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TextureProcessorTests.cs
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TextureProcessorTests.cs
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using System;
using System.Linq;
using System.Runtime.InteropServices;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Content.Pipeline;
using Microsoft.Xna.Framework.Content.Pipeline.Graphics;
using Microsoft.Xna.Framework.Content.Pipeline.Processors;
using NUnit.Framework;
using Microsoft.Xna.Framework.Graphics.PackedVector;
namespace MonoGame.Tests.ContentPipeline
{
class TextureProcessorTests
{
[Test]
public void ValidateDefaults()
{
var processor = new TextureProcessor();
Assert.AreEqual(new Color(255, 0, 255, 255), processor.ColorKeyColor);
Assert.AreEqual(true, processor.ColorKeyEnabled);
Assert.AreEqual(false, processor.GenerateMipmaps);
Assert.AreEqual(true, processor.PremultiplyAlpha);
Assert.AreEqual(false, processor.ResizeToPowerOfTwo);
Assert.AreEqual(TextureProcessorOutputFormat.Color, processor.TextureFormat);
}
private static void Fill(PixelBitmapContent<Color> content, Color color)
{
var src = Enumerable.Repeat(color.PackedValue, content.Width * content.Height).ToArray();
var dest = new byte[Marshal.SizeOf(typeof(Color)) * content.Width * content.Height];
Buffer.BlockCopy(src, 0, dest, 0, dest.Length);
content.SetPixelData(dest);
}
[Test]
public void ColorKey()
{
var context = new TestProcessorContext(TargetPlatform.Windows, "dummy.xnb");
var processor = new TextureProcessor
{
ColorKeyColor = Color.Red,
ColorKeyEnabled = true,
GenerateMipmaps = false,
PremultiplyAlpha = false,
ResizeToPowerOfTwo = false,
TextureFormat = TextureProcessorOutputFormat.Color
};
var face = new PixelBitmapContent<Color>(8, 8);
Fill(face, Color.Red);
var input = new Texture2DContent();
input.Faces[0] = face;
var output = processor.Process(input, context);
Assert.NotNull(output);
Assert.AreEqual(1, output.Faces.Count);
Assert.AreEqual(1, output.Faces[0].Count);
Assert.IsAssignableFrom<PixelBitmapContent<Color>>(output.Faces[0][0]);
var outFace = (PixelBitmapContent<Color>)output.Faces[0][0];
Assert.AreEqual(8, outFace.Width);
Assert.AreEqual(8, outFace.Height);
for (var y=0; y < outFace.Height; y++)
for (var x = 0; x < outFace.Width; x++)
Assert.AreEqual(Color.Transparent, outFace.GetPixel(x, y));
}
[Test]
public void MipmapSquarePowerOfTwo()
{
var context = new TestProcessorContext(TargetPlatform.Windows, "dummy.xnb");
var processor = new TextureProcessor
{
ColorKeyEnabled = false,
GenerateMipmaps = true,
PremultiplyAlpha = false,
ResizeToPowerOfTwo = false,
TextureFormat = TextureProcessorOutputFormat.Color
};
var width = 8;
var height = 8;
var face = new PixelBitmapContent<Color>(width, height);
Fill(face, Color.Red);
var input = new Texture2DContent();
input.Faces[0] = face;
var output = processor.Process(input, context);
Assert.NotNull(output);
Assert.AreEqual(1, output.Faces.Count);
//Assert.AreNotEqual(face, output.Faces[0][0]);
var outChain = output.Faces[0];
Assert.AreEqual(4, outChain.Count);
foreach (var outFace in outChain)
{
Assert.AreEqual(width, outFace.Width);
Assert.AreEqual(height, outFace.Height);
var bitmap = (PixelBitmapContent<Color>)outFace;
for (var y = 0; y < height; y++)
for (var x = 0; x < width; x++)
Assert.AreEqual(Color.Red, bitmap.GetPixel(x, y));
width = width >> 1;
height = height >> 1;
}
}
[Test]
public void MipmapNonSquarePowerOfTwo()
{
var context = new TestProcessorContext(TargetPlatform.Windows, "dummy.xnb");
var processor = new TextureProcessor
{
ColorKeyEnabled = false,
GenerateMipmaps = true,
PremultiplyAlpha = false,
ResizeToPowerOfTwo = false,
TextureFormat = TextureProcessorOutputFormat.Color
};
var width = 16;
var height = 8;
var face = new PixelBitmapContent<Color>(width, height);
Fill(face, Color.Red);
var input = new Texture2DContent();
input.Faces[0] = face;
var output = processor.Process(input, context);
Assert.NotNull(output);
Assert.AreEqual(1, output.Faces.Count);
var outChain = output.Faces[0];
Assert.AreEqual(5, outChain.Count);
foreach (var outFace in outChain)
{
Assert.AreEqual(width, outFace.Width);
Assert.AreEqual(height, outFace.Height);
var bitmap = (PixelBitmapContent<Color>)outFace;
for (var y = 0; y < height; y++)
for (var x = 0; x < width; x++)
Assert.AreEqual(Color.Red, bitmap.GetPixel(x, y));
if (width > 1)
width /= 2;
if (height > 1)
height /= 2;
}
}
[Test]
public void MipmapNonSquareNonPowerOfTwo()
{
var context = new TestProcessorContext(TargetPlatform.Windows, "dummy.xnb");
var processor = new TextureProcessor
{
ColorKeyEnabled = false,
GenerateMipmaps = true,
PremultiplyAlpha = false,
ResizeToPowerOfTwo = false,
TextureFormat = TextureProcessorOutputFormat.Color
};
var width = 23;
var height = 5;
var face = new PixelBitmapContent<Color>(width, height);
Fill(face, Color.Red);
var input = new Texture2DContent();
input.Faces[0] = face;
var output = processor.Process(input, context);
Assert.NotNull(output);
Assert.AreEqual(1, output.Faces.Count);
var outChain = output.Faces[0];
Assert.AreEqual(5, outChain.Count);
foreach (var outFace in outChain)
{
Assert.AreEqual(width, outFace.Width);
Assert.AreEqual(height, outFace.Height);
var bitmap = (PixelBitmapContent<Color>)outFace;
for (var y = 0; y < height; y++)
for (var x = 0; x < width; x++)
Assert.AreEqual(Color.Red, bitmap.GetPixel(x, y));
if (width > 1)
width /= 2;
if (height > 1)
height /= 2;
}
}
[Test]
public void ResizePowerOfTwo()
{
var context = new TestProcessorContext(TargetPlatform.Windows, "dummy.xnb");
var processor = new TextureProcessor
{
ColorKeyEnabled = false,
GenerateMipmaps = false,
PremultiplyAlpha = false,
ResizeToPowerOfTwo = true,
TextureFormat = TextureProcessorOutputFormat.Color
};
var face = new PixelBitmapContent<Color>(3, 7);
Fill(face, Color.Red);
var input = new Texture2DContent();
input.Faces[0] = face;
var output = processor.Process(input, context);
Assert.NotNull(output);
Assert.AreEqual(1, output.Faces.Count);
Assert.AreEqual(1, output.Faces[0].Count);
Assert.IsAssignableFrom<PixelBitmapContent<Color>>(output.Faces[0][0]);
var outFace = (PixelBitmapContent<Color>)output.Faces[0][0];
Assert.AreEqual(4, outFace.Width);
Assert.AreEqual(8, outFace.Height);
for (var y = 0; y < outFace.Height; y++)
for (var x = 0; x < outFace.Width; x++)
Assert.AreEqual(Color.Red, outFace.GetPixel(x, y));
}
#if !XNA
void CompressDefault<T>(TargetPlatform platform, Color color, int width = 16, int height = 16)
{
var context = new TestProcessorContext(platform, "dummy.xnb");
var processor = new TextureProcessor
{
ColorKeyEnabled = false,
GenerateMipmaps = true,
PremultiplyAlpha = false,
ResizeToPowerOfTwo = false,
TextureFormat = TextureProcessorOutputFormat.Compressed
};
var face = new PixelBitmapContent<Color>(width, height);
Fill(face, color);
var input = new Texture2DContent();
input.Faces[0] = face;
var output = processor.Process(input, context);
Assert.NotNull(output);
Assert.AreEqual(1, output.Faces.Count, "Expected number of faces");
Assert.AreEqual(5, output.Faces[0].Count, "Expected number of mipmaps");
Assert.IsAssignableFrom<T>(output.Faces[0][0], "Incorrect pixel format");
}
[Test]
public void CompressDefaultWindowsOpaque()
{
CompressDefault<Dxt1BitmapContent>(TargetPlatform.Windows, Color.Red);
}
[Test]
public void CompressDefaultWindowsCutOut()
{
CompressDefault<Dxt3BitmapContent>(TargetPlatform.Windows, Color.Transparent);
}
[Test]
public void CompressDefaultWindowsAlpha()
{
CompressDefault<Dxt5BitmapContent>(TargetPlatform.Windows, Color.Red * 0.5f);
}
[Test]
public void CompressDefaultiOSOpaqueSquarePOT()
{
CompressDefault<PvrtcRgb4BitmapContent>(TargetPlatform.iOS, Color.Red, 16, 16);
}
[Test]
public void CompressDefaultiOSOpaqueSquareNPOT()
{
CompressDefault<PixelBitmapContent<Bgr565>>(TargetPlatform.iOS, Color.Red, 24, 24);
}
[Test]
public void CompressDefaultiOSOpaqueNonSquarePOT()
{
CompressDefault<PixelBitmapContent<Bgr565>>(TargetPlatform.iOS, Color.Red, 8, 16);
}
[Test]
public void CompressDefaultiOSOpaqueNonSquareNPOT()
{
CompressDefault<PixelBitmapContent<Bgr565>>(TargetPlatform.iOS, Color.Red, 24, 16);
}
[Test]
public void CompressDefaultiOSAlphaSquarePOT()
{
CompressDefault<PvrtcRgba4BitmapContent>(TargetPlatform.iOS, Color.Red * 0.5f);
}
[Test]
public void CompressDefaultiOSAlphaSquareNPOT()
{
CompressDefault<PixelBitmapContent<Bgra4444>>(TargetPlatform.iOS, Color.Red * 0.5f, 24, 24);
}
[Test]
public void CompressDefaultiOSAlphaNonSquarePOT()
{
CompressDefault<PixelBitmapContent<Bgra4444>>(TargetPlatform.iOS, Color.Red * 0.5f, 8, 16);
}
[Test]
public void CompressDefaultiOSAlphaNonSquareNPOT()
{
CompressDefault<PixelBitmapContent<Bgra4444>>(TargetPlatform.iOS, Color.Red * 0.5f, 24, 16);
}
[Test]
public void CompressDefaultAndroidOpaqueSquarePOT()
{
CompressDefault<Etc1BitmapContent>(TargetPlatform.Android, Color.Red, 16, 16);
}
[Test]
public void CompressDefaultAndroidOpaqueSquareNPOT()
{
CompressDefault<PixelBitmapContent<Bgr565>>(TargetPlatform.Android, Color.Red, 24, 24);
}
[Test]
public void CompressDefaultAndroidOpaqueNonSquarePOT()
{
CompressDefault<Etc1BitmapContent>(TargetPlatform.Android, Color.Red, 8, 16);
}
[Test]
public void CompressDefaultAndroidOpaqueNonSquareNPOT()
{
CompressDefault<PixelBitmapContent<Bgr565>>(TargetPlatform.Android, Color.Red, 24, 16);
}
[Test]
public void CompressDefaultAndroidAlphaSquarePOT()
{
CompressDefault<PixelBitmapContent<Bgra4444>>(TargetPlatform.Android, Color.Red * 0.5f);
}
[Test]
public void CompressDefaultAndroidAlphaSquareNPOT()
{
CompressDefault<PixelBitmapContent<Bgra4444>>(TargetPlatform.Android, Color.Red * 0.5f, 24, 24);
}
[Test]
public void CompressDefaultAndroidAlphaNonSquarePOT()
{
CompressDefault<PixelBitmapContent<Bgra4444>>(TargetPlatform.Android, Color.Red * 0.5f, 8, 16);
}
[Test]
public void CompressDefaultAndroidAlphaNonSquareNPOT()
{
CompressDefault<PixelBitmapContent<Bgra4444>>(TargetPlatform.Android, Color.Red * 0.5f, 24, 16);
}
#endif
}
}