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Copy pathBHOP_SCENE.tscn
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BHOP_SCENE.tscn
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[gd_scene load_steps=6 format=2]
[ext_resource path="res://BHOP_BODY.gd" type="Script" id=1]
[ext_resource path="res://gunmaterial.tres" type="Material" id=4]
[sub_resource type="CapsuleMesh" id=1]
material = ExtResource( 4 )
mid_height = 3.0
[sub_resource type="CapsuleShape" id=2]
height = 3.0
[sub_resource type="CylinderShape" id=3]
[node name="Player" type="KinematicBody"]
collision_layer = 2
collision_mask = 9
script = ExtResource( 1 )
[node name="MeshInstance" type="MeshInstance" parent="."]
transform = Transform( 1, 0, 0, 0, -1.62921e-07, -1, 0, 1, -1.62921e-07, 0, 0, 0 )
layers = 8
cast_shadow = 0
mesh = SubResource( 1 )
material/0 = null
[node name="CollisionShape" type="CollisionShape" parent="."]
transform = Transform( 1, 0, 0, 0, -1.62921e-07, -1, 0, 1, -1.62921e-07, 0, 0, 0 )
shape = SubResource( 2 )
[node name="Foot" type="CollisionShape" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1.5, 0 )
shape = SubResource( 3 )
[node name="Feelers" type="Spatial" parent="."]
[node name="Feeler" type="RayCast" parent="Feelers"]
transform = Transform( 0.984808, -0.173648, -8.74228e-08, -0.173648, -0.984808, 0, -8.60946e-08, 1.51808e-08, -1, 0, -0.256105, 0 )
enabled = true
cast_to = Vector3( 100, 0, 0 )
[node name="Feeler2" type="RayCast" parent="Feelers"]
transform = Transform( 0.925416, -0.163176, -0.34202, -0.173648, -0.984808, 0, -0.336824, 0.0593912, -0.939693, 0, -0.256105, 0 )
enabled = true
cast_to = Vector3( 100, 0, 0 )
[node name="Feeler3" type="RayCast" parent="Feelers"]
transform = Transform( 0.754406, -0.133022, -0.642787, -0.173648, -0.984808, 0, -0.633022, 0.111619, -0.766045, 0, -0.256105, 0 )
enabled = true
cast_to = Vector3( 100, 0, 0 )
[node name="Feeler4" type="RayCast" parent="Feelers"]
transform = Transform( 0.492404, -0.0868242, -0.866025, -0.173648, -0.984808, 0, -0.852869, 0.150384, -0.5, -0.00250816, -0.226174, 0.0254004 )
enabled = true
cast_to = Vector3( 100, 0, 0 )
[node name="Feeler5" type="RayCast" parent="Feelers"]
transform = Transform( 0.17101, -0.0301537, -0.984808, -0.173648, -0.984808, 0, -0.969847, 0.17101, -0.173648, 0, -0.256105, 0 )
enabled = true
cast_to = Vector3( 100, 0, 0 )
[node name="Feeler6" type="RayCast" parent="Feelers"]
transform = Transform( -0.17101, 0.0301537, -0.984808, -0.173648, -0.984808, 0, -0.969847, 0.17101, 0.173648, 0, -0.256105, 0 )
enabled = true
cast_to = Vector3( 100, 0, 0 )
[node name="Feeler7" type="RayCast" parent="Feelers"]
transform = Transform( -0.492404, 0.0868242, -0.866026, -0.173648, -0.984808, 0, -0.852868, 0.150384, 0.5, 0, -0.256105, 0 )
enabled = true
cast_to = Vector3( 100, 0, 0 )
[node name="Feeler8" type="RayCast" parent="Feelers"]
transform = Transform( -0.754406, 0.133022, -0.642788, -0.173648, -0.984808, 0, -0.633022, 0.111619, 0.766044, 0, -0.256105, 0 )
enabled = true
cast_to = Vector3( 100, 0, 0 )
[node name="Feeler9" type="RayCast" parent="Feelers"]
transform = Transform( -0.925417, 0.163176, -0.34202, -0.173648, -0.984808, 0, -0.336824, 0.0593912, 0.939692, 0, -0.256105, 0 )
enabled = true
cast_to = Vector3( 100, 0, 0 )
[node name="Feeler10" type="RayCast" parent="Feelers"]
transform = Transform( -0.984808, 0.173648, 0, -0.173648, -0.984808, 0, 0, 0, 1, 0, -0.256105, 0 )
enabled = true
cast_to = Vector3( 100, 0, 0 )
[node name="Feeler11" type="RayCast" parent="Feelers"]
transform = Transform( 1.91069e-15, -4.37114e-08, 1, -1, -4.37114e-08, 0, 4.37114e-08, -1, -4.37114e-08, 0, -2.09637, 0 )
enabled = true
cast_to = Vector3( 100, 0, 0 )
[node name="Feeler12" type="RayCast" parent="Feelers"]
transform = Transform( 0.309976, -0.144544, -0.939693, -0.422618, -0.906308, 0, -0.851651, 0.397131, -0.34202, 0, -0.256, 0 )
enabled = true
cast_to = Vector3( 100, 0, 0 )
[node name="Feeler13" type="RayCast" parent="Feelers"]
transform = Transform( -0.309975, 0.144544, -0.939693, -0.422618, -0.906308, 0, -0.85165, 0.397131, 0.34202, 0, -0.256, 0 )
enabled = true
cast_to = Vector3( 100, 0, 0 )