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I unpack game file and view player movement with OpenIV, I think it may be related to player's turning animation while walking. I think this is also related to the auto-centering camera while walking and sprinting.
The amount of character rotation is not consistent with the mouse movement.
Let's say, when you are walking, try to turn 90 degrees to the left with your mouse, however, the character actually rotates 85 degrees to the left, then the camera rotates to right side a little bit because of the auto-centering. This makes people feel dizzy.
Is it possible to fix this? Thanks.
The text was updated successfully, but these errors were encountered:
I unpack game file and view player movement with OpenIV, I think it may be related to player's turning animation while walking. I think this is also related to the auto-centering camera while walking and sprinting.
The amount of character rotation is not consistent with the mouse movement.
Let's say, when you are walking, try to turn 90 degrees to the left with your mouse, however, the character actually rotates 85 degrees to the left, then the camera rotates to right side a little bit because of the auto-centering. This makes people feel dizzy.
Is it possible to fix this? Thanks.
The text was updated successfully, but these errors were encountered: