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mac_builds.sh
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mac_builds.sh
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#!/bin/bash
# exit on failure
set -e
# clean up old builds
rm -Rf build/
rm -Rf bin/*Mac*
# cmake new builds
TEAM_ID=$(more ~/Developer/mac_id)
cmake -Bbuild -DMACOS_RELEASE=ON -GXcode -DCMAKE_XCODE_ATTRIBUTE_CODE_SIGN_IDENTITY="Developer ID Application" \
-DCMAKE_XCODE_ATTRIBUTE_DEVELOPMENT_TEAM="$TEAM_ID" \
-DCMAKE_XCODE_ATTRIBUTE_CODE_SIGN_STYLE="Manual" \
-D"CMAKE_OSX_ARCHITECTURES=arm64;x86_64" \
-DCMAKE_XCODE_ATTRIBUTE_CODE_SIGN_INJECT_BASE_ENTITLEMENTS=NO \
-DCMAKE_XCODE_ATTRIBUTE_OTHER_CODE_SIGN_FLAGS="--timestamp" \
-DMACOS_RELEASE=ON
cmake --build build --config Release -j8 | xcpretty
# copy builds to bin
mkdir -p bin/Mac
declare -a plugins=("NeuralPi")
for plugin in "${plugins[@]}"; do
cp -R build/${plugin}_artefacts/Release/Standalone/${plugin}.app bin/Mac/${plugin}.app
cp -R build/${plugin}_artefacts/Release/VST3/${plugin}.vst3 bin/Mac/${plugin}.vst3
cp -R build/${plugin}_artefacts/Release/AU/${plugin}.component bin/Mac/${plugin}.component
done
# run auval
echo "Running AU validation..."
rm -Rf ~/Library/Audio/Plug-Ins/Components/${plugin}.component
cp -R build/${plugin}_artefacts/Release/AU/${plugin}.component ~/Library/Audio/Plug-Ins/Components
manu=$(cut -f 6 -d ' ' <<< "$(grep 'PLUGIN_MANUFACTURER_CODE' CMakeLists.txt)")
code=$(cut -f 6 -d ' ' <<< "$(grep 'PLUGIN_CODE' CMakeLists.txt)")
set +e
auval_result=$(auval -v aufx "$code" "$manu")
auval_code="$?"
echo "AUVAL code: $auval_code"
if [ "$auval_code" != 0 ]; then
echo "$auval_result"
echo "auval FAIL!!!"
#exit 1
else
echo "auval PASSED"
fi
# zip builds
echo "Zipping builds..."
VERSION=$(cut -f 2 -d '=' <<< "$(grep 'CMAKE_PROJECT_VERSION:STATIC' build/CMakeCache.txt)")
(
cd bin
rm -f "NeuralPi-Mac-${VERSION}.zip"
zip -r "NeuralPi-Mac-${VERSION}.zip" Mac
)
# create installer
echo "Creating installer..."
(
cd installers/mac
bash build_mac_installer.sh
)