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Whenever I attempt to load a schematica schematic that contains certain tile entities (EnderIO conduits, for example), those conduits either do not render or they are constantly flickering. I have tried enabling/disabling every available option in video settings to see if it was one of those but that didn't make a difference. I also disabled Iris and Sodium just in case and still that made no difference.
This might just be an incompatibility with Schematica but I wanted to see if it was a bug first since its not listed in the incompatibilities list.
flicker2.mp4
Mod List or GTNH Pack Version
GTNH 2.6.1 with Angelica 1.0.0-beta4
CodeChickenCore 1.3.7
GTNH Lib 0.4.10-pre
Final Checklist
I have searched the issues and haven't found a similar issue.
I have read the known incompatibilities and this is not related to one of those.
I am running an officially released version. (Or, if I've compiled it myself I plan to fix the issue)
This issue is not related to a feature that is disabed by default - Shaders, MCPF, etc. [They'll be enabled when they're ready for testing]
The text was updated successfully, but these errors were encountered:
Your GTNH Discord Username
Oninaig
Mod Version
angelica-1.0.0-beta4
Java Version
Java 21
Graphics Card Vendor
NVidia
Bug Report
Whenever I attempt to load a schematica schematic that contains certain tile entities (EnderIO conduits, for example), those conduits either do not render or they are constantly flickering. I have tried enabling/disabling every available option in video settings to see if it was one of those but that didn't make a difference. I also disabled Iris and Sodium just in case and still that made no difference.
This might just be an incompatibility with Schematica but I wanted to see if it was a bug first since its not listed in the incompatibilities list.
flicker2.mp4
Mod List or GTNH Pack Version
GTNH 2.6.1 with Angelica 1.0.0-beta4
CodeChickenCore 1.3.7
GTNH Lib 0.4.10-pre
Final Checklist
The text was updated successfully, but these errors were encountered: