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I wonder if perhaps throwing it in an opengl window via something like pyglet wouldn't be a pretty good option for this. It wouldn't be as cross platform as sending it to a browser, but we wouldn't have any problem with performance.
I wonder if perhaps throwing it in an opengl window via something like pyglet wouldn't be a pretty good option for this. It wouldn't be as cross platform as sending it to a browser, but we wouldn't have any problem with performance.
That works for me. I don't have super strong opinions about it. A pyglet controller might be easier to write and a more incremental step than the changes which would be required to use websocket - which I think would fundamentally change the shape of the application.
Current idea is to send light state back to a browser with websockets and render it that way. Alternatively we could render it with tk or similar.
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