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mo.sv
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mo.sv
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//============================================================================
//
// This program is free software; you can redistribute it and/or modify it
// under the terms of the GNU General Public License as published by the Free
// Software Foundation; either version 2 of the License, or (at your option)
// any later version.
//
// This program is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
// more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
//
//============================================================================
module emu
(
//Master input clock
input CLK_50M,
//Async reset from top-level module.
//Can be used as initial reset.
input RESET,
//Must be passed to hps_io module
inout [45:0] HPS_BUS,
//Base video clock. Usually equals to CLK_SYS.
output CLK_VIDEO,
//Multiple resolutions are supported using different CE_PIXEL rates.
//Must be based on CLK_VIDEO
output CE_PIXEL,
//Video aspect ratio for HDMI. Most retro systems have ratio 4:3.
output [11:0] VIDEO_ARX,
output [11:0] VIDEO_ARY,
output [7:0] VGA_R,
output [7:0] VGA_G,
output [7:0] VGA_B,
output VGA_HS,
output VGA_VS,
output VGA_DE, // = ~(VBlank | HBlank)
output VGA_F1,
output [1:0] VGA_SL,
output VGA_SCALER, // Force VGA scaler
/*
// Use framebuffer from DDRAM (USE_FB=1 in qsf)
// FB_FORMAT:
// [2:0] : 011=8bpp(palette) 100=16bpp 101=24bpp 110=32bpp
// [3] : 0=16bits 565 1=16bits 1555
// [4] : 0=RGB 1=BGR (for 16/24/32 modes)
//
// FB_STRIDE either 0 (rounded to 256 bytes) or multiple of 16 bytes.
output FB_EN,
output [4:0] FB_FORMAT,
output [11:0] FB_WIDTH,
output [11:0] FB_HEIGHT,
output [31:0] FB_BASE,
output [13:0] FB_STRIDE,
input FB_VBL,
input FB_LL,
output FB_FORCE_BLANK,
// Palette control for 8bit modes.
// Ignored for other video modes.
output FB_PAL_CLK,
output [7:0] FB_PAL_ADDR,
output [23:0] FB_PAL_DOUT,
input [23:0] FB_PAL_DIN,
output FB_PAL_WR,
*/
output LED_USER, // 1 - ON, 0 - OFF.
// b[1]: 0 - LED status is system status OR'd with b[0]
// 1 - LED status is controled solely by b[0]
// hint: supply 2'b00 to let the system control the LED.
output [1:0] LED_POWER,
output [1:0] LED_DISK,
// I/O board button press simulation (active high)
// b[1]: user button
// b[0]: osd button
output [1:0] BUTTONS,
input CLK_AUDIO, // 24.576 MHz
output [15:0] AUDIO_L,
output [15:0] AUDIO_R,
output AUDIO_S, // 1 - signed audio samples, 0 - unsigned
output [1:0] AUDIO_MIX, // 0 - no mix, 1 - 25%, 2 - 50%, 3 - 100% (mono)
//ADC
inout [3:0] ADC_BUS,
//SD-SPI
output SD_SCK,
output SD_MOSI,
input SD_MISO,
output SD_CS,
input SD_CD,
//High latency DDR3 RAM interface
//Use for non-critical time purposes
output DDRAM_CLK,
input DDRAM_BUSY,
output [7:0] DDRAM_BURSTCNT,
output [28:0] DDRAM_ADDR,
input [63:0] DDRAM_DOUT,
input DDRAM_DOUT_READY,
output DDRAM_RD,
output [63:0] DDRAM_DIN,
output [7:0] DDRAM_BE,
output DDRAM_WE,
//SDRAM interface with lower latency
output SDRAM_CLK,
output SDRAM_CKE,
output [12:0] SDRAM_A,
output [1:0] SDRAM_BA,
inout [15:0] SDRAM_DQ,
output SDRAM_DQML,
output SDRAM_DQMH,
output SDRAM_nCS,
output SDRAM_nCAS,
output SDRAM_nRAS,
output SDRAM_nWE,
input UART_CTS,
output UART_RTS,
input UART_RXD,
output UART_TXD,
output UART_DTR,
input UART_DSR,
// Open-drain User port.
// 0 - D+/RX
// 1 - D-/TX
// 2..6 - USR2..USR6
// Set USER_OUT to 1 to read from USER_IN.
input [6:0] USER_IN,
output [6:0] USER_OUT,
input OSD_STATUS
);
///////// Default values for ports not used in this core /////////
assign ADC_BUS = 'Z;
assign USER_OUT = '1;
assign {UART_RTS, UART_TXD, UART_DTR} = 0;
assign {SD_SCK, SD_MOSI, SD_CS} = 'Z;
assign {SDRAM_DQ, SDRAM_A, SDRAM_BA, SDRAM_CLK, SDRAM_CKE, SDRAM_DQML, SDRAM_DQMH, SDRAM_nWE, SDRAM_nCAS, SDRAM_nRAS, SDRAM_nCS} = 'Z;
assign VGA_SL = 0;
assign VGA_F1 = 0;
assign VGA_SCALER = 0;
assign AUDIO_S = 1;
assign AUDIO_MIX = 0;
assign LED_DISK = 0;
assign LED_POWER = 0;
assign BUTTONS = 0;
//////////////////////////////////////////////////////////////////
wire [1:0] ar = status[3:2];
assign VIDEO_ARX = (!ar) ? 12'd4 : (ar - 1'd1);
assign VIDEO_ARY = (!ar) ? 12'd3 : 12'd0;
wire ioctl_download;
wire [7:0] ioctl_index;
wire ioctl_wr;
wire [24:0] ioctl_addr;
wire [7:0] ioctl_dout;
wire ioctl_wait;
wire [31:0] joystick_0,joystick_1;
wire [15:0] joystick_analog_0,joystick_analog_1;
`include "build_id.v"
localparam CONF_STR = {
"MO;;",
"-;",
"F,WAV,Load tape;",
"O23,Aspect ratio,4:3,16:9,[ARC1],[ARC2];",
"O56,Keyboard,DCMOTO,QWERTY,AZERTY;",
"O7,OVO,Off,On;",
"O8,Model,MO6,MO5;",
"O9,Fast,Off,On;",
"TA,Rewind Tape;",
"-;",
"R0,Reset;",
"V,v",`BUILD_DATE
};
wire forced_scandoubler;
wire [1:0] buttons;
wire [31:0] status;
wire [10:0] ps2_key;
wire [24:0] ps2_mouse;
wire azerty,dcmoto;
assign azerty = status[6] & !status[5];
assign dcmoto = !status[5] & !status[6];
hps_io #(.STRLEN($size(CONF_STR)>>3)) hps_io
(
.clk_sys(clk_sys),
.HPS_BUS(HPS_BUS),
.EXT_BUS(),
.gamma_bus(),
.conf_str(CONF_STR),
.forced_scandoubler(forced_scandoubler),
.buttons(buttons),
.status(status),
.ioctl_download(ioctl_download),
.ioctl_index(ioctl_index),
.ioctl_wr(ioctl_wr),
.ioctl_addr(ioctl_addr),
.ioctl_dout(ioctl_dout),
.ioctl_wait(ioctl_wait),
.joystick_0(joystick_0),
.joystick_1(joystick_1),
.joystick_analog_0(joystick_analog_0),
.joystick_analog_1(joystick_analog_1),
.ps2_key(ps2_key),
.ps2_mouse(ps2_mouse)
);
/////////////////////// CLOCKS ///////////////////////////////
wire clk_sys;
pll pll
(
.refclk(CLK_50M),
.rst(0),
.outclk_0(clk_sys)
);
wire reset = RESET | status[0] | buttons[1];
//////////////////////////////////////////////////////////////////
mo_core mo_core
(
.sysclk(clk_sys),
.reset(reset),
.mo5(status[8]),
.azerty(azerty),
.dcmoto(dcmoto),
.rewind(status[10]),
.fast(status[9]),
.ovo_ena(status[7]),
.capslock(LED_USER),
.clk_video(CLK_VIDEO),
.ce_pixel(CE_PIXEL),
.vga_r(VGA_R),
.vga_g(VGA_G),
.vga_b(VGA_B),
.vga_hs(VGA_HS),
.vga_vs(VGA_VS),
.vga_de(VGA_DE),
.audio_l(AUDIO_L),
.audio_r(AUDIO_R),
.ps2_key(ps2_key),
.ps2_mouse(ps2_mouse),
.joystick_0(joystick_0),
.joystick_1(joystick_1),
.joystick_analog_0(joystick_analog_0),
.joystick_analog_1(joystick_analog_1),
.ddram_clk(DDRAM_CLK),
.ddram_busy(DDRAM_BUSY),
.ddram_burstcnt(DDRAM_BURSTCNT),
.ddram_addr(DDRAM_ADDR),
.ddram_dout(DDRAM_DOUT),
.ddram_dout_ready(DDRAM_DOUT_READY),
.ddram_rd(DDRAM_RD),
.ddram_din(DDRAM_DIN),
.ddram_be(DDRAM_BE),
.ddram_we(DDRAM_WE),
.ioctl_download(ioctl_download),
.ioctl_index(ioctl_index),
.ioctl_wr(ioctl_wr),
.ioctl_addr(ioctl_addr),
.ioctl_dout(ioctl_dout),
.ioctl_wait(ioctl_wait)
);
endmodule