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Hi Rys:
You said "FSR's algorithm can potentially exacerbate high frequency input".
So does the following steps theoretically help(I don't have access to the render pipe, only the final render result):
Apply Fourier Transform on the target to remove high frequency part
Apply FSR
put high frequency part back to the target
The text was updated successfully, but these errors were encountered:
At least use the Fourier analysis like the paper above to check Spectral Energy Leakage form padding, filter kernel.
Maybe then try to "noise shaping" like in audio aplications.
Hi Rys:
You said "FSR's algorithm can potentially exacerbate high frequency input".
So does the following steps theoretically help(I don't have access to the render pipe, only the final render result):
The text was updated successfully, but these errors were encountered: