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game_master.rb
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require_relative 'powerball_generator'
require_relative 'arg_parser'
require_relative 'balls_result'
require_relative 'prizes'
class GameMaster
def initialize args
@powerball_generator = PowerballGenerator.new
@lottery_prizes = LotteryPrizes.new
arg_parser = ArgParser.new args
options = arg_parser.parse(args)
puts options.inspect
@number_of_games = options[:number_of_games]
@number_white_balls_match = options[:number_white_balls_match]
@match_red_ball = options[:match_red_ball]
@grand_prize = options[:grand_prize]
@ticket_price = options[:ticket_price]
# Win Tracking
@winnings = 0
@red_wins = 0
@one_plus_red_wins = 0
@two_plus_red_wins = 0
@three_wins = 0
@three_plus_red_wins = 0
@four_wins = 0
@four_plus_red_wins = 0
@five_wins = 0
@five_plus_red_wins = 0
end
def run
wins = 0
spent = 0
(1..@number_of_games).each do |game|
wins += 1 if win_a_game?
spent += @ticket_price
end
puts "Won #{fancy_numbers(wins)} times out of #{fancy_numbers(@number_of_games)}"
winning_percent = wins / @number_of_games.to_f * 100
puts "5 + Powerball Matches: #{fancy_numbers(@five_plus_red_wins)}"
puts "5 Matches: #{fancy_numbers(@five_wins)}"
puts "4 + Powerball Matches: #{fancy_numbers(@four_plus_red_wins)}"
puts "4 Matches: #{fancy_numbers(@four_wins)}"
puts "3 + Powerball Matches: #{fancy_numbers(@three_plus_red_wins)}"
puts "3 Matches: #{fancy_numbers(@three_wins)}"
puts "2 + Powerball Matches: #{fancy_numbers(@two_plus_red_wins)}"
puts "1 + Powerball Matches: #{fancy_numbers(@one_plus_red_wins)}"
puts "Powerball Matches: #{fancy_numbers(@red_wins)}"
puts "Winning percent: #{winning_percent.round(2)}%"
puts "Money Spent: $#{fancy_numbers(spent)}"
puts "Winnings: $#{fancy_numbers(@winnings)}"
puts "Loss: $#{fancy_numbers(@winnings-spent)}"
end
def win_a_game?
player_balls_result, actual_balls_result = play_a_game
return match(player_balls_result, actual_balls_result)
end
def play_a_game
player_balls_result = @powerball_generator.generate
actual_balls_result = @powerball_generator.generate
return player_balls_result, actual_balls_result
end
def match(player_balls_result, actual_balls_result)
intersection = player_balls_result.white_balls & actual_balls_result.white_balls
red_ball_match = true unless player_balls_result.powerball != actual_balls_result.powerball
if @number_white_balls_match.nil?
if red_ball_match
#We matched the red ball
if intersection.length == 0
@winnings += @lottery_prizes.prize_red
@red_wins += 1
return true
elsif intersection.length == 1
@winnings += @lottery_prizes.prize_one_plus_red
@one_plus_red_wins += 1
return true
elsif intersection.length == 2
@winnings += @lottery_prizes.prize_two_plus_red
@two_plus_red_wins += 1
return true
elsif intersection.length == 3
@winnings += @lottery_prizes.prize_three_plus_red
@three_plus_red_wins += 1
return true
elsif intersection.length == 4
@winnings += @lottery_prizes.prize_four_plus_red
@four_plus_red_wins += 1
return true
elsif intersection.length == 5
@winnings += @grand_prize
@five_plus_red_wins += 1
return true
end
else
#We didn't match the red ball
if intersection.length == 3
@winnings += @lottery_prizes.prize_three
@three_wins += 1
return true
elsif intersection.length == 4
@winnings += @lottery_prizes.prize_four
@four_wins += 1
return true
elsif intersection.length == 5
@winnings += @lottery_prizes.prize_five
@five_wins += 1
return true
else
return false
end
end
elsif intersection.length == @number_white_balls_match
if red_ball_match
case @number_white_balls_match
when 1
@winnings += @lottery_prizes.prize_one_plus_red
@one_plus_red_wins += 1
return true
when 2
@winnings += @lottery_prizes.prize_two_plus_red
@two_plus_red_wins += 1
return true
when 3
@winnings += @lottery_prizes.prize_three_plus_red
@three_plus_red_wins += 1
return true
when 4
@winnings += @lottery_prizes.prize_four_plus_red
@four_plus_red_wins += 1
return true
when 5
@winnings += @grand_prize
@five_plus_red_wins += 1
return true
end
else
case @number_white_balls_match
when 3
@winnings += @lottery_prizes.prize_three
@three_wins += 1
return true
when 4
@winnings += @lottery_prizes.prize_four
@four_wins += 1
return true
when 5
@winnings += @lottery_prizes.prize_five
@five_wins += 1
return true
end
end
case @number_white_balls_match
when 3
@winnings += @lottery_prizes.prize_three
@three_wins += 1
return true
when 4
@winnings += @lottery_prizes.prize_four
@four_wins += 1
return true
when 5
@winnings += @lottery_prizes.prize_five
@five_wins += 1
return true
end
return true
end
end
def fancy_numbers(amount)
amount.to_s.reverse.gsub(/(\d{3})(?=\d)/, '\\1,').reverse
end
end
game_master = GameMaster.new ARGV
game_master.run