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A proof-of-concept maze game where the player tries to exit a maze while only being able to see the area immediately around them. Breadcrumbs can be dropped (or picked-up) to help you know where you've been and not get lost.
Nine mazes are included; three in each size: small, medium and large.
This example demonstrates the use of:
Top-down and pixel-perfect movement
A zoomed-in camera that follows the player and is constrained within a given area
Describe the example
A proof-of-concept maze game where the player tries to exit a maze while only being able to see the area immediately around them. Breadcrumbs can be dropped (or picked-up) to help you know where you've been and not get lost.
Nine mazes are included; three in each size: small, medium and large.
This example demonstrates the use of:
Checklist
com.example.
.Game folder
labyrinth.zip
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