Tuning is a way to edit physics and weapon settings so that the server is more customizable. Tuning can only be used on non-pure gametypes. Set the gametype to mod
using sv_gametype mod
and execute the following in rcon or config to tune a variable:
tune gravity 1.0
where you replace gravity 1.0
with the variable and value you want.
Tuning | Description | Default | Unit |
---|---|---|---|
ground_control_speed |
Max speed the tee can get on ground | 10.0 | |
ground_control_accel |
Acceleration speed on the ground | 2.0 | |
ground_friction |
Friction on the ground | 0.5 | |
ground_jump_impulse |
Impulse when jumping on ground | 13.2 | |
air_jump_impulse |
Impulse when jumping in air | 12.0 | |
air_control_speed |
Max speed the tee can get in the air | 5.0 | |
air_control_accel |
Acceleration speed in air | 1.5 | |
air_friction |
Friction in the air | 0.95 | |
hook_length |
Length of the hook | 380.0 | pixels |
hook_fire_speed |
How fast the hook is fired | 80.0 | |
hook_drag_accel |
Acceleration when hook is stuck | 3.0 | |
hook_drag_speed |
Drag speed of the hook | 15.0 | |
gravity |
Gravity of the teeworld | 0.5 | |
velramp_start |
Velocity ramp start | 550.0 | |
velramp_range |
Velocity ramp range | 2000.0 | |
velramp_curvature |
Velocity ramp curvature | 1.4 | |
player_collision |
Enable player collisions | 1 | |
player_hooking |
Enable player vs player hooking | 1 |
Tuning | Description | Default | Unit |
---|---|---|---|
gun_curvature |
Gun curvature | 1.25 | |
gun_speed |
Gun speed | 2200.0 | pixels / sec |
gun_lifetime |
Gun lifetime | 2.0 | sec |
shotgun_curvature |
Shotgun curvature | 1.25 | |
shotgun_speed |
Shotgun speed | 2750.0 | pixels / sec |
shotgun_speeddiff |
(UNUSED) Speed difference between shotgun bullets | 0.8 | |
shotgun_lifetime |
Shotgun lifetime | 0.20 | sec |
grenade_curvature |
Grenade curvature | 7.0 | |
grenade_speed |
Grenade speed | 1000.0 | pixels / sec |
grenade_lifetime |
Grenade lifetime | 2.0 | sec |
laser_reach |
How long the laser can reach | 800.0 | pixels |
laser_bounce_delay |
When bouncing, stop the laser this long | 150.0 | ms |
laser_bounce_num |
How many times the laser can bounce | 1.0 | |
laser_bounce_cost |
Remove this much from reach when laser is bouncing | 0.0 | pixels |
laser_damage |
Laser damage | 5.0 | damage |