Releases: GlobedGD/globed2
Releases · GlobedGD/globed2
v1.3.3
v1.3.3
- Speed up asset preloading even more (death effects now don't preload if they are disabled or if Default death effects is enabled)
- Add a way to hide specific players
- Add an option to load assets when first joining an online level instead of on the loading screen (for Colon)
- Add an option that shows your own name above your icon
- Add ability to copy room IDs by pressing the title
- Death effects and spider animations of other players now play while paused
- Some player animations are now paused when that player is also paused
- Fix some (but not all) crashes related to asset preloading and texture packs
- Fix platformer squish animation looking wrong when jumping sideways from a wall
- Fix (yet again) progressing in levels with start positions
v1.3.2
v1.3.2
- Improve loading times - Asset preloading is now up to 3-5 times faster on Windows (not as fast on other platforms, but still slightly faster)
- Fix rare crash when exiting a level
- Fix some crashes in the level browser on android
- Improve the platformer squish animation slightly
- Make the "outdated client" message more straightforward
- Add player counts to tower levels (requires Node IDs mod to be installed first to work)
- Fix progressbar icons having wrong glow when the Colored Icon Kit mod is installed
- Try to fix progressing in levels with startpos (again)
- Try to fix crashes when using a Level Edit hack
- Hide loopback devices from audio settings
- Add a way to manually set packet limit
- Fix players not appearing in a level until you move away from the spawn position
v1.3.1
v1.3.1
- Fix being unable to join a room on some Android devices (due to room ID input being limited to 5 characters)
- Fix the "application was in the background for too long" disconnect error sometimes appearing when it shouldn't
- Fix portal gauntlet progress resetting
- Fix some voice chat crashes on Android
- Fix progressing in levels with start positions
- Fix undeafen notification not showing up in platformers if you had proximity chat on
- Remove voice chat hints on Mac and Android (since you can't really press V there)
- Disable audio device setting on Mac and Android
- Added a report button in the user list that redirects to the Globed Discord
- Server level lists now show 30 levels by default, with a new option being added to increase it back to 100
v1.3.0
Add support for Android (both 32-bit and 64-bit) and MacOS!
This is a required update, and you will not be able to connect to the server until you update the mod.
Please note that those platforms are not as thoroughly tested, so they may have issues. Additionally, talking in voice chat is currently impossible on all platforms except Windows, but you will still be able to hear others.
Other changes include:
- Redesign the settings menu to be more convenient (it now has tabs!)
- Enable Lower audio latency by default
- Enable Hide conditionally by default (for ping overlay)
- Add the squish animation for other players whenever they jump in platformer mode
- Add a setting to always show players, even if they are invisible
- Add deafen notifications (can be disabled in settings)
- Add better server messages for failed login attempts
- Add a voice volume slider in the player list on the pause menu
- Add player name colors to the room list
- Slightly improve bandwidth usage by optimizing the protocol
- Made the jump to level button jump to a main level page if it's a classic main level
- Fix the ball icon sometimes being displayed as a cube with Default mini icons enabled
- Fix crashes due to the menu button being removed by another mod
- Fix player count on main levels not animating together with the button
- Fix player count being in a wrong place with Compact Lists installed
- Change the scaling and pop animation of many buttons to look a bit more pretty
Thank you @Capeling , @ninXout and @TheSillyDoggo for their first contributions to the mod in this update :)
v1.2.5
v1.2.5
- Fix crash when browsing levels
- Fix player count label being shown in lists (in a silly place)
- Fix audio test in settings being broken
- Hide player count on levels with no people
v1.2.4
v1.2.4
- Add name colors to player list
- Fix the player count label being displayed when not connected to a server
- Fix player count being displayed in wrong places (like in map pack list)
- Fix the game not closing properly sometimes
v1.2.3
v1.2.3
- Add an option for proximity voice in non-platformer mode
- Add a player count to main levels
- Add player counts to the vanilla level browser
- Make it harder to accidentally close an error/notice popup
- Fix dual icon still being visible after exiting dual mode
- Slightly fix the layout of the voice chat overlay cells
- Fix the robot fire staying in the air after death
- Add name searching to admin panel
v1.2.2
v1.2.2
- Add a voice overlay to show who's currently speaking
- Don't record audio if voice chat is disabled (oops)
- Try to fix crashes that don't even show an error popup
- Fix a crash when connecting to an invalid server
- Fix login issues when the username has spaces
- Add a setting that lets you change opacity of the icons under the progressbar (or edge of the screen in platformer)
- Scale down the name of a server if it's too long
v1.2.1
v1.2.1
- Refresh server list more often (fixes some crashes and connection issues)
- Make the player list in-game more compact
- Fix some issues with the admin panel
v1.2.0
v1.2.0
- Fix deadlock on packet limit test failure
- Fix audio stack overflow due to high deltatime
- Add a geode setting to disable asset preloading (in case the game doesn't launch)
- Make own icon being above everyone else on the progress bar
- Server owners now have an advanced admin panel to moderate the server