Skip to content

Latest commit

 

History

History
145 lines (78 loc) · 4.38 KB

RequestRenderIntegrationUI.md

File metadata and controls

145 lines (78 loc) · 4.38 KB

RequestRenderIntegrationUI

Properties

Name Type Description Notes
ComponentId string ID of the component to render in the integration.
Props map[string]interface{} Current properties of the UI.
State Pointer to map[string]interface{} Current local state of the UI. [optional]
Context ContentKitContext
Action Pointer to ContentKitAction [optional]

Methods

NewRequestRenderIntegrationUI

func NewRequestRenderIntegrationUI(componentId string, props map[string]interface{}, context ContentKitContext, ) *RequestRenderIntegrationUI

NewRequestRenderIntegrationUI instantiates a new RequestRenderIntegrationUI object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewRequestRenderIntegrationUIWithDefaults

func NewRequestRenderIntegrationUIWithDefaults() *RequestRenderIntegrationUI

NewRequestRenderIntegrationUIWithDefaults instantiates a new RequestRenderIntegrationUI object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetComponentId

func (o *RequestRenderIntegrationUI) GetComponentId() string

GetComponentId returns the ComponentId field if non-nil, zero value otherwise.

GetComponentIdOk

func (o *RequestRenderIntegrationUI) GetComponentIdOk() (*string, bool)

GetComponentIdOk returns a tuple with the ComponentId field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetComponentId

func (o *RequestRenderIntegrationUI) SetComponentId(v string)

SetComponentId sets ComponentId field to given value.

GetProps

func (o *RequestRenderIntegrationUI) GetProps() map[string]interface{}

GetProps returns the Props field if non-nil, zero value otherwise.

GetPropsOk

func (o *RequestRenderIntegrationUI) GetPropsOk() (*map[string]interface{}, bool)

GetPropsOk returns a tuple with the Props field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetProps

func (o *RequestRenderIntegrationUI) SetProps(v map[string]interface{})

SetProps sets Props field to given value.

GetState

func (o *RequestRenderIntegrationUI) GetState() map[string]interface{}

GetState returns the State field if non-nil, zero value otherwise.

GetStateOk

func (o *RequestRenderIntegrationUI) GetStateOk() (*map[string]interface{}, bool)

GetStateOk returns a tuple with the State field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetState

func (o *RequestRenderIntegrationUI) SetState(v map[string]interface{})

SetState sets State field to given value.

HasState

func (o *RequestRenderIntegrationUI) HasState() bool

HasState returns a boolean if a field has been set.

GetContext

func (o *RequestRenderIntegrationUI) GetContext() ContentKitContext

GetContext returns the Context field if non-nil, zero value otherwise.

GetContextOk

func (o *RequestRenderIntegrationUI) GetContextOk() (*ContentKitContext, bool)

GetContextOk returns a tuple with the Context field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetContext

func (o *RequestRenderIntegrationUI) SetContext(v ContentKitContext)

SetContext sets Context field to given value.

GetAction

func (o *RequestRenderIntegrationUI) GetAction() ContentKitAction

GetAction returns the Action field if non-nil, zero value otherwise.

GetActionOk

func (o *RequestRenderIntegrationUI) GetActionOk() (*ContentKitAction, bool)

GetActionOk returns a tuple with the Action field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetAction

func (o *RequestRenderIntegrationUI) SetAction(v ContentKitAction)

SetAction sets Action field to given value.

HasAction

func (o *RequestRenderIntegrationUI) HasAction() bool

HasAction returns a boolean if a field has been set.

[Back to Model list] [Back to API list] [Back to README]