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CHANGELOG.md

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Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

[0.3.4] - 2024-07-21

Fixed some bugs

Changed

  • Updated the place_blocks.glm example program, with new syntax.
  • Updated the resource pack such that the golem now faces direction of travel (positive X).

Fixed

  • Place no longer duplicates blocks when there's only one left.
  • Place no longer deletes fresh pickaxes if a pickaxe has been broken before.
  • Waxing a golem no longer runs the golem as well.

[0.3.3] - 2024-06-19

Update to 1.21

Changed

  • The datapack now requires 1.21.

[0.3.2] - 2024-04-27

Update to 1.20.5

Changed

  • The datapack now requires 1.20.5

Fixed

  • The golem now starts a program from the beginning every time it is run

[0.3.1] - 2024-01-29

The big split

Added

  • The background of the text above the golem is now coloured based on its oxidisation level

Changed

  • The GolemScript language has been split from this datapack
    • It is now its own separate pack
    • This datapack uses its API to run programs and control the golems
  • Empty and same programs now rerun the previous program
  • Broken golems now store their oxidisation level, and whether they had been waxed

Removed

  • All code that processes the GolemScript language
    • This can now all be found in the GolemScript datapack
    • Code of Copper is now a runtime for GolemScript, and only contains code for manipulating golems
  • The experimental API
    • This is now part of the GolemScript API

[0.3.0-alpha-1] - 2023-12-24

Added

  • Experimental, unstable support for extensions.
    • This should only impact datapack developers wishing to add their own functions.
    • No other changes made so far.

[0.3.0] - 2023-11-26

Overhauled the entire language.

Added

  • Custom Functions
    • Function definitions
    • Function calls
    • return keyword
  • Stdlib Functions
    • random: to genereate random numbers
    • time: to get the current gametime
  • Var keyword for global variables
  • Assignment operators such as += and -=
  • Booleans
  • Constants
  • Resource literal
  • << and >> operators
  • Objects can be indexed with dot (.) notation
  • Other miscellaneous operators

Changed

  • Rewrote all documentation
    • Now contains every language feature
    • Better documented and easier to understand
    • Available here
  • Many instructions are now built in functions
    • You can now use functions such as getblock inside expressions
  • $INVENTORY and $POS are now functions: inventory() and pos()
  • pos() now returns an object, instead of an array
  • inventory() now returns a array of resources, rather than strings
  • Variables only exist within the scope that they are created
  • Predicates updated to use 1.20 format
  • The entire interpreter was re-written from the ground up
    • It should now be far more reliable going forwards
  • Place now takes a resource rather than a slot number
  • Minus operator no longer removes items from objects/arrays

Fixed

  • Regex matcher is now correctly passed a string's value
  • Backslashes, unless escaping /, no longer need to be escaped themselves.

[0.3.0-beta-2] - 2023-05-25

We rewrote the entire interpreter.

Added

  • Resource literal
  • Added << and >> operators
  • Objects can be indexed with dot (.) notation

Changed

  • Predicates updated to use 1.20 format
  • The entire interpreter was re-written from the ground up
    • It should now be far more reliable going forwards
  • Place now takes a resource rather than a slot number
  • Minus operator no longer removes items from objects/arrays

Fixed

  • Custom functions now can be called from expressions.

[0.3.0-beta-1] - 2023-05-25

Fix all the stupid bugs of 0.3.0-alpha-1

Added

  • Constants

Fixed

  • Prevent running bots with compile errors
  • Bot no longer loses error messages when recompiling programs
  • Return not exiting functions
  • Functions can be called within expressions
  • Functions called within functions return values properly
  • Random function is now actually random
  • Functions can be defined and called with no arguments/parameters

[0.3.0-alpha-1] - 2023-03-23

Functions

Added

  • Functions
    • Function definitions
    • Function calls
    • return keyword
  • Var keyword for global variables
  • Assignment operators such as += and -=
  • Booleans

Changed

  • Many instructions are now built in functions
  • Variables only exist within the scope that they are created

[0.2.3] - 2023-02-03

Lots of unit tests and fixed bugs after the interpreter refactor

Fixed

  • Regex matcher is now correctly passed a string's value
  • Backslashes, unless escaping /, no longer need to be escaped themselves.
  • $INVENTORY and $POS variables now parse correctly again

Added

  • Array indexing with negtive numbers, starting from the end of the list
  • Unit tests for literal and expression evaluation
  • Integration test module for testing instructions
    • This can be placed by running /function bot:spec/place

[0.2.2] - 2023-02-27

Pipelines and progression

Added

  • Oxidisation Based Progression
    • Golems will oxidise over time whilst executing programs
      • This can be prevented by waxing a Golem with honeycomb
      • Wax, and oxidisation, can be scraped off a Golem with an axe
      • When scraping rust off a fully oxidised golem, the player is rewarded with the next example program

Changed

  • Refactor of the interpreter
    • Golems now uses a pipeline, saving on lag
    • Golems now execute instructions at 10Hz
  • Modified loot tables to work with new progression system

[0.2.1] - 2022-02-24

Escaping, interaction improvements, position variable, and break instruction.

Added

  • $POS variable
  • break instruction
  • \ as escape for strings and regexes
    • Escaped " are replaced by as to not break tellraw

Changed

  • README has now been greatly improved
  • Golem now uses item and text display entities
  • Golem model and texture revamp
  • New interaction system:
    • Right click to run a Golem, or with a book to assign a program.
    • Left click to stop a Golem
    • Crouching whilst looking at the Golem allows it's inventory to be accessed, or for it to be broken.

Fixed

  • Containers not dropping their contents when broken by a golem
  • Items not dropping when the golem's inventory is full

[0.2.0] - 2023-02-21

Two new literal types, and cleanup of syntax.

Added

  • Object variant of literal
  • Alphanumeric pseudo-variant of literal
    • Only allows [A-Za-z0-9_]
    • First character must match [A-Za-z]
  • Regex variant of literal
    • String-regex matching using the match function

Changed

  • Let now takes an alphanumeric literal in the name field, rather than a string.
  • Variables no longer need a "$" in front of the name

Fixed

  • Fixed blocks not dropping while the golem was running the break command
  • Tools can no longer go below zero durability

[0.1.4] - 2023-02-07

Refactor of the parser, fixing many compiler bugs.

Changed

  • Major refactor of the parser:
    • Variables within arrays no longer need brackets if they use only alphanumeric characters.
    • Operators no longer need a space between them and literals.
    • Lots of behind-the-scenes improvements which will allow for later enhancements.
  • Most instructions will allow expressions as their parameters.
  • Golems now don't print quotes when printing plain strings.

Fixed

  • Golems no longer fall through non-full blocks.
  • Golems now reset their variables when the program reruns.
  • Items no longer disappear weirdly when placing from the second slot.

[0.1.3] - 2023-02-02

Various bug fixes, and a new language feature.

Added

  • Literal parameters, eg. $(array)[0].
  • A dev mode, where you can see what's happening behind the scenes (not fully implemented).
  • New example programs to demonstrate parameters and the now useful INVENTORY variable

Changed

  • Range for place and getblock commands is now 5.

Fixed

  • Arrays no longer close the literal early.
  • Golem's display armor stand now has locked slots to prevent interaction.
  • Golem can no longer break bedrock and other unbreakable blocks.
  • Golem no longer breaks the block underneath the one it's supposed to.
  • Golem can no longer float in the air by constantly calling the move command.
  • Multiple golems can place blocks in the same tick

[0.1.2] - 2023-01-31

Various bug fixes, and small additions.

Added

  • String addition example program.

Fixed

  • Print function will now correctly show more complex data structures.
  • If statements no longer remove the following instruction.

[0.1.1] - 2023-01-31

Various bug fixes.

Fixed

  • If statements no longer terminate a while loop.
  • Print command now works from within a while loop.
  • Blocks now correctly change when placed.

[0.1.0] - 2023-01-29

Initial release!

Added

  • Copper Golems.
  • GolemScript Language Parser.
  • GolemScript Language Interpreter.
  • Skyship, Bunker, Laboratory and Gears structures.