CSGO Instance Config #4132
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siebentausend
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Hey everyone!
It's been a while since I last worked with LGSM. Now I'm about to restart a CSGO-Server, but I'm a bit confused, because the configuration for the instance seems to be applied only in parts.
I did copy the stuff that I want to change from the default-config, placed it in the csgoserver.cfg under /home/csgoserver/serverfiles/csgo/cfg
The server starts with the right name and applies the server password. But the map is always mirage instead of de_bank and the maxplayers value stays at 16 instead 10.
Is the order important for the changes to be applied? Has anyone any idea what's the matter here?
Underneath you find my config.
Best,
7000
`// Game Config
gametype="0"
gamemode="0"
gamemodeflags="0"
skirmishid="0"
mapgroup="mg_active"
ip="0.0.0.0"
port="27015"
clientport="27005"
sourcetvport="27020"
steamport="26901"
defaultmap="de_bank"
maxplayers="10"
tickrate="64"
// deactivate Bots
mp_limitteams 1
gslt="XXXX"
wsapikey="XXXX"
wscollectionid="XXXX"
wsstartmap=""
// Server Parameters | https://docs.linuxgsm.com/configuration/start-parameters#additional-parameters
startparameters="-game csgo -usercon -strictportbind -ip ${ip} -port ${port} +clientport ${clientport} +tv_port ${sourcetvport} +sv_setsteamaccount ${gslt} -tickrate ${tickrate} +map ${defaultmap} +servercfgfile ${servercfg} -maxplayers_override ${maxplayers} +mapgroup ${mapgroup} +game_type ${gametype} +game_mode ${gamemode} +sv_game_mode_flags ${gamemodeflags} +sv_skirmish_id ${skirmishid} +host_workshop_collection ${wscollectionid} +workshop_start_map ${wsstartmap} -authkey ${wsapikey} -nobreakpad"
// .................................. Basic ................................. //
// Hostname - Name of the server.
hostname "Fun Server"
// RCON - remote console password.
rcon_password "XXXXX"
// Server password - for private servers.
sv_password "XXXX"
// Email - Server admin email.
// Example: sv_contact "[email protected]"
sv_contact ""
// LAN mode - Server is a LAN server; can't connect from the internet. VAC (Valve Anti-Cheat) is disabled in this mode.
// Default: sv_lan 0
sv_lan 0
// Cheats mode - Server is disabled to use cheats by default;Commands like noclip,god are disabled to be exploited by the players. VAC (Valve Anti-Cheat) is disabled in this mode when value is set to '1'.
// Default: sv_cheats 0
// Cheats ON: sv_cheats 1
sv_cheats 0
// Tags - Used to provide extra information to clients when they're browsing for servers. Separate tags with a comma.
// Example: sv_tags "128-tick,deathmatch,dm,ffa,pistol,dust2"
sv_tags ""
// Region - The region of the world to report this server in.
// Default: -1
// 0 - US East, 1 - US West, 2 - South America, 3 - Europe, 4 - Asia, 5 - Australia, 6 - Middle East, 7 - Africa
sv_region -1
// ............................. Server Logging ............................. //
// Enable log - Enables logging to file, console, and udp < on | off >.
// Recommended: log on
log on
// Log bans - Log server bans in the server logs.
// Default: sv_logbans 1
// Recommended: sv_logbans 1
sv_logbans 1
// Log echo - Display log information to the server console.
// Default: sv_logecho 1
// Recommended: sv_logecho 1
sv_logecho 1
// Log file - Log server information in the log file.
// Default: sv_logfile 1
// Recommended: sv_logfile 1
sv_logfile 1
// One file log - Log server information to only one file.
// Default: sv_log_onefile 0
// Recommended: sv_log_onefile 0
sv_log_onefile 0
// Server Hibernation
sv_hibernate_when_empty 1
sv_hibernate_ms 5
// ............................. Server Query ............................. //
// More info at: https://www.gametracker.com/games/csgo/forum.php?thread=91691
host_name_store 1
host_info_show 1
host_players_show 2
// ................................ Ban List ................................ //
// User ban - Server banlist based on user steam ID.
// Recommended: exec banned_user.cfg
exec banned_user.cfg
// IP ban - Server banlist based on user IP.
// Recommended: exec banned_ip.cfg
exec banned_ip.cfg
// Write ID - Writes a list of permanently-banned user IDs to banned_user.cfg.
writeid
// Write IP - Save the ban list to banned_ip.cfg.
writeip
`
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