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lang title
en-US
Advanced

HotKeys

Host-Only
Command Function
F6 Force skip meeting and count all active votes
Ctrl+Right Click Kill the selected player
Shift + C + Enter Show chat bubble
Shift + L + Enter Force end game
Shift + M + Enter Force start / end meeting
Shift Start game immediately
C Reset start countdown
Shift + Ctrl+ N Show description of current game options
Ctrl+ N Show current game options
Ctrl+ Delete Reset to default TOHE options
Shift + E + Enter suicide
Shift + D + Enter open all doors (airship)
Shift + K + Enter set your kill cooldown to 0
Shift + T + Enter complete all your tasks
Y pc sync options for all client
G show intros
= switch task show
I get present coordinate
Mod-Only
Command Function
Alt + F11 Change resolution
F5 + T Reload custom translation
F5 + X Output custom translation
Ctrl + F1 Output log file to desktop
Alt + C Copy current game options
F10 Open root directory of game
Everyone
Command Function
Alt + Enter Switch to full-screen (PC only)

Chat Commands

Below is a list of commands that you can use to make your experience better while playing TOHE. You can use these commands in the chat box to perform certain actions.

Note: Commands in bold are considered "essential" and are recommended for all players.

Everyone
Command Function
/m Show your role description
/r Show a list of active roles
/r [role] Show specific role description
/win Last win players
/n Show current game options
/n r Show all enabled roles
/n all Show all settings
/h Show command list
/color [color] Set your color
/qt Exit this lobby forever
/xf Fix when name cover msg content
Mod-Only
Command Function
/dump Output log file to desktop
/v Check all player's mod version
/l Last game result
/t [temp] Show template text
Host-Only
Command Function
/s [text] Send host message
/id Show all players' id
/rn [name] Set your name
/hn [text] Hide lobby code
/level [level] Set your game level
/dis [crew/imp] Someone disconncted
/mw [seconds] Set message wait time
/exe [player id] Exile player
/kill [player id] Kill player
/end Force end game
/hy Force start/end meeting
Moderator-Only
Command Function
/s [text] Send moderator message (if setting is on)
/mid Show all players' id
/warn [player id] [reason] Warn specific player
/kick [player id] [reason] Kick specific player
/ban [player id] [reason] Ban specific player
/modcolor [hexcode] [hexcode] Change the color of the moderator tag

Presets

You can save your favorite settings as presets and load them later. You can also share your presets with others. Below is a list of presets that you can use in your lobby. Make sure the file is renamed to Options.json before using if it isn't already. (If you do not have File name extensions marked on the View Tab, you only need to rename it to Options.)

Guesser Mode (No Judge/Sheriff Only) - Drafted by: Moe
Chaos Mode (Killing Roles Enabled) - Drafted by: witch_craft_

Note: You have to put the file in the following directory: .\Among Us\TOHE-DATA\SaveData for it to work. (If you cannot locate TOHE-DATA\SaveData, try enabling Hidden items on the View Tab!)

More presets coming soon!

Welcome, onFirstMeeting & onMeeting auto messages

Open the root directory of the mod and find the ..\Among Us\TOHE-DATA\template.txt file.

You can see that there are some words in the file, such as welcome, onMeeting, and other gibberish.

  • welcome:exampleMessage is the message that will be sent when other players enter your lobby.
  • onMeeting:exampleMessage is the message that will be sent when each meeting starts. You can edit these templates, or add your own in new-lines! On a new-line, you want to add your trigger word and your message. Such as: example:this is an example template! (The trigger word being example and the message being this is an example template!. (YOU NEED THE :!)) You can add as many of these as you want. You can then save the file, boot up the mod, and run /t example in your chat box to see if it's set up to your liking!

Valid variables:

  • {{PlayerSpeedMod}} {{CrewLightMod}} {{ImpostorLightMod}} {{KillCooldown}}
  • {{NumCommonTasks}} {{NumLongTasks}} {{NumShortTasks}}
  • {{AmongUsVersion}} {{InternalVersion}}
  • {{NumEmergencyMeetings}} {{EmergencyCooldown}}
  • {{DiscussionTime}} {{VotingTime}}
  • {{Date}} {{Time}}
  • {{RoomCode}}
  • {{PlayerName}} {{HostName}}
  • {{ModVersion}}
  • {{Map}}

Text Formatting:

  • <color=#[hex]>exampleText</color> Changes the Color of the text/font.
  • <b>exampleText</b> Enables Bold for the text/font.
  • <s>exampleText</s> Enables Strikethrough for the text/font.
  • <u>exampleText</u> Enables Underline for the text/font.
  • <i>exampleText</i> Enables Italics for the text/font.
  • <mark>exampleText</mark> Enables Highlight for the text/font.
  • <sup>exampleText</sup> Enables Superscript for the text/font.
  • <sub>exampleText</sub> Enables Subscript for the text/font.
  • <size=[size][%]>exampleText</size> Sets the Size of the text/font. (Can type exact text/font sizes or use percentages.)
  • \n Creates a New Line. (Such as <br> (or the [Enter] key) would)

TOHE-DATA Info

Open the root directory of game: ...\Among Us\TOHE-DATA\

There are a few files:

  • BanList.txt: A list of friendcodes that will be unable to join your lobby.
  • Default_Teamplate.txt: This will pull from template.txt and is used in game. Think of this as the final product used in-game, and template.txt as the rough draft.
  • DenyName.txt: A list of names that will be filtered out in the game.
  • Moderators.txt: A list of friendcodes that will be given more permissions to moderate your lobby (such as /kick). Only grant users you trust these permissions!
  • template.txt: You can modify the welcome and onMeeting messages here. You can also add custom templates here as well following the same format as welcome & onMeeting use.
  • VIP-List.txt: A list of friendcodes that will be given a sweet VIP tag (editable via ...\Among Us\Language\english.dat) as well as permissions to change their name color.
  • WhiteList.txt: A list of friendcodes that will be exempt from blacklisted platforms, along with level requirements.