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After the flight effect runs out i should only receive fall damage for the amount of blocks i fall
The Reality
Once it runs out, even if i fall a mere fraction of a block, the fall damage from all distance i've fallen while the it was active is applied, usually insta killing me.
Your Proposal
Correctly keep track of distance fallen for the flight effect
Final Checklist
I have searched this issue tracker and there is nothing similar already. Posting on a closed issue saying the bug still exists will prompt us to investigate and reopen it once we confirm your report.
I can reproduce this problem consistently by follow the exact steps I described above, or this does not need reproducing, e.g. recipe loophole.
I have asked other people and they confirm they also have this problem by follow the exact steps I described above, or this does not need reproducing, e.g. recipe loophole.
The text was updated successfully, but these errors were encountered:
Your GTNH Discord Username
No response
Your Pack Version
2.7.2
Your Server
Private server
Java Version
Java 21
Type of Server
Vanilla Forge
Your Expectation
After the flight effect runs out i should only receive fall damage for the amount of blocks i fall
The Reality
Once it runs out, even if i fall a mere fraction of a block, the fall damage from all distance i've fallen while the it was active is applied, usually insta killing me.
Your Proposal
Correctly keep track of distance fallen for the flight effect
Final Checklist
The text was updated successfully, but these errors were encountered: