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project.godot
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project.godot
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="UTM"
run/main_scene="res://Escenas/MainMenu.tscn"
config/features=PackedStringArray("4.0", "Forward Plus")
boot_splash/bg_color=Color(0.141176, 0.141176, 0.141176, 1)
config/bg_color=Color(0.141176, 0.141176, 0.141176, 1)
[autoload]
SignalBus="*res://Scripts/signal_bus.cs"
[display]
window/size/viewport_width=1920
window/size/viewport_height=1080
window/size/mode=3
window/size/resizable=false
window/stretch/mode="viewport"
[dotnet]
project/assembly_name="Mio"
[editor]
movie_writer/movie_file="C:/Users/glas1/Videos/TEST.avi"
[importer_defaults]
wav={
"edit/loop_mode": 2
}
[input]
Balazo={
"deadzone": 0.5,
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":1,"position":Vector2(266, 6),"global_position":Vector2(270, 49),"factor":1.0,"button_index":1,"pressed":true,"double_click":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":10,"pressure":0.0,"pressed":true,"script":null)
]
}
Pausa={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194305,"key_label":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":6,"pressure":0.0,"pressed":true,"script":null)
]
}
LS_LEFT={
"deadzone": 0.1,
"events": [Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":0,"axis_value":-1.0,"script":null)
]
}
LS_RIGHT={
"deadzone": 0.1,
"events": [Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":0,"axis_value":1.0,"script":null)
]
}
LS_UP={
"deadzone": 0.1,
"events": [Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":1,"axis_value":-1.0,"script":null)
]
}
LS_DOWN={
"deadzone": 0.1,
"events": [Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":1,"axis_value":1.0,"script":null)
]
}
RS_UP={
"deadzone": 0.1,
"events": [Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":3,"axis_value":-1.0,"script":null)
]
}
RS_DOWN={
"deadzone": 0.1,
"events": [Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":3,"axis_value":1.0,"script":null)
]
}
RS_LEFT={
"deadzone": 0.13,
"events": [Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":2,"axis_value":-1.0,"script":null)
]
}
RS_RIGHT={
"deadzone": 0.1,
"events": [Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":2,"axis_value":1.0,"script":null)
]
}
[layer_names]
2d_physics/layer_1="Jugador"
2d_physics/layer_2="Enemigo"
2d_physics/layer_3="Terreno"