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ConsoleEvent.md

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ConsoleEvent

The information for a ConsoleProcess or NetworkProcess event.

struct ConsoleEvent
{
	readonly int Player;
	readonly string Name;
	readonly int Args[3];
	readonly bool IsManual;
}

Player

The player who created this event, or -1 if there was no activator. This will always be positive for NetworkProcess events and always -1 for ConsoleProcess events.

Name

The name as provided to SendNetworkEvent. Use this to distinguish between event types. It is favorable to prefix names with the name of your mod or game so that it will not potentially conflict with other mods.

Args

The arguments as provided to SendNetworkEvent.

IsManual

true if this event was created manually, for instance through a console command.