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Noise related #17

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twomol opened this issue Aug 23, 2021 · 1 comment
Open

Noise related #17

twomol opened this issue Aug 23, 2021 · 1 comment

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@twomol
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twomol commented Aug 23, 2021

Hi Rys:
You said "FSR's algorithm can potentially exacerbate high frequency input".
So does the following steps theoretically help(I don't have access to the render pipe, only the final render result):

  1. Apply Fourier Transform on the target to remove high frequency part
  2. Apply FSR
  3. put high frequency part back to the target
@brunogm0
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http://johncostella.com/magic/mks.pdf

At least use the Fourier analysis like the paper above to check Spectral Energy Leakage form padding, filter kernel.
Maybe then try to "noise shaping" like in audio aplications.

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