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Looking at the Cyan PRPs, there's objects with multiple materials, but only one needs to be double/two sided. There may be other cases in fan Ages where this will come up too. Currently, the Double Sided option two-sides all materials on a particular mesh.
Switching the double sided function from mesh to material (or texture?) panel could potentially save on performance by keeping two sided only on materials and/or textures that actually need it.
The text was updated successfully, but these errors were encountered:
Looking at the Cyan PRPs, there's objects with multiple materials, but only one needs to be double/two sided. There may be other cases in fan Ages where this will come up too. Currently, the Double Sided option two-sides all materials on a particular mesh.
Switching the double sided function from mesh to material (or texture?) panel could potentially save on performance by keeping two sided only on materials and/or textures that actually need it.
The text was updated successfully, but these errors were encountered: