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[1.12.2] End Dimension "Stalling/Freezing/Crash?" #160
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The issue is in B:"Slime blocks bounce off sides"=true in the Quark config, try disabling that! This issue was driving me crazy, until Handeril in the 1.12.2 Modding Coalition discord helped me narrow it down. |
For some reason, this tweak in Quark may be the issue: As the stall starts with: Which then points to Fish's Undead rising with: |
The potential conflict is in the AI of EntityFlyingMob, starting at Line 293, which comes before: this.parentEntity.getMoveHelper().setMoveTo(d0, d1, d2, 1.0D); in this task:
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Another solution was to disable Quark compatibility. But I can also try that. |
Should be fixed in #162 |
Hello,
Upon exploring The End. The server stalls with the following stall report created by Sampler:
stall-2023-11-07_19.01.37-6.txt
Disabling the affected mobs allows the players to explore the end without the server "Hanging". Disabling this mod out right and the hangs stop entirely.
Any ideas?
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