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items.js
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items.js
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const planets = {
names : ["Ocean", "Colony", "Mine", "Terrestrial", "Gas", "Rocky"],
"Ocean" : {
bonuses : [["Agriculture Station", 15], ["Military Station", 10]],
inhabitedMax : 80,
generatesRates: ["people 50"],
loseRates : []
},
"Haven" : {
bonuses : [["Agriculture Station", "Life Station", 15], ["Military Station", 10]],
inhabitedMax : 150,
generatesRates: ["credits 1 perPerson 10"],
loseRates : []
},
"Mine" : {
bonuses : [["Mining Station", 25], ["Refining Station", 10]],
inhabitedMax : 60,
generatesRates: ["steel 1 perPerson 20"],
loseRates : []
},
"Terrestrial": {
bonuses : [["Life Station", 20], ["Research Station", 15]],
inhabitedMax : 60,
generatesRates: ["food 1 perPerson 20", "credits 1 perPerson 10"],
loseRates : []
},
"Gas" : {
bonuses : [["Research Station", 20], ["Magnetic Smelter", 20], ["Electronic Propulsion Station", 20]],
inhabitedMax : 0,
generatesRates: [],
loseRates : []
},
"Rocky" : {
bonuses : [["Mining Station", 20], ["Refining Station", 20], ["Military Station", 20]],
inhabitedMax : 40,
generatesRates: [],
loseRates : []
}
};
const Station = {
names : ["Mining Station", "Refining Station", "Research Station", "Agriculture Station", "Military Station", "Magnetic Smelter", "Electronic Propulsion Station"],
"Mining Station" : {
name : "Mining Station",
maintenance : "low",
description : "Gives ⛓ Steel",
crewSize : 24,
gives : [["steel 1"], ["steel 2"], ["steel 4"], ["steel 6"], ["steel 10"]],
costs : [["steel 5"], ["steel 10"], ["steel 15"], ["steel 30"], ["steel 45"]],
extra : {upgradeTo: "Metalloid Accelerator"},
destroyBonus: ["steel 10"]
},
"Refining Station" : {
name : "Refining Station",
maintenance : "medium",
description : "Converts ⛓ Steel into 🔗 Beryllium",
crewSize : 16,
gives : [["steel -10", "beryllium 1"], ["steel -10", "beryllium 2"], ["steel -6", "beryllium 2"], ["steel -4", "beryllium 2"]],
costs : [["steel 10"], ["steel 15", "beryllium 5"], ["steel 20", "beryllium 10"], ["steel 30", "beryllium 10"]],
extra : {upgradeTo: "Metalloid Accelerator"},
destroyBonus: ["steel 10", "beryllium 2"]
},
"Research Station" : {
name : "Research Station",
maintenance : "low",
description : "Gives 💡 research",
crewSize : 14,
gives : [["research 3"], ["research 6"], ["research 10"]],
costs : [["steel 20", "beryllium 10"], ["steel 40", "beryllium 20"], ["steel 60", "beryllium 30"]],
extra : {},
destroyBonus: ["research 10", "steel 10"]
},
"Agriculture Station" : {
name : "Agriculture Station",
maintenance : "low",
description : "gives 🍎 food",
crewSize : 20,
gives : [["food 3"], ["food 6"], ["food 10"], ["food 15"], ["food 20"]],
costs : [["steel 10"], ["steel 20", "food 10"], ["steel 50", "beryllium 10", "food 25"], ["steel 100", "beryllium 20", "food 50"]],
extra : {},
destroyBonus: ["food 10"]
},
"Military Station" : {
name : "Military Station",
maintenance : "medium",
description : "Watches an area and alerts you of any player’s presence and damages and debuffs nearby enemies",
crewSize : 20,
gives : [["damage 2"], ["damage 3"], ["damage 4"], ["damage 6"]],
costs : [["steel 20", "beryllium 5"], ["steel 50", "beryllium 10"], ["steel 100", "beryllium 20"], ["200", "beryllium 50"]],
extra : {},
destroyBonus: ["beryllium 10", "steel 50"]
},
"Magnetic Smelter" : {
name : "Magnetic Station",
maintenance : "low",
description : "Gives 🌀 neutronium and ⬛ Carbon",
crewSize : 0,
gives : [["carbon 1"], ["carbon 2"], ["carbon 3", "neutronium 1"], ["carbon 4", "neutronium 2"], ["carbon 5", "neutronium 3"]],
costs : [["steel 200", "beryllium 100"], ["steel 400", "beryllium 200", "carbon 20"], ["steel 600", "beryllium 300", "carbon 30"], ["steel 800", "beryllium 400", "carbon 40", "neutronium 10"], ["steel 1000", "beryllium 500", "carbon 50", "neutronium 20"]],
extra : {},
destroyBonus: ["steel 200", "beryllium 100", "carbon 10"]
},
"Electronic Propulsion Station": {
name : "Electronic Propulsion Station",
maintenance : "high",
description : "Gives ⚡ Electricity",
crewSize : 16,
gives : [["electricity 3"], ["electricity 5"], ["electricity 10"], ["electricity 15"]],
costs : [["beryllium 10", "carbon 50"], ["beryllium 20", "carbon 50", "neutronium 10"], ["beryllium 30", "carbon 80", "neutronium 20"], ["beryllium 40", "carbon 100", "neutronium 20"]],
extra : {},
destroyBonus: ["electricity 10", "steel 50"]
}
};
const colors = {
purple : 0x993499,//Moderation
yellow : 0xadb60c,//Research
pink : 0xFF21F8,//stations
red : 0xce001f,//Invalid, Something Bad
blue : 0x00C8C8,//Game Notifications
darkblue: 0x252FF3,//Factions
green : 0x09c612,//Confirmed, Something Good
darkRed : 0x640000,//Attacking
orange : 0xE64403//warn user
};
const resources = {
names : ["credits", "steel", "electricity", "food", "people", "beryllium", "research", "titanium", "neutronium", "carbon", "silicon", "power"],
"credits" : {
emoji : "💠",
buyRate : 1,
sellRate: 1
},
"steel" : {
emoji : "⛓",
buyRate : 7,
sellRate: 5
},
"electricity": {
emoji : "⚡",
buyRate : 4,
sellRate: 2
},
"food" : {
emoji : "🍎",
buyRate : 6,
sellRate: 5
},
"people" : {
emoji : "👦",
buyRate : 5,
sellRate: 1
},
"beryllium" : {
emoji : "🔗",
buyRate : 15,
sellRate: 10
},
"research" : {
emoji : "💡",
buyRate : 7,
sellRate: 3
},
"titanium" : {
emoji : "🔩",
buyRate : 20,
sellRate: 10
},
"neutronium" : {
emoji : "🌀",
buyRate : 24,
sellRate: 15
},
"carbon" : {
emoji : "⬛",
buyRate : 18,
sellRate: 13
},
"silicon" : {
emoji : "✴",
buyRate : 30,
sellRate: 20
},
"power" : {
emoji : "",
buyRate : 99999999999,
sellRate: 0
}
};
const ranks = {
list : [0, 50, 100, 250, 500, 1000, 1500, 2000, 2750, 3500, 5000],
names : ["Newbie", "Learner", "Recruit", "Beginner", "Toughie", "Intermediate", "Advanced", "Megatron", "Expert", "SuperBeing", "Godlike"],
"Newbie" : {
min : 0,
max : 3,
safe: 0,
dom : 1
},
"Learner" : {
min : 0,
max : 5,
safe: 0,
dom : 2
},
"Recruit" : {
min : 1,
max : 6,
safe: 1,
dom : 3
},
"Beginner" : {
min : 2,
max : 7,
safe: 1,
dom : 4
},
"Toughie" : {
min : 3,
max : 8,
safe: 2,
dom : 5
},
"Intermediate": {
min : 4,
max : 9,
safe: 4,
dom : 8
},
"Advanced" : {
min : 5,
max : 10,
safe: 6,
dom : 10
},
"Megatron" : {
min : 6,
max : 11,
safe: 8,
dom : 12
},
"Expert" : {
min : 7,
max : 12,
safe: 10,
dom : 15
},
"SuperBeing" : {
min : 8,
max : 13,
safe: 15,
dom : 20
},
"Godlike" : {
min : 10,
max : 15,
safe: 20,
dom : 25
}
};
const powerIncreases = {
colonize : 10,
buildStation : 10,
buildMiltary : 30,
attackMilitary: 20,
attackStation : 30,
attackColony : 25,
attackPlayer : 40,
stationDestroy : -5,
colonyDestroy : -5,
militaryDestroy: -20
};
/** one that decreases warp time
- one that decreases research time
- one that increases collect max time
- one that increases credit income in dominate zone
- one that increases defense in attacking
- upgrades scan's vision (EXPENSIVE)
**/
const researches = {
names: ["Inductive Isolation Methods", "Gravitic Purification", "Compressed Laser Generators","HyperDrive Generator","Scientific Labs","Super Resource Containers","Domination Kingdoms","Super Galactic Shields","Eagle Eyed"],
/**EVERYTHING is in arrays for each of the levels**/
"Inductive Isolation Methods": {
//1:00,1:30,2:00,2:30,3:00
timesToResearch: [3600000, 5400000, 7200000, 9000000, 10800000],
does : [
"Gives `1%` more:\n • ⛓ Steel\n • 🔩 Titanium\n • ⬛ Carbon\n • 🌀 Neutronium\nIf researched",
"Gives `2%` more:\n • ⛓ Steel\n • 🔩 Titanium\n • ⬛ Carbon\n • 🌀 Neutronium\nIf researched",
"Gives `3%` more:\n • ⛓ Steel\n • 🔩 Titanium\n • ⬛ Carbon\n • 🌀 Neutronium\nIf researched",
"Gives `4%` more:\n • ⛓ Steel\n • 🔩 Titanium\n • ⬛ Carbon\n • 🌀 Neutronium\nIf researched",
"Gives `5%` more:\n • ⛓ Steel\n • 🔩 Titanium\n • ⬛ Carbon\n • 🌀 Neutronium\nIf researched"
],
costs : [100, 150, 200, 250, 300]
},
"Gravitic Purification" : {
timesToResearch: [3600000, 7200000, 14400000, 14400000, 21600000, 21600000, 25200000, 28800000, 600000],
does : [
"Unlocks:\n • Metalloid Accelerator\n • Refining Station level 2\n • Mining Station level 2",
"Unlocks:\n • Refining Station level 3\n • Mining Station level 3\n • Agriculture Station level 2",
"Unlocks:\n • Military Station\n • Refining Station level 4\n • Mining Station level 4\n • Research Station level 2\n • Agriculture Station level 3",
"Unlocks:\n • Magnetic Smelter\n • Research Station level 3\n • Mining Station level 5\n • Military Station level 2\n • Agriculture Station level 4",
"Unlocks:\n • Electronic Propulsion Station\n • Military Station level 3\n • Magnetic Smelter level 2\n • Agriculture Station level 5",
"Unlocks:\n • Electronic Propulsion Station level 2\n • Magnetic Smelter level 3",
"Unlocks:\n • Electronic Propulsion Station level 3\n • Magnetic Smelter level 4",
"Unlocks:\n • Electronic Propulsion Station level 4\n • Magnetic Smelter level 5",
"Insurance: keep all of *Gravitic Purification's* research the next time you die"
],
costs : [25, 50, 100, 200, 500, 1000, 1100, 1200, 1300, 100]
},
"Compressed Laser Generators": {
timesToResearch: [3600000, 7200000, 14400000, 21600000, 2800000, 36000000],
does : [
"5% more damage to ships, stations & planets",
"10% more damage to ships, stations & planets",
"15% more damage to ships, stations & planets",
"20% more damage to ships, stations & planets",
"25% more damage to ships, stations & planets",
"30% more damage to ships, stations & planets"
],
costs : [50, 130, 200, 450, 700, 1000]
},
"HyperDrive Generator" : {
timesToResearch: [3600000,(3600000*2),(3600000*3),(3600000*4),(3600000*5),(3600000*6),(3600000*7),(3600000*8),(3600000*9),36000000],
does : [
"Decreases Warp time by 1%",
"Decreases Warp time by 2%",
"Decreases Warp time by 3%",
"Decreases Warp time by 4%",
"Decreases Warp time by 5%",
"Decreases Warp time by 6%",
"Decreases Warp time by 7%",
"Decreases Warp time by 8%",
"Decreases Warp time by 9%",
"Decreases Warp time by 10%"
],
costs : [50,100,150,250,300,350,400,450,500,550]
},
"Scientific Labs" : {
timesToResearch: [3600000,(3600000*3),(3600000*6),(3600000*9)],
does : [
"Decreases research time by 5%",
"Decreases research time by 10%",
"Decreases research time by 15%",
"Decreases research time by 20%"
],
costs : [500,1000,1500,2000]
},
"Super Resource Containers" : {
timesToResearch: [3600000,3600000*3,3600000*6,3600000*9,3600000*12],
does : [
"Increases resource's storage by 10%",
"Increases resource's storage by 20%",
"Increases resource's storage by 30%",
"Increases resource's storage by 40%",
"Increases resource's storage by 50%"
],
costs : [1000,2000,3000,4000,5000]
},
"Domination Kingdoms" : {
timesToResearch: [3600000*3,3600000*9,3600000*24,3600000*42],
does : [
"Gives you 1 more credit for ever 5 credits gained",
"Gives you 1 more credit for ever 3 credits gained",
"Gives you 2 more credits for ever 3 credits gained",
"Gives double credits"
],
costs : [1000,4000,6000,10000]
},
"Super Galactic Shields" : {
timesToResearch: [60000*30,3600000,3600000*2,3600000*3,3600000*4,3600000*5],
does : [
"Take 5% less damage",
"Take 10% less damage",
"Take 15% less damage",
"Take 20% less damage",
"Take 25% less damage",
"Take 30% less damage"
],
costs : [100,300,500,700,1000,1500]
},
"Eagle Eyed" : {
timesToResearch: [3600000*42],
does : [
"increases your vision"
],
costs : [10000]
}
};
const timeTakes = {
/***
* 1000 = 1 second
* 60000 = 1 minute
* 600000 = 10 minutes
* 3600000 = 1 hour
*/
colonize : 60000 * 5,
attackColony : 60000 * 10,
buildStation : 60000 * 5,
attackStation : 60000 * 10,
warpPerPosition : 1000 * 5,
factionAdvertise: ((60000 * 60) * 24) * 3,
collectionRate : 60000 * 10,
collectionMax : 60000 * 120
};
module.exports = {
ranks : ranks,
power : powerIncreases,
times : timeTakes,
stations : Station,
colors : colors,
resources : resources,
researches: researches,
planets : planets
};