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Releases: GloriousEggroll/proton-ge-custom

GE-Proton7-21 Released

26 Jun 02:03
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Wine:

  • Paladins crash fixed. I found the fix and reported it upstream and they were able to get it fixed. As long as they allow EAC to keep working the game should now be playable (again)
  • Black Ops II: Zombies is now fixed! (pulled from proton)
  • Black Ops II: Multiplayer is now fixed! (pulled from proton)
  • Elden Ring missing fullscreen resolutions fixed
  • Apex Legends crashing on fullscreen 1080p mode for some systems fixed
  • Wine updated to bleeding edge from 6/23 (6/24 has broken mfplat commits)
  • dxvk updated to latest git
  • vkd3d-proton updated to latest git

Protonfixes:

  • Fall Guys: disabled esync and fsync to prevent random crashes
  • Warhammer 40,000: Space Marine crash fixed on systems with high core counts
  • Lara Croft and the Guardian of Light fixed on systems with high core counts
  • Ys Origin demo protonfix added (thanks Neodamode!)
  • SQUAD protonfix added -- should work OOTB now (thanks rokam!)
  • Total War Rome II protonfix added (thanks patmann03!)
  • Gwent protonfix added (thanks games647!)
  • Bionic Commander Rearmed protonfix added (thanks ruineka!)
  • Sonic Adventure 2 protonfix added (thanks ruineka!)'
  • klite codec protonfix updated for persona 4 golden (thanks tgurr!)
  • FarCry 4 crash fixed on systems with high core counts (it still has a crashing problem with dxvk + amd. works with dxvk+nvidia and wined3d+amd):

doitsujin/dxvk#2666
doitsujin/dxvk#2669

GE-Proton7-20 Released

29 May 23:07
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Hotfix release

  • Fix FSR missing
  • Fix some WMV videos broken after previous release (UMVC3, Atelier, RE5)
    -- Note: Audio is still broken on some of these (audio was broken before e.g. UMVC3)
  • Fix nvcuda missing

GE-Proton7-19 Released

28 May 04:15
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  • V Rising fixes imported from upstream proton
  • More FFXIV fixes imported from upstream proton
  • FFXIV A Realm Reborn intro video missing audio fixed
  • Star Citizen fixes imported from upstream wine (PLEASE NOTE THIS IS NOT FOR RUNNING STAR CITIZEN. THIS WAS ADDED ONLY FOR OTHER GAMES THAT NEED THE SAME PATCHES.)
  • video fix for Outward added
  • video fix for El Hijo added from upstream proton
  • video fix for We Were Here Forever added from upstream proton
  • video fix for The Room 4 added from upstream proton
  • video fix for EZ2ON REBOOT added from upstream proton
  • Added fix for Fall Guys to for Proton EAC runtime to install if not already present (Thanks Rokam!)
  • Removed Serious Sam 4 DX12 workaround (no longer needed). It will now only set OpenAL audio (still needed)
  • wine updated to latest bleeding edge
  • dxvk updated to latest bleeding edge
  • vkd3d-proton updated to latest bleeding edge

GE-Proton7-18 Released

19 May 07:37
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Another minor hotfix release:

  • proton bleeding edge updates, contains patches to fix official FFXIV Launcher (finally)
    Additional notes:
    - As before, you can still also use NOSTEAM=1 %command% to log in with a standalone non-steam account.
    - The login and download progress bar both render at the bottom of the launcher, you'll need to scroll down.
  • dxvk updated
  • vkd3d-proton updated

GE-Proton7-17 Released

07 May 07:05
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This is just a minor update/hotfix release.

  • sapi-iteration-tokens staging patchset updated. Fixes Bless Unleashed launcher crash and fixes performance hit when patch set is not applied. Game is now playable.
  • wine updated to latest bleeding edge

GE-Proton7-16 Released

30 Apr 04:49
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  • added patch to fix crash in Elden Ring with fsync enabled after an extended period of time (thanks Paul Gofman!)
  • pull in video playback updates from upstream proton
  • pull in steam client updates from upstream proton
  • dxvk updated to latest git
  • vkd3d-proton updated to latest git

GE-Proton7-15 Released

22 Apr 08:44
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  • vp9 support enabled in gst-plugins-good for ghostwire tokyo videos (they work now)
  • protonfix added for State of Decay 2 crashes (thanks ThisNekoGuy!)
  • protonfix added for Fall Guys EAC (works now, thanks rokam!)
  • WINE_DO_NOT_CREATE_DXGI_DEVICE_MANAGER video fix enabled for Car Mechanic Simulator 2021
  • WINE_DO_NOT_CREATE_DXGI_DEVICE_MANAGER video fix enabled for Harspace: Shipbreaker
  • WINE_DO_NOT_CREATE_DXGI_DEVICE_MANAGER video fix enabled for Solasta
  • WINE_DO_NOT_CREATE_DXGI_DEVICE_MANAGER video fix enabled for Monster Train
  • WINE_DO_NOT_CREATE_DXGI_DEVICE_MANAGER video fix enabled for The Complex
  • WINE_DO_NOT_CREATE_DXGI_DEVICE_MANAGER video fix enabled for Cook-Out
  • WINE_DO_NOT_CREATE_DXGI_DEVICE_MANAGER video fix enabled for DJMAX Respect V
  • WINE_DO_NOT_CREATE_DXGI_DEVICE_MANAGER video fix enabled for Gloomhaven
  • steam runtime and sdk updated (contains vp9 libraries required)
  • various build commits pulled from upstream proton
  • vkd3d-proton updated to git HansKristian-Work/vkd3d-proton@4a05360 prior to 4/21 (latest UAT updates on 4/21 caused gpu hang during testing)
  • vkd3d-proton upstream ghostwire tokyo commit HansKristian-Work/vkd3d-proton@119e00e cherry-picked and applied
  • dxvk updated to latest git
  • dxvk-nvapi updated to latest git
  • wine updated to latest bleeding edge

GE-Proton7-14 Released

04 Apr 17:06
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  • Hotfix: Received more complaints than praise surrounding the gamemode change so I've reverted the changes. Gamemode is removed from the build and will not be used by default.

GE-Proton7-13 Released

04 Apr 06:16
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Woops another hotfix -- forgot to patch dxvk with async.

GE-Proton7-12 Released

04 Apr 04:32
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This is a hotfix that adds a workaround to launch New World since it's launcher hangs. They added the EAC .so library and it appears to work. Hopefully it stays that way.