From 661ced02cd8d4c48200d6de250cf36b5dc4568c2 Mon Sep 17 00:00:00 2001 From: Ghabry Date: Tue, 15 Dec 2015 13:55:56 +0100 Subject: [PATCH] Fix #608, hang in battles in Monigote Fantasy --- src/sprite_battler.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/sprite_battler.cpp b/src/sprite_battler.cpp index f7c46e20ee0..92e8f37ac16 100644 --- a/src/sprite_battler.cpp +++ b/src/sprite_battler.cpp @@ -77,6 +77,7 @@ void Sprite_Battler::Update() { // Animations for monster if (anim_state == AnimationState_Idle) { SetOpacity(255); + idling = true; } else if (anim_state == AnimationState_Dead) { if (fade_out > 0) {