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.project

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<?xml version="1.0" encoding="UTF-8"?>
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<projectDescription>
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<name>hero</name>
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<comment>Project hero created by Buildship.</comment>
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<projects>
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</projects>
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<buildSpec>
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<buildCommand>
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<name>org.eclipse.buildship.core.gradleprojectbuilder</name>
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<arguments>
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</arguments>
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</buildCommand>
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</buildSpec>
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<natures>
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<nature>org.eclipse.buildship.core.gradleprojectnature</nature>
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</natures>
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<filteredResources>
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<filter>
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<id>1637008557723</id>
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<name></name>
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<type>30</type>
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<matcher>
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<id>org.eclipse.core.resources.regexFilterMatcher</id>
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<arguments>node_modules|.git|__CREATED_BY_JAVA_LANGUAGE_SERVER__</arguments>
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</matcher>
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</filter>
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</filteredResources>
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</projectDescription>
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arguments=
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auto.sync=false
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build.scans.enabled=false
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connection.gradle.distribution=GRADLE_DISTRIBUTION(WRAPPER)
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connection.project.dir=
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eclipse.preferences.version=1
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gradle.user.home=
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java.home=C\:/Program Files/Java/jdk-17.0.1
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jvm.arguments=
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offline.mode=false
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override.workspace.settings=true
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show.console.view=true
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show.executions.view=true

.vscode/launch.json

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{
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// Use IntelliSense to learn about possible attributes.
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// Hover to view descriptions of existing attributes.
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// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387
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"version": "0.2.0",
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"configurations": [
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{
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"name": "cl.exe - Build and debug active file",
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"type": "cppvsdbg",
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"request": "launch",
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"program": "${fileDirname}\\${fileBasenameNoExtension}.exe",
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"args": [],
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"stopAtEntry": false,
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"cwd": "${fileDirname}",
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"environment": [],
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"console": "externalTerminal",
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"preLaunchTask": "C/C++: cl.exe build active file"
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}
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]
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}

src/main/java/Application.java

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import java.io.IOException;
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public class Application {
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public static void main(String[] args) throws IOException {
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Game game = new Game();
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game.run();

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