.\n *\n * @private\n * @param {Array} array The array to clone.\n * @returns {Array} Returns the initialized clone.\n */\n\nfunction initCloneArray(array) {\n var length = array.length,\n result = new array.constructor(length); // Add properties assigned by `RegExp#exec`.\n\n if (length && typeof array[0] == 'string' && hasOwnProperty.call(array, 'index')) {\n result.index = array.index;\n result.input = array.input;\n }\n\n return result;\n}\n\nmodule.exports = initCloneArray;","var cloneArrayBuffer = require('./_cloneArrayBuffer');\n/**\n * Creates a clone of `typedArray`.\n *\n * @private\n * @param {Object} typedArray The typed array to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the cloned typed array.\n */\n\n\nfunction cloneTypedArray(typedArray, isDeep) {\n var buffer = isDeep ? cloneArrayBuffer(typedArray.buffer) : typedArray.buffer;\n return new typedArray.constructor(buffer, typedArray.byteOffset, typedArray.length);\n}\n\nmodule.exports = cloneTypedArray;","/**\n * Resize detection strategy that injects divs to elements in order to detect resize events on scroll events.\n * Heavily inspired by: https://github.com/marcj/css-element-queries/blob/master/src/ResizeSensor.js\n */\n\"use strict\";\n\nrequire(\"core-js/modules/es6.regexp.replace\");\n\nrequire(\"core-js/modules/es6.array.index-of\");\n\nrequire(\"core-js/modules/es6.array.for-each\");\n\nvar forEach = require(\"../collection-utils\").forEach;\n\nmodule.exports = function (options) {\n options = options || {};\n var reporter = options.reporter;\n var batchProcessor = options.batchProcessor;\n var getState = options.stateHandler.getState;\n var hasState = options.stateHandler.hasState;\n var idHandler = options.idHandler;\n\n if (!batchProcessor) {\n throw new Error(\"Missing required dependency: batchProcessor\");\n }\n\n if (!reporter) {\n throw new Error(\"Missing required dependency: reporter.\");\n } //TODO: Could this perhaps be done at installation time?\n\n\n var scrollbarSizes = getScrollbarSizes(); // Inject the scrollbar styling that prevents them from appearing sometimes in Chrome.\n // The injected container needs to have a class, so that it may be styled with CSS (pseudo elements).\n\n var styleId = \"erd_scroll_detection_scrollbar_style\";\n var detectionContainerClass = \"erd_scroll_detection_container\";\n injectScrollStyle(styleId, detectionContainerClass);\n\n function getScrollbarSizes() {\n var width = 500;\n var height = 500;\n var child = document.createElement(\"div\");\n child.style.cssText = \"position: absolute; width: \" + width * 2 + \"px; height: \" + height * 2 + \"px; visibility: hidden; margin: 0; padding: 0;\";\n var container = document.createElement(\"div\");\n container.style.cssText = \"position: absolute; width: \" + width + \"px; height: \" + height + \"px; overflow: scroll; visibility: none; top: \" + -width * 3 + \"px; left: \" + -height * 3 + \"px; visibility: hidden; margin: 0; padding: 0;\";\n container.appendChild(child);\n document.body.insertBefore(container, document.body.firstChild);\n var widthSize = width - container.clientWidth;\n var heightSize = height - container.clientHeight;\n document.body.removeChild(container);\n return {\n width: widthSize,\n height: heightSize\n };\n }\n\n function injectScrollStyle(styleId, containerClass) {\n function injectStyle(style, method) {\n method = method || function (element) {\n document.head.appendChild(element);\n };\n\n var styleElement = document.createElement(\"style\");\n styleElement.innerHTML = style;\n styleElement.id = styleId;\n method(styleElement);\n return styleElement;\n }\n\n if (!document.getElementById(styleId)) {\n var containerAnimationClass = containerClass + \"_animation\";\n var containerAnimationActiveClass = containerClass + \"_animation_active\";\n var style = \"/* Created by the element-resize-detector library. */\\n\";\n style += \".\" + containerClass + \" > div::-webkit-scrollbar { display: none; }\\n\\n\";\n style += \".\" + containerAnimationActiveClass + \" { -webkit-animation-duration: 0.1s; animation-duration: 0.1s; -webkit-animation-name: \" + containerAnimationClass + \"; animation-name: \" + containerAnimationClass + \"; }\\n\";\n style += \"@-webkit-keyframes \" + containerAnimationClass + \" { 0% { opacity: 1; } 50% { opacity: 0; } 100% { opacity: 1; } }\\n\";\n style += \"@keyframes \" + containerAnimationClass + \" { 0% { opacity: 1; } 50% { opacity: 0; } 100% { opacity: 1; } }\";\n injectStyle(style);\n }\n }\n\n function addAnimationClass(element) {\n element.className += \" \" + detectionContainerClass + \"_animation_active\";\n }\n\n function addEvent(el, name, cb) {\n if (el.addEventListener) {\n el.addEventListener(name, cb);\n } else if (el.attachEvent) {\n el.attachEvent(\"on\" + name, cb);\n } else {\n return reporter.error(\"[scroll] Don't know how to add event listeners.\");\n }\n }\n\n function removeEvent(el, name, cb) {\n if (el.removeEventListener) {\n el.removeEventListener(name, cb);\n } else if (el.detachEvent) {\n el.detachEvent(\"on\" + name, cb);\n } else {\n return reporter.error(\"[scroll] Don't know how to remove event listeners.\");\n }\n }\n\n function getExpandElement(element) {\n return getState(element).container.childNodes[0].childNodes[0].childNodes[0];\n }\n\n function getShrinkElement(element) {\n return getState(element).container.childNodes[0].childNodes[0].childNodes[1];\n }\n /**\n * Adds a resize event listener to the element.\n * @public\n * @param {element} element The element that should have the listener added.\n * @param {function} listener The listener callback to be called for each resize event of the element. The element will be given as a parameter to the listener callback.\n */\n\n\n function addListener(element, listener) {\n var listeners = getState(element).listeners;\n\n if (!listeners.push) {\n throw new Error(\"Cannot add listener to an element that is not detectable.\");\n }\n\n getState(element).listeners.push(listener);\n }\n /**\n * Makes an element detectable and ready to be listened for resize events. Will call the callback when the element is ready to be listened for resize changes.\n * @private\n * @param {object} options Optional options object.\n * @param {element} element The element to make detectable\n * @param {function} callback The callback to be called when the element is ready to be listened for resize changes. Will be called with the element as first parameter.\n */\n\n\n function makeDetectable(options, element, callback) {\n if (!callback) {\n callback = element;\n element = options;\n options = null;\n }\n\n options = options || {};\n\n function debug() {\n if (options.debug) {\n var args = Array.prototype.slice.call(arguments);\n args.unshift(idHandler.get(element), \"Scroll: \");\n\n if (reporter.log.apply) {\n reporter.log.apply(null, args);\n } else {\n for (var i = 0; i < args.length; i++) {\n reporter.log(args[i]);\n }\n }\n }\n }\n\n function isDetached(element) {\n function isInDocument(element) {\n return element === element.ownerDocument.body || element.ownerDocument.body.contains(element);\n }\n\n if (!isInDocument(element)) {\n return true;\n } // FireFox returns null style in hidden iframes. See https://github.com/wnr/element-resize-detector/issues/68 and https://bugzilla.mozilla.org/show_bug.cgi?id=795520\n\n\n if (window.getComputedStyle(element) === null) {\n return true;\n }\n\n return false;\n }\n\n function isUnrendered(element) {\n // Check the absolute positioned container since the top level container is display: inline.\n var container = getState(element).container.childNodes[0];\n var style = window.getComputedStyle(container);\n return !style.width || style.width.indexOf(\"px\") === -1; //Can only compute pixel value when rendered.\n }\n\n function getStyle() {\n // Some browsers only force layouts when actually reading the style properties of the style object, so make sure that they are all read here,\n // so that the user of the function can be sure that it will perform the layout here, instead of later (important for batching).\n var elementStyle = window.getComputedStyle(element);\n var style = {};\n style.position = elementStyle.position;\n style.width = element.offsetWidth;\n style.height = element.offsetHeight;\n style.top = elementStyle.top;\n style.right = elementStyle.right;\n style.bottom = elementStyle.bottom;\n style.left = elementStyle.left;\n style.widthCSS = elementStyle.width;\n style.heightCSS = elementStyle.height;\n return style;\n }\n\n function storeStartSize() {\n var style = getStyle();\n getState(element).startSize = {\n width: style.width,\n height: style.height\n };\n debug(\"Element start size\", getState(element).startSize);\n }\n\n function initListeners() {\n getState(element).listeners = [];\n }\n\n function storeStyle() {\n debug(\"storeStyle invoked.\");\n\n if (!getState(element)) {\n debug(\"Aborting because element has been uninstalled\");\n return;\n }\n\n var style = getStyle();\n getState(element).style = style;\n }\n\n function storeCurrentSize(element, width, height) {\n getState(element).lastWidth = width;\n getState(element).lastHeight = height;\n }\n\n function getExpandChildElement(element) {\n return getExpandElement(element).childNodes[0];\n }\n\n function getWidthOffset() {\n return 2 * scrollbarSizes.width + 1;\n }\n\n function getHeightOffset() {\n return 2 * scrollbarSizes.height + 1;\n }\n\n function getExpandWidth(width) {\n return width + 10 + getWidthOffset();\n }\n\n function getExpandHeight(height) {\n return height + 10 + getHeightOffset();\n }\n\n function getShrinkWidth(width) {\n return width * 2 + getWidthOffset();\n }\n\n function getShrinkHeight(height) {\n return height * 2 + getHeightOffset();\n }\n\n function positionScrollbars(element, width, height) {\n var expand = getExpandElement(element);\n var shrink = getShrinkElement(element);\n var expandWidth = getExpandWidth(width);\n var expandHeight = getExpandHeight(height);\n var shrinkWidth = getShrinkWidth(width);\n var shrinkHeight = getShrinkHeight(height);\n expand.scrollLeft = expandWidth;\n expand.scrollTop = expandHeight;\n shrink.scrollLeft = shrinkWidth;\n shrink.scrollTop = shrinkHeight;\n }\n\n function injectContainerElement() {\n var container = getState(element).container;\n\n if (!container) {\n container = document.createElement(\"div\");\n container.className = detectionContainerClass;\n container.style.cssText = \"visibility: hidden; display: inline; width: 0px; height: 0px; z-index: -1; overflow: hidden; margin: 0; padding: 0;\";\n getState(element).container = container;\n addAnimationClass(container);\n element.appendChild(container);\n\n var onAnimationStart = function onAnimationStart() {\n getState(element).onRendered && getState(element).onRendered();\n };\n\n addEvent(container, \"animationstart\", onAnimationStart); // Store the event handler here so that they may be removed when uninstall is called.\n // See uninstall function for an explanation why it is needed.\n\n getState(element).onAnimationStart = onAnimationStart;\n }\n\n return container;\n }\n\n function injectScrollElements() {\n function alterPositionStyles() {\n var style = getState(element).style;\n\n if (style.position === \"static\") {\n element.style.position = \"relative\";\n\n var removeRelativeStyles = function removeRelativeStyles(reporter, element, style, property) {\n function getNumericalValue(value) {\n return value.replace(/[^-\\d\\.]/g, \"\");\n }\n\n var value = style[property];\n\n if (value !== \"auto\" && getNumericalValue(value) !== \"0\") {\n reporter.warn(\"An element that is positioned static has style.\" + property + \"=\" + value + \" which is ignored due to the static positioning. The element will need to be positioned relative, so the style.\" + property + \" will be set to 0. Element: \", element);\n element.style[property] = 0;\n }\n }; //Check so that there are no accidental styles that will make the element styled differently now that is is relative.\n //If there are any, set them to 0 (this should be okay with the user since the style properties did nothing before [since the element was positioned static] anyway).\n\n\n removeRelativeStyles(reporter, element, style, \"top\");\n removeRelativeStyles(reporter, element, style, \"right\");\n removeRelativeStyles(reporter, element, style, \"bottom\");\n removeRelativeStyles(reporter, element, style, \"left\");\n }\n }\n\n function getLeftTopBottomRightCssText(left, top, bottom, right) {\n left = !left ? \"0\" : left + \"px\";\n top = !top ? \"0\" : top + \"px\";\n bottom = !bottom ? \"0\" : bottom + \"px\";\n right = !right ? \"0\" : right + \"px\";\n return \"left: \" + left + \"; top: \" + top + \"; right: \" + right + \"; bottom: \" + bottom + \";\";\n }\n\n debug(\"Injecting elements\");\n\n if (!getState(element)) {\n debug(\"Aborting because element has been uninstalled\");\n return;\n }\n\n alterPositionStyles();\n var rootContainer = getState(element).container;\n\n if (!rootContainer) {\n rootContainer = injectContainerElement();\n } // Due to this WebKit bug https://bugs.webkit.org/show_bug.cgi?id=80808 (currently fixed in Blink, but still present in WebKit browsers such as Safari),\n // we need to inject two containers, one that is width/height 100% and another that is left/top -1px so that the final container always is 1x1 pixels bigger than\n // the targeted element.\n // When the bug is resolved, \"containerContainer\" may be removed.\n // The outer container can occasionally be less wide than the targeted when inside inline elements element in WebKit (see https://bugs.webkit.org/show_bug.cgi?id=152980).\n // This should be no problem since the inner container either way makes sure the injected scroll elements are at least 1x1 px.\n\n\n var scrollbarWidth = scrollbarSizes.width;\n var scrollbarHeight = scrollbarSizes.height;\n var containerContainerStyle = \"position: absolute; flex: none; overflow: hidden; z-index: -1; visibility: hidden; width: 100%; height: 100%; left: 0px; top: 0px;\";\n var containerStyle = \"position: absolute; flex: none; overflow: hidden; z-index: -1; visibility: hidden; \" + getLeftTopBottomRightCssText(-(1 + scrollbarWidth), -(1 + scrollbarHeight), -scrollbarHeight, -scrollbarWidth);\n var expandStyle = \"position: absolute; flex: none; overflow: scroll; z-index: -1; visibility: hidden; width: 100%; height: 100%;\";\n var shrinkStyle = \"position: absolute; flex: none; overflow: scroll; z-index: -1; visibility: hidden; width: 100%; height: 100%;\";\n var expandChildStyle = \"position: absolute; left: 0; top: 0;\";\n var shrinkChildStyle = \"position: absolute; width: 200%; height: 200%;\";\n var containerContainer = document.createElement(\"div\");\n var container = document.createElement(\"div\");\n var expand = document.createElement(\"div\");\n var expandChild = document.createElement(\"div\");\n var shrink = document.createElement(\"div\");\n var shrinkChild = document.createElement(\"div\"); // Some browsers choke on the resize system being rtl, so force it to ltr. https://github.com/wnr/element-resize-detector/issues/56\n // However, dir should not be set on the top level container as it alters the dimensions of the target element in some browsers.\n\n containerContainer.dir = \"ltr\";\n containerContainer.style.cssText = containerContainerStyle;\n containerContainer.className = detectionContainerClass;\n container.className = detectionContainerClass;\n container.style.cssText = containerStyle;\n expand.style.cssText = expandStyle;\n expandChild.style.cssText = expandChildStyle;\n shrink.style.cssText = shrinkStyle;\n shrinkChild.style.cssText = shrinkChildStyle;\n expand.appendChild(expandChild);\n shrink.appendChild(shrinkChild);\n container.appendChild(expand);\n container.appendChild(shrink);\n containerContainer.appendChild(container);\n rootContainer.appendChild(containerContainer);\n\n function onExpandScroll() {\n getState(element).onExpand && getState(element).onExpand();\n }\n\n function onShrinkScroll() {\n getState(element).onShrink && getState(element).onShrink();\n }\n\n addEvent(expand, \"scroll\", onExpandScroll);\n addEvent(shrink, \"scroll\", onShrinkScroll); // Store the event handlers here so that they may be removed when uninstall is called.\n // See uninstall function for an explanation why it is needed.\n\n getState(element).onExpandScroll = onExpandScroll;\n getState(element).onShrinkScroll = onShrinkScroll;\n }\n\n function registerListenersAndPositionElements() {\n function updateChildSizes(element, width, height) {\n var expandChild = getExpandChildElement(element);\n var expandWidth = getExpandWidth(width);\n var expandHeight = getExpandHeight(height);\n expandChild.style.width = expandWidth + \"px\";\n expandChild.style.height = expandHeight + \"px\";\n }\n\n function updateDetectorElements(done) {\n var width = element.offsetWidth;\n var height = element.offsetHeight;\n debug(\"Storing current size\", width, height); // Store the size of the element sync here, so that multiple scroll events may be ignored in the event listeners.\n // Otherwise the if-check in handleScroll is useless.\n\n storeCurrentSize(element, width, height); // Since we delay the processing of the batch, there is a risk that uninstall has been called before the batch gets to execute.\n // Since there is no way to cancel the fn executions, we need to add an uninstall guard to all fns of the batch.\n\n batchProcessor.add(0, function performUpdateChildSizes() {\n if (!getState(element)) {\n debug(\"Aborting because element has been uninstalled\");\n return;\n }\n\n if (!areElementsInjected()) {\n debug(\"Aborting because element container has not been initialized\");\n return;\n }\n\n if (options.debug) {\n var w = element.offsetWidth;\n var h = element.offsetHeight;\n\n if (w !== width || h !== height) {\n reporter.warn(idHandler.get(element), \"Scroll: Size changed before updating detector elements.\");\n }\n }\n\n updateChildSizes(element, width, height);\n });\n batchProcessor.add(1, function updateScrollbars() {\n if (!getState(element)) {\n debug(\"Aborting because element has been uninstalled\");\n return;\n }\n\n if (!areElementsInjected()) {\n debug(\"Aborting because element container has not been initialized\");\n return;\n }\n\n positionScrollbars(element, width, height);\n });\n\n if (done) {\n batchProcessor.add(2, function () {\n if (!getState(element)) {\n debug(\"Aborting because element has been uninstalled\");\n return;\n }\n\n if (!areElementsInjected()) {\n debug(\"Aborting because element container has not been initialized\");\n return;\n }\n\n done();\n });\n }\n }\n\n function areElementsInjected() {\n return !!getState(element).container;\n }\n\n function notifyListenersIfNeeded() {\n function isFirstNotify() {\n return getState(element).lastNotifiedWidth === undefined;\n }\n\n debug(\"notifyListenersIfNeeded invoked\");\n var state = getState(element); // Don't notify the if the current size is the start size, and this is the first notification.\n\n if (isFirstNotify() && state.lastWidth === state.startSize.width && state.lastHeight === state.startSize.height) {\n return debug(\"Not notifying: Size is the same as the start size, and there has been no notification yet.\");\n } // Don't notify if the size already has been notified.\n\n\n if (state.lastWidth === state.lastNotifiedWidth && state.lastHeight === state.lastNotifiedHeight) {\n return debug(\"Not notifying: Size already notified\");\n }\n\n debug(\"Current size not notified, notifying...\");\n state.lastNotifiedWidth = state.lastWidth;\n state.lastNotifiedHeight = state.lastHeight;\n forEach(getState(element).listeners, function (listener) {\n listener(element);\n });\n }\n\n function handleRender() {\n debug(\"startanimation triggered.\");\n\n if (isUnrendered(element)) {\n debug(\"Ignoring since element is still unrendered...\");\n return;\n }\n\n debug(\"Element rendered.\");\n var expand = getExpandElement(element);\n var shrink = getShrinkElement(element);\n\n if (expand.scrollLeft === 0 || expand.scrollTop === 0 || shrink.scrollLeft === 0 || shrink.scrollTop === 0) {\n debug(\"Scrollbars out of sync. Updating detector elements...\");\n updateDetectorElements(notifyListenersIfNeeded);\n }\n }\n\n function handleScroll() {\n debug(\"Scroll detected.\");\n\n if (isUnrendered(element)) {\n // Element is still unrendered. Skip this scroll event.\n debug(\"Scroll event fired while unrendered. Ignoring...\");\n return;\n }\n\n var width = element.offsetWidth;\n var height = element.offsetHeight;\n\n if (width !== getState(element).lastWidth || height !== getState(element).lastHeight) {\n debug(\"Element size changed.\");\n updateDetectorElements(notifyListenersIfNeeded);\n } else {\n debug(\"Element size has not changed (\" + width + \"x\" + height + \").\");\n }\n }\n\n debug(\"registerListenersAndPositionElements invoked.\");\n\n if (!getState(element)) {\n debug(\"Aborting because element has been uninstalled\");\n return;\n }\n\n getState(element).onRendered = handleRender;\n getState(element).onExpand = handleScroll;\n getState(element).onShrink = handleScroll;\n var style = getState(element).style;\n updateChildSizes(element, style.width, style.height);\n }\n\n function finalizeDomMutation() {\n debug(\"finalizeDomMutation invoked.\");\n\n if (!getState(element)) {\n debug(\"Aborting because element has been uninstalled\");\n return;\n }\n\n var style = getState(element).style;\n storeCurrentSize(element, style.width, style.height);\n positionScrollbars(element, style.width, style.height);\n }\n\n function ready() {\n callback(element);\n }\n\n function install() {\n debug(\"Installing...\");\n initListeners();\n storeStartSize();\n batchProcessor.add(0, storeStyle);\n batchProcessor.add(1, injectScrollElements);\n batchProcessor.add(2, registerListenersAndPositionElements);\n batchProcessor.add(3, finalizeDomMutation);\n batchProcessor.add(4, ready);\n }\n\n debug(\"Making detectable...\");\n\n if (isDetached(element)) {\n debug(\"Element is detached\");\n injectContainerElement();\n debug(\"Waiting until element is attached...\");\n\n getState(element).onRendered = function () {\n debug(\"Element is now attached\");\n install();\n };\n } else {\n install();\n }\n }\n\n function uninstall(element) {\n var state = getState(element);\n\n if (!state) {\n // Uninstall has been called on a non-erd element.\n return;\n } // Uninstall may have been called in the following scenarios:\n // (1) Right between the sync code and async batch (here state.busy = true, but nothing have been registered or injected).\n // (2) In the ready callback of the last level of the batch by another element (here, state.busy = true, but all the stuff has been injected).\n // (3) After the installation process (here, state.busy = false and all the stuff has been injected).\n // So to be on the safe side, let's check for each thing before removing.\n // We need to remove the event listeners, because otherwise the event might fire on an uninstall element which results in an error when trying to get the state of the element.\n\n\n state.onExpandScroll && removeEvent(getExpandElement(element), \"scroll\", state.onExpandScroll);\n state.onShrinkScroll && removeEvent(getShrinkElement(element), \"scroll\", state.onShrinkScroll);\n state.onAnimationStart && removeEvent(state.container, \"animationstart\", state.onAnimationStart);\n state.container && element.removeChild(state.container);\n }\n\n return {\n makeDetectable: makeDetectable,\n addListener: addListener,\n uninstall: uninstall\n };\n};","var baseIsMap = require('./_baseIsMap'),\n baseUnary = require('./_baseUnary'),\n nodeUtil = require('./_nodeUtil');\n/* Node.js helper references. */\n\n\nvar nodeIsMap = nodeUtil && nodeUtil.isMap;\n/**\n * Checks if `value` is classified as a `Map` object.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a map, else `false`.\n * @example\n *\n * _.isMap(new Map);\n * // => true\n *\n * _.isMap(new WeakMap);\n * // => false\n */\n\nvar isMap = nodeIsMap ? baseUnary(nodeIsMap) : baseIsMap;\nmodule.exports = isMap;","/**\n * This method returns the first argument it receives.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Util\n * @param {*} value Any value.\n * @returns {*} Returns `value`.\n * @example\n *\n * var object = { 'a': 1 };\n *\n * console.log(_.identity(object) === object);\n * // => true\n */\nfunction identity(value) {\n return value;\n}\n\nmodule.exports = identity;","require(\"core-js/modules/es6.regexp.to-string\");\n\nrequire(\"core-js/modules/es6.date.to-string\");\n\nrequire(\"core-js/modules/es6.object.to-string\");\n\nvar Symbol = require('./_Symbol'),\n arrayMap = require('./_arrayMap'),\n isArray = require('./isArray'),\n isSymbol = require('./isSymbol');\n/** Used as references for various `Number` constants. */\n\n\nvar INFINITY = 1 / 0;\n/** Used to convert symbols to primitives and strings. */\n\nvar symbolProto = Symbol ? Symbol.prototype : undefined,\n symbolToString = symbolProto ? symbolProto.toString : undefined;\n/**\n * The base implementation of `_.toString` which doesn't convert nullish\n * values to empty strings.\n *\n * @private\n * @param {*} value The value to process.\n * @returns {string} Returns the string.\n */\n\nfunction baseToString(value) {\n // Exit early for strings to avoid a performance hit in some environments.\n if (typeof value == 'string') {\n return value;\n }\n\n if (isArray(value)) {\n // Recursively convert values (susceptible to call stack limits).\n return arrayMap(value, baseToString) + '';\n }\n\n if (isSymbol(value)) {\n return symbolToString ? symbolToString.call(value) : '';\n }\n\n var result = value + '';\n return result == '0' && 1 / value == -INFINITY ? '-0' : result;\n}\n\nmodule.exports = baseToString;"],"sourceRoot":""}