diff --git a/Assets/Test/MessageScript.cs b/Assets/Test/MessageScript.cs
index 158af9f..cb7369d 100644
--- a/Assets/Test/MessageScript.cs
+++ b/Assets/Test/MessageScript.cs
@@ -15,7 +15,7 @@ private void OnDisable()
Debug.Log(gameObject.name + " OnDisable");
}
- public void OnObjecteCreated()
+ public void OnObjectCreated()
{
Debug.Log(gameObject.name + " OnPooledObjCreated");
}
diff --git a/Assets/Test/TestScript.cs b/Assets/Test/TestScript.cs
index 8479952..6686958 100644
--- a/Assets/Test/TestScript.cs
+++ b/Assets/Test/TestScript.cs
@@ -15,7 +15,7 @@ private void OnDisable()
Debug.Log("obj released!");
}
- public virtual void OnObjecteCreated()
+ public virtual void OnObjectCreated()
{
Debug.Log("obj parent created!");
}
diff --git a/Assets/UnityPooler/Scripts/IGameObjectPoolable.cs b/Assets/UnityPooler/Scripts/IGameObjectPoolable.cs
index 073af60..9f112f0 100644
--- a/Assets/UnityPooler/Scripts/IGameObjectPoolable.cs
+++ b/Assets/UnityPooler/Scripts/IGameObjectPoolable.cs
@@ -8,7 +8,7 @@ public interface IGameObjectPoolable
///
/// This function is invoked when the GameObject is created.
///
- void OnObjecteCreated();
+ void OnObjectCreated();
///
/// This function is invoked when the GameObject is reused.
diff --git a/Assets/UnityPooler/Scripts/PoolableGameObject.cs b/Assets/UnityPooler/Scripts/PoolableGameObject.cs
index 57cc298..d47a57c 100644
--- a/Assets/UnityPooler/Scripts/PoolableGameObject.cs
+++ b/Assets/UnityPooler/Scripts/PoolableGameObject.cs
@@ -379,7 +379,7 @@ private void SendCreationMessage(PoolableGameObject newObj)
for (int i = 0; i < _poolables.Length; i++)
{
- _poolables[i].OnObjecteCreated();
+ _poolables[i].OnObjectCreated();
}
}