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Labyrinth #385

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8 tasks done
ghost opened this issue Sep 24, 2022 · 0 comments
Open
8 tasks done

Labyrinth #385

ghost opened this issue Sep 24, 2022 · 0 comments
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✨ New example A new example

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@ghost
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ghost commented Sep 24, 2022

Describe the example

A proof-of-concept maze game where the player tries to exit a maze while only being able to see the area immediately around them. Breadcrumbs can be dropped (or picked-up) to help you know where you've been and not get lost.

image

image

Nine mazes are included; three in each size: small, medium and large.

This example demonstrates the use of:

  • Top-down and pixel-perfect movement
  • A zoomed-in camera that follows the player and is constrained within a given area
  • Tilemaps and tilesets

Checklist

  • I've followed all of the best practices.
  • My game has a proper name in the game properties.
  • My game package name behind with com.example..
  • My game has all events unfolded.
  • I've added myself as the author in the game properties.
  • I've included a file called "README.md" with a description in proper English, explaining what this example is doing.
  • I confirm that this game and all of its resources can be integrated to this GitHub repository, distributed and MIT licensed.
  • I've cleaned unused resources.

Game folder

labyrinth.zip

@ghost ghost added the ✨ New example A new example label Sep 24, 2022
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Labels
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