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SteamUserStats.cs
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// !! // Steamworks.Core - SteamUserStats.cs
// *.-". // Created: 2016-10-19 [11:28 PM]
// | | // Copyright 2016 // MIT License // The Fox Council
// Modified by: Fox Diller on 2016-10-22 @ 3:03 PM
#region Usings
using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
#endregion
namespace Steamworks.Core
{
public class SteamUserStats : ISteamUserStats
{
private readonly IntPtr m_instancePtr;
public SteamUserStats(IntPtr c_instancePtr)
{
m_instancePtr = c_instancePtr;
}
private void CheckIfUsable()
{
if (m_instancePtr == IntPtr.Zero)
{
throw new InvalidOperationException("Steam Controller Not Initialized!");
}
}
#region Callbacks
private readonly Dictionary<UserStatsReceivedCallback, ulong> m_userStatsReceivedCallbackRegistry = new Dictionary<UserStatsReceivedCallback, ulong>();
public delegate void UserStatsReceivedCallback(UserStatsReceived c_pUserStatsReceived);
public event UserStatsReceivedCallback UserStatsReceived
{
add
{
m_userStatsReceivedCallbackRegistry.Add(value, CUserStatsReceived_t_SetCallback(value));
}
remove
{
if (!m_userStatsReceivedCallbackRegistry.ContainsKey(value))
{
return;
}
var a_handle = m_userStatsReceivedCallbackRegistry[value];
m_userStatsReceivedCallbackRegistry.Remove(value);
CUserStatsReceived_t_RemoveCallback(a_handle);
}
}
#endregion
#region Native Methods
[DllImport(SteamApi.STEAMWORKS_MODULE_NAME, EntryPoint = "CUserStatsReceived_t_SetCallback")]
private static extern ulong CUserStatsReceived_t_SetCallback(UserStatsReceivedCallback c_func);
[DllImport(SteamApi.STEAMWORKS_MODULE_NAME, EntryPoint = "CUserStatsReceived_t_RemoveCallback")]
private static extern ulong CUserStatsReceived_t_RemoveCallback(ulong c_handle);
[DllImport(SteamApi.STEAMWORKS_MODULE_NAME, EntryPoint = "SteamAPI_ISteamUserStats_RequestCurrentStats")]
private static extern bool SteamAPI_ISteamUserStats_RequestCurrentStats(IntPtr c_instancePtr);
[DllImport(SteamApi.STEAMWORKS_MODULE_NAME, EntryPoint = "SteamAPI_ISteamUserStats_GetStat")]
private static extern bool SteamAPI_ISteamUserStats_GetStat(IntPtr c_instancePtr, SafeUtf8String c_pchName, ref int c_pData);
[DllImport(SteamApi.STEAMWORKS_MODULE_NAME, EntryPoint = "SteamAPI_ISteamUserStats_GetStat0")]
private static extern bool SteamAPI_ISteamUserStats_GetStat0(IntPtr c_instancePtr, SafeUtf8String c_pchName, ref float c_pData);
[DllImport(SteamApi.STEAMWORKS_MODULE_NAME, EntryPoint = "SteamAPI_ISteamUserStats_SetStat")]
private static extern bool SteamAPI_ISteamUserStats_SetStat(IntPtr c_instancePtr, SafeUtf8String c_pchName, int c_nData);
[DllImport(SteamApi.STEAMWORKS_MODULE_NAME, EntryPoint = "SteamAPI_ISteamUserStats_SetStat0")]
private static extern bool SteamAPI_ISteamUserStats_SetStat0(IntPtr c_instancePtr, SafeUtf8String c_pchName, float c_fData);
[DllImport(SteamApi.STEAMWORKS_MODULE_NAME, EntryPoint = "SteamAPI_ISteamUserStats_UpdateAvgRateStat")]
private static extern bool SteamAPI_ISteamUserStats_UpdateAvgRateStat(IntPtr c_instancePtr, SafeUtf8String c_pchName, float c_flCountThisSession, double c_dSessionLength);
[DllImport(SteamApi.STEAMWORKS_MODULE_NAME, EntryPoint = "SteamAPI_ISteamUserStats_GetAchievement")]
private static extern bool SteamAPI_ISteamUserStats_GetAchievement(IntPtr c_instancePtr, SafeUtf8String c_pchName, ref bool c_pbAchieved);
[DllImport(SteamApi.STEAMWORKS_MODULE_NAME, EntryPoint = "SteamAPI_ISteamUserStats_SetAchievement")]
private static extern bool SteamAPI_ISteamUserStats_SetAchievement(IntPtr c_instancePtr, SafeUtf8String c_pchName);
[DllImport(SteamApi.STEAMWORKS_MODULE_NAME, EntryPoint = "SteamAPI_ISteamUserStats_ClearAchievement")]
private static extern bool SteamAPI_ISteamUserStats_ClearAchievement(IntPtr c_instancePtr, SafeUtf8String c_pchName);
[DllImport(SteamApi.STEAMWORKS_MODULE_NAME, EntryPoint = "SteamAPI_ISteamUserStats_GetAchievementAndUnlockTime")]
private static extern bool SteamAPI_ISteamUserStats_GetAchievementAndUnlockTime(IntPtr c_instancePtr, SafeUtf8String c_pchName, ref bool c_pbAchieved, ref uint c_punUnlockTime);
[DllImport(SteamApi.STEAMWORKS_MODULE_NAME, EntryPoint = "SteamAPI_ISteamUserStats_StoreStats")]
private static extern bool SteamAPI_ISteamUserStats_StoreStats(IntPtr c_instancePtr);
[DllImport(SteamApi.STEAMWORKS_MODULE_NAME, EntryPoint = "SteamAPI_ISteamUserStats_GetAchievementIcon")]
private static extern int SteamAPI_ISteamUserStats_GetAchievementIcon(IntPtr c_instancePtr, SafeUtf8String c_pchName);
[DllImport(SteamApi.STEAMWORKS_MODULE_NAME, EntryPoint = "SteamAPI_ISteamUserStats_GetAchievementDisplayAttribute")]
private static extern IntPtr SteamAPI_ISteamUserStats_GetAchievementDisplayAttribute(IntPtr c_instancePtr, SafeUtf8String c_pchName, SafeUtf8String c_pchKey);
[DllImport(SteamApi.STEAMWORKS_MODULE_NAME, EntryPoint = "SteamAPI_ISteamUserStats_IndicateAchievementProgress")]
private static extern bool SteamAPI_ISteamUserStats_IndicateAchievementProgress(IntPtr c_instancePtr, SafeUtf8String c_pchName, uint c_nCurProgress, uint c_nMaxProgress);
[DllImport(SteamApi.STEAMWORKS_MODULE_NAME, EntryPoint = "SteamAPI_ISteamUserStats_GetNumAchievements")]
private static extern uint SteamAPI_ISteamUserStats_GetNumAchievements(IntPtr c_instancePtr);
[DllImport(SteamApi.STEAMWORKS_MODULE_NAME, EntryPoint = "SteamAPI_ISteamUserStats_GetAchievementName")]
private static extern IntPtr SteamAPI_ISteamUserStats_GetAchievementName(IntPtr c_instancePtr, uint c_iAchievement);
[DllImport(SteamApi.STEAMWORKS_MODULE_NAME, EntryPoint = "SteamAPI_ISteamUserStats_RequestUserStats")]
private static extern ulong SteamAPI_ISteamUserStats_RequestUserStats(IntPtr c_instancePtr, ulong c_steamIdUser);
[DllImport(SteamApi.STEAMWORKS_MODULE_NAME, EntryPoint = "SteamAPI_ISteamUserStats_GetUserStat")]
private static extern bool SteamAPI_ISteamUserStats_GetUserStat(IntPtr c_instancePtr, ulong c_steamIdUser, SafeUtf8String c_pchName, ref int c_pData);
[DllImport(SteamApi.STEAMWORKS_MODULE_NAME, EntryPoint = "SteamAPI_ISteamUserStats_GetUserStat0")]
private static extern bool SteamAPI_ISteamUserStats_GetUserStat0(IntPtr c_instancePtr, ulong c_steamIdUser, SafeUtf8String c_pchName, ref float c_pData);
[DllImport(SteamApi.STEAMWORKS_MODULE_NAME, EntryPoint = "SteamAPI_ISteamUserStats_GetUserAchievement")]
private static extern bool SteamAPI_ISteamUserStats_GetUserAchievement(IntPtr c_instancePtr, ulong c_steamIdUser, SafeUtf8String c_pchName, ref bool c_pbAchieved);
[DllImport(SteamApi.STEAMWORKS_MODULE_NAME, EntryPoint = "SteamAPI_ISteamUserStats_GetUserAchievementAndUnlockTime")]
private static extern bool SteamAPI_ISteamUserStats_GetUserAchievementAndUnlockTime(IntPtr c_instancePtr, ulong c_steamIdUser, SafeUtf8String c_pchName, ref bool c_pbAchieved, ref uint c_punUnlockTime);
[DllImport(SteamApi.STEAMWORKS_MODULE_NAME, EntryPoint = "SteamAPI_ISteamUserStats_ResetAllStats")]
private static extern bool SteamAPI_ISteamUserStats_ResetAllStats(IntPtr c_instancePtr, bool c_bAchievementsToo);
[DllImport(SteamApi.STEAMWORKS_MODULE_NAME, EntryPoint = "SteamAPI_ISteamUserStats_FindOrCreateLeaderboard")]
private static extern ulong SteamAPI_ISteamUserStats_FindOrCreateLeaderboard(IntPtr c_instancePtr, SafeUtf8String c_pchLeaderboardName, uint c_eLeaderboardSortMethod, uint c_eLeaderboardDisplayType);
[DllImport(SteamApi.STEAMWORKS_MODULE_NAME, EntryPoint = "SteamAPI_ISteamUserStats_FindLeaderboard")]
private static extern ulong SteamAPI_ISteamUserStats_FindLeaderboard(IntPtr c_instancePtr, SafeUtf8String c_pchLeaderboardName);
[DllImport(SteamApi.STEAMWORKS_MODULE_NAME, EntryPoint = "SteamAPI_ISteamUserStats_GetLeaderboardName")]
private static extern IntPtr SteamAPI_ISteamUserStats_GetLeaderboardName(IntPtr c_instancePtr, ulong c_hSteamLeaderboard);
[DllImport(SteamApi.STEAMWORKS_MODULE_NAME, EntryPoint = "SteamAPI_ISteamUserStats_GetLeaderboardEntryCount")]
private static extern int SteamAPI_ISteamUserStats_GetLeaderboardEntryCount(IntPtr c_instancePtr, ulong c_hSteamLeaderboard);
[DllImport(SteamApi.STEAMWORKS_MODULE_NAME, EntryPoint = "SteamAPI_ISteamUserStats_GetLeaderboardSortMethod")]
private static extern uint SteamAPI_ISteamUserStats_GetLeaderboardSortMethod(IntPtr c_instancePtr, ulong c_hSteamLeaderboard);
[DllImport(SteamApi.STEAMWORKS_MODULE_NAME, EntryPoint = "SteamAPI_ISteamUserStats_GetLeaderboardDisplayType")]
private static extern uint SteamAPI_ISteamUserStats_GetLeaderboardDisplayType(IntPtr c_instancePtr, ulong c_hSteamLeaderboard);
[DllImport(SteamApi.STEAMWORKS_MODULE_NAME, EntryPoint = "SteamAPI_ISteamUserStats_DownloadLeaderboardEntries")]
private static extern ulong SteamAPI_ISteamUserStats_DownloadLeaderboardEntries(IntPtr c_instancePtr, ulong c_hSteamLeaderboard, uint c_eLeaderboardDataRequest, int c_nRangeStart, int c_nRangeEnd);
[DllImport(SteamApi.STEAMWORKS_MODULE_NAME, EntryPoint = "SteamAPI_ISteamUserStats_DownloadLeaderboardEntriesForUsers")]
private static extern ulong SteamAPI_ISteamUserStats_DownloadLeaderboardEntriesForUsers(IntPtr c_instancePtr, ulong c_hSteamLeaderboard, [In, Out] CSteamId[] c_prgUsers, int c_cUsers);
[DllImport(SteamApi.STEAMWORKS_MODULE_NAME, EntryPoint = "SteamAPI_ISteamUserStats_GetDownloadedLeaderboardEntry")]
private static extern bool SteamAPI_ISteamUserStats_GetDownloadedLeaderboardEntry(IntPtr c_instancePtr, ulong c_hSteamLeaderboardEntries, int c_index, ref LeaderboardEntry c_pLeaderboardEntry, ref int c_pDetails, int c_cDetailsMax);
[DllImport(SteamApi.STEAMWORKS_MODULE_NAME, EntryPoint = "SteamAPI_ISteamUserStats_UploadLeaderboardScore")]
private static extern ulong SteamAPI_ISteamUserStats_UploadLeaderboardScore(IntPtr c_instancePtr, ulong c_hSteamLeaderboard, uint c_eLeaderboardUploadScoreMethod, int c_nScore, ref int c_pScoreDetails, int c_cScoreDetailsCount);
[DllImport(SteamApi.STEAMWORKS_MODULE_NAME, EntryPoint = "SteamAPI_ISteamUserStats_AttachLeaderboardUGC")]
private static extern ulong SteamAPI_ISteamUserStats_AttachLeaderboardUGC(IntPtr c_instancePtr, ulong c_hSteamLeaderboard, ulong c_hUgc);
[DllImport(SteamApi.STEAMWORKS_MODULE_NAME, EntryPoint = "SteamAPI_ISteamUserStats_GetNumberOfCurrentPlayers")]
private static extern ulong SteamAPI_ISteamUserStats_GetNumberOfCurrentPlayers(IntPtr c_instancePtr);
[DllImport(SteamApi.STEAMWORKS_MODULE_NAME, EntryPoint = "SteamAPI_ISteamUserStats_RequestGlobalAchievementPercentages")]
private static extern ulong SteamAPI_ISteamUserStats_RequestGlobalAchievementPercentages(IntPtr c_instancePtr);
[DllImport(SteamApi.STEAMWORKS_MODULE_NAME, EntryPoint = "SteamAPI_ISteamUserStats_GetMostAchievedAchievementInfo")]
private static extern int SteamAPI_ISteamUserStats_GetMostAchievedAchievementInfo(IntPtr c_instancePtr, SafeUtf8String c_pchName, uint c_unNameBufLen, ref float c_pflPercent, ref bool c_pbAchieved);
[DllImport(SteamApi.STEAMWORKS_MODULE_NAME, EntryPoint = "SteamAPI_ISteamUserStats_GetNextMostAchievedAchievementInfo")]
private static extern int SteamAPI_ISteamUserStats_GetNextMostAchievedAchievementInfo(IntPtr c_instancePtr, int c_iIteratorPrevious, SafeUtf8String c_pchName, uint c_unNameBufLen, ref float c_pflPercent, ref bool c_pbAchieved);
[DllImport(SteamApi.STEAMWORKS_MODULE_NAME, EntryPoint = "SteamAPI_ISteamUserStats_GetAchievementAchievedPercent")]
private static extern bool SteamAPI_ISteamUserStats_GetAchievementAchievedPercent(IntPtr c_instancePtr, SafeUtf8String c_pchName, ref float c_pflPercent);
[DllImport(SteamApi.STEAMWORKS_MODULE_NAME, EntryPoint = "SteamAPI_ISteamUserStats_RequestGlobalStats")]
private static extern ulong SteamAPI_ISteamUserStats_RequestGlobalStats(IntPtr c_instancePtr, int c_nHistoryDays);
[DllImport(SteamApi.STEAMWORKS_MODULE_NAME, EntryPoint = "SteamAPI_ISteamUserStats_GetGlobalStat")]
private static extern bool SteamAPI_ISteamUserStats_GetGlobalStat(IntPtr c_instancePtr, SafeUtf8String c_pchStatName, ref long c_pData);
[DllImport(SteamApi.STEAMWORKS_MODULE_NAME, EntryPoint = "SteamAPI_ISteamUserStats_GetGlobalStat0")]
private static extern bool SteamAPI_ISteamUserStats_GetGlobalStat0(IntPtr c_instancePtr, SafeUtf8String c_pchStatName, ref double c_pData);
[DllImport(SteamApi.STEAMWORKS_MODULE_NAME, EntryPoint = "SteamAPI_ISteamUserStats_GetGlobalStatHistory")]
private static extern int SteamAPI_ISteamUserStats_GetGlobalStatHistory(IntPtr c_instancePtr, SafeUtf8String c_pchStatName, [In, Out] long[] c_pData, uint c_cubData);
[DllImport(SteamApi.STEAMWORKS_MODULE_NAME, EntryPoint = "SteamAPI_ISteamUserStats_GetGlobalStatHistory0")]
private static extern int SteamAPI_ISteamUserStats_GetGlobalStatHistory0(IntPtr c_instancePtr, SafeUtf8String c_pchStatName, [In, Out] double[] c_pData, uint c_cubData);
#endregion
#region Overrides of ISteamUserStats
public override IntPtr GetIntPtr()
{
return m_instancePtr;
}
public override bool RequestCurrentStats()
{
CheckIfUsable();
var a_result = SteamAPI_ISteamUserStats_RequestCurrentStats(m_instancePtr);
return a_result;
}
public override bool GetStat(string c_pchName, ref int c_pData)
{
CheckIfUsable();
var a_result = SteamAPI_ISteamUserStats_GetStat(m_instancePtr, new SafeUtf8String(c_pchName), ref c_pData);
return a_result;
}
public override bool GetStat0(string c_pchName, ref float c_pData)
{
CheckIfUsable();
var a_result = SteamAPI_ISteamUserStats_GetStat0(m_instancePtr, new SafeUtf8String(c_pchName), ref c_pData);
return a_result;
}
public override bool SetStat(string c_pchName, int c_nData)
{
CheckIfUsable();
var a_result = SteamAPI_ISteamUserStats_SetStat(m_instancePtr, new SafeUtf8String(c_pchName), c_nData);
return a_result;
}
public override bool SetStat0(string c_pchName, float c_fData)
{
CheckIfUsable();
var a_result = SteamAPI_ISteamUserStats_SetStat0(m_instancePtr, new SafeUtf8String(c_pchName), c_fData);
return a_result;
}
public override bool UpdateAvgRateStat(string c_pchName, float c_flCountThisSession, double c_dSessionLength)
{
CheckIfUsable();
var a_result = SteamAPI_ISteamUserStats_UpdateAvgRateStat(m_instancePtr, new SafeUtf8String(c_pchName), c_flCountThisSession, c_dSessionLength);
return a_result;
}
public override bool GetAchievement(string c_pchName, ref bool c_pbAchieved)
{
CheckIfUsable();
var a_result = SteamAPI_ISteamUserStats_GetAchievement(m_instancePtr, new SafeUtf8String(c_pchName), ref c_pbAchieved);
return a_result;
}
public override bool SetAchievement(string c_pchName)
{
CheckIfUsable();
var a_result = SteamAPI_ISteamUserStats_SetAchievement(m_instancePtr, new SafeUtf8String(c_pchName));
return a_result;
}
public override bool ClearAchievement(string c_pchName)
{
CheckIfUsable();
var a_result = SteamAPI_ISteamUserStats_ClearAchievement(m_instancePtr, new SafeUtf8String(c_pchName));
return a_result;
}
public override bool GetAchievementAndUnlockTime(string c_pchName, ref bool c_pbAchieved, ref uint c_punUnlockTime)
{
CheckIfUsable();
var a_result = SteamAPI_ISteamUserStats_GetAchievementAndUnlockTime(m_instancePtr, new SafeUtf8String(c_pchName), ref c_pbAchieved, ref c_punUnlockTime);
return a_result;
}
public override bool StoreStats()
{
CheckIfUsable();
var a_result = SteamAPI_ISteamUserStats_StoreStats(m_instancePtr);
return a_result;
}
public override int GetAchievementIcon(string c_pchName)
{
CheckIfUsable();
var a_result = SteamAPI_ISteamUserStats_GetAchievementIcon(m_instancePtr, new SafeUtf8String(c_pchName));
return a_result;
}
public override string GetAchievementDisplayAttribute(string c_pchName, string c_pchKey)
{
CheckIfUsable();
var a_result = SteamAPI_ISteamUserStats_GetAchievementDisplayAttribute(m_instancePtr, new SafeUtf8String(c_pchName), new SafeUtf8String(c_pchKey));
return SafeUtf8String.ToString(a_result);
}
public override bool IndicateAchievementProgress(string c_pchName, uint c_nCurProgress, uint c_nMaxProgress)
{
CheckIfUsable();
var a_result = SteamAPI_ISteamUserStats_IndicateAchievementProgress(m_instancePtr, new SafeUtf8String(c_pchName), c_nCurProgress, c_nMaxProgress);
return a_result;
}
public override uint GetNumAchievements()
{
CheckIfUsable();
var a_result = SteamAPI_ISteamUserStats_GetNumAchievements(m_instancePtr);
return a_result;
}
public override string GetAchievementName(uint c_iAchievement)
{
CheckIfUsable();
var a_result = SteamAPI_ISteamUserStats_GetAchievementName(m_instancePtr, c_iAchievement);
return SafeUtf8String.ToString(a_result);
}
public override ulong RequestUserStats(ulong c_steamIdUser)
{
CheckIfUsable();
var a_result = SteamAPI_ISteamUserStats_RequestUserStats(m_instancePtr, c_steamIdUser);
return a_result;
}
public override bool GetUserStat(ulong c_steamIdUser, string c_pchName, ref int c_pData)
{
CheckIfUsable();
var a_result = SteamAPI_ISteamUserStats_GetUserStat(m_instancePtr, c_steamIdUser, new SafeUtf8String(c_pchName), ref c_pData);
return a_result;
}
public override bool GetUserStat0(ulong c_steamIdUser, string c_pchName, ref float c_pData)
{
CheckIfUsable();
var a_result = SteamAPI_ISteamUserStats_GetUserStat0(m_instancePtr, c_steamIdUser, new SafeUtf8String(c_pchName), ref c_pData);
return a_result;
}
public override bool GetUserAchievement(ulong c_steamIdUser, string c_pchName, ref bool c_pbAchieved)
{
CheckIfUsable();
var a_result = SteamAPI_ISteamUserStats_GetUserAchievement(m_instancePtr, c_steamIdUser, new SafeUtf8String(c_pchName), ref c_pbAchieved);
return a_result;
}
public override bool GetUserAchievementAndUnlockTime(ulong c_steamIdUser, string c_pchName, ref bool c_pbAchieved, ref uint c_punUnlockTime)
{
CheckIfUsable();
var a_result = SteamAPI_ISteamUserStats_GetUserAchievementAndUnlockTime(m_instancePtr, c_steamIdUser, new SafeUtf8String(c_pchName), ref c_pbAchieved, ref c_punUnlockTime);
return a_result;
}
public override bool ResetAllStats(bool c_bAchievementsToo)
{
CheckIfUsable();
var a_result = SteamAPI_ISteamUserStats_ResetAllStats(m_instancePtr, c_bAchievementsToo);
return a_result;
}
public override ulong FindOrCreateLeaderboard(string c_pchLeaderboardName, uint c_eLeaderboardSortMethod, uint c_eLeaderboardDisplayType)
{
CheckIfUsable();
var a_result = SteamAPI_ISteamUserStats_FindOrCreateLeaderboard(m_instancePtr, new SafeUtf8String(c_pchLeaderboardName), c_eLeaderboardSortMethod, c_eLeaderboardDisplayType);
return a_result;
}
public override ulong FindLeaderboard(string c_pchLeaderboardName)
{
CheckIfUsable();
var a_result = SteamAPI_ISteamUserStats_FindLeaderboard(m_instancePtr, new SafeUtf8String(c_pchLeaderboardName));
return a_result;
}
public override string GetLeaderboardName(ulong c_hSteamLeaderboard)
{
CheckIfUsable();
var a_result = SteamAPI_ISteamUserStats_GetLeaderboardName(m_instancePtr, c_hSteamLeaderboard);
return SafeUtf8String.ToString(a_result);
}
public override int GetLeaderboardEntryCount(ulong c_hSteamLeaderboard)
{
CheckIfUsable();
var a_result = SteamAPI_ISteamUserStats_GetLeaderboardEntryCount(m_instancePtr, c_hSteamLeaderboard);
return a_result;
}
public override uint GetLeaderboardSortMethod(ulong c_hSteamLeaderboard)
{
CheckIfUsable();
var a_result = SteamAPI_ISteamUserStats_GetLeaderboardSortMethod(m_instancePtr, c_hSteamLeaderboard);
return a_result;
}
public override uint GetLeaderboardDisplayType(ulong c_hSteamLeaderboard)
{
CheckIfUsable();
var a_result = SteamAPI_ISteamUserStats_GetLeaderboardDisplayType(m_instancePtr, c_hSteamLeaderboard);
return a_result;
}
public override ulong DownloadLeaderboardEntries(ulong c_hSteamLeaderboard, uint c_eLeaderboardDataRequest, int c_nRangeStart, int c_nRangeEnd)
{
CheckIfUsable();
var a_result = SteamAPI_ISteamUserStats_DownloadLeaderboardEntries(m_instancePtr, c_hSteamLeaderboard, c_eLeaderboardDataRequest, c_nRangeStart, c_nRangeEnd);
return a_result;
}
public override ulong DownloadLeaderboardEntriesForUsers(ulong c_hSteamLeaderboard, CSteamId[] c_prgUsers)
{
CheckIfUsable();
var a_result = SteamAPI_ISteamUserStats_DownloadLeaderboardEntriesForUsers(m_instancePtr, c_hSteamLeaderboard, c_prgUsers, 0);
return a_result;
}
public override bool GetDownloadedLeaderboardEntry(ulong c_hSteamLeaderboardEntries, int c_index, ref LeaderboardEntry c_pLeaderboardEntry, ref int c_pDetails, int c_cDetailsMax)
{
CheckIfUsable();
var a_result = SteamAPI_ISteamUserStats_GetDownloadedLeaderboardEntry(m_instancePtr, c_hSteamLeaderboardEntries, c_index, ref c_pLeaderboardEntry, ref c_pDetails, c_cDetailsMax);
return a_result;
}
public override ulong UploadLeaderboardScore(ulong c_hSteamLeaderboard, uint c_eLeaderboardUploadScoreMethod, int c_nScore, ref int c_pScoreDetails, int c_cScoreDetailsCount)
{
CheckIfUsable();
var a_result = SteamAPI_ISteamUserStats_UploadLeaderboardScore(m_instancePtr, c_hSteamLeaderboard, c_eLeaderboardUploadScoreMethod, c_nScore, ref c_pScoreDetails, c_cScoreDetailsCount);
return a_result;
}
public override ulong AttachLeaderboardUgc(ulong c_hSteamLeaderboard, ulong c_hUgc)
{
CheckIfUsable();
var a_result = SteamAPI_ISteamUserStats_AttachLeaderboardUGC(m_instancePtr, c_hSteamLeaderboard, c_hUgc);
return a_result;
}
public override ulong GetNumberOfCurrentPlayers()
{
CheckIfUsable();
var a_result = SteamAPI_ISteamUserStats_GetNumberOfCurrentPlayers(m_instancePtr);
return a_result;
}
public override ulong RequestGlobalAchievementPercentages()
{
CheckIfUsable();
var a_result = SteamAPI_ISteamUserStats_RequestGlobalAchievementPercentages(m_instancePtr);
return a_result;
}
public override int GetMostAchievedAchievementInfo(string c_pchName, uint c_unNameBufLen, ref float c_pflPercent, ref bool c_pbAchieved)
{
CheckIfUsable();
var a_result = SteamAPI_ISteamUserStats_GetMostAchievedAchievementInfo(m_instancePtr, new SafeUtf8String(c_pchName), c_unNameBufLen, ref c_pflPercent, ref c_pbAchieved);
return a_result;
}
public override int GetNextMostAchievedAchievementInfo(int c_iIteratorPrevious, string c_pchName, uint c_unNameBufLen, ref float c_pflPercent, ref bool c_pbAchieved)
{
CheckIfUsable();
var a_result = SteamAPI_ISteamUserStats_GetNextMostAchievedAchievementInfo(m_instancePtr, c_iIteratorPrevious, new SafeUtf8String(c_pchName), c_unNameBufLen, ref c_pflPercent, ref c_pbAchieved);
return a_result;
}
public override bool GetAchievementAchievedPercent(string c_pchName, ref float c_pflPercent)
{
CheckIfUsable();
var a_result = SteamAPI_ISteamUserStats_GetAchievementAchievedPercent(m_instancePtr, new SafeUtf8String(c_pchName), ref c_pflPercent);
return a_result;
}
public override ulong RequestGlobalStats(int c_nHistoryDays)
{
CheckIfUsable();
var a_result = SteamAPI_ISteamUserStats_RequestGlobalStats(m_instancePtr, c_nHistoryDays);
return a_result;
}
public override bool GetGlobalStat(string c_pchStatName, ref long c_pData)
{
CheckIfUsable();
var a_result = SteamAPI_ISteamUserStats_GetGlobalStat(m_instancePtr, new SafeUtf8String(c_pchStatName), ref c_pData);
return a_result;
}
public override bool GetGlobalStat0(string c_pchStatName, ref double c_pData)
{
CheckIfUsable();
var a_result = SteamAPI_ISteamUserStats_GetGlobalStat0(m_instancePtr, new SafeUtf8String(c_pchStatName), ref c_pData);
return a_result;
}
public override int GetGlobalStatHistory(string c_pchStatName, long[] c_pData)
{
CheckIfUsable();
var a_result = SteamAPI_ISteamUserStats_GetGlobalStatHistory(m_instancePtr, new SafeUtf8String(c_pchStatName), c_pData, 0);
return a_result;
}
public override int GetGlobalStatHistory0(string c_pchStatName, double[] c_pData)
{
CheckIfUsable();
var a_result = SteamAPI_ISteamUserStats_GetGlobalStatHistory0(m_instancePtr, new SafeUtf8String(c_pchStatName), c_pData, 0);
return a_result;
}
#endregion
}
public abstract class ISteamUserStats
{
public abstract IntPtr GetIntPtr();
public abstract bool RequestCurrentStats();
public abstract bool GetStat(string c_pchName, ref int c_pData);
public abstract bool GetStat0(string c_pchName, ref float c_pData);
public abstract bool SetStat(string c_pchName, int c_nData);
public abstract bool SetStat0(string c_pchName, float c_fData);
public abstract bool UpdateAvgRateStat(string c_pchName, float c_flCountThisSession, double c_dSessionLength);
public abstract bool GetAchievement(string c_pchName, ref bool c_pbAchieved);
public abstract bool SetAchievement(string c_pchName);
public abstract bool ClearAchievement(string c_pchName);
public abstract bool GetAchievementAndUnlockTime(string c_pchName, ref bool c_pbAchieved, ref uint c_punUnlockTime);
public abstract bool StoreStats();
public abstract int GetAchievementIcon(string c_pchName);
public abstract string GetAchievementDisplayAttribute(string c_pchName, string c_pchKey);
public abstract bool IndicateAchievementProgress(string c_pchName, uint c_nCurProgress, uint c_nMaxProgress);
public abstract uint GetNumAchievements();
public abstract string GetAchievementName(uint c_iAchievement);
public abstract ulong RequestUserStats(ulong c_steamIdUser);
public abstract bool GetUserStat(ulong c_steamIdUser, string c_pchName, ref int c_pData);
public abstract bool GetUserStat0(ulong c_steamIdUser, string c_pchName, ref float c_pData);
public abstract bool GetUserAchievement(ulong c_steamIdUser, string c_pchName, ref bool c_pbAchieved);
public abstract bool GetUserAchievementAndUnlockTime(ulong c_steamIdUser, string c_pchName, ref bool c_pbAchieved, ref uint c_punUnlockTime);
public abstract bool ResetAllStats(bool c_bAchievementsToo);
public abstract ulong FindOrCreateLeaderboard(string c_pchLeaderboardName, uint c_eLeaderboardSortMethod, uint c_eLeaderboardDisplayType);
public abstract ulong FindLeaderboard(string c_pchLeaderboardName);
public abstract string GetLeaderboardName(ulong c_hSteamLeaderboard);
public abstract int GetLeaderboardEntryCount(ulong c_hSteamLeaderboard);
public abstract uint GetLeaderboardSortMethod(ulong c_hSteamLeaderboard);
public abstract uint GetLeaderboardDisplayType(ulong c_hSteamLeaderboard);
public abstract ulong DownloadLeaderboardEntries(ulong c_hSteamLeaderboard, uint c_eLeaderboardDataRequest, int c_nRangeStart, int c_nRangeEnd);
public abstract ulong DownloadLeaderboardEntriesForUsers(ulong c_hSteamLeaderboard, CSteamId[] c_prgUsers);
public abstract bool GetDownloadedLeaderboardEntry(ulong c_hSteamLeaderboardEntries, int c_index, ref LeaderboardEntry c_pLeaderboardEntry, ref int c_pDetails, int c_cDetailsMax);
public abstract ulong UploadLeaderboardScore(ulong c_hSteamLeaderboard, uint c_eLeaderboardUploadScoreMethod, int c_nScore, ref int c_pScoreDetails, int c_cScoreDetailsCount);
public abstract ulong AttachLeaderboardUgc(ulong c_hSteamLeaderboard, ulong c_hUgc);
public abstract ulong GetNumberOfCurrentPlayers();
public abstract ulong RequestGlobalAchievementPercentages();
public abstract int GetMostAchievedAchievementInfo(string c_pchName, uint c_unNameBufLen, ref float c_pflPercent, ref bool c_pbAchieved);
public abstract int GetNextMostAchievedAchievementInfo(int c_iIteratorPrevious, string c_pchName, uint c_unNameBufLen, ref float c_pflPercent, ref bool c_pbAchieved);
public abstract bool GetAchievementAchievedPercent(string c_pchName, ref float c_pflPercent);
public abstract ulong RequestGlobalStats(int c_nHistoryDays);
public abstract bool GetGlobalStat(string c_pchStatName, ref long c_pData);
public abstract bool GetGlobalStat0(string c_pchStatName, ref double c_pData);
public abstract int GetGlobalStatHistory(string c_pchStatName, long[] c_pData);
public abstract int GetGlobalStatHistory0(string c_pchStatName, double[] c_pData);
}
public struct LeaderboardEntry
{
public CSteamId SteamIdUser; // user with the entry - use SteamFriends()->GetFriendPersonaName() & SteamFriends()->GetFriendAvatar() to get more info
public int GlobalRank; // [1..N], where N is the number of users with an entry in the leaderboard
public int Score; // score as set in the leaderboard
public int Details; // number of int32 details available for this entry
public ulong Ugc; // handle for UGC attached to the entry
}
[StructLayout(LayoutKind.Sequential)]
public struct UserStatsReceived
{
public ulong GameID;
public EResult Result;
public ulong SteamIDUser;
}
}