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I tried to use the quickhatch script, went in game egg was bouncing ready to hatch, walked a few steps and it went back to won't hatch for long time.
Investigated what was happening. The script set the friendship to 0 which after walking a little goes back to max 255
I manually set friendship to 1. Walked a little and hatched fine.
Looks like an error in the script that sets it to 0 instead of 1
The text was updated successfully, but these errors were encountered:
when I originally made this script, I remember testing it on Gens 4-7 and it worked as intended. After checking Bulbapedia's page on Egg Cycles it looks like Gen 2 behaved differently. I just pushed a fix which will be bundled into the next PKSM release.
I tried to use the quickhatch script, went in game egg was bouncing ready to hatch, walked a few steps and it went back to won't hatch for long time.
Investigated what was happening. The script set the friendship to 0 which after walking a little goes back to max 255
I manually set friendship to 1. Walked a little and hatched fine.
Looks like an error in the script that sets it to 0 instead of 1
The text was updated successfully, but these errors were encountered: