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Quick hatch not working for crystal VC correctly #47

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BillieBabyx opened this issue Jun 3, 2024 · 1 comment
Open

Quick hatch not working for crystal VC correctly #47

BillieBabyx opened this issue Jun 3, 2024 · 1 comment
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fixed For bugs and feature requests that have been resolved

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@BillieBabyx
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I tried to use the quickhatch script, went in game egg was bouncing ready to hatch, walked a few steps and it went back to won't hatch for long time.
Investigated what was happening. The script set the friendship to 0 which after walking a little goes back to max 255

I manually set friendship to 1. Walked a little and hatched fine.

Looks like an error in the script that sets it to 0 instead of 1

@SpiredMoth
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when I originally made this script, I remember testing it on Gens 4-7 and it worked as intended. After checking Bulbapedia's page on Egg Cycles it looks like Gen 2 behaved differently. I just pushed a fix which will be bundled into the next PKSM release.

@SpiredMoth SpiredMoth added the fixed For bugs and feature requests that have been resolved label Jun 4, 2024
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