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#include "define.hpp"
#include "ClientWorld.hpp"
-#include "WorldScene.hpp"
#include "VulkanAPI.hpp"
#include "ThreadPool.hpp"
#include "DebugGui.hpp"
@@ -123,56 +122,56 @@
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diff --git a/BlockUpdateThread_8hpp__incl.map b/BlockUpdateThread_8hpp__incl.map index 5695b4b4..2f8a5170 100644 --- a/BlockUpdateThread_8hpp__incl.map +++ b/BlockUpdateThread_8hpp__incl.map @@ -1,52 +1,52 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/BlockUpdateThread_8hpp__incl.md5 b/BlockUpdateThread_8hpp__incl.md5 index bd36af63..a65be117 100644 --- a/BlockUpdateThread_8hpp__incl.md5 +++ b/BlockUpdateThread_8hpp__incl.md5 @@ -1 +1 @@ -aa208f907e2027cf05c62b717e7460fb \ No newline at end of file +ab8d17101aae2a517ee64de9a7fa057b \ No newline at end of file diff --git a/BlockUpdateThread_8hpp__incl.png b/BlockUpdateThread_8hpp__incl.png index f4b4d7d4..3519a2e5 100644 Binary files a/BlockUpdateThread_8hpp__incl.png and b/BlockUpdateThread_8hpp__incl.png differ diff --git a/BlockUpdateThread_8hpp_source.html b/BlockUpdateThread_8hpp_source.html index 28800984..02659afb 100644 --- a/BlockUpdateThread_8hpp_source.html +++ b/BlockUpdateThread_8hpp_source.html @@ -112,52 +112,47 @@
2
3#include "define.hpp"
4#include "ClientWorld.hpp"
-
5#include "WorldScene.hpp"
-
6#include "VulkanAPI.hpp"
-
7#include "ThreadPool.hpp"
-
8#include "DebugGui.hpp"
-
9#include "Tracy.hpp"
-
10#include "tracy_globals.hpp"
-
11
- -
23{
-
24public:
-
25
- -
27 WorldScene & worldScene,
-
28 ClientWorld & world
-
29 );
- -
31
- - - +
5#include "VulkanAPI.hpp"
+
6#include "ThreadPool.hpp"
+
7#include "DebugGui.hpp"
+
8#include "Tracy.hpp"
+
9#include "tracy_globals.hpp"
+
10
+ +
22{
+
23public:
+
24
+ +
26 ClientWorld & world
+
27 );
+ +
29
+ + + +
33
+
34private:
35
-
36private:
+
36 ClientWorld & m_world;
37
-
38 WorldScene & m_worldScene;
-
39 ClientWorld & m_world;
-
40
-
41 std::jthread m_thread;
-
42
-
47 void launch();
-
48
-
52 void init();
-
53
-
57 void loop();
-
58};
+
38 std::jthread m_thread;
+
39
+
44 void launch();
+
45
+
49 void init();
+
50
+
54 void loop();
+
55};
- -
An implementation of the thread wrapper for the thread that handles block updates.
Definition: BlockUpdateThread.hpp:23
-
~BlockUpdateThread()
Definition: BlockUpdateThread.cpp:16
+
An implementation of the thread wrapper for the thread that handles block updates.
Definition: BlockUpdateThread.hpp:22
+
~BlockUpdateThread()
Definition: BlockUpdateThread.cpp:13
BlockUpdateThread(BlockUpdateThread &other)=delete
BlockUpdateThread & operator=(BlockUpdateThread &other)=delete
BlockUpdateThread(BlockUpdateThread &&other)=delete
-
Definition: ClientWorld.hpp:23
-
Class to hold the world scene. The instance of this class will be accessed by multiple threads so it ...
Definition: WorldScene.hpp:29
+
Definition: ClientWorld.hpp:22
diff --git a/Block_8hpp.html b/Block_8hpp.html index 6de83ed6..149d7e7f 100644 --- a/Block_8hpp.html +++ b/Block_8hpp.html @@ -138,56 +138,56 @@
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diff --git a/Block_8hpp__dep__incl.map b/Block_8hpp__dep__incl.map index 673f40e8..ee5d219f 100644 --- a/Block_8hpp__dep__incl.map +++ b/Block_8hpp__dep__incl.map @@ -1,52 +1,52 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/Block_8hpp__dep__incl.md5 b/Block_8hpp__dep__incl.md5 index 39569682..c6d37bc3 100644 --- a/Block_8hpp__dep__incl.md5 +++ b/Block_8hpp__dep__incl.md5 @@ -1 +1 @@ -14d06b7cd1421e0b0915065d0f0de035 \ No newline at end of file +5b89de79b1260423ba5bbb4916e13a19 \ No newline at end of file diff --git a/Block_8hpp__dep__incl.png b/Block_8hpp__dep__incl.png index e922536a..f6d506dd 100644 Binary files a/Block_8hpp__dep__incl.png and b/Block_8hpp__dep__incl.png differ diff --git a/Buffer_8hpp.html b/Buffer_8hpp.html index 90857a39..c25c7918 100644 --- a/Buffer_8hpp.html +++ b/Buffer_8hpp.html @@ -136,54 +136,53 @@
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diff --git a/Buffer_8hpp__dep__incl.map b/Buffer_8hpp__dep__incl.map index 9ecec620..25a1f51b 100644 --- a/Buffer_8hpp__dep__incl.map +++ b/Buffer_8hpp__dep__incl.map @@ -1,50 +1,49 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/Buffer_8hpp__dep__incl.md5 b/Buffer_8hpp__dep__incl.md5 index 53cec38b..efc418a1 100644 --- a/Buffer_8hpp__dep__incl.md5 +++ b/Buffer_8hpp__dep__incl.md5 @@ -1 +1 @@ -0a4d993450d596c0342a82af7f34ed03 \ No newline at end of file +dc21aa80f86bcd7b206e8bdeeef2db36 \ No newline at end of file diff --git a/Buffer_8hpp__dep__incl.png b/Buffer_8hpp__dep__incl.png index 61850eae..7e908e9c 100644 Binary files a/Buffer_8hpp__dep__incl.png and b/Buffer_8hpp__dep__incl.png differ diff --git a/Camera_8cpp.html b/Camera_8cpp.html index aa4217ac..11d673ea 100644 --- a/Camera_8cpp.html +++ b/Camera_8cpp.html @@ -116,56 +116,56 @@
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diff --git a/Camera_8cpp__incl.map b/Camera_8cpp__incl.map index 251b2fb0..f87d0055 100644 --- a/Camera_8cpp__incl.map +++ b/Camera_8cpp__incl.map @@ -1,52 +1,52 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/Camera_8cpp__incl.md5 b/Camera_8cpp__incl.md5 index 457e8636..eebed2e6 100644 --- a/Camera_8cpp__incl.md5 +++ b/Camera_8cpp__incl.md5 @@ -1 +1 @@ -9c70716e8f889d311ea8a9f6fee5b68a \ No newline at end of file +a0c6ce629567bf5a6cec895ee908f170 \ No newline at end of file diff --git a/Camera_8cpp__incl.png b/Camera_8cpp__incl.png index 64db1ebf..cc645df8 100644 Binary files a/Camera_8cpp__incl.png and b/Camera_8cpp__incl.png differ diff --git a/Camera_8hpp.html b/Camera_8hpp.html index 0bc1123b..424bdbc9 100644 --- a/Camera_8hpp.html +++ b/Camera_8hpp.html @@ -133,56 +133,54 @@
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diff --git a/Camera_8hpp__dep__incl.map b/Camera_8hpp__dep__incl.map index 4b511219..13692e3f 100644 --- a/Camera_8hpp__dep__incl.map +++ b/Camera_8hpp__dep__incl.map @@ -1,52 +1,50 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/Camera_8hpp__dep__incl.md5 b/Camera_8hpp__dep__incl.md5 index d8a92f17..7e5c73a7 100644 --- a/Camera_8hpp__dep__incl.md5 +++ b/Camera_8hpp__dep__incl.md5 @@ -1 +1 @@ -782fb216f02e0fb5279ba04c26f187f9 \ No newline at end of file +199aa07310b8ae0debfb313c35b54ae0 \ No newline at end of file diff --git a/Camera_8hpp__dep__incl.png b/Camera_8hpp__dep__incl.png index 7d8f8734..a8889979 100644 Binary files a/Camera_8hpp__dep__incl.png and b/Camera_8hpp__dep__incl.png differ diff --git a/Camera_8hpp_source.html b/Camera_8hpp_source.html index bafb2ed5..5c6091e3 100644 --- a/Camera_8hpp_source.html +++ b/Camera_8hpp_source.html @@ -200,55 +200,58 @@
93
94 Camera & operator=(Camera && camera)
95 {
-
96 std::lock_guard lock(m_mutex);
-
97 position = camera.position;
-
98 pitch = camera.pitch;
-
99 yaw = camera.yaw;
-
100 up = camera.up;
-
101 fov = camera.fov;
-
102 near_plane = camera.near_plane;
-
103 far_plane = camera.far_plane;
-
104 return *this;
-
105 }
-
106
-
107 RenderInfo getRenderInfo(double aspect_ratio) const
-
108 {
-
109 std::lock_guard lock(m_mutex);
-
110 return {
-
111 getViewMatrix(),
-
112 getProjectionMatrix(aspect_ratio),
-
113 position,
-
114 glm::radians(fov),
-
115 near_plane,
-
116 far_plane,
-
117 getViewFrustum(aspect_ratio)
-
118 };
-
119 }
-
120
-
121private:
-
122
-
123 glm::dvec3 position;
-
124 double pitch;
-
125 double yaw;
-
126 glm::dvec3 up;
-
127 double fov;
-
128 double near_plane;
-
129 double far_plane;
-
130
-
131 mutable TracyLockableN(std::mutex, m_mutex, "Camera Mutex");
-
132
-
133 glm::dvec3 direction() const;
-
134
-
135 glm::mat4 getViewMatrix() const;
-
136
-
137 glm::mat4 getProjectionMatrix(double aspect_ratio) const;
-
138
-
139 ViewFrustum getViewFrustum(double aspect_ratio) const;
-
140};
+
96 if (this != &camera)
+
97 {
+
98 std::lock_guard lock(m_mutex);
+
99 position = camera.position;
+
100 pitch = camera.pitch;
+
101 yaw = camera.yaw;
+
102 up = camera.up;
+
103 fov = camera.fov;
+
104 near_plane = camera.near_plane;
+
105 far_plane = camera.far_plane;
+
106 }
+
107 return *this;
+
108 }
+
109
+
110 RenderInfo getRenderInfo(double aspect_ratio) const
+
111 {
+
112 std::lock_guard lock(m_mutex);
+
113 return {
+
114 getViewMatrix(),
+
115 getProjectionMatrix(aspect_ratio),
+
116 position,
+
117 glm::radians(fov),
+
118 near_plane,
+
119 far_plane,
+
120 getViewFrustum(aspect_ratio)
+
121 };
+
122 }
+
123
+
124private:
+
125
+
126 glm::dvec3 position;
+
127 double pitch;
+
128 double yaw;
+
129 glm::dvec3 up;
+
130 double fov;
+
131 double near_plane;
+
132 double far_plane;
+
133
+
134 mutable TracyLockableN(std::mutex, m_mutex, "Camera Mutex");
+
135
+
136 glm::dvec3 direction() const;
+
137
+
138 glm::mat4 getViewMatrix() const;
+
139
+
140 glm::mat4 getProjectionMatrix(double aspect_ratio) const;
+
141
+
142 ViewFrustum getViewFrustum(double aspect_ratio) const;
+
143};
Camera
A simple camera class.
Definition: Camera.hpp:41
Camera::Camera
Camera(const glm::dvec3 &position, double pitch, double yaw, double far_plane)
Definition: Camera.hpp:64
Camera::operator=
Camera & operator=(Camera &camera)=delete
-
Camera::getRenderInfo
RenderInfo getRenderInfo(double aspect_ratio) const
Definition: Camera.hpp:107
+
Camera::getRenderInfo
RenderInfo getRenderInfo(double aspect_ratio) const
Definition: Camera.hpp:110
Camera::operator=
Camera & operator=(Camera &&camera)
Definition: Camera.hpp:94
Camera::Camera
Camera(Camera &&camera)
Definition: Camera.hpp:83
Camera::Camera
Camera(const Camera &camera)=delete
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diff --git a/Chunk_8hpp__dep__incl.map b/Chunk_8hpp__dep__incl.map index 3b2cd536..b89f4be4 100644 --- a/Chunk_8hpp__dep__incl.map +++ b/Chunk_8hpp__dep__incl.map @@ -1,52 +1,52 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/Chunk_8hpp__dep__incl.md5 b/Chunk_8hpp__dep__incl.md5 index 08f58a14..8546e751 100644 --- a/Chunk_8hpp__dep__incl.md5 +++ b/Chunk_8hpp__dep__incl.md5 @@ -1 +1 @@ -801efb42b6ade4ddff2f48056dcb3cef \ No newline at end of file +3811d888bc768dcdc7bc8b2ccc30e52b \ No newline at end of file diff --git a/Chunk_8hpp__dep__incl.png b/Chunk_8hpp__dep__incl.png index a947e65b..446179a9 100644 Binary files a/Chunk_8hpp__dep__incl.png and b/Chunk_8hpp__dep__incl.png differ diff --git a/ClientPacketHandler_8cpp.html b/ClientPacketHandler_8cpp.html index 3257c80d..245710dc 100644 --- a/ClientPacketHandler_8cpp.html +++ b/ClientPacketHandler_8cpp.html @@ -115,56 +115,56 @@
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diff --git a/ClientPacketHandler_8cpp__incl.map b/ClientPacketHandler_8cpp__incl.map index ab05f961..036294d1 100644 --- a/ClientPacketHandler_8cpp__incl.map +++ b/ClientPacketHandler_8cpp__incl.map @@ -1,52 +1,52 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/ClientPacketHandler_8cpp__incl.md5 b/ClientPacketHandler_8cpp__incl.md5 index c83f3cb3..69a77429 100644 --- a/ClientPacketHandler_8cpp__incl.md5 +++ b/ClientPacketHandler_8cpp__incl.md5 @@ -1 +1 @@ -c9d74a8da1f6f90fe2639d0458654665 \ No newline at end of file +e73a262d38c4eea0793cfce07103288f \ No newline at end of file diff --git a/ClientPacketHandler_8cpp__incl.png b/ClientPacketHandler_8cpp__incl.png index c7818f28..41d378cb 100644 Binary files a/ClientPacketHandler_8cpp__incl.png and b/ClientPacketHandler_8cpp__incl.png differ diff --git a/ClientPacketHandler_8hpp.html b/ClientPacketHandler_8hpp.html index 9efab384..82c1b62a 100644 --- a/ClientPacketHandler_8hpp.html +++ b/ClientPacketHandler_8hpp.html @@ -113,63 +113,62 @@
#include "Packets.hpp"
#include "Client.hpp"
#include "ClientWorld.hpp"
-#include "WorldScene.hpp"
#include "VulkanAPI.hpp"
Include dependency graph for ClientPacketHandler.hpp:
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
diff --git a/ClientPacketHandler_8hpp__incl.map b/ClientPacketHandler_8hpp__incl.map index c4384c5d..d8ab1f6f 100644 --- a/ClientPacketHandler_8hpp__incl.map +++ b/ClientPacketHandler_8hpp__incl.map @@ -1,52 +1,52 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/ClientPacketHandler_8hpp__incl.md5 b/ClientPacketHandler_8hpp__incl.md5 index 21c6b3f9..227aa538 100644 --- a/ClientPacketHandler_8hpp__incl.md5 +++ b/ClientPacketHandler_8hpp__incl.md5 @@ -1 +1 @@ -adc8d4a141ac85bd269e0e3d1256bd55 \ No newline at end of file +b41ed23c8d2cc6321c437671ee404755 \ No newline at end of file diff --git a/ClientPacketHandler_8hpp__incl.png b/ClientPacketHandler_8hpp__incl.png index 324e8773..335e0323 100644 Binary files a/ClientPacketHandler_8hpp__incl.png and b/ClientPacketHandler_8hpp__incl.png differ diff --git a/ClientPacketHandler_8hpp_source.html b/ClientPacketHandler_8hpp_source.html index a188b7c5..2b1059a1 100644 --- a/ClientPacketHandler_8hpp_source.html +++ b/ClientPacketHandler_8hpp_source.html @@ -114,49 +114,47 @@
4#include "Packets.hpp"
5#include "Client.hpp"
6#include "ClientWorld.hpp"
-
7#include "WorldScene.hpp"
-
8#include "VulkanAPI.hpp"
-
9
- -
11{
-
12public:
-
13 ClientPacketHandler(Client & client, ClientWorld & world);
- -
15
- - - - -
20
-
21 void handlePacket(std::shared_ptr<IPacket> packet);
-
22private:
-
23 Client & m_client;
-
24 ClientWorld & m_world;
-
25
-
26 void handleConnectionPacket(std::shared_ptr<ConnectionPacket> packet);
-
27 void handlePlayerMovePacket(std::shared_ptr<PlayerMovePacket> packet);
-
28 void handlePlayerConnectedPacket(std::shared_ptr<PlayerConnectedPacket> packet);
-
29 void handleDisconnectPacket(std::shared_ptr<DisconnectPacket> packet);
-
30 void handleBlockActionPacket(std::shared_ptr<BlockActionPacket> packet);
-
31 void handlePingPacket(std::shared_ptr<PingPacket> packet);
-
32 void handlePlayerListPacket(std::shared_ptr<PlayerListPacket> packet);
-
33 void handleChunkPacket(std::shared_ptr<ChunkPacket> packet);
-
34 void handleChunkUnloadPacket(std::shared_ptr<ChunkUnloadPacket> packet);
-
35 void handleLoadDistancePacket(std::shared_ptr<LoadDistancePacket> packet);
-
36};
+
7#include "VulkanAPI.hpp"
+
8
+ +
10{
+
11public:
+
12 ClientPacketHandler(Client & client, ClientWorld & world);
+ +
14
+ + + + +
19
+
20 void handlePacket(std::shared_ptr<IPacket> packet);
+
21private:
+
22 Client & m_client;
+
23 ClientWorld & m_world;
+
24
+
25 void handleConnectionPacket(std::shared_ptr<ConnectionPacket> packet);
+
26 void handlePlayerMovePacket(std::shared_ptr<PlayerMovePacket> packet);
+
27 void handlePlayerConnectedPacket(std::shared_ptr<PlayerConnectedPacket> packet);
+
28 void handleDisconnectPacket(std::shared_ptr<DisconnectPacket> packet);
+
29 void handleBlockActionPacket(std::shared_ptr<BlockActionPacket> packet);
+
30 void handlePingPacket(std::shared_ptr<PingPacket> packet);
+
31 void handlePlayerListPacket(std::shared_ptr<PlayerListPacket> packet);
+
32 void handleChunkPacket(std::shared_ptr<ChunkPacket> packet);
+
33 void handleChunkUnloadPacket(std::shared_ptr<ChunkUnloadPacket> packet);
+
34 void handleLoadDistancePacket(std::shared_ptr<LoadDistancePacket> packet);
+
35};
- -
Definition: ClientPacketHandler.hpp:11
+
Definition: ClientPacketHandler.hpp:10
void handlePacket(std::shared_ptr< IPacket > packet)
Definition: ClientPacketHandler.cpp:17
ClientPacketHandler(ClientPacketHandler &&other)=delete
ClientPacketHandler & operator=(ClientPacketHandler &&other)=delete
ClientPacketHandler(const ClientPacketHandler &other)=delete
~ClientPacketHandler()
Definition: ClientPacketHandler.cpp:13
ClientPacketHandler & operator=(const ClientPacketHandler &other)=delete
-
Definition: ClientWorld.hpp:23
+
Definition: ClientWorld.hpp:22
Definition: Client.hpp:14
diff --git a/ClientWorld_8cpp.html b/ClientWorld_8cpp.html index f0239c58..189071e0 100644 --- a/ClientWorld_8cpp.html +++ b/ClientWorld_8cpp.html @@ -115,56 +115,56 @@
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
diff --git a/ClientWorld_8cpp__incl.map b/ClientWorld_8cpp__incl.map index 79d533b1..d08f298c 100644 --- a/ClientWorld_8cpp__incl.map +++ b/ClientWorld_8cpp__incl.map @@ -1,52 +1,52 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/ClientWorld_8cpp__incl.md5 b/ClientWorld_8cpp__incl.md5 index 21499e84..1a7c73f5 100644 --- a/ClientWorld_8cpp__incl.md5 +++ b/ClientWorld_8cpp__incl.md5 @@ -1 +1 @@ -606e4b91fe16da91315a7345c8878bcd \ No newline at end of file +906ac5f834030414e0db30f5e79d477d \ No newline at end of file diff --git a/ClientWorld_8cpp__incl.png b/ClientWorld_8cpp__incl.png index a8298304..39b0c79b 100644 Binary files a/ClientWorld_8cpp__incl.png and b/ClientWorld_8cpp__incl.png differ diff --git a/ClientWorld_8hpp.html b/ClientWorld_8hpp.html index 04280aa5..ad8bad0c 100644 --- a/ClientWorld_8hpp.html +++ b/ClientWorld_8hpp.html @@ -113,7 +113,6 @@
#include "define.hpp"
#include "List.hpp"
#include "Player.hpp"
-#include "WorldScene.hpp"
#include "WorldGenerator.hpp"
#include "logger.hpp"
#include "CreateMeshData.hpp"
@@ -130,56 +129,56 @@
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@@ -187,16 +186,16 @@
- + - - + + diff --git a/ClientWorld_8hpp__dep__incl.map b/ClientWorld_8hpp__dep__incl.map index 72f7d752..c288b455 100644 --- a/ClientWorld_8hpp__dep__incl.map +++ b/ClientWorld_8hpp__dep__incl.map @@ -1,14 +1,14 @@ - + - - + + diff --git a/ClientWorld_8hpp__dep__incl.md5 b/ClientWorld_8hpp__dep__incl.md5 index d8045694..8b06f3a3 100644 --- a/ClientWorld_8hpp__dep__incl.md5 +++ b/ClientWorld_8hpp__dep__incl.md5 @@ -1 +1 @@ -a4165068a1ef97205892defbc691e1ba \ No newline at end of file +6e2b147605f08970fe7c98cd6acf7268 \ No newline at end of file diff --git a/ClientWorld_8hpp__dep__incl.png b/ClientWorld_8hpp__dep__incl.png index ce79d892..e2182c2d 100644 Binary files a/ClientWorld_8hpp__dep__incl.png and b/ClientWorld_8hpp__dep__incl.png differ diff --git a/ClientWorld_8hpp__incl.map b/ClientWorld_8hpp__incl.map index 60fa98f9..4675386a 100644 --- a/ClientWorld_8hpp__incl.map +++ b/ClientWorld_8hpp__incl.map @@ -1,52 +1,52 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/ClientWorld_8hpp__incl.md5 b/ClientWorld_8hpp__incl.md5 index 3ab404e0..29f85e5a 100644 --- a/ClientWorld_8hpp__incl.md5 +++ b/ClientWorld_8hpp__incl.md5 @@ -1 +1 @@ -929ca15fcec8d2da5f78c28e84ca8841 \ No newline at end of file +3dae6b866919643464a5234bc0fb29c7 \ No newline at end of file diff --git a/ClientWorld_8hpp__incl.png b/ClientWorld_8hpp__incl.png index 8c22fb44..56463f36 100644 Binary files a/ClientWorld_8hpp__incl.png and b/ClientWorld_8hpp__incl.png differ diff --git a/ClientWorld_8hpp_source.html b/ClientWorld_8hpp_source.html index 21549e3f..c811f374 100644 --- a/ClientWorld_8hpp_source.html +++ b/ClientWorld_8hpp_source.html @@ -115,236 +115,233 @@
5
6#include "List.hpp"
7#include "Player.hpp"
-
8#include "WorldScene.hpp"
-
9#include "WorldGenerator.hpp"
-
10#include "logger.hpp"
-
11#include "CreateMeshData.hpp"
-
12#include "VulkanAPI.hpp"
-
13#include "Camera.hpp"
-
14#include "World.hpp"
-
15#include "SoundEngine.hpp"
-
16#include "EventManager.hpp"
-
17
-
18#include <unordered_map>
-
19#include <shared_mutex>
-
20#include <list>
-
21
-
22class ClientWorld : public World
-
23{
-
24
-
25public:
-
26
- -
28 {
-
29 bool hit;
-
30 glm::vec3 block_position;
- -
32 };
-
33
- -
35 WorldScene & world_scene,
-
36 VulkanAPI & vulkan_api,
-
37 Sound::Engine & sound_engine,
-
38 Event::Manager & event_manager,
-
39 uint64_t my_player_id = 0
-
40 );
- -
42
-
43 ClientWorld(ClientWorld & other) = delete;
-
44 ClientWorld(ClientWorld && other) = delete;
-
45 ClientWorld & operator=(ClientWorld & other) = delete;
-
46 ClientWorld & operator=(ClientWorld && other) = delete;
-
47
-
48
-
49 void updateEntities();
-
50 void updateBlock(glm::dvec3 position);
-
51
-
52 int getRenderDistance() const;
-
53 void setRenderDistance(const int & render_distance);
-
54 int getServerLoadDistance() const;
-
55 void setServerLoadDistance(const int & server_load_distance);
-
56
-
57 std::pair<glm::dvec3, glm::dvec3> calculatePlayerMovement(
-
58 const uint64_t player_id,
-
59 const int8_t forward,
-
60 const int8_t backward,
-
61 const int8_t left,
-
62 const int8_t right,
-
63 const int8_t up,
-
64 const int8_t down,
-
65 const double delta_time_second
-
66 );
- -
68 const uint64_t player_id,
-
69 const double x_offset,
-
70 const double y_offset
-
71 );
- -
73 const uint64_t player_id
-
74 );
-
75 std::pair<bool, glm::vec3> playerAttack(
-
76 const uint64_t player_id,
-
77 bool attack
-
78 );
- -
80 const uint64_t player_id,
-
81 bool use
-
82 );
- -
84 const uint64_t player_id
-
85 );
-
86 void manageScroll(
-
87 const double x_offset,
-
88 const double y_offset
-
89 );
-
90 void updatePlayer(
-
91 const uint64_t player_id,
-
92 std::function<void(Player &)> update
-
93 );
-
94
-
95 void createMob();
-
96 void updateMobs(
-
97 const double delta_time_second
-
98 );
-
99
-
100 void modifyBlock(
-
101 const glm::vec3 & position,
-
102 const BlockInfo::Type & block_id
-
103 );
-
104
-
105 //Server side
-
106 uint64_t createPlayer(const glm::vec3 & position);
-
107
-
108 //Client side
-
109 void addPlayer(const uint64_t player_id, const glm::dvec3 & position);
-
110 void removePlayer(const uint64_t player_id);
-
111
-
112 void updatePlayerPosition(const uint64_t & player_id, const glm::dvec3 & position);
-
113 void applyPlayerMovement(const uint64_t & player_id, const glm::dvec3 & displacement);
-
114
-
115 Camera getCamera(const uint64_t player_id);
-
116 glm::dvec3 getPlayerPosition(const uint64_t player_id);
-
117
-
118
-
119 void addChunk(std::shared_ptr<Chunk> chunk);
-
120 void removeChunk(const glm::ivec3 & chunkPosition);
-
121 std::vector<glm::ivec3> getNeededChunks(const glm::vec3 & playerPosition);
-
122
+
8#include "WorldGenerator.hpp"
+
9#include "logger.hpp"
+
10#include "CreateMeshData.hpp"
+
11#include "VulkanAPI.hpp"
+
12#include "Camera.hpp"
+
13#include "World.hpp"
+
14#include "SoundEngine.hpp"
+
15#include "EventManager.hpp"
+
16
+
17#include <unordered_map>
+
18#include <shared_mutex>
+
19#include <list>
+
20
+
21class ClientWorld : public World
+
22{
+
23
+
24public:
+
25
+ +
27 {
+
28 bool hit;
+
29 glm::vec3 block_position;
+ +
31 };
+
32
+ +
34 VulkanAPI & vulkan_api,
+
35 Sound::Engine & sound_engine,
+
36 Event::Manager & event_manager,
+
37 uint64_t my_player_id = 0
+
38 );
+ +
40
+
41 ClientWorld(ClientWorld & other) = delete;
+
42 ClientWorld(ClientWorld && other) = delete;
+
43 ClientWorld & operator=(ClientWorld & other) = delete;
+
44 ClientWorld & operator=(ClientWorld && other) = delete;
+
45
+
46
+
47 void updateEntities();
+
48 void updateBlock(glm::dvec3 position);
+
49
+
50 int getRenderDistance() const;
+
51 void setRenderDistance(const int & render_distance);
+
52 int getServerLoadDistance() const;
+
53 void setServerLoadDistance(const int & server_load_distance);
+
54
+
55 std::pair<glm::dvec3, glm::dvec3> calculatePlayerMovement(
+
56 const uint64_t player_id,
+
57 const int8_t forward,
+
58 const int8_t backward,
+
59 const int8_t left,
+
60 const int8_t right,
+
61 const int8_t up,
+
62 const int8_t down,
+
63 const double delta_time_second
+
64 );
+ +
66 const uint64_t player_id,
+
67 const double x_offset,
+
68 const double y_offset
+
69 );
+ +
71 const uint64_t player_id
+
72 );
+
73 std::pair<bool, glm::vec3> playerAttack(
+
74 const uint64_t player_id,
+
75 bool attack
+
76 );
+ +
78 const uint64_t player_id,
+
79 bool use
+
80 );
+ +
82 const uint64_t player_id
+
83 );
+
84 void manageScroll(
+
85 const double x_offset,
+
86 const double y_offset
+
87 );
+
88 void updatePlayer(
+
89 const uint64_t player_id,
+
90 std::function<void(Player &)> update
+
91 );
+
92
+
93 void createMob();
+
94 void updateMobs(
+
95 const double delta_time_second
+
96 );
+
97
+
98 void modifyBlock(
+
99 const glm::vec3 & position,
+
100 const BlockInfo::Type & block_id
+
101 );
+
102
+
103 //Server side
+
104 uint64_t createPlayer(const glm::vec3 & position);
+
105
+
106 //Client side
+
107 void addPlayer(const uint64_t player_id, const glm::dvec3 & position);
+
108 void removePlayer(const uint64_t player_id);
+
109
+
110 void updatePlayerPosition(const uint64_t & player_id, const glm::dvec3 & position);
+
111 void applyPlayerMovement(const uint64_t & player_id, const glm::dvec3 & displacement);
+
112
+
113 Camera getCamera(const uint64_t player_id);
+
114 glm::dvec3 getPlayerPosition(const uint64_t player_id);
+
115
+
116
+
117 void addChunk(std::shared_ptr<Chunk> chunk);
+
118 void removeChunk(const glm::ivec3 & chunkPosition);
+
119 std::vector<glm::ivec3> getNeededChunks(const glm::vec3 & playerPosition);
+
120
+
121
+
122 std::shared_ptr<Chunk> localGetChunk(const glm::ivec3 & position) const;
123
-
124 std::shared_ptr<Chunk> localGetChunk(const glm::ivec3 & position) const;
+
124 void otherUpdate();
125
-
126 void otherUpdate();
-
127
- -
129private:
-
130
-
131 WorldScene & m_world_scene;
-
132 VulkanAPI & m_vulkan_api;
-
133 Sound::Engine & m_sound_engine;
-
134 Event::Manager & m_event_manager;
+ +
127private:
+
128
+
129 VulkanAPI & m_vulkan_api;
+
130 Sound::Engine & m_sound_engine;
+
131 Event::Manager & m_event_manager;
+
132
+
133 int m_render_distance = 16;
+
134 int m_server_load_distance = 0;
135
-
136 int m_render_distance = 16;
-
137 int m_server_load_distance = 0;
-
138
-
139 /*************************************
-
140 * CHUNKS AND MAP
-
141 *************************************/
-
142 std::unordered_set<glm::ivec2> m_loaded_chunks;
-
143 TracyLockableN (std::mutex, m_loaded_chunks_mutex, "Loaded Chunks");
+
136 /*************************************
+
137 * CHUNKS AND MAP
+
138 *************************************/
+
139 std::unordered_set<glm::ivec2> m_loaded_chunks;
+
140 TracyLockableN (std::mutex, m_loaded_chunks_mutex, "Loaded Chunks");
+
141
+
142 // std::unordered_set<glm::ivec2> m_visible_chunks;
+
143 // std::mutex m_visible_chunks_mutex;
144
-
145 // std::unordered_set<glm::ivec2> m_visible_chunks;
-
146 // std::mutex m_visible_chunks_mutex;
+
145 std::unordered_set<glm::ivec2> m_chunks_to_mesh;
+
146 TracyLockableN (std::mutex, m_chunks_to_mesh_mutex, "Chunks to mesh");
147
-
148 std::unordered_set<glm::ivec2> m_chunks_to_mesh;
-
149 TracyLockableN (std::mutex, m_chunks_to_mesh_mutex, "Chunks to mesh");
+
148 std::unordered_set<glm::ivec2> m_unload_set;
+
149 TracyLockableN (std::mutex, m_unload_set_mutex, "Unload Set");
150
-
151 std::unordered_set<glm::ivec2> m_unload_set;
-
152 TracyLockableN (std::mutex, m_unload_set_mutex, "Unload Set");
+
151 std::queue<std::pair<glm::vec3, BlockInfo::Type>> m_blocks_to_set;
+
152 TracyLockableN (std::mutex, m_blocks_to_set_mutex, "Blocks to set");
153
-
154 std::queue<std::pair<glm::vec3, BlockInfo::Type>> m_blocks_to_set;
-
155 TracyLockableN (std::mutex, m_blocks_to_set_mutex, "Blocks to set");
+
154 std::queue<glm::ivec3> m_block_light_update;
+
155 TracyLockableN (std::mutex, m_block_light_update_mutex, "Block light update");
156
-
157 std::queue<glm::ivec3> m_block_light_update;
-
158 TracyLockableN (std::mutex, m_block_light_update_mutex, "Block light update");
-
159
-
160
-
161
-
162 /*********************************************************
-
163 *
-
164 * METHODS
-
165 *
-
166 *********************************************************/
-
167
-
168
-
169 /*************************************
-
170 * CHUNKS AND MAP
-
171 *************************************/
-
172
-
173 // /**
-
174 // * @brief will load all chunks around the player
-
175 // * @warning you must lock m_chunks_mutex before calling this function
-
176 // *
-
177 // * @param playerPosition
-
178 // */
-
179 // void loadChunks(const glm::vec3 & playerPosition);
-
180
-
181 // /**
-
182 // * @brief will load all chunks around the players
-
183 // * @warning you must lock m_chunks_mutex before calling this function
-
184 // *
-
185 // * @param playerPositions
-
186 // */
-
187 // void loadChunks(const std::vector<glm::vec3> & playerPositions);
-
188
-
189 // /**
-
190 // * @brief will unload chunk that are too far from the player
-
191 // * @warning you must lock m_chunks_mutex and unload_set_mutex before calling this function
-
192 // * @param playerPosition
-
193 // */
-
194 // void unloadChunks(const glm::vec3 & playerPosition);
-
195
-
196 // /**
-
197 // * @brief will unload chunk that are too far from the players
-
198 // * @warning you must lock m_chunks_mutex and unload_set_mutex before calling this function
-
199 // *
-
200 // * @param playerPositions
-
201 // */
-
202 // void unloadChunks(const std::vector<glm::vec3> & playerPositions);
-
203
-
204 void unloadChunk(const glm::ivec3 & chunkPosition);
-
205
-
213 void meshChunks(const glm::vec3 & playerPosition);
-
214
-
220 void meshChunk(const glm::ivec2 & chunkPosition);
-
221
-
227 void updateChunks(const glm::vec3 & playerPosition);
-
228
-
229 void doBlockSets();
-
230
-
231 void updateLights();
+
157
+
158
+
159 /*********************************************************
+
160 *
+
161 * METHODS
+
162 *
+
163 *********************************************************/
+
164
+
165
+
166 /*************************************
+
167 * CHUNKS AND MAP
+
168 *************************************/
+
169
+
170 // /**
+
171 // * @brief will load all chunks around the player
+
172 // * @warning you must lock m_chunks_mutex before calling this function
+
173 // *
+
174 // * @param playerPosition
+
175 // */
+
176 // void loadChunks(const glm::vec3 & playerPosition);
+
177
+
178 // /**
+
179 // * @brief will load all chunks around the players
+
180 // * @warning you must lock m_chunks_mutex before calling this function
+
181 // *
+
182 // * @param playerPositions
+
183 // */
+
184 // void loadChunks(const std::vector<glm::vec3> & playerPositions);
+
185
+
186 // /**
+
187 // * @brief will unload chunk that are too far from the player
+
188 // * @warning you must lock m_chunks_mutex and unload_set_mutex before calling this function
+
189 // * @param playerPosition
+
190 // */
+
191 // void unloadChunks(const glm::vec3 & playerPosition);
+
192
+
193 // /**
+
194 // * @brief will unload chunk that are too far from the players
+
195 // * @warning you must lock m_chunks_mutex and unload_set_mutex before calling this function
+
196 // *
+
197 // * @param playerPositions
+
198 // */
+
199 // void unloadChunks(const std::vector<glm::vec3> & playerPositions);
+
200
+
201 void unloadChunk(const glm::ivec3 & chunkPosition);
+
202
+
210 void meshChunks(const glm::vec3 & playerPosition);
+
211
+
217 void meshChunk(const glm::ivec2 & chunkPosition);
+
218
+
224 void updateChunks(const glm::vec3 & playerPosition);
+
225
+
226 void doBlockSets();
+
227
+
228 void updateLights();
+
229
+
230 void setChunkNotMeshed(const glm::ivec2 & chunkPosition);
+
231
232
-
233 void setChunkNotMeshed(const glm::ivec2 & chunkPosition);
-
234
-
235
-
236 /*************************************
-
237 * ENTITIES
-
238 *************************************/
-
239 bool hitboxCollisionWithBlock(
-
240 const HitBox & hitbox,
-
241 const glm::dvec3 & position,
-
242 const uint64_t block_properties
-
243 );
-
244
-
245 /*************************************
-
246 * RAYCAST
-
247 *************************************/
-
248 RayCastOnBlockResult rayCastOnBlock(
-
249 const glm::vec3 & origin,
-
250 const glm::vec3 & direction,
-
251 const double max_distance
-
252 );
-
253
-
254};
+
233 /*************************************
+
234 * ENTITIES
+
235 *************************************/
+
236 bool hitboxCollisionWithBlock(
+
237 const HitBox & hitbox,
+
238 const glm::dvec3 & position,
+
239 const uint64_t block_properties
+
240 );
+
241
+
242 /*************************************
+
243 * RAYCAST
+
244 *************************************/
+
245 RayCastOnBlockResult rayCastOnBlock(
+
246 const glm::vec3 & origin,
+
247 const glm::vec3 & direction,
+
248 const double max_distance
+
249 );
+
250
+
251};
@@ -353,60 +350,58 @@ -
Type
Definition: Block.hpp:33
A simple camera class.
Definition: Camera.hpp:41
-
Definition: ClientWorld.hpp:23
+
Definition: ClientWorld.hpp:22
ClientWorld & operator=(ClientWorld &other)=delete
-
std::shared_ptr< Chunk > localGetChunk(const glm::ivec3 &position) const
Definition: ClientWorld.cpp:1209
-
void otherUpdate()
Definition: ClientWorld.cpp:458
-
PlayerUseResult playerUse(const uint64_t player_id, bool use)
Definition: ClientWorld.cpp:745
-
void applyPlayerMovement(const uint64_t &player_id, const glm::dvec3 &displacement)
Definition: ClientWorld.cpp:405
-
void addChunk(std::shared_ptr< Chunk > chunk)
Definition: ClientWorld.cpp:40
-
void updatePlayerTargetBlock(const uint64_t player_id)
Definition: ClientWorld.cpp:660
-
void setRenderDistance(const int &render_distance)
Definition: ClientWorld.cpp:1220
-
std::pair< glm::dvec3, glm::dvec3 > calculatePlayerMovement(const uint64_t player_id, const int8_t forward, const int8_t backward, const int8_t left, const int8_t right, const int8_t up, const int8_t down, const double delta_time_second)
Definition: ClientWorld.cpp:471
-
void setServerLoadDistance(const int &server_load_distance)
Definition: ClientWorld.cpp:1230
-
void updateBlock(glm::dvec3 position)
Definition: ClientWorld.cpp:26
+
std::shared_ptr< Chunk > localGetChunk(const glm::ivec3 &position) const
Definition: ClientWorld.cpp:1206
+
void otherUpdate()
Definition: ClientWorld.cpp:456
+
PlayerUseResult playerUse(const uint64_t player_id, bool use)
Definition: ClientWorld.cpp:743
+
void applyPlayerMovement(const uint64_t &player_id, const glm::dvec3 &displacement)
Definition: ClientWorld.cpp:403
+
void addChunk(std::shared_ptr< Chunk > chunk)
Definition: ClientWorld.cpp:38
+
void updatePlayerTargetBlock(const uint64_t player_id)
Definition: ClientWorld.cpp:658
+
void setRenderDistance(const int &render_distance)
Definition: ClientWorld.cpp:1217
+
std::pair< glm::dvec3, glm::dvec3 > calculatePlayerMovement(const uint64_t player_id, const int8_t forward, const int8_t backward, const int8_t left, const int8_t right, const int8_t up, const int8_t down, const double delta_time_second)
Definition: ClientWorld.cpp:469
+
void setServerLoadDistance(const int &server_load_distance)
Definition: ClientWorld.cpp:1227
+
void updateBlock(glm::dvec3 position)
Definition: ClientWorld.cpp:24
ClientWorld(ClientWorld &other)=delete
-
void updatePlayerPosition(const uint64_t &player_id, const glm::dvec3 &position)
Definition: ClientWorld.cpp:422
-
void modifyBlock(const glm::vec3 &position, const BlockInfo::Type &block_id)
Definition: ClientWorld.cpp:1192
-
void updatePlayer(const uint64_t player_id, std::function< void(Player &)> update)
Definition: ClientWorld.cpp:840
-
void manageScroll(const double x_offset, const double y_offset)
Definition: ClientWorld.cpp:828
-
void updateEntities()
Definition: ClientWorld.cpp:401
-
void updateMobs(const double delta_time_second)
Definition: ClientWorld.cpp:875
-
void updatePlayerCamera(const uint64_t player_id, const double x_offset, const double y_offset)
Definition: ClientWorld.cpp:788
-
int getServerLoadDistance() const
Definition: ClientWorld.cpp:1235
-
std::pair< bool, glm::vec3 > playerAttack(const uint64_t player_id, bool attack)
Definition: ClientWorld.cpp:705
-
void addPlayer(const uint64_t player_id, const glm::dvec3 &position)
Definition: ClientWorld.cpp:1162
-
void changePlayerViewMode(const uint64_t player_id)
Definition: ClientWorld.cpp:807
-
~ClientWorld()
Definition: ClientWorld.cpp:22
-
glm::dvec3 getPlayerPosition(const uint64_t player_id)
Definition: ClientWorld.cpp:1014
-
Camera getCamera(const uint64_t player_id)
Definition: ClientWorld.cpp:1007
-
void removePlayer(const uint64_t player_id)
Definition: ClientWorld.cpp:1179
-
void removeChunk(const glm::ivec3 &chunkPosition)
Definition: ClientWorld.cpp:70
+
void updatePlayerPosition(const uint64_t &player_id, const glm::dvec3 &position)
Definition: ClientWorld.cpp:420
+
void modifyBlock(const glm::vec3 &position, const BlockInfo::Type &block_id)
Definition: ClientWorld.cpp:1189
+
void updatePlayer(const uint64_t player_id, std::function< void(Player &)> update)
Definition: ClientWorld.cpp:838
+
void manageScroll(const double x_offset, const double y_offset)
Definition: ClientWorld.cpp:826
+
void updateEntities()
Definition: ClientWorld.cpp:399
+
void updateMobs(const double delta_time_second)
Definition: ClientWorld.cpp:872
+
void updatePlayerCamera(const uint64_t player_id, const double x_offset, const double y_offset)
Definition: ClientWorld.cpp:786
+
int getServerLoadDistance() const
Definition: ClientWorld.cpp:1232
+
std::pair< bool, glm::vec3 > playerAttack(const uint64_t player_id, bool attack)
Definition: ClientWorld.cpp:703
+
void addPlayer(const uint64_t player_id, const glm::dvec3 &position)
Definition: ClientWorld.cpp:1159
+
void changePlayerViewMode(const uint64_t player_id)
Definition: ClientWorld.cpp:805
+
~ClientWorld()
Definition: ClientWorld.cpp:20
+
glm::dvec3 getPlayerPosition(const uint64_t player_id)
Definition: ClientWorld.cpp:1011
+
Camera getCamera(const uint64_t player_id)
Definition: ClientWorld.cpp:1004
+
void removePlayer(const uint64_t player_id)
Definition: ClientWorld.cpp:1176
+
void removeChunk(const glm::ivec3 &chunkPosition)
Definition: ClientWorld.cpp:68
std::vector< glm::ivec3 > getNeededChunks(const glm::vec3 &playerPosition)
-
int getRenderDistance() const
Definition: ClientWorld.cpp:1225
-
void createMob()
Definition: ClientWorld.cpp:850
+
int getRenderDistance() const
Definition: ClientWorld.cpp:1222
+
void createMob()
Definition: ClientWorld.cpp:848
ClientWorld(ClientWorld &&other)=delete
ClientWorld & operator=(ClientWorld &&other)=delete
-
uint64_t m_my_player_id
Definition: ClientWorld.hpp:128
+
uint64_t m_my_player_id
Definition: ClientWorld.hpp:126
uint64_t createPlayer(const glm::vec3 &position)
Definition: EventManager.hpp:63
Definition: HitBox.hpp:11
Type
Definition: Item.hpp:14
Definition: Player.hpp:32
Definition: SoundEngine.hpp:42
-
Definition: VulkanAPI.hpp:243
-
Class to hold the world scene. The instance of this class will be accessed by multiple threads so it ...
Definition: WorldScene.hpp:29
+
Definition: VulkanAPI.hpp:272
Definition: World.hpp:24
-
Definition: ClientWorld.hpp:28
-
glm::vec3 block_position
Definition: ClientWorld.hpp:30
-
ItemInfo::Type used_item
Definition: ClientWorld.hpp:31
-
bool hit
Definition: ClientWorld.hpp:29
+
Definition: ClientWorld.hpp:27
+
glm::vec3 block_position
Definition: ClientWorld.hpp:29
+
ItemInfo::Type used_item
Definition: ClientWorld.hpp:30
+
bool hit
Definition: ClientWorld.hpp:28
Definition: Player.hpp:22
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T average() const
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int size() const
Definition: DebugGui.hpp:86
std::unique_lock< std::mutex > lock() const
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-
Definition: VulkanAPI.hpp:243
+
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diff --git a/NetworkThread_8cpp__incl.map b/NetworkThread_8cpp__incl.map index b137d147..6b03513b 100644 --- a/NetworkThread_8cpp__incl.map +++ b/NetworkThread_8cpp__incl.map @@ -1,52 +1,52 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/NetworkThread_8cpp__incl.md5 b/NetworkThread_8cpp__incl.md5 index e23b9b87..8987ec64 100644 --- a/NetworkThread_8cpp__incl.md5 +++ b/NetworkThread_8cpp__incl.md5 @@ -1 +1 @@ -ab33512684ace6533e86600d2a5b14bd \ No newline at end of file +724bc22d527e2091cf43c0d52dfcc730 \ No newline at end of file diff --git a/NetworkThread_8cpp__incl.png b/NetworkThread_8cpp__incl.png index 7a4da1d8..32b74b39 100644 Binary files a/NetworkThread_8cpp__incl.png and b/NetworkThread_8cpp__incl.png differ diff --git a/NetworkThread_8hpp.html b/NetworkThread_8hpp.html index 7c0e48cc..04584f7a 100644 --- a/NetworkThread_8hpp.html +++ b/NetworkThread_8hpp.html @@ -123,56 +123,56 @@
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diff --git a/RenderThread_8cpp__incl.map b/RenderThread_8cpp__incl.map index 8e0d7d52..320e4293 100644 --- a/RenderThread_8cpp__incl.map +++ b/RenderThread_8cpp__incl.map @@ -1,52 +1,52 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/RenderThread_8cpp__incl.md5 b/RenderThread_8cpp__incl.md5 index 4df19cc6..e838a340 100644 --- a/RenderThread_8cpp__incl.md5 +++ b/RenderThread_8cpp__incl.md5 @@ -1 +1 @@ -2a7e7ca833a213dcb56decd08d67c0f3 \ No newline at end of file +5d05ba7f108ddcbf9fbd884f7b4fa191 \ No newline at end of file diff --git a/RenderThread_8cpp__incl.png b/RenderThread_8cpp__incl.png index e62eae32..45b83096 100644 Binary files a/RenderThread_8cpp__incl.png and b/RenderThread_8cpp__incl.png differ diff --git a/RenderThread_8hpp.html b/RenderThread_8hpp.html index ac2e63e3..de5dd83d 100644 --- a/RenderThread_8hpp.html +++ b/RenderThread_8hpp.html @@ -111,7 +111,6 @@
#include "define.hpp"
-#include "WorldScene.hpp"
#include "Settings.hpp"
#include "VulkanAPI.hpp"
#include "Chunk.hpp"
@@ -124,56 +123,56 @@
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diff --git a/RenderThread_8hpp__incl.map b/RenderThread_8hpp__incl.map index a939f5a5..1b31b29d 100644 --- a/RenderThread_8hpp__incl.map +++ b/RenderThread_8hpp__incl.map @@ -1,52 +1,52 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/RenderThread_8hpp__incl.md5 b/RenderThread_8hpp__incl.md5 index 8d6c7a65..f75c7923 100644 --- a/RenderThread_8hpp__incl.md5 +++ b/RenderThread_8hpp__incl.md5 @@ -1 +1 @@ -9e2569c6c850554ae651a02b69f24903 \ No newline at end of file +dee298419ffda8226c8e30fe494d6820 \ No newline at end of file diff --git a/RenderThread_8hpp__incl.png b/RenderThread_8hpp__incl.png index e8f45886..9b83136d 100644 Binary files a/RenderThread_8hpp__incl.png and b/RenderThread_8hpp__incl.png differ diff --git a/RenderThread_8hpp_source.html b/RenderThread_8hpp_source.html index c4f7d467..0f25ff5b 100644 --- a/RenderThread_8hpp_source.html +++ b/RenderThread_8hpp_source.html @@ -111,169 +111,163 @@ Go to the documentation of this file.
1#pragma once
2
3#include "define.hpp"
-
4#include "WorldScene.hpp"
-
5#include "Settings.hpp"
-
6#include "VulkanAPI.hpp"
-
7#include "Chunk.hpp"
-
8#include "WorldGenerator.hpp"
-
9#include "DebugGui.hpp"
-
10
-
11#include <chrono>
-
12#include <map>
-
13
- -
18{
-
19 glm::mat4 model;
-
20};
+
4#include "Settings.hpp"
+
5#include "VulkanAPI.hpp"
+
6#include "Chunk.hpp"
+
7#include "WorldGenerator.hpp"
+
8#include "DebugGui.hpp"
+
9
+
10#include <chrono>
+
11#include <map>
+
12
+ +
17{
+
18 glm::mat4 model;
+
19};
+
20
21
-
22
- -
31{
-
32
-
33public:
-
34
- -
39 const Settings & settings,
-
40 VulkanAPI & vulkanAPI,
-
41 const WorldScene & worldScene,
-
42 std::chrono::nanoseconds start_time
-
43 );
-
44
- -
49
-
50 RenderThread(RenderThread & renderer) = delete;
-
51 RenderThread(RenderThread && renderer) = delete;
-
52 RenderThread & operator=(RenderThread & renderer) = delete;
-
53 RenderThread & operator=(RenderThread && renderer) = delete;
+ +
30{
+
31
+
32public:
+
33
+ +
38 const Settings & settings,
+
39 VulkanAPI & vulkanAPI,
+
40 std::chrono::nanoseconds start_time
+
41 );
+
42
+ +
47
+
48 RenderThread(RenderThread & renderer) = delete;
+
49 RenderThread(RenderThread && renderer) = delete;
+
50 RenderThread & operator=(RenderThread & renderer) = delete;
+
51 RenderThread & operator=(RenderThread && renderer) = delete;
+
52
+
53private:
54
-
55private:
-
56
-
57 const Settings & m_settings;
-
58 VulkanAPI & vk;
-
59 const WorldScene & m_world_scene;
-
60
-
61 DebugGui m_debug_gui;
-
62
-
63 struct ChunkData
-
64 {
-
65 glm::vec3 position;
-
66 uint64_t mesh_id;
-
67 };
-
68
-
69 std::chrono::nanoseconds m_start_time;
-
70 std::chrono::nanoseconds m_current_time;
-
71 std::chrono::nanoseconds m_last_frame_time;
-
72 std::chrono::nanoseconds m_delta_time;
-
73
-
74
-
75 // For DebugGui
-
76 int m_frame_count;
-
77 std::chrono::nanoseconds m_start_time_counting_fps;
-
78
-
79 // Scene data
-
80 int window_width, window_height;
-
81 double aspect_ratio;
-
82
-
83 const glm::mat4 clip = glm::mat4(
-
84 1.0f, 0.0f, 0.0f, 0.0f,
-
85 0.0f,-1.0f, 0.0f, 0.0f,
-
86 0.0f, 0.0f, 0.5f, 0.0f,
-
87 0.0f, 0.0f, 0.5f, 1.0f
-
88 );
-
89 Camera::RenderInfo camera;
-
90 ViewProjMatrices camera_matrices = {};
-
91 ViewProjMatrices camera_matrices_fc = {};
-
92
-
93 std::vector<WorldScene::ChunkMeshRenderData> chunk_meshes;
-
94 std::vector<WorldScene::MeshRenderData> entity_meshes;
-
95 std::vector<WorldScene::PlayerRenderData> players;
+
55 const Settings & m_settings;
+
56 VulkanAPI & vk;
+
57
+
58 DebugGui m_debug_gui;
+
59
+
60 struct ChunkData
+
61 {
+
62 glm::vec3 position;
+
63 uint64_t mesh_id;
+
64 };
+
65
+
66 std::chrono::nanoseconds m_start_time;
+
67 std::chrono::nanoseconds m_current_time;
+
68 std::chrono::nanoseconds m_last_frame_time;
+
69 std::chrono::nanoseconds m_delta_time;
+
70
+
71
+
72 // For DebugGui
+
73 int m_frame_count;
+
74 std::chrono::nanoseconds m_start_time_counting_fps;
+
75
+
76 // Scene data
+
77 int window_width, window_height;
+
78 double aspect_ratio;
+
79
+
80 const glm::mat4 clip = glm::mat4(
+
81 1.0f, 0.0f, 0.0f, 0.0f,
+
82 0.0f,-1.0f, 0.0f, 0.0f,
+
83 0.0f, 0.0f, 0.5f, 0.0f,
+
84 0.0f, 0.0f, 0.5f, 1.0f
+
85 );
+
86 Camera::RenderInfo camera;
+
87 ViewProjMatrices camera_matrices = {};
+
88 ViewProjMatrices camera_matrices_fc = {};
+
89
+
90 std::vector<ChunkMeshRenderData> chunk_meshes;
+
91 std::vector<MeshRenderData> entity_meshes;
+
92 std::vector<PlayerRenderData> players;
+
93
+
94 std::vector<ChunkMeshRenderData> visible_chunks;
+
95 std::vector<std::vector<ChunkMeshRenderData>> shadow_visible_chunks;
96
-
97 std::vector<WorldScene::ChunkMeshRenderData> visible_chunks;
-
98 std::vector<std::vector<WorldScene::ChunkMeshRenderData>> shadow_visible_chunks;
+
97 ViewProjMatrices sun = {};
+
98 glm::dvec3 sun_position;
99
-
100 ViewProjMatrices sun = {};
-
101 glm::dvec3 sun_position;
-
102
-
103 std::optional<glm::vec3> target_block;
-
104 std::vector<WorldScene::DebugBlock> debug_blocks;
-
105
-
106 AtmosphereParams atmosphere_params = {};
-
107
-
108 std::vector<glm::mat4> light_view_proj_matrices;
-
109 ShadowMapLight shadow_map_light = {};
-
110
-
111 std::string debug_text;
+
100 std::optional<glm::vec3> target_block;
+
101
+
102 AtmosphereParams atmosphere_params = {};
+
103
+
104 std::vector<glm::mat4> light_view_proj_matrices;
+
105 ShadowMapLight shadow_map_light = {};
+
106
+
107 std::string debug_text;
+
108
+
109 std::array<ItemInfo::Type, 9> toolbar_items;
+
110 int toolbar_cursor_index = 0;
+
111
112
-
113 std::array<ItemInfo::Type, 9> toolbar_items;
-
114 int toolbar_cursor_index = 0;
+
113 // Should be the last member
+
114 std::jthread m_thread;
115
-
116
-
117 // Should be the last member
-
118 std::jthread m_thread;
-
119
-
124 void launch();
-
125
-
126 void init();
-
127 void loop();
-
128
-
129 void prepareFrame();
-
130 void updateTime();
-
131 void updateDebugText();
-
132 void updateVisibleChunks();
-
133
-
134 void shadowPass();
-
135 void lightingPass();
-
136
-
137 void drawPlayerBodyPart(
-
138 const uint64_t mesh_id,
-
139 const glm::mat4 & model
-
140 );
+
120 void launch();
+
121
+
122 void init();
+
123 void loop();
+
124
+
125 void prepareFrame();
+
126 void updateTime();
+
127 void updateDebugText();
+
128 void updateVisibleChunks();
+
129
+
130 void shadowPass();
+
131 void lightingPass();
+
132
+
133 void drawPlayerBodyPart(
+
134 const uint64_t mesh_id,
+
135 const glm::mat4 & model
+
136 );
+
137
+
138 void copyToSwapchain();
+
139
+
140 void drawDebugGui();
141
-
142 void copyToSwapchain();
-
143
-
144 void drawDebugGui();
-
145
-
146 std::vector<glm::mat4> getCSMLightViewProjMatrices(
-
147 const glm::vec3 & light_dir,
-
148 const std::vector<float> & split,
-
149 const float blend_distance,
-
150 const glm::mat4 & camera_view,
-
151 const float cam_fov,
-
152 const float cam_ratio,
-
153 const float cam_near_plane,
-
154 const float cam_far_plane,
-
155 std::vector<float> & far_plane_distances
-
156 );
-
157
-
158 bool isInsideFrustum_ndcSpace(const glm::mat4 & model, const glm::vec3 & size) const;
-
159 bool isInsideFrustum_planes(
-
160 const glm::mat4 & view_proj,
-
161 const glm::mat4 & model,
-
162 const glm::vec3 & size
-
163 ) const;
-
164
-
165};
+
142 std::vector<glm::mat4> getCSMLightViewProjMatrices(
+
143 const glm::vec3 & light_dir,
+
144 const std::vector<float> & split,
+
145 const float blend_distance,
+
146 const glm::mat4 & camera_view,
+
147 const float cam_fov,
+
148 const float cam_ratio,
+
149 const float cam_near_plane,
+
150 const float cam_far_plane,
+
151 std::vector<float> & far_plane_distances
+
152 );
+
153
+
154 bool isInsideFrustum_ndcSpace(const glm::mat4 & model, const glm::vec3 & size) const;
+
155 bool isInsideFrustum_planes(
+
156 const glm::mat4 & view_proj,
+
157 const glm::mat4 & model,
+
158 const glm::vec3 & size
+
159 ) const;
+
160
+
161};
-
Definition: DebugGui.hpp:102
-
A wrapper for the thread that handles rendering.
Definition: RenderThread.hpp:31
+
A wrapper for the thread that handles rendering.
Definition: RenderThread.hpp:30
RenderThread(RenderThread &&renderer)=delete
RenderThread & operator=(RenderThread &renderer)=delete
RenderThread(RenderThread &renderer)=delete
RenderThread & operator=(RenderThread &&renderer)=delete
-
~RenderThread()
Destroy the RenderThread object.
Definition: RenderThread.cpp:34
+
~RenderThread()
Destroy the RenderThread object.
Definition: RenderThread.cpp:32
Class to hold the settings of the application.
Definition: Settings.hpp:12
-
Definition: VulkanAPI.hpp:243
-
Class to hold the world scene. The instance of this class will be accessed by multiple threads so it ...
Definition: WorldScene.hpp:29
+
Definition: VulkanAPI.hpp:272
-
Definition: VulkanAPI.hpp:185
+
Definition: VulkanAPI.hpp:189
Definition: Camera.hpp:46
-
The push constant for the model matrix.
Definition: RenderThread.hpp:18
-
glm::mat4 model
Definition: RenderThread.hpp:19
+
The push constant for the model matrix.
Definition: RenderThread.hpp:17
+
glm::mat4 model
Definition: RenderThread.hpp:18
Definition: ShaderCommon.hpp:48
Definition: ShaderCommon.hpp:42
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diff --git a/ThreadPool_8hpp__dep__incl.map b/ThreadPool_8hpp__dep__incl.map index 68e3bebc..05b2ddb6 100644 --- a/ThreadPool_8hpp__dep__incl.map +++ b/ThreadPool_8hpp__dep__incl.map @@ -1,37 +1,37 @@ - + - - - - - - + + + + + + - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + diff --git a/ThreadPool_8hpp__dep__incl.md5 b/ThreadPool_8hpp__dep__incl.md5 index daa8da70..192d429a 100644 --- a/ThreadPool_8hpp__dep__incl.md5 +++ b/ThreadPool_8hpp__dep__incl.md5 @@ -1 +1 @@ -cf1cbe0090c5e69a081d4323e96d2471 \ No newline at end of file +71c091e0b0d099be5a931692d0697f1e \ No newline at end of file diff --git a/ThreadPool_8hpp__dep__incl.png b/ThreadPool_8hpp__dep__incl.png index 0b639c26..1dfd8118 100644 Binary files a/ThreadPool_8hpp__dep__incl.png and b/ThreadPool_8hpp__dep__incl.png differ diff --git a/Timer_8hpp.html b/Timer_8hpp.html index 6cbb6a3f..4b3600f2 100644 --- a/Timer_8hpp.html +++ b/Timer_8hpp.html @@ -127,52 +127,51 @@
- - - - - - - - - - + + + + + + + + + + - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
diff --git a/Timer_8hpp__dep__incl.map b/Timer_8hpp__dep__incl.map index a6c3e89d..5c256661 100644 --- a/Timer_8hpp__dep__incl.map +++ b/Timer_8hpp__dep__incl.map @@ -1,48 +1,47 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/Timer_8hpp__dep__incl.md5 b/Timer_8hpp__dep__incl.md5 index f1cf9718..77ac822c 100644 --- a/Timer_8hpp__dep__incl.md5 +++ b/Timer_8hpp__dep__incl.md5 @@ -1 +1 @@ -f8814564e67fc7702fd3e9dd1fb489aa \ No newline at end of file +cc97968000249a2262c948feb5485779 \ No newline at end of file diff --git a/Timer_8hpp__dep__incl.png b/Timer_8hpp__dep__incl.png index 93d39790..bd0ad83d 100644 Binary files a/Timer_8hpp__dep__incl.png and b/Timer_8hpp__dep__incl.png differ diff --git a/Transform_8hpp.html b/Transform_8hpp.html index 05dbacb0..8ba71a3b 100644 --- a/Transform_8hpp.html +++ b/Transform_8hpp.html @@ -131,56 +131,56 @@
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
diff --git a/Transform_8hpp__dep__incl.map b/Transform_8hpp__dep__incl.map index ce550d10..af585c8e 100644 --- a/Transform_8hpp__dep__incl.map +++ b/Transform_8hpp__dep__incl.map @@ -1,52 +1,52 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/Transform_8hpp__dep__incl.md5 b/Transform_8hpp__dep__incl.md5 index 1156249b..f902f7d0 100644 --- a/Transform_8hpp__dep__incl.md5 +++ b/Transform_8hpp__dep__incl.md5 @@ -1 +1 @@ -fa73b0894936fe964a9123655166ba23 \ No newline at end of file +a65901f0c08d4d0ecad2e1e1402e7cd9 \ No newline at end of file diff --git a/Transform_8hpp__dep__incl.png b/Transform_8hpp__dep__incl.png index 065f7553..e767e214 100644 Binary files a/Transform_8hpp__dep__incl.png and b/Transform_8hpp__dep__incl.png differ diff --git a/UpdateThread_8cpp.html b/UpdateThread_8cpp.html index 873959f8..772837b4 100644 --- a/UpdateThread_8cpp.html +++ b/UpdateThread_8cpp.html @@ -118,56 +118,56 @@
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
diff --git a/UpdateThread_8cpp__incl.map b/UpdateThread_8cpp__incl.map index b77c6ba9..12f461ea 100644 --- a/UpdateThread_8cpp__incl.map +++ b/UpdateThread_8cpp__incl.map @@ -1,52 +1,52 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/UpdateThread_8cpp__incl.md5 b/UpdateThread_8cpp__incl.md5 index 58644687..08953831 100644 --- a/UpdateThread_8cpp__incl.md5 +++ b/UpdateThread_8cpp__incl.md5 @@ -1 +1 @@ -f14fbd98b4d82854fe446e239ea37d88 \ No newline at end of file +65152f1e83d012e621ea63f638742717 \ No newline at end of file diff --git a/UpdateThread_8cpp__incl.png b/UpdateThread_8cpp__incl.png index 632df2b8..e7c7b735 100644 Binary files a/UpdateThread_8cpp__incl.png and b/UpdateThread_8cpp__incl.png differ diff --git a/UpdateThread_8hpp.html b/UpdateThread_8hpp.html index 7735529d..f3a360c0 100644 --- a/UpdateThread_8hpp.html +++ b/UpdateThread_8hpp.html @@ -112,9 +112,7 @@
#include "define.hpp"
#include "window.hpp"
-#include "WorldScene.hpp"
#include "Settings.hpp"
-#include "ClientWorld.hpp"
#include "VulkanAPI.hpp"
#include "Client.hpp"
#include "ClientPacketHandler.hpp"
@@ -128,56 +126,56 @@
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
diff --git a/UpdateThread_8hpp__incl.map b/UpdateThread_8hpp__incl.map index 94b49c55..54d387d4 100644 --- a/UpdateThread_8hpp__incl.map +++ b/UpdateThread_8hpp__incl.map @@ -1,52 +1,52 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/UpdateThread_8hpp__incl.md5 b/UpdateThread_8hpp__incl.md5 index 1d3d1d35..08fb46a7 100644 --- a/UpdateThread_8hpp__incl.md5 +++ b/UpdateThread_8hpp__incl.md5 @@ -1 +1 @@ -6b061abb8cd8674020fca8ca13dfe081 \ No newline at end of file +0c970cc4454f5837eba47a9c1a91d60d \ No newline at end of file diff --git a/UpdateThread_8hpp__incl.png b/UpdateThread_8hpp__incl.png index a7a6660e..14e40305 100644 Binary files a/UpdateThread_8hpp__incl.png and b/UpdateThread_8hpp__incl.png differ diff --git a/UpdateThread_8hpp_source.html b/UpdateThread_8hpp_source.html index 3a3c7b24..9402a1f2 100644 --- a/UpdateThread_8hpp_source.html +++ b/UpdateThread_8hpp_source.html @@ -112,115 +112,108 @@
2
3#include "define.hpp"
4#include "window.hpp"
-
5#include "WorldScene.hpp"
-
6#include "Settings.hpp"
-
7#include "ClientWorld.hpp"
-
8#include "VulkanAPI.hpp"
-
9#include "Client.hpp"
- -
11#include "SoundEngine.hpp"
-
12#include "EventManager.hpp"
-
13#include <chrono>
-
14#include "Tracy.hpp"
-
15#include "tracy_globals.hpp"
-
16
- -
18{
-
19public:
-
20
- -
22 Client & client,
-
23 const Settings & settings,
-
24 Window & window,
-
25 WorldScene & world_scene,
-
26 ClientWorld & world,
-
27 VulkanAPI & vulkan_api,
-
28 Sound::Engine & sound_engine,
-
29 Event::Manager & event_manager,
-
30 std::chrono::nanoseconds start_time
-
31 );
- -
33
-
34 UpdateThread(UpdateThread& other) = delete;
-
35 UpdateThread(UpdateThread&& other) = delete;
- - -
38
-
39private:
-
40
-
41 const Settings & m_settings;
-
42 Window & m_window;
-
43 WorldScene & m_world_scene;
-
44 ClientWorld & m_world;
-
45 VulkanAPI & m_vulkan_api;
-
46 Client & m_client;
-
47 ClientPacketHandler m_packet_handler;
-
48 Sound::Engine & m_sound_engine;
-
49 Event::Manager & m_event_manager;
-
50
-
51 std::chrono::nanoseconds m_start_time;
-
52 std::chrono::nanoseconds m_current_time;
-
53 std::chrono::nanoseconds m_last_frame_time;
-
54 std::chrono::nanoseconds m_delta_time;
+
5#include "Settings.hpp"
+
6#include "VulkanAPI.hpp"
+
7#include "Client.hpp"
+ +
9#include "SoundEngine.hpp"
+
10#include "EventManager.hpp"
+
11#include <chrono>
+
12#include "Tracy.hpp"
+
13#include "tracy_globals.hpp"
+
14
+ +
16{
+
17public:
+
18
+ +
20 Client & client,
+
21 const Settings & settings,
+
22 Window & window,
+
23 ClientWorld & world,
+
24 VulkanAPI & vulkan_api,
+
25 Sound::Engine & sound_engine,
+
26 Event::Manager & event_manager,
+
27 std::chrono::nanoseconds start_time
+
28 );
+ +
30
+
31 UpdateThread(UpdateThread& other) = delete;
+
32 UpdateThread(UpdateThread&& other) = delete;
+ + +
35
+
36private:
+
37
+
38 const Settings & m_settings;
+
39 Window & m_window;
+
40 ClientWorld & m_world;
+
41 VulkanAPI & m_vulkan_api;
+
42 Client & m_client;
+
43 ClientPacketHandler m_packet_handler;
+
44 Sound::Engine & m_sound_engine;
+
45 Event::Manager & m_event_manager;
+
46
+
47 std::chrono::nanoseconds m_start_time;
+
48 std::chrono::nanoseconds m_current_time;
+
49 std::chrono::nanoseconds m_last_frame_time;
+
50 std::chrono::nanoseconds m_delta_time;
+
51
+
52 // For DebugGui
+
53 int m_update_count;
+
54 std::chrono::nanoseconds m_start_time_counting_ups;
55
-
56 // For DebugGui
-
57 int m_update_count;
-
58 std::chrono::nanoseconds m_start_time_counting_ups;
-
59
-
60 int m_move_forward = 0;
-
61 int m_move_left = 0;
-
62 int m_move_backward = 0;
-
63 int m_move_right = 0;
-
64 int m_jump = 0;
-
65 int m_sneak = 0;
-
66 int m_attack = 0;
-
67 int m_use = 0;
-
68
-
69 double m_mouse_x;
-
70 double m_mouse_y;
-
71 double m_last_mouse_x;
-
72 double m_last_mouse_y;
-
73
-
74 std::chrono::nanoseconds m_last_target_block_update_time = std::chrono::nanoseconds(0);
-
75 std::chrono::milliseconds m_target_block_update_interval = std::chrono::milliseconds(10);
-
76
-
77 std::jthread m_thread;
-
78
-
83 void launch();
-
84
-
88 void init();
-
89
-
93 void loop();
-
94
-
95 void updateTime();
-
96 void readInput();
-
97
-
98 void movePlayer();
-
99 void handlePackets();
-
100};
+
56 int m_move_forward = 0;
+
57 int m_move_left = 0;
+
58 int m_move_backward = 0;
+
59 int m_move_right = 0;
+
60 int m_jump = 0;
+
61 int m_sneak = 0;
+
62 int m_attack = 0;
+
63 int m_use = 0;
+
64
+
65 double m_mouse_x;
+
66 double m_mouse_y;
+
67 double m_last_mouse_x;
+
68 double m_last_mouse_y;
+
69
+
70 std::chrono::nanoseconds m_last_target_block_update_time = std::chrono::nanoseconds(0);
+
71 std::chrono::milliseconds m_target_block_update_interval = std::chrono::milliseconds(10);
+
72
+
73 std::jthread m_thread;
+
74
+
79 void launch();
+
80
+
84 void init();
+
85
+
89 void loop();
+
90
+
91 void updateTime();
+
92 void readInput();
+
93
+
94 void movePlayer();
+
95 void handlePackets();
+
96};
- - -
Definition: ClientPacketHandler.hpp:11
-
Definition: ClientWorld.hpp:23
+
Definition: ClientPacketHandler.hpp:10
+
Definition: ClientWorld.hpp:22
Definition: Client.hpp:14
Definition: EventManager.hpp:63
Class to hold the settings of the application.
Definition: Settings.hpp:12
Definition: SoundEngine.hpp:42
-
Definition: UpdateThread.hpp:18
+
Definition: UpdateThread.hpp:16
UpdateThread & operator=(UpdateThread &other)=delete
UpdateThread(UpdateThread &&other)=delete
-
~UpdateThread()
Definition: UpdateThread.cpp:39
+
~UpdateThread()
Definition: UpdateThread.cpp:36
UpdateThread & operator=(UpdateThread &&other)=delete
UpdateThread(UpdateThread &other)=delete
-
Definition: VulkanAPI.hpp:243
+
Definition: VulkanAPI.hpp:272
Definition: window.hpp:11
-
Class to hold the world scene. The instance of this class will be accessed by multiple threads so it ...
Definition: WorldScene.hpp:29
diff --git a/VulkanAPI_8cpp.html b/VulkanAPI_8cpp.html index 301e79ce..3e21ad62 100644 --- a/VulkanAPI_8cpp.html +++ b/VulkanAPI_8cpp.html @@ -127,56 +127,56 @@
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
diff --git a/VulkanAPI_8cpp__incl.map b/VulkanAPI_8cpp__incl.map index 46e77507..c5a6a25d 100644 --- a/VulkanAPI_8cpp__incl.map +++ b/VulkanAPI_8cpp__incl.map @@ -1,52 +1,52 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/VulkanAPI_8cpp__incl.md5 b/VulkanAPI_8cpp__incl.md5 index 8ef4adeb..a0f84888 100644 --- a/VulkanAPI_8cpp__incl.md5 +++ b/VulkanAPI_8cpp__incl.md5 @@ -1 +1 @@ -1a244ad50c397decb6d637e745a1d4c1 \ No newline at end of file +08272e4876065e6f24a1f442256e16ed \ No newline at end of file diff --git a/VulkanAPI_8cpp__incl.png b/VulkanAPI_8cpp__incl.png index 1cee7bbb..23fc2b94 100644 Binary files a/VulkanAPI_8cpp__incl.png and b/VulkanAPI_8cpp__incl.png differ diff --git a/VulkanAPI_8hpp.html b/VulkanAPI_8hpp.html index 86e13011..501d5069 100644 --- a/VulkanAPI_8hpp.html +++ b/VulkanAPI_8hpp.html @@ -125,6 +125,10 @@ #include "TextRenderer.hpp"
#include "ShaderCommon.hpp"
#include "Buffer.hpp"
+#include "Transform.hpp"
+#include "Camera.hpp"
+#include "Model.hpp"
+#include "Item.hpp"
#include "Tracy.hpp"
#include "tracy_globals.hpp"
#include "TracyVulkan.hpp"
@@ -146,56 +150,56 @@
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
@@ -203,51 +207,50 @@
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
@@ -273,6 +276,12 @@
+ + + + + +
 
struct  GlobalDescriptorWrite
 
struct  ChunkMeshRenderData
 
struct  MeshRenderData
 
struct  PlayerRenderData
 
class  VulkanAPI
 
diff --git a/VulkanAPI_8hpp.js b/VulkanAPI_8hpp.js index fe7838c5..5d2700f3 100644 --- a/VulkanAPI_8hpp.js +++ b/VulkanAPI_8hpp.js @@ -9,6 +9,9 @@ var VulkanAPI_8hpp = [ "AtmosphereParams", "structAtmosphereParams.html", "structAtmosphereParams" ], [ "ImGuiTexture", "structImGuiTexture.html", "structImGuiTexture" ], [ "GlobalDescriptorWrite", "structGlobalDescriptorWrite.html", "structGlobalDescriptorWrite" ], + [ "ChunkMeshRenderData", "structChunkMeshRenderData.html", "structChunkMeshRenderData" ], + [ "MeshRenderData", "structMeshRenderData.html", "structMeshRenderData" ], + [ "PlayerRenderData", "structPlayerRenderData.html", "structPlayerRenderData" ], [ "VulkanAPI", "classVulkanAPI.html", "classVulkanAPI" ], [ "GLFW_INCLUDE_VULKAN", "VulkanAPI_8hpp.html#ab91f325a54d3e35fe831a86d6382c2a9", null ] ]; \ No newline at end of file diff --git a/VulkanAPI_8hpp__dep__incl.map b/VulkanAPI_8hpp__dep__incl.map index 6a886a9c..5f986992 100644 --- a/VulkanAPI_8hpp__dep__incl.map +++ b/VulkanAPI_8hpp__dep__incl.map @@ -1,47 +1,46 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/VulkanAPI_8hpp__dep__incl.md5 b/VulkanAPI_8hpp__dep__incl.md5 index 4dd19a56..22788d01 100644 --- a/VulkanAPI_8hpp__dep__incl.md5 +++ b/VulkanAPI_8hpp__dep__incl.md5 @@ -1 +1 @@ -4a87405d132708f2ceea76587aff4bf7 \ No newline at end of file +6d5f8f7319d32f68ad057a1fc332d4b5 \ No newline at end of file diff --git a/VulkanAPI_8hpp__dep__incl.png b/VulkanAPI_8hpp__dep__incl.png index 2b389cc5..bddb98e0 100644 Binary files a/VulkanAPI_8hpp__dep__incl.png and b/VulkanAPI_8hpp__dep__incl.png differ diff --git a/VulkanAPI_8hpp__incl.map b/VulkanAPI_8hpp__incl.map index ff678b81..6a8ab02a 100644 --- a/VulkanAPI_8hpp__incl.map +++ b/VulkanAPI_8hpp__incl.map @@ -1,52 +1,52 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/VulkanAPI_8hpp__incl.md5 b/VulkanAPI_8hpp__incl.md5 index 98923e7b..e90f79df 100644 --- a/VulkanAPI_8hpp__incl.md5 +++ b/VulkanAPI_8hpp__incl.md5 @@ -1 +1 @@ -103c8e9ca1146af75911c5ee9786ea3e \ No newline at end of file +15b336a54355276f756d14a4ac926733 \ No newline at end of file diff --git a/VulkanAPI_8hpp__incl.png b/VulkanAPI_8hpp__incl.png index 430e5b7f..b6fa5a58 100644 Binary files a/VulkanAPI_8hpp__incl.png and b/VulkanAPI_8hpp__incl.png differ diff --git a/VulkanAPI_8hpp_source.html b/VulkanAPI_8hpp_source.html index 42fea4c1..71115e0b 100644 --- a/VulkanAPI_8hpp_source.html +++ b/VulkanAPI_8hpp_source.html @@ -124,806 +124,898 @@
14#include "TextRenderer.hpp"
15#include "ShaderCommon.hpp"
16#include "Buffer.hpp"
-
17
-
18#include "Tracy.hpp"
-
19#include "tracy_globals.hpp"
-
20#include "TracyVulkan.hpp"
+
17#include "Transform.hpp"
+
18#include "Camera.hpp"
+
19#include "Model.hpp"
+
20#include "Item.hpp"
21
-
22#define GLFW_INCLUDE_VULKAN
-
23#include <GLFW/glfw3.h>
-
24
-
25#include <glm/glm.hpp>
-
26
-
27#include "Tracy.hpp"
+
22#include "Tracy.hpp"
+
23#include "tracy_globals.hpp"
+
24#include "TracyVulkan.hpp"
+
25
+
26#define GLFW_INCLUDE_VULKAN
+
27#include <GLFW/glfw3.h>
28
-
29#include "imgui.h"
-
30#include "imgui_impl_glfw.h"
-
31#include "imgui_impl_vulkan.h"
+
29#include <glm/glm.hpp>
+
30
+
31#include "Tracy.hpp"
32
-
33#include <stdexcept>
-
34#include <vector>
-
35#include <optional>
-
36#include <unordered_map>
-
37#include <mutex>
-
38#include <map>
-
39#include <queue>
-
40#include <memory>
-
41
-
42struct QueueFamilyIndices
-
43{
-
44 std::optional<uint32_t> graphics_family;
-
45 std::optional<uint32_t> present_family;
-
46 std::optional<uint32_t> transfer_family;
-
47
-
48 bool isComplete()
-
49 {
-
50 return graphics_family.has_value() && present_family.has_value() && transfer_family.has_value();
-
51 }
-
52};
-
53
-
54struct LineVertex
-
55{
-
56 glm::vec3 pos;
+
33#include "imgui.h"
+
34#include "imgui_impl_glfw.h"
+
35#include "imgui_impl_vulkan.h"
+
36
+
37#include <stdexcept>
+
38#include <vector>
+
39#include <optional>
+
40#include <unordered_map>
+
41#include <mutex>
+
42#include <map>
+
43#include <queue>
+
44#include <memory>
+
45
+
46struct QueueFamilyIndices
+
47{
+
48 std::optional<uint32_t> graphics_family;
+
49 std::optional<uint32_t> present_family;
+
50 std::optional<uint32_t> transfer_family;
+
51
+
52 bool isComplete()
+
53 {
+
54 return graphics_family.has_value() && present_family.has_value() && transfer_family.has_value();
+
55 }
+
56};
57
-
58 static VkVertexInputBindingDescription getBindingDescription()
-
59 {
-
60 VkVertexInputBindingDescription bindingDescription{};
-
61 bindingDescription.binding = 0;
-
62 bindingDescription.stride = sizeof(LineVertex);
-
63 bindingDescription.inputRate = VK_VERTEX_INPUT_RATE_VERTEX;
-
64
-
65 return bindingDescription;
-
66 }
-
67
-
68 static std::vector<VkVertexInputAttributeDescription> getAttributeDescriptions()
-
69 {
-
70 std::vector<VkVertexInputAttributeDescription> attributeDescriptions(1);
+
58struct LineVertex
+
59{
+
60 glm::vec3 pos;
+
61
+
62 static VkVertexInputBindingDescription getBindingDescription()
+
63 {
+
64 VkVertexInputBindingDescription bindingDescription{};
+
65 bindingDescription.binding = 0;
+
66 bindingDescription.stride = sizeof(LineVertex);
+
67 bindingDescription.inputRate = VK_VERTEX_INPUT_RATE_VERTEX;
+
68
+
69 return bindingDescription;
+
70 }
71
-
72 attributeDescriptions[0].binding = 0;
-
73 attributeDescriptions[0].location = 0;
-
74 attributeDescriptions[0].format = VK_FORMAT_R32G32B32_SFLOAT;
-
75 attributeDescriptions[0].offset = offsetof(LineVertex, pos);
-
76
-
77 return attributeDescriptions;
-
78 }
-
79};
+
72 static std::vector<VkVertexInputAttributeDescription> getAttributeDescriptions()
+
73 {
+
74 std::vector<VkVertexInputAttributeDescription> attributeDescriptions(1);
+
75
+
76 attributeDescriptions[0].binding = 0;
+
77 attributeDescriptions[0].location = 0;
+
78 attributeDescriptions[0].format = VK_FORMAT_R32G32B32_SFLOAT;
+
79 attributeDescriptions[0].offset = offsetof(LineVertex, pos);
80
-
81struct EntityVertex
-
82{
-
83 glm::vec3 pos;
-
84 glm::vec3 normal;
-
85
-
86 static VkVertexInputBindingDescription getBindingDescription()
-
87 {
-
88 VkVertexInputBindingDescription bindingDescription{};
-
89 bindingDescription.binding = 0;
-
90 bindingDescription.stride = sizeof(EntityVertex);
-
91 bindingDescription.inputRate = VK_VERTEX_INPUT_RATE_VERTEX;
-
92
-
93 return bindingDescription;
-
94 }
-
95
-
96 static std::vector<VkVertexInputAttributeDescription> getAttributeDescriptions()
-
97 {
-
98 std::vector<VkVertexInputAttributeDescription> attributeDescriptions(2);
+
81 return attributeDescriptions;
+
82 }
+
83};
+
84
+
85struct EntityVertex
+
86{
+
87 glm::vec3 pos;
+
88 glm::vec3 normal;
+
89
+
90 static VkVertexInputBindingDescription getBindingDescription()
+
91 {
+
92 VkVertexInputBindingDescription bindingDescription{};
+
93 bindingDescription.binding = 0;
+
94 bindingDescription.stride = sizeof(EntityVertex);
+
95 bindingDescription.inputRate = VK_VERTEX_INPUT_RATE_VERTEX;
+
96
+
97 return bindingDescription;
+
98 }
99
-
100 attributeDescriptions[0].binding = 0;
-
101 attributeDescriptions[0].location = 0;
-
102 attributeDescriptions[0].format = VK_FORMAT_R32G32B32_SFLOAT;
-
103 attributeDescriptions[0].offset = offsetof(EntityVertex, pos);
-
104
-
105 attributeDescriptions[1].binding = 0;
-
106 attributeDescriptions[1].location = 1;
-
107 attributeDescriptions[1].format = VK_FORMAT_R32G32B32_SFLOAT;
-
108 attributeDescriptions[1].offset = offsetof(EntityVertex, normal);
-
109
-
110 return attributeDescriptions;
-
111 }
-
112};
+
100 static std::vector<VkVertexInputAttributeDescription> getAttributeDescriptions()
+
101 {
+
102 std::vector<VkVertexInputAttributeDescription> attributeDescriptions(2);
+
103
+
104 attributeDescriptions[0].binding = 0;
+
105 attributeDescriptions[0].location = 0;
+
106 attributeDescriptions[0].format = VK_FORMAT_R32G32B32_SFLOAT;
+
107 attributeDescriptions[0].offset = offsetof(EntityVertex, pos);
+
108
+
109 attributeDescriptions[1].binding = 0;
+
110 attributeDescriptions[1].location = 1;
+
111 attributeDescriptions[1].format = VK_FORMAT_R32G32B32_SFLOAT;
+
112 attributeDescriptions[1].offset = offsetof(EntityVertex, normal);
113
-
114struct ItemVertex
-
115{
-
116 glm::vec3 pos;
-
117 glm::vec3 normal;
-
118 glm::vec2 tex_coord;
-
119 uint32_t texture_index;
-
120
-
121 static VkVertexInputBindingDescription getBindingDescription()
-
122 {
-
123 VkVertexInputBindingDescription bindingDescription{};
-
124 bindingDescription.binding = 0;
-
125 bindingDescription.stride = sizeof(ItemVertex);
-
126 bindingDescription.inputRate = VK_VERTEX_INPUT_RATE_VERTEX;
-
127
-
128 return bindingDescription;
-
129 }
-
130
-
131 static std::vector<VkVertexInputAttributeDescription> getAttributeDescriptions()
-
132 {
-
133 std::vector<VkVertexInputAttributeDescription> attributeDescriptions(4);
+
114 return attributeDescriptions;
+
115 }
+
116};
+
117
+
118struct ItemVertex
+
119{
+
120 glm::vec3 pos;
+
121 glm::vec3 normal;
+
122 glm::vec2 tex_coord;
+
123 uint32_t texture_index;
+
124
+
125 static VkVertexInputBindingDescription getBindingDescription()
+
126 {
+
127 VkVertexInputBindingDescription bindingDescription{};
+
128 bindingDescription.binding = 0;
+
129 bindingDescription.stride = sizeof(ItemVertex);
+
130 bindingDescription.inputRate = VK_VERTEX_INPUT_RATE_VERTEX;
+
131
+
132 return bindingDescription;
+
133 }
134
-
135 attributeDescriptions[0].binding = 0;
-
136 attributeDescriptions[0].location = 0;
-
137 attributeDescriptions[0].format = VK_FORMAT_R32G32B32_SFLOAT;
-
138 attributeDescriptions[0].offset = offsetof(ItemVertex, pos);
-
139
-
140 attributeDescriptions[1].binding = 0;
-
141 attributeDescriptions[1].location = 1;
-
142 attributeDescriptions[1].format = VK_FORMAT_R32G32B32_SFLOAT;
-
143 attributeDescriptions[1].offset = offsetof(ItemVertex, normal);
-
144
-
145 attributeDescriptions[2].binding = 0;
-
146 attributeDescriptions[2].location = 2;
-
147 attributeDescriptions[2].format = VK_FORMAT_R32G32_SFLOAT;
-
148 attributeDescriptions[2].offset = offsetof(ItemVertex, tex_coord);
-
149
-
150 attributeDescriptions[3].binding = 0;
-
151 attributeDescriptions[3].location = 3;
-
152 attributeDescriptions[3].format = VK_FORMAT_R32_UINT;
-
153 attributeDescriptions[3].offset = offsetof(ItemVertex, texture_index);
-
154
-
155 return attributeDescriptions;
-
156 }
-
157};
+
135 static std::vector<VkVertexInputAttributeDescription> getAttributeDescriptions()
+
136 {
+
137 std::vector<VkVertexInputAttributeDescription> attributeDescriptions(4);
+
138
+
139 attributeDescriptions[0].binding = 0;
+
140 attributeDescriptions[0].location = 0;
+
141 attributeDescriptions[0].format = VK_FORMAT_R32G32B32_SFLOAT;
+
142 attributeDescriptions[0].offset = offsetof(ItemVertex, pos);
+
143
+
144 attributeDescriptions[1].binding = 0;
+
145 attributeDescriptions[1].location = 1;
+
146 attributeDescriptions[1].format = VK_FORMAT_R32G32B32_SFLOAT;
+
147 attributeDescriptions[1].offset = offsetof(ItemVertex, normal);
+
148
+
149 attributeDescriptions[2].binding = 0;
+
150 attributeDescriptions[2].location = 2;
+
151 attributeDescriptions[2].format = VK_FORMAT_R32G32_SFLOAT;
+
152 attributeDescriptions[2].offset = offsetof(ItemVertex, tex_coord);
+
153
+
154 attributeDescriptions[3].binding = 0;
+
155 attributeDescriptions[3].location = 3;
+
156 attributeDescriptions[3].format = VK_FORMAT_R32_UINT;
+
157 attributeDescriptions[3].offset = offsetof(ItemVertex, texture_index);
158
-
159struct Mesh
-
160{
-
161 VkBuffer buffer;
-
162 VkDeviceMemory buffer_memory;
-
163 uint32_t vertex_count;
-
164 uint32_t vertex_size;
-
165 VkDeviceSize index_offset;
-
166 uint32_t index_count;
-
167
-
168 uint32_t memory_size;
-
169
-
170 union
-
171 {
-
172 uint64_t is_used = 0;
-
173 uint8_t used_by_frame[8];
-
174 };
-
175};
-
176
-
177struct UBO
-
178{
-
179 std::vector<VkBuffer> buffers;
-
180 std::vector<VkDeviceMemory> memory;
-
181 std::vector<void *> mapped_memory;
-
182};
-
183
-
184struct AtmosphereParams
-
185{
-
186 glm::vec3 sun_direction;
-
187 float earth_radius;
-
188 float atmosphere_radius;
-
189 float player_height;
-
190 float h_rayleigh;
-
191 float h_mie;
-
192 float g;
-
193 float sun_intensity;
-
194 float n_samples;
-
195 float n_light_samples;
-
196 alignas(16) glm::vec3 beta_rayleigh;
-
197 alignas(16) glm::vec3 beta_mie;
-
198};
-
199
-
200struct ImGuiTexture
-
201{
-
202 VkImage image;
-
203 VkDeviceMemory memory;
-
204 VkImageView view;
-
205 VkSampler sampler;
-
206
-
207 void * mapped_memory;
-
208
-
209 VkDescriptorSet descriptor_set;
+
159 return attributeDescriptions;
+
160 }
+
161};
+
162
+
163struct Mesh
+
164{
+
165 VkBuffer buffer;
+
166 VkDeviceMemory buffer_memory;
+
167 uint32_t vertex_count;
+
168 uint32_t vertex_size;
+
169 VkDeviceSize index_offset;
+
170 uint32_t index_count;
+
171
+
172 uint32_t memory_size;
+
173
+
174 union
+
175 {
+
176 uint64_t is_used = 0;
+
177 uint8_t used_by_frame[8];
+
178 };
+
179};
+
180
+
181struct UBO
+
182{
+
183 std::vector<VkBuffer> buffers;
+
184 std::vector<VkDeviceMemory> memory;
+
185 std::vector<void *> mapped_memory;
+
186};
+
187
+
188struct AtmosphereParams
+
189{
+
190 glm::vec3 sun_direction;
+
191 float earth_radius;
+
192 float atmosphere_radius;
+
193 float player_height;
+
194 float h_rayleigh;
+
195 float h_mie;
+
196 float g;
+
197 float sun_intensity;
+
198 float n_samples;
+
199 float n_light_samples;
+
200 alignas(16) glm::vec3 beta_rayleigh;
+
201 alignas(16) glm::vec3 beta_mie;
+
202};
+
203
+
204struct ImGuiTexture
+
205{
+
206 VkImage image;
+
207 VkDeviceMemory memory;
+
208 VkImageView view;
+
209 VkSampler sampler;
210
-
211 VkFormat format;
-
212 VkExtent2D extent;
-
213
-
214 uint32_t width() const { return extent.width; }
-
215 uint32_t height() const { return extent.height; }
-
216
-
217 void clear()
-
218 {
-
219 memset(mapped_memory, 0, extent.width * extent.height * 4);
-
220 }
-
221
-
222 void putPixel(uint32_t x, uint32_t y, uint8_t r, uint8_t g, uint8_t b, uint8_t a = 255)
-
223 {
-
224 uint8_t * pixel = (uint8_t *)mapped_memory + (y * extent.width + x) * 4;
-
225 pixel[0] = r;
-
226 pixel[1] = g;
-
227 pixel[2] = b;
-
228 pixel[3] = a;
-
229 }
-
230};
-
231
-
232struct GlobalDescriptorWrite
-
233{
-
234 uint32_t dst_binding = 0;
-
235 uint32_t dst_array_element = 0;
-
236 uint32_t descriptor_count = 1;
-
237 VkDescriptorType descriptor_type = VK_DESCRIPTOR_TYPE_MAX_ENUM;
-
238 VkDescriptorImageInfo image_info = {};
-
239 VkDescriptorBufferInfo buffer_info = {};
-
240};
-
241
-
242class VulkanAPI
-
243{
-
244
-
245public:
-
246
-
247 VulkanAPI(GLFWwindow * window);
-
248 ~VulkanAPI();
-
249
-
250 VulkanAPI(const VulkanAPI &) = delete;
-
251 VulkanAPI(VulkanAPI &&) = delete;
-
252 VulkanAPI & operator=(const VulkanAPI &) = delete;
-
253 VulkanAPI & operator=(VulkanAPI &&) = delete;
-
254
-
255 void transitionImageLayout(
-
256 VkImage image,
-
257 VkImageLayout oldLayout,
-
258 VkImageLayout newLayout,
-
259 VkImageAspectFlags aspectMask,
-
260 uint32_t mipLevels,
-
261 VkAccessFlags srcAccessMask,
-
262 VkAccessFlags dstAccessMask,
-
263 VkPipelineStageFlags srcStageMask,
-
264 VkPipelineStageFlags dstStageMask
-
265 );
-
266
-
267 void setImageLayout(
-
268 VkCommandBuffer command_buffer,
-
269 VkImage image,
-
270 VkImageLayout old_layout,
-
271 VkImageLayout new_layout,
-
272 VkImageSubresourceRange subresource_range,
-
273 VkAccessFlags srcAccessMask,
-
274 VkAccessFlags dstAccessMask,
-
275 VkPipelineStageFlags srcStageMask,
-
276 VkPipelineStageFlags dstStageMask
-
277 );
+
211 void * mapped_memory;
+
212
+
213 VkDescriptorSet descriptor_set;
+
214
+
215 VkFormat format;
+
216 VkExtent2D extent;
+
217
+
218 uint32_t width() const { return extent.width; }
+
219 uint32_t height() const { return extent.height; }
+
220
+
221 void clear()
+
222 {
+
223 memset(mapped_memory, 0, extent.width * extent.height * 4);
+
224 }
+
225
+
226 void putPixel(uint32_t x, uint32_t y, uint8_t r, uint8_t g, uint8_t b, uint8_t a = 255)
+
227 {
+
228 uint8_t * pixel = (uint8_t *)mapped_memory + (y * extent.width + x) * 4;
+
229 pixel[0] = r;
+
230 pixel[1] = g;
+
231 pixel[2] = b;
+
232 pixel[3] = a;
+
233 }
+
234};
+
235
+
236struct GlobalDescriptorWrite
+
237{
+
238 uint32_t dst_binding = 0;
+
239 uint32_t dst_array_element = 0;
+
240 uint32_t descriptor_count = 1;
+
241 VkDescriptorType descriptor_type = VK_DESCRIPTOR_TYPE_MAX_ENUM;
+
242 VkDescriptorImageInfo image_info = {};
+
243 VkDescriptorBufferInfo buffer_info = {};
+
244};
+
245
+
246struct ChunkMeshRenderData
+
247{
+
248 uint64_t id;
+
249 uint64_t water_id;
+
250 glm::dmat4 model;
+
251};
+
252
+
253struct MeshRenderData
+
254{
+
255 uint64_t id;
+
256 glm::dmat4 model;
+
257};
+
258
+
259struct PlayerRenderData
+
260{
+
261 glm::dvec3 position;
+
262 double yaw = 0;
+
263 double pitch = 0;
+
264
+
265 PlayerModel::WalkAnimation walk_animation;
+
266 PlayerModel::AttackAnimation attack_animation;
+
267
+
268 bool visible = true;
+
269};
+
270
+
271class VulkanAPI
+
272{
+
273
+
274public:
+
275
+
276 VulkanAPI(GLFWwindow * window);
+
277 ~VulkanAPI();
278
-
279 void recreateSwapChain(GLFWwindow * window);
-
280
-
281 uint64_t storeMesh(
-
282 const void * vertices,
-
283 const uint32_t vertex_count,
-
284 const uint32_t vertex_size,
-
285 const void * indices,
-
286 const uint32_t index_count
-
287 );
-
288 void destroyMeshes(const std::vector<uint64_t> & mesh_ids);
-
289 void destroyMesh(const uint64_t & mesh_id);
-
290
-
291 void drawMesh(
-
292 VkCommandBuffer command_buffer,
-
293 const Pipeline & pipeline,
-
294 const uint64_t mesh_id,
-
295 const void * push_constants,
-
296 const uint32_t push_constants_size,
-
297 const VkShaderStageFlags push_constants_stage
-
298 );
-
299
-
300 void writeTextToDebugImage(
-
301 VkCommandBuffer command_buffer,
-
302 const std::string & text,
-
303 const uint32_t x,
-
304 const uint32_t y,
-
305 const uint32_t font_size
+
279 VulkanAPI(const VulkanAPI &) = delete;
+
280 VulkanAPI(VulkanAPI &&) = delete;
+
281 VulkanAPI & operator=(const VulkanAPI &) = delete;
+
282 VulkanAPI & operator=(VulkanAPI &&) = delete;
+
283
+
284 void transitionImageLayout(
+
285 VkImage image,
+
286 VkImageLayout oldLayout,
+
287 VkImageLayout newLayout,
+
288 VkImageAspectFlags aspectMask,
+
289 uint32_t mipLevels,
+
290 VkAccessFlags srcAccessMask,
+
291 VkAccessFlags dstAccessMask,
+
292 VkPipelineStageFlags srcStageMask,
+
293 VkPipelineStageFlags dstStageMask
+
294 );
+
295
+
296 void setImageLayout(
+
297 VkCommandBuffer command_buffer,
+
298 VkImage image,
+
299 VkImageLayout old_layout,
+
300 VkImageLayout new_layout,
+
301 VkImageSubresourceRange subresource_range,
+
302 VkAccessFlags srcAccessMask,
+
303 VkAccessFlags dstAccessMask,
+
304 VkPipelineStageFlags srcStageMask,
+
305 VkPipelineStageFlags dstStageMask
306 );
307
-
308 void drawHudImage(
-
309 const Descriptor & descriptor,
-
310 const VkViewport & viewport
-
311 );
-
312 void drawItemIcon(
-
313 const VkViewport & viewport,
-
314 const uint32_t layer
-
315 );
-
316
-
317 uint64_t createImGuiTexture(const uint32_t width, const uint32_t height);
-
318 void ImGuiTexturePutPixel(
-
319 const uint64_t texture_id,
-
320 const uint32_t x,
-
321 const uint32_t y,
-
322 const uint8_t r,
-
323 const uint8_t g,
-
324 const uint8_t b,
-
325 const uint8_t a = 255
-
326 );
-
327 void ImGuiTextureClear(const uint64_t texture_id);
-
328 void ImGuiTextureDraw(const uint64_t texture_id);
-
329
-
330
-
331 GLFWwindow * window;
-
332
-
333 TextRenderer text_renderer;
-
334
-
335 VkInstance instance;
-
336 VkDebugUtilsMessengerEXT debug_messenger;
-
337 VkPhysicalDevice physical_device = VK_NULL_HANDLE;
-
338
-
339 VkSurfaceKHR surface;
-
340
-
341 VkDevice device;
-
342 VkQueue graphics_queue;
-
343 VkQueue present_queue;
-
344 VkQueue transfer_queue;
-
345 QueueFamilyIndices queue_family_indices;
-
346
-
347 Swapchain swapchain;
-
348 std::vector<VkFramebuffer> lighting_framebuffers;
-
349 std::vector<VkFramebuffer> shadow_framebuffers;
-
350 std::vector<VkFramebuffer> water_framebuffers;
-
351 std::vector<VkFramebuffer> hud_framebuffers;
-
352 VkFramebuffer prerender_item_icon_framebuffer;
-
353
-
354 VkCommandPool command_pool;
-
355 std::vector<VkCommandBuffer> draw_shadow_pass_command_buffers;
-
356 std::vector<VkCommandBuffer> draw_command_buffers;
-
357 std::vector<VkCommandBuffer> copy_command_buffers;
-
358 std::vector<VkCommandBuffer> compute_command_buffers;
-
359 std::vector<VkCommandBuffer> imgui_command_buffers;
-
360
-
361 VkCommandPool transfer_command_pool;
-
362 VkCommandBuffer transfer_command_buffers;
-
363 TracyLockableN (std::mutex, transfer_operation_mutex, "Vulkan Transfer Operation");
-
364
-
365 std::vector<VkSemaphore> image_available_semaphores;
-
366 std::vector<VkSemaphore> shadow_pass_finished_semaphores;
-
367 std::vector<VkSemaphore> main_render_finished_semaphores;
-
368 std::vector<VkSemaphore> compute_finished_semaphores;
-
369 std::vector<VkSemaphore> copy_finished_semaphores;
-
370 std::vector<VkSemaphore> imgui_render_finished_semaphores;
-
371 std::vector<VkFence> in_flight_fences;
-
372 VkFence single_time_command_fence;
-
373
-
374 const int max_frames_in_flight = 2;
-
375 int current_frame = 0;
-
376 uint32_t current_image_index = 0;
-
377
-
378 const uint shadow_maps_count = SHADOW_MAP_MAX_COUNT;
-
379 const uint shadow_map_size;
-
380
-
381 Image output_attachement;
-
382 Image color_attachement;
-
383 Image depth_attachement;
-
384 Image block_textures;
-
385 Image skybox_cube_map;
-
386 Image shadow_map_depth_attachement;
-
387
-
388 Image crosshair_image;
-
389 Image toolbar_image;
-
390 Image toolbar_cursor_image;
-
391 Image player_skin_image;
-
392 Image item_icon_images;
+
308 void recreateSwapChain(GLFWwindow * window);
+
309
+
310 uint64_t storeMesh(
+
311 const void * vertices,
+
312 const uint32_t vertex_count,
+
313 const uint32_t vertex_size,
+
314 const void * indices,
+
315 const uint32_t index_count
+
316 );
+
317 void destroyMeshes(const std::vector<uint64_t> & mesh_ids);
+
318 void destroyMesh(const uint64_t & mesh_id);
+
319
+
320 void drawMesh(
+
321 VkCommandBuffer command_buffer,
+
322 const Pipeline & pipeline,
+
323 const uint64_t mesh_id,
+
324 const void * push_constants,
+
325 const uint32_t push_constants_size,
+
326 const VkShaderStageFlags push_constants_stage
+
327 );
+
328
+
329 void writeTextToDebugImage(
+
330 VkCommandBuffer command_buffer,
+
331 const std::string & text,
+
332 const uint32_t x,
+
333 const uint32_t y,
+
334 const uint32_t font_size
+
335 );
+
336
+
337 void drawHudImage(
+
338 const Descriptor & descriptor,
+
339 const VkViewport & viewport
+
340 );
+
341 void drawItemIcon(
+
342 const VkViewport & viewport,
+
343 const uint32_t layer
+
344 );
+
345
+
346 uint64_t createImGuiTexture(const uint32_t width, const uint32_t height);
+
347 void ImGuiTexturePutPixel(
+
348 const uint64_t texture_id,
+
349 const uint32_t x,
+
350 const uint32_t y,
+
351 const uint8_t r,
+
352 const uint8_t g,
+
353 const uint8_t b,
+
354 const uint8_t a = 255
+
355 );
+
356 void ImGuiTextureClear(const uint64_t texture_id);
+
357 void ImGuiTextureDraw(const uint64_t texture_id);
+
358
+
359
+
360 GLFWwindow * window;
+
361
+
362 TextRenderer text_renderer;
+
363
+
364 VkInstance instance;
+
365 VkDebugUtilsMessengerEXT debug_messenger;
+
366 VkPhysicalDevice physical_device = VK_NULL_HANDLE;
+
367
+
368 VkSurfaceKHR surface;
+
369
+
370 VkDevice device;
+
371 VkQueue graphics_queue;
+
372 VkQueue present_queue;
+
373 VkQueue transfer_queue;
+
374 QueueFamilyIndices queue_family_indices;
+
375
+
376 Swapchain swapchain;
+
377 std::vector<VkFramebuffer> lighting_framebuffers;
+
378 std::vector<VkFramebuffer> shadow_framebuffers;
+
379 std::vector<VkFramebuffer> water_framebuffers;
+
380 std::vector<VkFramebuffer> hud_framebuffers;
+
381 VkFramebuffer prerender_item_icon_framebuffer;
+
382
+
383 VkCommandPool command_pool;
+
384 std::vector<VkCommandBuffer> draw_shadow_pass_command_buffers;
+
385 std::vector<VkCommandBuffer> draw_command_buffers;
+
386 std::vector<VkCommandBuffer> copy_command_buffers;
+
387 std::vector<VkCommandBuffer> compute_command_buffers;
+
388 std::vector<VkCommandBuffer> imgui_command_buffers;
+
389
+
390 VkCommandPool transfer_command_pool;
+
391 VkCommandBuffer transfer_command_buffers;
+
392 TracyLockableN (std::mutex, transfer_operation_mutex, "Vulkan Transfer Operation");
393
-
394 Image debug_info_image;
-
395 std::vector<Buffer> debug_info_buffers;
-
396
-
397 std::vector<VkImageView> shadow_map_views;
-
398
-
399 UBO camera_ubo;
-
400 UBO light_mat_ubo;
-
401 UBO atmosphere_ubo;
+
394 std::vector<VkSemaphore> image_available_semaphores;
+
395 std::vector<VkSemaphore> shadow_pass_finished_semaphores;
+
396 std::vector<VkSemaphore> main_render_finished_semaphores;
+
397 std::vector<VkSemaphore> compute_finished_semaphores;
+
398 std::vector<VkSemaphore> copy_finished_semaphores;
+
399 std::vector<VkSemaphore> imgui_render_finished_semaphores;
+
400 std::vector<VkFence> in_flight_fences;
+
401 VkFence single_time_command_fence;
402
-
403 Descriptor crosshair_image_descriptor;
-
404 Descriptor toolbar_image_descriptor;
-
405 Descriptor toolbar_cursor_image_descriptor;
-
406 Descriptor debug_info_image_descriptor;
-
407 Descriptor global_descriptor;
-
408
-
409 VkRenderPass lighting_render_pass;
-
410 VkRenderPass shadow_render_pass;
-
411 VkRenderPass water_render_pass;
-
412 VkRenderPass hud_render_pass;
-
413 VkRenderPass prerender_item_icon_render_pass;
-
414
-
415 Pipeline chunk_pipeline;
-
416 Pipeline water_pipeline;
-
417 Pipeline line_pipeline;
-
418 Pipeline skybox_pipeline;
-
419 Pipeline sun_pipeline;
-
420 Pipeline shadow_pipeline;
-
421 Pipeline test_image_pipeline;
-
422 Pipeline entity_pipeline;
-
423 Pipeline player_pipeline;
-
424 Pipeline hud_pipeline;
-
425 Pipeline prerender_item_icon_pipeline;
-
426 Pipeline item_icon_pipeline;
+
403 const int max_frames_in_flight = 2;
+
404 int current_frame = 0;
+
405 uint32_t current_image_index = 0;
+
406
+
407 const uint shadow_maps_count = SHADOW_MAP_MAX_COUNT;
+
408 const uint shadow_map_size;
+
409
+
410 Image output_attachement;
+
411 Image color_attachement;
+
412 Image depth_attachement;
+
413 Image block_textures;
+
414 Image skybox_cube_map;
+
415 Image shadow_map_depth_attachement;
+
416
+
417 Image crosshair_image;
+
418 Image toolbar_image;
+
419 Image toolbar_cursor_image;
+
420 Image player_skin_image;
+
421 Image item_icon_images;
+
422
+
423 Image debug_info_image;
+
424 std::vector<Buffer> debug_info_buffers;
+
425
+
426 std::vector<VkImageView> shadow_map_views;
427
-
428 // Dear ImGui resources
-
429 VkDescriptorPool imgui_descriptor_pool;
-
430 std::unordered_map<uint64_t, ImGuiTexture> imgui_textures;
-
431 uint64_t next_imgui_texture_id = 1;
-
432 TracyLockableN (std::mutex, imgui_textures_mutex, "Vulkan Imgui Texture Mutex");
-
433
-
434 // Meshes
-
435 std::unordered_map<uint64_t, Mesh> mesh_map;
-
436 uint64_t next_mesh_id = 1;
-
437 const uint64_t invalid_mesh_id = 0;
-
438 TracyLockableN (std::mutex, mesh_map_mutex, "Vulkan Mesh Map Mutex");
-
439 std::vector<uint64_t> mesh_ids_to_destroy;
-
440
-
441 uint64_t cube_mesh_id;
-
442 uint64_t icosphere_mesh_id;
+
428 UBO camera_ubo;
+
429 UBO light_mat_ubo;
+
430 UBO atmosphere_ubo;
+
431
+
432 Descriptor crosshair_image_descriptor;
+
433 Descriptor toolbar_image_descriptor;
+
434 Descriptor toolbar_cursor_image_descriptor;
+
435 Descriptor debug_info_image_descriptor;
+
436 Descriptor global_descriptor;
+
437
+
438 VkRenderPass lighting_render_pass;
+
439 VkRenderPass shadow_render_pass;
+
440 VkRenderPass water_render_pass;
+
441 VkRenderPass hud_render_pass;
+
442 VkRenderPass prerender_item_icon_render_pass;
443
-
444 uint64_t player_chest_mesh_id;
-
445 uint64_t player_head_mesh_id;
-
446 uint64_t player_right_leg_mesh_id;
-
447 uint64_t player_left_leg_mesh_id;
-
448 uint64_t player_right_arm_mesh_id;
-
449 uint64_t player_left_arm_mesh_id;
-
450
-
451
-
452 TracyLockableN (std::mutex, global_mutex, "Vulkan Global Mutex");
-
453
-
454
-
455 TracyVkCtx draw_ctx;
+
444 Pipeline chunk_pipeline;
+
445 Pipeline water_pipeline;
+
446 Pipeline line_pipeline;
+
447 Pipeline skybox_pipeline;
+
448 Pipeline sun_pipeline;
+
449 Pipeline shadow_pipeline;
+
450 Pipeline test_image_pipeline;
+
451 Pipeline entity_pipeline;
+
452 Pipeline player_pipeline;
+
453 Pipeline hud_pipeline;
+
454 Pipeline prerender_item_icon_pipeline;
+
455 Pipeline item_icon_pipeline;
456
-
457 // function pointers
-
458 PFN_vkCreateDebugUtilsMessengerEXT vkCreateDebugUtilsMessengerEXT;
-
459 PFN_vkDestroyDebugUtilsMessengerEXT vkDestroyDebugUtilsMessengerEXT;
-
460
-
461 PFN_vkGetPhysicalDeviceCalibrateableTimeDomainsEXT vkGetPhysicalDeviceCalibrateableTimeDomainsEXT;
-
462 PFN_vkGetCalibratedTimestampsEXT vkGetCalibratedTimestampsEXT;
-
463
-
464
-
465private:
-
466
-
467 const std::vector<const char *> validation_layers = {
-
468 "VK_LAYER_KHRONOS_validation"
-
469 };
-
470
-
471 std::vector<const char *> device_extensions = {
-
472 VK_KHR_SWAPCHAIN_EXTENSION_NAME,
-
473 VK_KHR_DYNAMIC_RENDERING_EXTENSION_NAME,
-
474 VK_EXT_CALIBRATED_TIMESTAMPS_EXTENSION_NAME,
-
475 VK_KHR_BUFFER_DEVICE_ADDRESS_EXTENSION_NAME,
-
476 VK_EXT_DESCRIPTOR_INDEXING_EXTENSION_NAME,
-
477 VK_KHR_8BIT_STORAGE_EXTENSION_NAME,
-
478 VK_KHR_SHADER_NON_SEMANTIC_INFO_EXTENSION_NAME
-
479 };
+
457 // Dear ImGui resources
+
458 VkDescriptorPool imgui_descriptor_pool;
+
459 std::unordered_map<uint64_t, ImGuiTexture> imgui_textures;
+
460 uint64_t next_imgui_texture_id = 1;
+
461 TracyLockableN (std::mutex, imgui_textures_mutex, "Vulkan Imgui Texture Mutex");
+
462
+
463 // Meshes
+
464 std::unordered_map<uint64_t, Mesh> mesh_map;
+
465 uint64_t next_mesh_id = 1;
+
466 const uint64_t invalid_mesh_id = 0;
+
467 TracyLockableN (std::mutex, mesh_map_mutex, "Vulkan Mesh Map Mutex");
+
468 std::vector<uint64_t> mesh_ids_to_destroy;
+
469
+
470 uint64_t cube_mesh_id;
+
471 uint64_t icosphere_mesh_id;
+
472
+
473 uint64_t player_chest_mesh_id;
+
474 uint64_t player_head_mesh_id;
+
475 uint64_t player_right_leg_mesh_id;
+
476 uint64_t player_left_leg_mesh_id;
+
477 uint64_t player_right_arm_mesh_id;
+
478 uint64_t player_left_arm_mesh_id;
+
479
480
-
481
+
481 TracyLockableN (std::mutex, global_mutex, "Vulkan Global Mutex");
482
-
483 void createInstance();
-
484 bool checkValidationLayerSupport();
-
485 std::vector<const char *> getRequiredExtensions();
-
486
-
487 void loadVulkanFunctions();
-
488
-
489 void createSurface(GLFWwindow * window);
-
490
-
491 void setupDebugMessenger();
-
492 void populateDebugMessengerCreateInfo(VkDebugUtilsMessengerCreateInfoEXT & create_info);
-
493 static VKAPI_ATTR VkBool32 VKAPI_CALL debugCallback(
-
494 VkDebugUtilsMessageSeverityFlagBitsEXT message_severity,
-
495 VkDebugUtilsMessageTypeFlagsEXT message_type,
-
496 const VkDebugUtilsMessengerCallbackDataEXT * callback_data,
-
497 void * user_data
-
498 );
-
499
-
500 void pickPhysicalDevice();
-
501 bool isDeviceSuitable(VkPhysicalDevice device);
-
502 int ratePhysicalDevice(VkPhysicalDevice device);
-
503 QueueFamilyIndices findQueueFamilies(VkPhysicalDevice device);
-
504 bool checkDeviceExtensionSupport(VkPhysicalDevice device);
+
483
+
484 TracyVkCtx draw_ctx;
+
485
+
486 // function pointers
+
487 PFN_vkCreateDebugUtilsMessengerEXT vkCreateDebugUtilsMessengerEXT;
+
488 PFN_vkDestroyDebugUtilsMessengerEXT vkDestroyDebugUtilsMessengerEXT;
+
489
+
490 PFN_vkGetPhysicalDeviceCalibrateableTimeDomainsEXT vkGetPhysicalDeviceCalibrateableTimeDomainsEXT;
+
491 PFN_vkGetCalibratedTimestampsEXT vkGetCalibratedTimestampsEXT;
+
492
+
493
+
494 // Draw data
+
495 Camera camera;
+
496
+
497 std::atomic<bool> show_debug_text = false;
+
498
+
499 // MeshList chunk_mesh_list;
+
500 IdList<uint64_t, ChunkMeshRenderData> chunk_mesh_list;
+
501 IdList<uint64_t, MeshRenderData> entity_mesh_list;
+
502
+
503 std::map<uint64_t, PlayerRenderData> m_players;
+
504 mutable TracyLockableN(std::mutex, m_player_mutex, "Player Render Data");
505
-
506 void createLogicalDevice();
-
507
-
508 void createSwapChain(GLFWwindow * window);
-
509 VkSurfaceFormatKHR chooseSwapSurfaceFormat(const std::vector<VkSurfaceFormatKHR> & available_formats);
-
510 VkPresentModeKHR chooseSwapPresentMode(const std::vector<VkPresentModeKHR> & available_present_modes);
-
511 VkExtent2D chooseSwapExtent(const VkSurfaceCapabilitiesKHR & capabilities, GLFWwindow * window);
-
512
-
513 void createCommandPool();
-
514 void createCommandBuffer();
-
515
-
516 void createSyncObjects();
+
506 // hud
+
507 std::array<ItemInfo::Type, 9> toolbar_items;
+
508 mutable std::mutex toolbar_items_mutex;
+
509 std::atomic<int> toolbar_cursor_index = 0;
+
510
+
511 // position of the block the camera is looking at
+
512 std::optional<glm::vec3> m_target_block;
+
513 mutable TracyLockableN(std::mutex, m_target_block_mutex, "Target Block");
+
514
+
515 void setTargetBlock(const std::optional<glm::vec3> & target_block);
+
516 std::optional<glm::vec3> targetBlock() const;
517
-
518 void createColorAttachement();
-
519 void createDepthAttachement();
+
518 std::vector<PlayerRenderData> getPlayers() const;
+
519
520
-
521 void createShadowMapRessources();
-
522 void destroyShadowMapRessources();
-
523
-
524 void createUBO(UBO & ubo, const VkDeviceSize size, const uint32_t count);
-
525 void createUniformBuffers();
-
526 void createTextureArray(const std::vector<std::string> & file_paths, uint32_t size);
-
527 void createCubeMap(const std::array<std::string, 6> & file_paths, uint32_t size);
-
528 void createHudImages(
-
529 const std::string & file_path,
-
530 Image & image
-
531 );
-
532 void createTextureImage();
-
533
-
534 void createHudDescriptors(
-
535 const Image & image,
-
536 Descriptor & descriptor
-
537 );
-
538 void createDescriptors();
-
539 void createGlobalDescriptor();
-
540 void updateGlobalDescriptor();
-
541
-
542 void createRenderPass();
-
543 void createPipelines();
-
544 void createFramebuffers();
-
545 void destroyFramebuffers();
+
521private:
+
522
+
523 const std::vector<const char *> validation_layers = {
+
524 "VK_LAYER_KHRONOS_validation"
+
525 };
+
526
+
527 std::vector<const char *> device_extensions = {
+
528 VK_KHR_SWAPCHAIN_EXTENSION_NAME,
+
529 VK_KHR_DYNAMIC_RENDERING_EXTENSION_NAME,
+
530 VK_EXT_CALIBRATED_TIMESTAMPS_EXTENSION_NAME,
+
531 VK_KHR_BUFFER_DEVICE_ADDRESS_EXTENSION_NAME,
+
532 VK_EXT_DESCRIPTOR_INDEXING_EXTENSION_NAME,
+
533 VK_KHR_8BIT_STORAGE_EXTENSION_NAME,
+
534 VK_KHR_SHADER_NON_SEMANTIC_INFO_EXTENSION_NAME
+
535 };
+
536
+
537
+
538
+
539 void createInstance();
+
540 bool checkValidationLayerSupport();
+
541 std::vector<const char *> getRequiredExtensions();
+
542
+
543 void loadVulkanFunctions();
+
544
+
545 void createSurface(GLFWwindow * window);
546
-
547 void createMeshes();
-
548 void createItemMeshes();
-
549 void destroyMeshes();
-
550
-
551
-
552 void setupTextRenderer();
-
553 void destroyTextRenderer();
-
554
-
555 void setupImgui();
-
556 void destroyImGuiTextures();
-
557
-
558 void setupTracy();
-
559 void destroyTracy();
-
560
+
547 void setupDebugMessenger();
+
548 void populateDebugMessengerCreateInfo(VkDebugUtilsMessengerCreateInfoEXT & create_info);
+
549 static VKAPI_ATTR VkBool32 VKAPI_CALL debugCallback(
+
550 VkDebugUtilsMessageSeverityFlagBitsEXT message_severity,
+
551 VkDebugUtilsMessageTypeFlagsEXT message_type,
+
552 const VkDebugUtilsMessengerCallbackDataEXT * callback_data,
+
553 void * user_data
+
554 );
+
555
+
556 void pickPhysicalDevice();
+
557 bool isDeviceSuitable(VkPhysicalDevice device);
+
558 int ratePhysicalDevice(VkPhysicalDevice device);
+
559 QueueFamilyIndices findQueueFamilies(VkPhysicalDevice device);
+
560 bool checkDeviceExtensionSupport(VkPhysicalDevice device);
561
-
562 void prerenderItemIconImages();
+
562 void createLogicalDevice();
563
-
564
-
565 VkCommandBuffer beginSingleTimeCommands();
-
566 void endSingleTimeCommands(VkCommandBuffer command_buffer);
-
567
-
568 VkFormat findSupportedFormat(
-
569 const std::vector<VkFormat> & candidates,
-
570 VkImageTiling tiling,
-
571 VkFormatFeatureFlags features
-
572 );
-
573 void createImage(
-
574 uint32_t width,
-
575 uint32_t height,
-
576 uint32_t mip_levels,
-
577 VkFormat format,
-
578 VkImageTiling tiling,
-
579 VkImageUsageFlags usage,
-
580 VkMemoryPropertyFlags properties,
-
581 VkImage & image,
-
582 VkDeviceMemory & image_memory
-
583 );
-
584 void createImageView(
-
585 VkImage image,
-
586 VkFormat format,
-
587 VkImageAspectFlags aspect_flags,
-
588 VkImageView & image_view
-
589 );
-
590 void createBuffer(
-
591 VkDeviceSize size,
-
592 VkBufferUsageFlags usage,
-
593 VkMemoryPropertyFlags properties,
-
594 VkBuffer & buffer,
-
595 VkDeviceMemory & buffer_memory
-
596 );
-
597 void copyBuffer(
-
598 VkBuffer src_buffer,
-
599 VkBuffer dst_buffer,
-
600 VkDeviceSize size
-
601 );
-
602 void copyBufferToImage(
-
603 VkBuffer buffer,
-
604 VkImage image,
-
605 uint32_t width,
-
606 uint32_t height
-
607 );
-
608
-
609};
+
564 void createSwapChain(GLFWwindow * window);
+
565 VkSurfaceFormatKHR chooseSwapSurfaceFormat(const std::vector<VkSurfaceFormatKHR> & available_formats);
+
566 VkPresentModeKHR chooseSwapPresentMode(const std::vector<VkPresentModeKHR> & available_present_modes);
+
567 VkExtent2D chooseSwapExtent(const VkSurfaceCapabilitiesKHR & capabilities, GLFWwindow * window);
+
568
+
569 void createCommandPool();
+
570 void createCommandBuffer();
+
571
+
572 void createSyncObjects();
+
573
+
574 void createColorAttachement();
+
575 void createDepthAttachement();
+
576
+
577 void createShadowMapRessources();
+
578 void destroyShadowMapRessources();
+
579
+
580 void createUBO(UBO & ubo, const VkDeviceSize size, const uint32_t count);
+
581 void createUniformBuffers();
+
582 void createTextureArray(const std::vector<std::string> & file_paths, uint32_t size);
+
583 void createCubeMap(const std::array<std::string, 6> & file_paths, uint32_t size);
+
584 void createHudImages(
+
585 const std::string & file_path,
+
586 Image & image
+
587 );
+
588 void createTextureImage();
+
589
+
590 void createHudDescriptors(
+
591 const Image & image,
+
592 Descriptor & descriptor
+
593 );
+
594 void createDescriptors();
+
595 void createGlobalDescriptor();
+
596 void updateGlobalDescriptor();
+
597
+
598 void createRenderPass();
+
599 void createPipelines();
+
600 void createFramebuffers();
+
601 void destroyFramebuffers();
+
602
+
603 void createMeshes();
+
604 void createItemMeshes();
+
605 void destroyMeshes();
+
606
+
607
+
608 void setupTextRenderer();
+
609 void destroyTextRenderer();
+
610
+
611 void setupImgui();
+
612 void destroyImGuiTextures();
+
613
+
614 void setupTracy();
+
615 void destroyTracy();
+
616
+
617
+
618 void prerenderItemIconImages();
+
619
+
620
+
621 VkCommandBuffer beginSingleTimeCommands();
+
622 void endSingleTimeCommands(VkCommandBuffer command_buffer);
+
623
+
624 VkFormat findSupportedFormat(
+
625 const std::vector<VkFormat> & candidates,
+
626 VkImageTiling tiling,
+
627 VkFormatFeatureFlags features
+
628 );
+
629 void createImage(
+
630 uint32_t width,
+
631 uint32_t height,
+
632 uint32_t mip_levels,
+
633 VkFormat format,
+
634 VkImageTiling tiling,
+
635 VkImageUsageFlags usage,
+
636 VkMemoryPropertyFlags properties,
+
637 VkImage & image,
+
638 VkDeviceMemory & image_memory
+
639 );
+
640 void createImageView(
+
641 VkImage image,
+
642 VkFormat format,
+
643 VkImageAspectFlags aspect_flags,
+
644 VkImageView & image_view
+
645 );
+
646 void createBuffer(
+
647 VkDeviceSize size,
+
648 VkBufferUsageFlags usage,
+
649 VkMemoryPropertyFlags properties,
+
650 VkBuffer & buffer,
+
651 VkDeviceMemory & buffer_memory
+
652 );
+
653 void copyBuffer(
+
654 VkBuffer src_buffer,
+
655 VkBuffer dst_buffer,
+
656 VkDeviceSize size
+
657 );
+
658 void copyBufferToImage(
+
659 VkBuffer buffer,
+
660 VkImage image,
+
661 uint32_t width,
+
662 uint32_t height
+
663 );
+
664
+
665};
Buffer.hpp
+
Camera.hpp
Chunk.hpp
Command.hpp
CreateMeshData.hpp
Descriptor.hpp
Image.hpp
+
Item.hpp
List.hpp
+
Model.hpp
Pipeline.hpp
ShaderCommon.hpp
SHADOW_MAP_MAX_COUNT
#define SHADOW_MAP_MAX_COUNT
Definition: ShaderCommon.hpp:20
Swapchain.hpp
TextRenderer.hpp
+
Transform.hpp
VulkanMemoryAllocator.hpp
+
Camera
A simple camera class.
Definition: Camera.hpp:41
Descriptor
Definition: Descriptor.hpp:8
+
IdList
Definition: List.hpp:36
Image
Definition: Image.hpp:11
Pipeline
Definition: Pipeline.hpp:13
+
PlayerModel::AttackAnimation
Definition: Model.hpp:154
+
PlayerModel::WalkAnimation
Definition: Model.hpp:86
Swapchain
Definition: Swapchain.hpp:8
TextRenderer
Definition: TextRenderer.hpp:12
-
VulkanAPI
Definition: VulkanAPI.hpp:243
-
VulkanAPI::water_render_pass
VkRenderPass water_render_pass
Definition: VulkanAPI.hpp:411
-
VulkanAPI::transfer_queue
VkQueue transfer_queue
Definition: VulkanAPI.hpp:344
-
VulkanAPI::crosshair_image_descriptor
Descriptor crosshair_image_descriptor
Definition: VulkanAPI.hpp:403
-
VulkanAPI::draw_ctx
TracyVkCtx draw_ctx
Definition: VulkanAPI.hpp:455
-
VulkanAPI::vkDestroyDebugUtilsMessengerEXT
PFN_vkDestroyDebugUtilsMessengerEXT vkDestroyDebugUtilsMessengerEXT
Definition: VulkanAPI.hpp:459
-
VulkanAPI::hud_render_pass
VkRenderPass hud_render_pass
Definition: VulkanAPI.hpp:412
-
VulkanAPI::shadow_map_depth_attachement
Image shadow_map_depth_attachement
Definition: VulkanAPI.hpp:386
-
VulkanAPI::shadow_map_views
std::vector< VkImageView > shadow_map_views
Definition: VulkanAPI.hpp:397
-
VulkanAPI::single_time_command_fence
VkFence single_time_command_fence
Definition: VulkanAPI.hpp:372
-
VulkanAPI::vkCreateDebugUtilsMessengerEXT
PFN_vkCreateDebugUtilsMessengerEXT vkCreateDebugUtilsMessengerEXT
Definition: VulkanAPI.hpp:458
-
VulkanAPI::player_skin_image
Image player_skin_image
Definition: VulkanAPI.hpp:391
+
VulkanAPI
Definition: VulkanAPI.hpp:272
+
VulkanAPI::entity_mesh_list
IdList< uint64_t, MeshRenderData > entity_mesh_list
Definition: VulkanAPI.hpp:501
+
VulkanAPI::water_render_pass
VkRenderPass water_render_pass
Definition: VulkanAPI.hpp:440
+
VulkanAPI::transfer_queue
VkQueue transfer_queue
Definition: VulkanAPI.hpp:373
+
VulkanAPI::crosshair_image_descriptor
Descriptor crosshair_image_descriptor
Definition: VulkanAPI.hpp:432
+
VulkanAPI::draw_ctx
TracyVkCtx draw_ctx
Definition: VulkanAPI.hpp:484
+
VulkanAPI::vkDestroyDebugUtilsMessengerEXT
PFN_vkDestroyDebugUtilsMessengerEXT vkDestroyDebugUtilsMessengerEXT
Definition: VulkanAPI.hpp:488
+
VulkanAPI::hud_render_pass
VkRenderPass hud_render_pass
Definition: VulkanAPI.hpp:441
+
VulkanAPI::shadow_map_depth_attachement
Image shadow_map_depth_attachement
Definition: VulkanAPI.hpp:415
+
VulkanAPI::shadow_map_views
std::vector< VkImageView > shadow_map_views
Definition: VulkanAPI.hpp:426
+
VulkanAPI::single_time_command_fence
VkFence single_time_command_fence
Definition: VulkanAPI.hpp:401
+
VulkanAPI::vkCreateDebugUtilsMessengerEXT
PFN_vkCreateDebugUtilsMessengerEXT vkCreateDebugUtilsMessengerEXT
Definition: VulkanAPI.hpp:487
+
VulkanAPI::player_skin_image
Image player_skin_image
Definition: VulkanAPI.hpp:420
VulkanAPI::TracyLockableN
TracyLockableN(std::mutex, mesh_map_mutex, "Vulkan Mesh Map Mutex")
-
VulkanAPI::window
GLFWwindow * window
Definition: VulkanAPI.hpp:331
-
VulkanAPI::player_head_mesh_id
uint64_t player_head_mesh_id
Definition: VulkanAPI.hpp:445
-
VulkanAPI::main_render_finished_semaphores
std::vector< VkSemaphore > main_render_finished_semaphores
Definition: VulkanAPI.hpp:367
-
VulkanAPI::mesh_map
std::unordered_map< uint64_t, Mesh > mesh_map
Definition: VulkanAPI.hpp:435
+
VulkanAPI::window
GLFWwindow * window
Definition: VulkanAPI.hpp:360
+
VulkanAPI::player_head_mesh_id
uint64_t player_head_mesh_id
Definition: VulkanAPI.hpp:474
+
VulkanAPI::main_render_finished_semaphores
std::vector< VkSemaphore > main_render_finished_semaphores
Definition: VulkanAPI.hpp:396
+
VulkanAPI::mesh_map
std::unordered_map< uint64_t, Mesh > mesh_map
Definition: VulkanAPI.hpp:464
VulkanAPI::TracyLockableN
TracyLockableN(std::mutex, imgui_textures_mutex, "Vulkan Imgui Texture Mutex")
-
VulkanAPI::current_frame
int current_frame
Definition: VulkanAPI.hpp:375
-
VulkanAPI::compute_finished_semaphores
std::vector< VkSemaphore > compute_finished_semaphores
Definition: VulkanAPI.hpp:368
-
VulkanAPI::hud_framebuffers
std::vector< VkFramebuffer > hud_framebuffers
Definition: VulkanAPI.hpp:351
-
VulkanAPI::line_pipeline
Pipeline line_pipeline
Definition: VulkanAPI.hpp:417
+
VulkanAPI::current_frame
int current_frame
Definition: VulkanAPI.hpp:404
+
VulkanAPI::compute_finished_semaphores
std::vector< VkSemaphore > compute_finished_semaphores
Definition: VulkanAPI.hpp:397
+
VulkanAPI::hud_framebuffers
std::vector< VkFramebuffer > hud_framebuffers
Definition: VulkanAPI.hpp:380
+
VulkanAPI::line_pipeline
Pipeline line_pipeline
Definition: VulkanAPI.hpp:446
+
VulkanAPI::chunk_mesh_list
IdList< uint64_t, ChunkMeshRenderData > chunk_mesh_list
Definition: VulkanAPI.hpp:500
VulkanAPI::writeTextToDebugImage
void writeTextToDebugImage(VkCommandBuffer command_buffer, const std::string &text, const uint32_t x, const uint32_t y, const uint32_t font_size)
Definition: VulkanAPI.cpp:2113
-
VulkanAPI::imgui_command_buffers
std::vector< VkCommandBuffer > imgui_command_buffers
Definition: VulkanAPI.hpp:359
-
VulkanAPI::draw_shadow_pass_command_buffers
std::vector< VkCommandBuffer > draw_shadow_pass_command_buffers
Definition: VulkanAPI.hpp:355
-
VulkanAPI::water_pipeline
Pipeline water_pipeline
Definition: VulkanAPI.hpp:416
-
VulkanAPI::depth_attachement
Image depth_attachement
Definition: VulkanAPI.hpp:383
-
VulkanAPI::lighting_framebuffers
std::vector< VkFramebuffer > lighting_framebuffers
Definition: VulkanAPI.hpp:348
+
VulkanAPI::imgui_command_buffers
std::vector< VkCommandBuffer > imgui_command_buffers
Definition: VulkanAPI.hpp:388
+
VulkanAPI::draw_shadow_pass_command_buffers
std::vector< VkCommandBuffer > draw_shadow_pass_command_buffers
Definition: VulkanAPI.hpp:384
+
VulkanAPI::water_pipeline
Pipeline water_pipeline
Definition: VulkanAPI.hpp:445
+
VulkanAPI::depth_attachement
Image depth_attachement
Definition: VulkanAPI.hpp:412
+
VulkanAPI::lighting_framebuffers
std::vector< VkFramebuffer > lighting_framebuffers
Definition: VulkanAPI.hpp:377
VulkanAPI::operator=
VulkanAPI & operator=(const VulkanAPI &)=delete
-
VulkanAPI::shadow_pipeline
Pipeline shadow_pipeline
Definition: VulkanAPI.hpp:420
+
VulkanAPI::shadow_pipeline
Pipeline shadow_pipeline
Definition: VulkanAPI.hpp:449
+
VulkanAPI::setTargetBlock
void setTargetBlock(const std::optional< glm::vec3 > &target_block)
Definition: VulkanAPI.cpp:2509
VulkanAPI::ImGuiTextureDraw
void ImGuiTextureDraw(const uint64_t texture_id)
Definition: VulkanAPI.cpp:2288
-
VulkanAPI::shadow_maps_count
const uint shadow_maps_count
Definition: VulkanAPI.hpp:378
-
VulkanAPI::max_frames_in_flight
const int max_frames_in_flight
Definition: VulkanAPI.hpp:374
-
VulkanAPI::drawMesh
void drawMesh(VkCommandBuffer command_buffer, const Pipeline &pipeline, const uint64_t mesh_id, const void *push_constants, const uint32_t push_constants_size, const VkShaderStageFlags push_constants_stage)
Definition: VulkanAPI.cpp:2509
-
VulkanAPI::graphics_queue
VkQueue graphics_queue
Definition: VulkanAPI.hpp:342
-
VulkanAPI::transfer_command_pool
VkCommandPool transfer_command_pool
Definition: VulkanAPI.hpp:361
-
VulkanAPI::queue_family_indices
QueueFamilyIndices queue_family_indices
Definition: VulkanAPI.hpp:345
-
VulkanAPI::player_left_arm_mesh_id
uint64_t player_left_arm_mesh_id
Definition: VulkanAPI.hpp:449
-
VulkanAPI::player_right_leg_mesh_id
uint64_t player_right_leg_mesh_id
Definition: VulkanAPI.hpp:446
-
VulkanAPI::skybox_pipeline
Pipeline skybox_pipeline
Definition: VulkanAPI.hpp:418
-
VulkanAPI::text_renderer
TextRenderer text_renderer
Definition: VulkanAPI.hpp:333
-
VulkanAPI::prerender_item_icon_pipeline
Pipeline prerender_item_icon_pipeline
Definition: VulkanAPI.hpp:425
-
VulkanAPI::atmosphere_ubo
UBO atmosphere_ubo
Definition: VulkanAPI.hpp:401
-
VulkanAPI::transitionImageLayout
void transitionImageLayout(VkImage image, VkImageLayout oldLayout, VkImageLayout newLayout, VkImageAspectFlags aspectMask, uint32_t mipLevels, VkAccessFlags srcAccessMask, VkAccessFlags dstAccessMask, VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask)
Definition: VulkanAPI.cpp:2730
-
VulkanAPI::global_descriptor
Descriptor global_descriptor
Definition: VulkanAPI.hpp:407
-
VulkanAPI::toolbar_cursor_image
Image toolbar_cursor_image
Definition: VulkanAPI.hpp:390
-
VulkanAPI::command_pool
VkCommandPool command_pool
Definition: VulkanAPI.hpp:354
-
VulkanAPI::setImageLayout
void setImageLayout(VkCommandBuffer command_buffer, VkImage image, VkImageLayout old_layout, VkImageLayout new_layout, VkImageSubresourceRange subresource_range, VkAccessFlags srcAccessMask, VkAccessFlags dstAccessMask, VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask)
Definition: VulkanAPI.cpp:2814
-
VulkanAPI::in_flight_fences
std::vector< VkFence > in_flight_fences
Definition: VulkanAPI.hpp:371
+
VulkanAPI::shadow_maps_count
const uint shadow_maps_count
Definition: VulkanAPI.hpp:407
+
VulkanAPI::max_frames_in_flight
const int max_frames_in_flight
Definition: VulkanAPI.hpp:403
+
VulkanAPI::drawMesh
void drawMesh(VkCommandBuffer command_buffer, const Pipeline &pipeline, const uint64_t mesh_id, const void *push_constants, const uint32_t push_constants_size, const VkShaderStageFlags push_constants_stage)
Definition: VulkanAPI.cpp:2539
+
VulkanAPI::graphics_queue
VkQueue graphics_queue
Definition: VulkanAPI.hpp:371
+
VulkanAPI::transfer_command_pool
VkCommandPool transfer_command_pool
Definition: VulkanAPI.hpp:390
+
VulkanAPI::queue_family_indices
QueueFamilyIndices queue_family_indices
Definition: VulkanAPI.hpp:374
+
VulkanAPI::player_left_arm_mesh_id
uint64_t player_left_arm_mesh_id
Definition: VulkanAPI.hpp:478
+
VulkanAPI::player_right_leg_mesh_id
uint64_t player_right_leg_mesh_id
Definition: VulkanAPI.hpp:475
+
VulkanAPI::skybox_pipeline
Pipeline skybox_pipeline
Definition: VulkanAPI.hpp:447
+
VulkanAPI::text_renderer
TextRenderer text_renderer
Definition: VulkanAPI.hpp:362
+
VulkanAPI::prerender_item_icon_pipeline
Pipeline prerender_item_icon_pipeline
Definition: VulkanAPI.hpp:454
+
VulkanAPI::atmosphere_ubo
UBO atmosphere_ubo
Definition: VulkanAPI.hpp:430
+
VulkanAPI::transitionImageLayout
void transitionImageLayout(VkImage image, VkImageLayout oldLayout, VkImageLayout newLayout, VkImageAspectFlags aspectMask, uint32_t mipLevels, VkAccessFlags srcAccessMask, VkAccessFlags dstAccessMask, VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask)
Definition: VulkanAPI.cpp:2760
+
VulkanAPI::TracyLockableN
TracyLockableN(std::mutex, m_player_mutex, "Player Render Data")
+
VulkanAPI::global_descriptor
Descriptor global_descriptor
Definition: VulkanAPI.hpp:436
+
VulkanAPI::toolbar_cursor_image
Image toolbar_cursor_image
Definition: VulkanAPI.hpp:419
+
VulkanAPI::command_pool
VkCommandPool command_pool
Definition: VulkanAPI.hpp:383
+
VulkanAPI::setImageLayout
void setImageLayout(VkCommandBuffer command_buffer, VkImage image, VkImageLayout old_layout, VkImageLayout new_layout, VkImageSubresourceRange subresource_range, VkAccessFlags srcAccessMask, VkAccessFlags dstAccessMask, VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask)
Definition: VulkanAPI.cpp:2844
+
VulkanAPI::in_flight_fences
std::vector< VkFence > in_flight_fences
Definition: VulkanAPI.hpp:400
VulkanAPI::VulkanAPI
VulkanAPI(const VulkanAPI &)=delete
-
VulkanAPI::prerender_item_icon_framebuffer
VkFramebuffer prerender_item_icon_framebuffer
Definition: VulkanAPI.hpp:352
+
VulkanAPI::toolbar_items_mutex
std::mutex toolbar_items_mutex
Definition: VulkanAPI.hpp:508
+
VulkanAPI::prerender_item_icon_framebuffer
VkFramebuffer prerender_item_icon_framebuffer
Definition: VulkanAPI.hpp:381
VulkanAPI::destroyMeshes
void destroyMeshes(const std::vector< uint64_t > &mesh_ids)
Definition: chunk_mesh.cpp:91
VulkanAPI::createImGuiTexture
uint64_t createImGuiTexture(const uint32_t width, const uint32_t height)
Definition: VulkanAPI.cpp:2170
-
VulkanAPI::swapchain
Swapchain swapchain
Definition: VulkanAPI.hpp:347
+
VulkanAPI::swapchain
Swapchain swapchain
Definition: VulkanAPI.hpp:376
VulkanAPI::TracyLockableN
TracyLockableN(std::mutex, global_mutex, "Vulkan Global Mutex")
-
VulkanAPI::lighting_render_pass
VkRenderPass lighting_render_pass
Definition: VulkanAPI.hpp:409
-
VulkanAPI::item_icon_pipeline
Pipeline item_icon_pipeline
Definition: VulkanAPI.hpp:426
-
VulkanAPI::shadow_map_size
const uint shadow_map_size
Definition: VulkanAPI.hpp:379
-
VulkanAPI::vkGetCalibratedTimestampsEXT
PFN_vkGetCalibratedTimestampsEXT vkGetCalibratedTimestampsEXT
Definition: VulkanAPI.hpp:462
-
VulkanAPI::copy_command_buffers
std::vector< VkCommandBuffer > copy_command_buffers
Definition: VulkanAPI.hpp:357
-
VulkanAPI::next_mesh_id
uint64_t next_mesh_id
Definition: VulkanAPI.hpp:436
-
VulkanAPI::output_attachement
Image output_attachement
Definition: VulkanAPI.hpp:381
-
VulkanAPI::toolbar_image
Image toolbar_image
Definition: VulkanAPI.hpp:389
-
VulkanAPI::physical_device
VkPhysicalDevice physical_device
Definition: VulkanAPI.hpp:337
-
VulkanAPI::current_image_index
uint32_t current_image_index
Definition: VulkanAPI.hpp:376
-
VulkanAPI::color_attachement
Image color_attachement
Definition: VulkanAPI.hpp:382
-
VulkanAPI::imgui_render_finished_semaphores
std::vector< VkSemaphore > imgui_render_finished_semaphores
Definition: VulkanAPI.hpp:370
-
VulkanAPI::vkGetPhysicalDeviceCalibrateableTimeDomainsEXT
PFN_vkGetPhysicalDeviceCalibrateableTimeDomainsEXT vkGetPhysicalDeviceCalibrateableTimeDomainsEXT
Definition: VulkanAPI.hpp:461
-
VulkanAPI::imgui_textures
std::unordered_map< uint64_t, ImGuiTexture > imgui_textures
Definition: VulkanAPI.hpp:430
-
VulkanAPI::transfer_command_buffers
VkCommandBuffer transfer_command_buffers
Definition: VulkanAPI.hpp:362
+
VulkanAPI::lighting_render_pass
VkRenderPass lighting_render_pass
Definition: VulkanAPI.hpp:438
+
VulkanAPI::item_icon_pipeline
Pipeline item_icon_pipeline
Definition: VulkanAPI.hpp:455
+
VulkanAPI::shadow_map_size
const uint shadow_map_size
Definition: VulkanAPI.hpp:408
+
VulkanAPI::vkGetCalibratedTimestampsEXT
PFN_vkGetCalibratedTimestampsEXT vkGetCalibratedTimestampsEXT
Definition: VulkanAPI.hpp:491
+
VulkanAPI::copy_command_buffers
std::vector< VkCommandBuffer > copy_command_buffers
Definition: VulkanAPI.hpp:386
+
VulkanAPI::next_mesh_id
uint64_t next_mesh_id
Definition: VulkanAPI.hpp:465
+
VulkanAPI::output_attachement
Image output_attachement
Definition: VulkanAPI.hpp:410
+
VulkanAPI::toolbar_image
Image toolbar_image
Definition: VulkanAPI.hpp:418
+
VulkanAPI::physical_device
VkPhysicalDevice physical_device
Definition: VulkanAPI.hpp:366
+
VulkanAPI::current_image_index
uint32_t current_image_index
Definition: VulkanAPI.hpp:405
+
VulkanAPI::color_attachement
Image color_attachement
Definition: VulkanAPI.hpp:411
+
VulkanAPI::imgui_render_finished_semaphores
std::vector< VkSemaphore > imgui_render_finished_semaphores
Definition: VulkanAPI.hpp:399
+
VulkanAPI::vkGetPhysicalDeviceCalibrateableTimeDomainsEXT
PFN_vkGetPhysicalDeviceCalibrateableTimeDomainsEXT vkGetPhysicalDeviceCalibrateableTimeDomainsEXT
Definition: VulkanAPI.hpp:490
+
VulkanAPI::imgui_textures
std::unordered_map< uint64_t, ImGuiTexture > imgui_textures
Definition: VulkanAPI.hpp:459
+
VulkanAPI::transfer_command_buffers
VkCommandBuffer transfer_command_buffers
Definition: VulkanAPI.hpp:391
+
VulkanAPI::toolbar_items
std::array< ItemInfo::Type, 9 > toolbar_items
Definition: VulkanAPI.hpp:507
VulkanAPI::ImGuiTexturePutPixel
void ImGuiTexturePutPixel(const uint64_t texture_id, const uint32_t x, const uint32_t y, const uint8_t r, const uint8_t g, const uint8_t b, const uint8_t a=255)
Definition: VulkanAPI.cpp:2266
VulkanAPI::storeMesh
uint64_t storeMesh(const void *vertices, const uint32_t vertex_count, const uint32_t vertex_size, const void *indices, const uint32_t index_count)
Definition: chunk_mesh.cpp:8
-
VulkanAPI::debug_info_image
Image debug_info_image
Definition: VulkanAPI.hpp:394
-
VulkanAPI::block_textures
Image block_textures
Definition: VulkanAPI.hpp:384
-
VulkanAPI::debug_messenger
VkDebugUtilsMessengerEXT debug_messenger
Definition: VulkanAPI.hpp:336
-
VulkanAPI::shadow_framebuffers
std::vector< VkFramebuffer > shadow_framebuffers
Definition: VulkanAPI.hpp:349
-
VulkanAPI::player_right_arm_mesh_id
uint64_t player_right_arm_mesh_id
Definition: VulkanAPI.hpp:448
-
VulkanAPI::skybox_cube_map
Image skybox_cube_map
Definition: VulkanAPI.hpp:385
-
VulkanAPI::imgui_descriptor_pool
VkDescriptorPool imgui_descriptor_pool
Definition: VulkanAPI.hpp:429
-
VulkanAPI::hud_pipeline
Pipeline hud_pipeline
Definition: VulkanAPI.hpp:424
-
VulkanAPI::crosshair_image
Image crosshair_image
Definition: VulkanAPI.hpp:388
-
VulkanAPI::toolbar_image_descriptor
Descriptor toolbar_image_descriptor
Definition: VulkanAPI.hpp:404
-
VulkanAPI::copy_finished_semaphores
std::vector< VkSemaphore > copy_finished_semaphores
Definition: VulkanAPI.hpp:369
-
VulkanAPI::camera_ubo
UBO camera_ubo
Definition: VulkanAPI.hpp:399
-
VulkanAPI::entity_pipeline
Pipeline entity_pipeline
Definition: VulkanAPI.hpp:422
-
VulkanAPI::prerender_item_icon_render_pass
VkRenderPass prerender_item_icon_render_pass
Definition: VulkanAPI.hpp:413
+
VulkanAPI::m_players
std::map< uint64_t, PlayerRenderData > m_players
Definition: VulkanAPI.hpp:503
+
VulkanAPI::m_target_block
std::optional< glm::vec3 > m_target_block
Definition: VulkanAPI.hpp:512
+
VulkanAPI::debug_info_image
Image debug_info_image
Definition: VulkanAPI.hpp:423
+
VulkanAPI::block_textures
Image block_textures
Definition: VulkanAPI.hpp:413
+
VulkanAPI::debug_messenger
VkDebugUtilsMessengerEXT debug_messenger
Definition: VulkanAPI.hpp:365
+
VulkanAPI::camera
Camera camera
Definition: VulkanAPI.hpp:495
+
VulkanAPI::shadow_framebuffers
std::vector< VkFramebuffer > shadow_framebuffers
Definition: VulkanAPI.hpp:378
+
VulkanAPI::player_right_arm_mesh_id
uint64_t player_right_arm_mesh_id
Definition: VulkanAPI.hpp:477
+
VulkanAPI::skybox_cube_map
Image skybox_cube_map
Definition: VulkanAPI.hpp:414
+
VulkanAPI::imgui_descriptor_pool
VkDescriptorPool imgui_descriptor_pool
Definition: VulkanAPI.hpp:458
+
VulkanAPI::hud_pipeline
Pipeline hud_pipeline
Definition: VulkanAPI.hpp:453
+
VulkanAPI::crosshair_image
Image crosshair_image
Definition: VulkanAPI.hpp:417
+
VulkanAPI::toolbar_image_descriptor
Descriptor toolbar_image_descriptor
Definition: VulkanAPI.hpp:433
+
VulkanAPI::copy_finished_semaphores
std::vector< VkSemaphore > copy_finished_semaphores
Definition: VulkanAPI.hpp:398
+
VulkanAPI::camera_ubo
UBO camera_ubo
Definition: VulkanAPI.hpp:428
+
VulkanAPI::entity_pipeline
Pipeline entity_pipeline
Definition: VulkanAPI.hpp:451
+
VulkanAPI::prerender_item_icon_render_pass
VkRenderPass prerender_item_icon_render_pass
Definition: VulkanAPI.hpp:442
VulkanAPI::operator=
VulkanAPI & operator=(VulkanAPI &&)=delete
VulkanAPI::ImGuiTextureClear
void ImGuiTextureClear(const uint64_t texture_id)
Definition: VulkanAPI.cpp:2281
-
VulkanAPI::player_left_leg_mesh_id
uint64_t player_left_leg_mesh_id
Definition: VulkanAPI.hpp:447
-
VulkanAPI::debug_info_buffers
std::vector< Buffer > debug_info_buffers
Definition: VulkanAPI.hpp:395
-
VulkanAPI::item_icon_images
Image item_icon_images
Definition: VulkanAPI.hpp:392
-
VulkanAPI::sun_pipeline
Pipeline sun_pipeline
Definition: VulkanAPI.hpp:419
-
VulkanAPI::shadow_pass_finished_semaphores
std::vector< VkSemaphore > shadow_pass_finished_semaphores
Definition: VulkanAPI.hpp:366
-
VulkanAPI::device
VkDevice device
Definition: VulkanAPI.hpp:341
-
VulkanAPI::next_imgui_texture_id
uint64_t next_imgui_texture_id
Definition: VulkanAPI.hpp:431
+
VulkanAPI::player_left_leg_mesh_id
uint64_t player_left_leg_mesh_id
Definition: VulkanAPI.hpp:476
+
VulkanAPI::debug_info_buffers
std::vector< Buffer > debug_info_buffers
Definition: VulkanAPI.hpp:424
+
VulkanAPI::item_icon_images
Image item_icon_images
Definition: VulkanAPI.hpp:421
+
VulkanAPI::sun_pipeline
Pipeline sun_pipeline
Definition: VulkanAPI.hpp:448
+
VulkanAPI::shadow_pass_finished_semaphores
std::vector< VkSemaphore > shadow_pass_finished_semaphores
Definition: VulkanAPI.hpp:395
+
VulkanAPI::device
VkDevice device
Definition: VulkanAPI.hpp:370
+
VulkanAPI::next_imgui_texture_id
uint64_t next_imgui_texture_id
Definition: VulkanAPI.hpp:460
VulkanAPI::TracyLockableN
TracyLockableN(std::mutex, transfer_operation_mutex, "Vulkan Transfer Operation")
VulkanAPI::recreateSwapChain
void recreateSwapChain(GLFWwindow *window)
Definition: VulkanAPI.cpp:626
-
VulkanAPI::instance
VkInstance instance
Definition: VulkanAPI.hpp:335
-
VulkanAPI::present_queue
VkQueue present_queue
Definition: VulkanAPI.hpp:343
-
VulkanAPI::light_mat_ubo
UBO light_mat_ubo
Definition: VulkanAPI.hpp:400
-
VulkanAPI::drawItemIcon
void drawItemIcon(const VkViewport &viewport, const uint32_t layer)
Definition: VulkanAPI.cpp:2604
-
VulkanAPI::toolbar_cursor_image_descriptor
Descriptor toolbar_cursor_image_descriptor
Definition: VulkanAPI.hpp:405
+
VulkanAPI::instance
VkInstance instance
Definition: VulkanAPI.hpp:364
+
VulkanAPI::present_queue
VkQueue present_queue
Definition: VulkanAPI.hpp:372
+
VulkanAPI::light_mat_ubo
UBO light_mat_ubo
Definition: VulkanAPI.hpp:429
+
VulkanAPI::drawItemIcon
void drawItemIcon(const VkViewport &viewport, const uint32_t layer)
Definition: VulkanAPI.cpp:2634
+
VulkanAPI::toolbar_cursor_image_descriptor
Descriptor toolbar_cursor_image_descriptor
Definition: VulkanAPI.hpp:434
VulkanAPI::destroyMesh
void destroyMesh(const uint64_t &mesh_id)
Definition: chunk_mesh.cpp:84
-
VulkanAPI::player_pipeline
Pipeline player_pipeline
Definition: VulkanAPI.hpp:423
-
VulkanAPI::water_framebuffers
std::vector< VkFramebuffer > water_framebuffers
Definition: VulkanAPI.hpp:350
-
VulkanAPI::compute_command_buffers
std::vector< VkCommandBuffer > compute_command_buffers
Definition: VulkanAPI.hpp:358
-
VulkanAPI::shadow_render_pass
VkRenderPass shadow_render_pass
Definition: VulkanAPI.hpp:410
-
VulkanAPI::image_available_semaphores
std::vector< VkSemaphore > image_available_semaphores
Definition: VulkanAPI.hpp:365
-
VulkanAPI::debug_info_image_descriptor
Descriptor debug_info_image_descriptor
Definition: VulkanAPI.hpp:406
-
VulkanAPI::draw_command_buffers
std::vector< VkCommandBuffer > draw_command_buffers
Definition: VulkanAPI.hpp:356
-
VulkanAPI::drawHudImage
void drawHudImage(const Descriptor &descriptor, const VkViewport &viewport)
Definition: VulkanAPI.cpp:2573
-
VulkanAPI::invalid_mesh_id
const uint64_t invalid_mesh_id
Definition: VulkanAPI.hpp:437
-
VulkanAPI::test_image_pipeline
Pipeline test_image_pipeline
Definition: VulkanAPI.hpp:421
-
VulkanAPI::icosphere_mesh_id
uint64_t icosphere_mesh_id
Definition: VulkanAPI.hpp:442
-
VulkanAPI::chunk_pipeline
Pipeline chunk_pipeline
Definition: VulkanAPI.hpp:415
+
VulkanAPI::show_debug_text
std::atomic< bool > show_debug_text
Definition: VulkanAPI.hpp:497
+
VulkanAPI::player_pipeline
Pipeline player_pipeline
Definition: VulkanAPI.hpp:452
+
VulkanAPI::water_framebuffers
std::vector< VkFramebuffer > water_framebuffers
Definition: VulkanAPI.hpp:379
+
VulkanAPI::compute_command_buffers
std::vector< VkCommandBuffer > compute_command_buffers
Definition: VulkanAPI.hpp:387
+
VulkanAPI::shadow_render_pass
VkRenderPass shadow_render_pass
Definition: VulkanAPI.hpp:439
+
VulkanAPI::image_available_semaphores
std::vector< VkSemaphore > image_available_semaphores
Definition: VulkanAPI.hpp:394
+
VulkanAPI::toolbar_cursor_index
std::atomic< int > toolbar_cursor_index
Definition: VulkanAPI.hpp:509
+
VulkanAPI::debug_info_image_descriptor
Descriptor debug_info_image_descriptor
Definition: VulkanAPI.hpp:435
+
VulkanAPI::getPlayers
std::vector< PlayerRenderData > getPlayers() const
Definition: VulkanAPI.cpp:2521
+
VulkanAPI::draw_command_buffers
std::vector< VkCommandBuffer > draw_command_buffers
Definition: VulkanAPI.hpp:385
+
VulkanAPI::drawHudImage
void drawHudImage(const Descriptor &descriptor, const VkViewport &viewport)
Definition: VulkanAPI.cpp:2603
+
VulkanAPI::invalid_mesh_id
const uint64_t invalid_mesh_id
Definition: VulkanAPI.hpp:466
+
VulkanAPI::test_image_pipeline
Pipeline test_image_pipeline
Definition: VulkanAPI.hpp:450
+
VulkanAPI::targetBlock
std::optional< glm::vec3 > targetBlock() const
Definition: VulkanAPI.cpp:2515
+
VulkanAPI::icosphere_mesh_id
uint64_t icosphere_mesh_id
Definition: VulkanAPI.hpp:471
+
VulkanAPI::chunk_pipeline
Pipeline chunk_pipeline
Definition: VulkanAPI.hpp:444
VulkanAPI::VulkanAPI
VulkanAPI(VulkanAPI &&)=delete
-
VulkanAPI::mesh_ids_to_destroy
std::vector< uint64_t > mesh_ids_to_destroy
Definition: VulkanAPI.hpp:439
+
VulkanAPI::mesh_ids_to_destroy
std::vector< uint64_t > mesh_ids_to_destroy
Definition: VulkanAPI.hpp:468
VulkanAPI::~VulkanAPI
~VulkanAPI()
Definition: VulkanAPI.cpp:69
-
VulkanAPI::cube_mesh_id
uint64_t cube_mesh_id
Definition: VulkanAPI.hpp:441
-
VulkanAPI::player_chest_mesh_id
uint64_t player_chest_mesh_id
Definition: VulkanAPI.hpp:444
-
VulkanAPI::surface
VkSurfaceKHR surface
Definition: VulkanAPI.hpp:339
-
AtmosphereParams
Definition: VulkanAPI.hpp:185
-
AtmosphereParams::beta_mie
glm::vec3 beta_mie
Definition: VulkanAPI.hpp:197
-
AtmosphereParams::h_rayleigh
float h_rayleigh
Definition: VulkanAPI.hpp:190
-
AtmosphereParams::n_samples
float n_samples
Definition: VulkanAPI.hpp:194
-
AtmosphereParams::atmosphere_radius
float atmosphere_radius
Definition: VulkanAPI.hpp:188
-
AtmosphereParams::sun_direction
glm::vec3 sun_direction
Definition: VulkanAPI.hpp:186
-
AtmosphereParams::h_mie
float h_mie
Definition: VulkanAPI.hpp:191
-
AtmosphereParams::beta_rayleigh
glm::vec3 beta_rayleigh
Definition: VulkanAPI.hpp:196
-
AtmosphereParams::sun_intensity
float sun_intensity
Definition: VulkanAPI.hpp:193
-
AtmosphereParams::g
float g
Definition: VulkanAPI.hpp:192
-
AtmosphereParams::player_height
float player_height
Definition: VulkanAPI.hpp:189
-
AtmosphereParams::n_light_samples
float n_light_samples
Definition: VulkanAPI.hpp:195
-
AtmosphereParams::earth_radius
float earth_radius
Definition: VulkanAPI.hpp:187
-
EntityVertex
Definition: VulkanAPI.hpp:82
-
EntityVertex::pos
glm::vec3 pos
Definition: VulkanAPI.hpp:83
-
EntityVertex::getAttributeDescriptions
static std::vector< VkVertexInputAttributeDescription > getAttributeDescriptions()
Definition: VulkanAPI.hpp:96
-
EntityVertex::normal
glm::vec3 normal
Definition: VulkanAPI.hpp:84
-
EntityVertex::getBindingDescription
static VkVertexInputBindingDescription getBindingDescription()
Definition: VulkanAPI.hpp:86
-
GlobalDescriptorWrite
Definition: VulkanAPI.hpp:233
-
GlobalDescriptorWrite::dst_binding
uint32_t dst_binding
Definition: VulkanAPI.hpp:234
-
GlobalDescriptorWrite::image_info
VkDescriptorImageInfo image_info
Definition: VulkanAPI.hpp:238
-
GlobalDescriptorWrite::descriptor_type
VkDescriptorType descriptor_type
Definition: VulkanAPI.hpp:237
-
GlobalDescriptorWrite::dst_array_element
uint32_t dst_array_element
Definition: VulkanAPI.hpp:235
-
GlobalDescriptorWrite::descriptor_count
uint32_t descriptor_count
Definition: VulkanAPI.hpp:236
-
GlobalDescriptorWrite::buffer_info
VkDescriptorBufferInfo buffer_info
Definition: VulkanAPI.hpp:239
-
ImGuiTexture
Definition: VulkanAPI.hpp:201
-
ImGuiTexture::putPixel
void putPixel(uint32_t x, uint32_t y, uint8_t r, uint8_t g, uint8_t b, uint8_t a=255)
Definition: VulkanAPI.hpp:222
-
ImGuiTexture::format
VkFormat format
Definition: VulkanAPI.hpp:211
-
ImGuiTexture::view
VkImageView view
Definition: VulkanAPI.hpp:204
-
ImGuiTexture::descriptor_set
VkDescriptorSet descriptor_set
Definition: VulkanAPI.hpp:209
-
ImGuiTexture::width
uint32_t width() const
Definition: VulkanAPI.hpp:214
-
ImGuiTexture::height
uint32_t height() const
Definition: VulkanAPI.hpp:215
-
ImGuiTexture::extent
VkExtent2D extent
Definition: VulkanAPI.hpp:212
-
ImGuiTexture::mapped_memory
void * mapped_memory
Definition: VulkanAPI.hpp:207
-
ImGuiTexture::clear
void clear()
Definition: VulkanAPI.hpp:217
-
ImGuiTexture::sampler
VkSampler sampler
Definition: VulkanAPI.hpp:205
-
ImGuiTexture::image
VkImage image
Definition: VulkanAPI.hpp:202
-
ImGuiTexture::memory
VkDeviceMemory memory
Definition: VulkanAPI.hpp:203
-
ItemVertex
Definition: VulkanAPI.hpp:115
-
ItemVertex::normal
glm::vec3 normal
Definition: VulkanAPI.hpp:117
-
ItemVertex::tex_coord
glm::vec2 tex_coord
Definition: VulkanAPI.hpp:118
-
ItemVertex::getBindingDescription
static VkVertexInputBindingDescription getBindingDescription()
Definition: VulkanAPI.hpp:121
-
ItemVertex::getAttributeDescriptions
static std::vector< VkVertexInputAttributeDescription > getAttributeDescriptions()
Definition: VulkanAPI.hpp:131
-
ItemVertex::texture_index
uint32_t texture_index
Definition: VulkanAPI.hpp:119
-
ItemVertex::pos
glm::vec3 pos
Definition: VulkanAPI.hpp:116
-
LineVertex
Definition: VulkanAPI.hpp:55
-
LineVertex::pos
glm::vec3 pos
Definition: VulkanAPI.hpp:56
-
LineVertex::getAttributeDescriptions
static std::vector< VkVertexInputAttributeDescription > getAttributeDescriptions()
Definition: VulkanAPI.hpp:68
-
LineVertex::getBindingDescription
static VkVertexInputBindingDescription getBindingDescription()
Definition: VulkanAPI.hpp:58
-
Mesh
Definition: VulkanAPI.hpp:160
-
Mesh::vertex_count
uint32_t vertex_count
Definition: VulkanAPI.hpp:163
-
Mesh::index_offset
VkDeviceSize index_offset
Definition: VulkanAPI.hpp:165
-
Mesh::memory_size
uint32_t memory_size
Definition: VulkanAPI.hpp:168
-
Mesh::is_used
uint64_t is_used
Definition: VulkanAPI.hpp:172
-
Mesh::vertex_size
uint32_t vertex_size
Definition: VulkanAPI.hpp:164
-
Mesh::buffer_memory
VkDeviceMemory buffer_memory
Definition: VulkanAPI.hpp:162
-
Mesh::index_count
uint32_t index_count
Definition: VulkanAPI.hpp:166
-
Mesh::used_by_frame
uint8_t used_by_frame[8]
Definition: VulkanAPI.hpp:173
-
Mesh::buffer
VkBuffer buffer
Definition: VulkanAPI.hpp:161
-
QueueFamilyIndices
Definition: VulkanAPI.hpp:43
-
QueueFamilyIndices::graphics_family
std::optional< uint32_t > graphics_family
Definition: VulkanAPI.hpp:44
-
QueueFamilyIndices::present_family
std::optional< uint32_t > present_family
Definition: VulkanAPI.hpp:45
-
QueueFamilyIndices::transfer_family
std::optional< uint32_t > transfer_family
Definition: VulkanAPI.hpp:46
-
QueueFamilyIndices::isComplete
bool isComplete()
Definition: VulkanAPI.hpp:48
-
UBO
Definition: VulkanAPI.hpp:178
-
UBO::buffers
std::vector< VkBuffer > buffers
Definition: VulkanAPI.hpp:179
-
UBO::memory
std::vector< VkDeviceMemory > memory
Definition: VulkanAPI.hpp:180
-
UBO::mapped_memory
std::vector< void * > mapped_memory
Definition: VulkanAPI.hpp:181
+
VulkanAPI::TracyLockableN
TracyLockableN(std::mutex, m_target_block_mutex, "Target Block")
+
VulkanAPI::cube_mesh_id
uint64_t cube_mesh_id
Definition: VulkanAPI.hpp:470
+
VulkanAPI::player_chest_mesh_id
uint64_t player_chest_mesh_id
Definition: VulkanAPI.hpp:473
+
VulkanAPI::surface
VkSurfaceKHR surface
Definition: VulkanAPI.hpp:368
+
AtmosphereParams
Definition: VulkanAPI.hpp:189
+
AtmosphereParams::beta_mie
glm::vec3 beta_mie
Definition: VulkanAPI.hpp:201
+
AtmosphereParams::h_rayleigh
float h_rayleigh
Definition: VulkanAPI.hpp:194
+
AtmosphereParams::n_samples
float n_samples
Definition: VulkanAPI.hpp:198
+
AtmosphereParams::atmosphere_radius
float atmosphere_radius
Definition: VulkanAPI.hpp:192
+
AtmosphereParams::sun_direction
glm::vec3 sun_direction
Definition: VulkanAPI.hpp:190
+
AtmosphereParams::h_mie
float h_mie
Definition: VulkanAPI.hpp:195
+
AtmosphereParams::beta_rayleigh
glm::vec3 beta_rayleigh
Definition: VulkanAPI.hpp:200
+
AtmosphereParams::sun_intensity
float sun_intensity
Definition: VulkanAPI.hpp:197
+
AtmosphereParams::g
float g
Definition: VulkanAPI.hpp:196
+
AtmosphereParams::player_height
float player_height
Definition: VulkanAPI.hpp:193
+
AtmosphereParams::n_light_samples
float n_light_samples
Definition: VulkanAPI.hpp:199
+
AtmosphereParams::earth_radius
float earth_radius
Definition: VulkanAPI.hpp:191
+
ChunkMeshRenderData
Definition: VulkanAPI.hpp:247
+
ChunkMeshRenderData::id
uint64_t id
Definition: VulkanAPI.hpp:248
+
ChunkMeshRenderData::model
glm::dmat4 model
Definition: VulkanAPI.hpp:250
+
ChunkMeshRenderData::water_id
uint64_t water_id
Definition: VulkanAPI.hpp:249
+
EntityVertex
Definition: VulkanAPI.hpp:86
+
EntityVertex::pos
glm::vec3 pos
Definition: VulkanAPI.hpp:87
+
EntityVertex::getAttributeDescriptions
static std::vector< VkVertexInputAttributeDescription > getAttributeDescriptions()
Definition: VulkanAPI.hpp:100
+
EntityVertex::normal
glm::vec3 normal
Definition: VulkanAPI.hpp:88
+
EntityVertex::getBindingDescription
static VkVertexInputBindingDescription getBindingDescription()
Definition: VulkanAPI.hpp:90
+
GlobalDescriptorWrite
Definition: VulkanAPI.hpp:237
+
GlobalDescriptorWrite::dst_binding
uint32_t dst_binding
Definition: VulkanAPI.hpp:238
+
GlobalDescriptorWrite::image_info
VkDescriptorImageInfo image_info
Definition: VulkanAPI.hpp:242
+
GlobalDescriptorWrite::descriptor_type
VkDescriptorType descriptor_type
Definition: VulkanAPI.hpp:241
+
GlobalDescriptorWrite::dst_array_element
uint32_t dst_array_element
Definition: VulkanAPI.hpp:239
+
GlobalDescriptorWrite::descriptor_count
uint32_t descriptor_count
Definition: VulkanAPI.hpp:240
+
GlobalDescriptorWrite::buffer_info
VkDescriptorBufferInfo buffer_info
Definition: VulkanAPI.hpp:243
+
ImGuiTexture
Definition: VulkanAPI.hpp:205
+
ImGuiTexture::putPixel
void putPixel(uint32_t x, uint32_t y, uint8_t r, uint8_t g, uint8_t b, uint8_t a=255)
Definition: VulkanAPI.hpp:226
+
ImGuiTexture::format
VkFormat format
Definition: VulkanAPI.hpp:215
+
ImGuiTexture::view
VkImageView view
Definition: VulkanAPI.hpp:208
+
ImGuiTexture::descriptor_set
VkDescriptorSet descriptor_set
Definition: VulkanAPI.hpp:213
+
ImGuiTexture::width
uint32_t width() const
Definition: VulkanAPI.hpp:218
+
ImGuiTexture::height
uint32_t height() const
Definition: VulkanAPI.hpp:219
+
ImGuiTexture::extent
VkExtent2D extent
Definition: VulkanAPI.hpp:216
+
ImGuiTexture::mapped_memory
void * mapped_memory
Definition: VulkanAPI.hpp:211
+
ImGuiTexture::clear
void clear()
Definition: VulkanAPI.hpp:221
+
ImGuiTexture::sampler
VkSampler sampler
Definition: VulkanAPI.hpp:209
+
ImGuiTexture::image
VkImage image
Definition: VulkanAPI.hpp:206
+
ImGuiTexture::memory
VkDeviceMemory memory
Definition: VulkanAPI.hpp:207
+
ItemVertex
Definition: VulkanAPI.hpp:119
+
ItemVertex::normal
glm::vec3 normal
Definition: VulkanAPI.hpp:121
+
ItemVertex::tex_coord
glm::vec2 tex_coord
Definition: VulkanAPI.hpp:122
+
ItemVertex::getBindingDescription
static VkVertexInputBindingDescription getBindingDescription()
Definition: VulkanAPI.hpp:125
+
ItemVertex::getAttributeDescriptions
static std::vector< VkVertexInputAttributeDescription > getAttributeDescriptions()
Definition: VulkanAPI.hpp:135
+
ItemVertex::texture_index
uint32_t texture_index
Definition: VulkanAPI.hpp:123
+
ItemVertex::pos
glm::vec3 pos
Definition: VulkanAPI.hpp:120
+
LineVertex
Definition: VulkanAPI.hpp:59
+
LineVertex::pos
glm::vec3 pos
Definition: VulkanAPI.hpp:60
+
LineVertex::getAttributeDescriptions
static std::vector< VkVertexInputAttributeDescription > getAttributeDescriptions()
Definition: VulkanAPI.hpp:72
+
LineVertex::getBindingDescription
static VkVertexInputBindingDescription getBindingDescription()
Definition: VulkanAPI.hpp:62
+
MeshRenderData
Definition: VulkanAPI.hpp:254
+
MeshRenderData::id
uint64_t id
Definition: VulkanAPI.hpp:255
+
MeshRenderData::model
glm::dmat4 model
Definition: VulkanAPI.hpp:256
+
Mesh
Definition: VulkanAPI.hpp:164
+
Mesh::vertex_count
uint32_t vertex_count
Definition: VulkanAPI.hpp:167
+
Mesh::index_offset
VkDeviceSize index_offset
Definition: VulkanAPI.hpp:169
+
Mesh::memory_size
uint32_t memory_size
Definition: VulkanAPI.hpp:172
+
Mesh::is_used
uint64_t is_used
Definition: VulkanAPI.hpp:176
+
Mesh::vertex_size
uint32_t vertex_size
Definition: VulkanAPI.hpp:168
+
Mesh::buffer_memory
VkDeviceMemory buffer_memory
Definition: VulkanAPI.hpp:166
+
Mesh::index_count
uint32_t index_count
Definition: VulkanAPI.hpp:170
+
Mesh::used_by_frame
uint8_t used_by_frame[8]
Definition: VulkanAPI.hpp:177
+
Mesh::buffer
VkBuffer buffer
Definition: VulkanAPI.hpp:165
+
PlayerRenderData
Definition: VulkanAPI.hpp:260
+
PlayerRenderData::position
glm::dvec3 position
Definition: VulkanAPI.hpp:261
+
PlayerRenderData::visible
bool visible
Definition: VulkanAPI.hpp:268
+
PlayerRenderData::yaw
double yaw
Definition: VulkanAPI.hpp:262
+
PlayerRenderData::walk_animation
PlayerModel::WalkAnimation walk_animation
Definition: VulkanAPI.hpp:265
+
PlayerRenderData::pitch
double pitch
Definition: VulkanAPI.hpp:263
+
PlayerRenderData::attack_animation
PlayerModel::AttackAnimation attack_animation
Definition: VulkanAPI.hpp:266
+
QueueFamilyIndices
Definition: VulkanAPI.hpp:47
+
QueueFamilyIndices::graphics_family
std::optional< uint32_t > graphics_family
Definition: VulkanAPI.hpp:48
+
QueueFamilyIndices::present_family
std::optional< uint32_t > present_family
Definition: VulkanAPI.hpp:49
+
QueueFamilyIndices::transfer_family
std::optional< uint32_t > transfer_family
Definition: VulkanAPI.hpp:50
+
QueueFamilyIndices::isComplete
bool isComplete()
Definition: VulkanAPI.hpp:52
+
UBO
Definition: VulkanAPI.hpp:182
+
UBO::buffers
std::vector< VkBuffer > buffers
Definition: VulkanAPI.hpp:183
+
UBO::memory
std::vector< VkDeviceMemory > memory
Definition: VulkanAPI.hpp:184
+
UBO::mapped_memory
std::vector< void * > mapped_memory
Definition: VulkanAPI.hpp:185
tracy_globals.hpp
vk_define.hpp
vk_helper.hpp
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WorldScene.cpp File Reference
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#include "WorldScene.hpp"
-#include "logger.hpp"
-#include "DebugGui.hpp"
-#include <algorithm>
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-Include dependency graph for WorldScene.cpp:
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WorldScene.hpp File Reference
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#include "define.hpp"
-#include "logger.hpp"
-#include "Transform.hpp"
-#include "Camera.hpp"
-#include "List.hpp"
-#include "Model.hpp"
-#include "Item.hpp"
-#include <glm/glm.hpp>
-#include <glm/gtc/matrix_transform.hpp>
-#include "Tracy.hpp"
-#include <vector>
-#include <mutex>
-#include <optional>
-#include <map>
-#include <algorithm>
-#include <atomic>
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-Include dependency graph for WorldScene.hpp:
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-Classes

class  WorldScene
 Class to hold the world scene. The instance of this class will be accessed by multiple threads so it will include synchronization logic. More...
 
struct  WorldScene::ChunkMeshRenderData
 
struct  WorldScene::MeshRenderData
 
struct  WorldScene::PlayerRenderData
 
struct  WorldScene::DebugBlock
 
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- - - - diff --git a/WorldScene_8hpp.js b/WorldScene_8hpp.js deleted file mode 100644 index 40c32ff9..00000000 --- a/WorldScene_8hpp.js +++ /dev/null @@ -1,8 +0,0 @@ -var WorldScene_8hpp = -[ - [ "WorldScene", "classWorldScene.html", "classWorldScene" ], - [ "WorldScene::ChunkMeshRenderData", "structWorldScene_1_1ChunkMeshRenderData.html", "structWorldScene_1_1ChunkMeshRenderData" ], - [ "WorldScene::MeshRenderData", "structWorldScene_1_1MeshRenderData.html", "structWorldScene_1_1MeshRenderData" ], - [ "WorldScene::PlayerRenderData", "structWorldScene_1_1PlayerRenderData.html", "structWorldScene_1_1PlayerRenderData" ], - [ "WorldScene::DebugBlock", "structWorldScene_1_1DebugBlock.html", "structWorldScene_1_1DebugBlock" ] -]; \ No newline at end of file diff --git a/WorldScene_8hpp__dep__incl.map b/WorldScene_8hpp__dep__incl.map deleted file mode 100644 index 01c89971..00000000 --- a/WorldScene_8hpp__dep__incl.map +++ /dev/null @@ -1,19 +0,0 @@ - - - - - - - - - - - - - - - - - - - diff --git a/WorldScene_8hpp__dep__incl.md5 b/WorldScene_8hpp__dep__incl.md5 deleted file mode 100644 index 9054a48b..00000000 --- a/WorldScene_8hpp__dep__incl.md5 +++ /dev/null @@ -1 +0,0 @@ -1f52b870920c046b2cce447e24bc8510 \ No newline at end of file diff --git a/WorldScene_8hpp__dep__incl.png b/WorldScene_8hpp__dep__incl.png deleted file mode 100644 index 126da52a..00000000 Binary files a/WorldScene_8hpp__dep__incl.png and /dev/null differ diff --git a/WorldScene_8hpp__incl.map b/WorldScene_8hpp__incl.map deleted file mode 100644 index b13bb611..00000000 --- a/WorldScene_8hpp__incl.map +++ /dev/null @@ -1,34 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/WorldScene_8hpp__incl.md5 b/WorldScene_8hpp__incl.md5 deleted file mode 100644 index 1eb1525f..00000000 --- a/WorldScene_8hpp__incl.md5 +++ /dev/null @@ -1 +0,0 @@ -b850b558503cf6a401c6eac2c1ce2216 \ No newline at end of file diff --git a/WorldScene_8hpp__incl.png b/WorldScene_8hpp__incl.png deleted file mode 100644 index 87d9cd9b..00000000 Binary files a/WorldScene_8hpp__incl.png and /dev/null differ diff --git a/WorldScene_8hpp_source.html b/WorldScene_8hpp_source.html deleted file mode 100644 index 188c6efd..00000000 --- a/WorldScene_8hpp_source.html +++ /dev/null @@ -1,280 +0,0 @@ - - - - - - - - -VOX: src/app/scenes/WorldScene.hpp Source File - - - - - - - - - - - - - - - - - - - - - - - - - -
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WorldScene.hpp
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-Go to the documentation of this file.
1#pragma once
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2
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3#include "define.hpp"
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4#include "logger.hpp"
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5#include "Transform.hpp"
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6#include "Camera.hpp"
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7#include "List.hpp"
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8#include "Model.hpp"
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9#include "Item.hpp"
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10
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11#include <glm/glm.hpp>
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12#include <glm/gtc/matrix_transform.hpp>
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13#include "Tracy.hpp"
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14
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15#include <vector>
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16#include <mutex>
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17#include <optional>
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18#include <map>
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19#include <algorithm>
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20#include <atomic>
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21
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29{
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30
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31public:
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32
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34 {
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35 uint64_t id;
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36 uint64_t water_id;
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37 glm::dmat4 model;
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38 };
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39
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41 {
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42 uint64_t id;
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43 glm::dmat4 model;
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44 };
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45
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47 {
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48 glm::dvec3 position;
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49 double yaw = 0;
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50 double pitch = 0;
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51
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54
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55 bool visible = true;
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56 };
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57
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61 WorldScene();
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62
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67
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68 WorldScene(WorldScene & scene) = delete;
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69 WorldScene(WorldScene && scene) = delete;
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70 WorldScene & operator=(WorldScene & scene) = delete;
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71 WorldScene & operator=(WorldScene && scene) = delete;
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72
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78 Camera & camera() { return m_camera; }
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79
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86 const Camera & camera() const { return m_camera; }
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87
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93 void setTargetBlock(const std::optional<glm::vec3> & target_block);
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94
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100 std::optional<glm::vec3> targetBlock() const;
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101
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102 std::vector<PlayerRenderData> getPlayers() const;
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103
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105 {
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106 glm::vec3 position;
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107 float size;
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108 glm::vec4 color;
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109 };
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110
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111 void setDebugBlock(const std::vector<DebugBlock> & debug_block);
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112 void clearDebugBlocks();
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113 std::vector<DebugBlock> debugBlocks() const;
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114
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115
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116 // MeshList chunk_mesh_list;
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119
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120 std::map<uint64_t, PlayerRenderData> m_players;
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121 mutable TracyLockableN(std::mutex, m_player_mutex, "Player Render Data");
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122
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123 std::atomic<bool> show_debug_text = false;
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124
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125 // hud
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126 std::array<ItemInfo::Type, 9> toolbar_items;
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127 mutable std::mutex toolbar_items_mutex;
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128 std::atomic<int> toolbar_cursor_index = 0;
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129
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130private:
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131
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132 Camera m_camera;
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133
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134 // position of the block the camera is looking at
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135 std::optional<glm::vec3> m_target_block;
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136 mutable TracyLockableN(std::mutex, m_target_block_mutex, "Target Block");
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137
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138 std::vector<DebugBlock> m_debug_block;
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139 mutable TracyLockableN(std::mutex, m_debug_block_mutex, "Debug Block");
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140};
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A simple camera class.
Definition: Camera.hpp:41
-
Definition: List.hpp:36
-
Definition: Model.hpp:154
-
Definition: Model.hpp:86
-
Class to hold the world scene. The instance of this class will be accessed by multiple threads so it ...
Definition: WorldScene.hpp:29
-
WorldScene(WorldScene &scene)=delete
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IdList< uint64_t, MeshRenderData > entity_mesh_list
Definition: WorldScene.hpp:118
-
void clearDebugBlocks()
Definition: WorldScene.cpp:33
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void setTargetBlock(const std::optional< glm::vec3 > &target_block)
Function to set the target block.
Definition: WorldScene.cpp:15
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void setDebugBlock(const std::vector< DebugBlock > &debug_block)
Definition: WorldScene.cpp:27
-
std::array< ItemInfo::Type, 9 > toolbar_items
Definition: WorldScene.hpp:126
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WorldScene(WorldScene &&scene)=delete
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Camera & camera()
Function to get the camera.
Definition: WorldScene.hpp:78
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std::vector< PlayerRenderData > getPlayers() const
Definition: WorldScene.cpp:45
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WorldScene()
Construct a new WorldScene object.
Definition: WorldScene.cpp:7
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~WorldScene()
Destroy the WorldScene object.
Definition: WorldScene.cpp:11
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TracyLockableN(std::mutex, m_player_mutex, "Player Render Data")
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std::vector< DebugBlock > debugBlocks() const
Definition: WorldScene.cpp:39
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std::mutex toolbar_items_mutex
Definition: WorldScene.hpp:127
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WorldScene & operator=(WorldScene &&scene)=delete
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std::atomic< bool > show_debug_text
Definition: WorldScene.hpp:123
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std::optional< glm::vec3 > targetBlock() const
Function to get the target block.
Definition: WorldScene.cpp:21
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WorldScene & operator=(WorldScene &scene)=delete
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IdList< uint64_t, ChunkMeshRenderData > chunk_mesh_list
Definition: WorldScene.hpp:117
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const Camera & camera() const
Function const to get the camera.
Definition: WorldScene.hpp:86
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std::map< uint64_t, PlayerRenderData > m_players
Definition: WorldScene.hpp:120
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std::atomic< int > toolbar_cursor_index
Definition: WorldScene.hpp:128
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Definition: WorldScene.hpp:34
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glm::dmat4 model
Definition: WorldScene.hpp:37
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uint64_t water_id
Definition: WorldScene.hpp:36
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uint64_t id
Definition: WorldScene.hpp:35
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Definition: WorldScene.hpp:105
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float size
Definition: WorldScene.hpp:107
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glm::vec4 color
Definition: WorldScene.hpp:108
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glm::vec3 position
Definition: WorldScene.hpp:106
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Definition: WorldScene.hpp:41
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glm::dmat4 model
Definition: WorldScene.hpp:43
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uint64_t id
Definition: WorldScene.hpp:42
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Definition: WorldScene.hpp:47
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PlayerModel::AttackAnimation attack_animation
Definition: WorldScene.hpp:53
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glm::dvec3 position
Definition: WorldScene.hpp:48
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PlayerModel::WalkAnimation walk_animation
Definition: WorldScene.hpp:52
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bool visible
Definition: WorldScene.hpp:55
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double yaw
Definition: WorldScene.hpp:49
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double pitch
Definition: WorldScene.hpp:50
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diff --git a/World_8cpp__incl.map b/World_8cpp__incl.map index 728011d1..de5c7aa0 100644 --- a/World_8cpp__incl.map +++ b/World_8cpp__incl.map @@ -1,52 +1,52 @@ - - - - - - - - - - - - - - + + + + + + + + + + + + + + - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + diff --git a/World_8cpp__incl.md5 b/World_8cpp__incl.md5 index e9142760..0de0f61c 100644 --- a/World_8cpp__incl.md5 +++ b/World_8cpp__incl.md5 @@ -1 +1 @@ -2e1bd3da78395cfc0097b903b8ac2805 \ No newline at end of file +c9e7a2a5d0fdbc2ba954bcc9580f8be1 \ No newline at end of file diff --git a/World_8cpp__incl.png b/World_8cpp__incl.png index 90fd2e45..9c282467 100644 Binary files a/World_8cpp__incl.png and b/World_8cpp__incl.png differ diff --git a/World_8hpp.html b/World_8hpp.html index 41ef8d69..226ab717 100644 --- a/World_8hpp.html +++ b/World_8hpp.html @@ -131,56 +131,56 @@
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Perlin noise generator.
Definition: Perlin.hpp:23
Definition: Structures.hpp:13
Definition: ThreadPoolAccessor.hpp:9
-
Definition: VulkanAPI.hpp:243
+
Definition: VulkanAPI.hpp:272
Definition: World.hpp:27
std::unordered_set< glm::ivec3 > ChunkGenList
Definition: World.hpp:30
~WorldGenerator()
Definition: WorldGenerator.cpp:37
diff --git a/alternative__main_8cpp.html b/alternative__main_8cpp.html index 361f7605..7e063c99 100644 --- a/alternative__main_8cpp.html +++ b/alternative__main_8cpp.html @@ -120,56 +120,56 @@
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 CChunk
 CChunkPacket
 CChunkRequestPacket
 CChunkUnloadPacket
 CClient
 CClientPacketHandler
 CClientSocket
 CClientWorld
 CConnection
 CConnectionPacket
 CConnectionSocket
 CCreateMeshData
 CDebugGui
 CDescriptor
 CDisconnectPacket
 CECS
 CEntityMovePacket
 CEntityVertex
 CFace
 CFileOutputA class that represents a file used for output with RAII
 CFrustumPoints
 CGlobalDescriptorWrite
 CGlobalPushConstant
 CHistory
 CHitBox
 CIdGenerator
 CIdList
 CImage
 CImGuiTexture
 CInput
 CIPacket
 CItemInfo
 CItemsInfo
 CItemVertex
 CJoinThreads
 CLineVertex
 CLoadDistancePacket
 CLoggerA class for logging messages to the console and to files
 CMat4
 CMesh
 CMob
 CModelMatrix_push_constantThe push constant for the model matrix
 CNetworkThread
 CObjLoader
 CObjVertex
 CPacketFactory
 CPerlinPerlin noise generator
 CPingPacket
 CPipeline
 CPlayer
 CPlayerConnectedPacket
 CPlayerListPacket
 CPlayerModel
 CPlayerMovePacket
 CPoller
 CQueueFamilyIndices
 CRayCastOnBlockResult
 CRenderThreadA wrapper for the thread that handles rendering
 CServer
 CServerBlockUpdateThreadAn implementation of the thread wrapper for the thread that handles block updates
 CServerPacketHandler
 CServerSocket
 CServerWorld
 CSettingsClass to hold the settings of the application
 CShadowMapLight
 CSingleTimeCommand
 CSocket
 CStatus
 CStructureInfo
 CStructuresInfo
 CSwapchain
 Ctest
 CTextRenderer
 CThreadPool
 CThreadPoolAccessor
 CThreadSafeQueue
 CTimer
 CTransform
 CUBO
 CUpdateThread
 CViewFrustum
 CViewProjMatrices
 CVulkanAPI
 CVulkanMemoryAllocatorSingleton class to keep track of allocated memory
 CWindow
 CWorld
 CWorldSceneClass to hold the world scene. The instance of this class will be accessed by multiple threads so it will include synchronization logic
 CChunkMeshRenderData
 CChunkPacket
 CChunkRequestPacket
 CChunkUnloadPacket
 CClient
 CClientPacketHandler
 CClientSocket
 CClientWorld
 CConnection
 CConnectionPacket
 CConnectionSocket
 CCreateMeshData
 CDebugGui
 CDescriptor
 CDisconnectPacket
 CECS
 CEntityMovePacket
 CEntityVertex
 CFace
 CFileOutputA class that represents a file used for output with RAII
 CFrustumPoints
 CGlobalDescriptorWrite
 CGlobalPushConstant
 CHistory
 CHitBox
 CIdGenerator
 CIdList
 CImage
 CImGuiTexture
 CInput
 CIPacket
 CItemInfo
 CItemsInfo
 CItemVertex
 CJoinThreads
 CLineVertex
 CLoadDistancePacket
 CLoggerA class for logging messages to the console and to files
 CMat4
 CMesh
 CMeshRenderData
 CMob
 CModelMatrix_push_constantThe push constant for the model matrix
 CNetworkThread
 CObjLoader
 CObjVertex
 CPacketFactory
 CPerlinPerlin noise generator
 CPingPacket
 CPipeline
 CPlayer
 CPlayerConnectedPacket
 CPlayerListPacket
 CPlayerModel
 CPlayerMovePacket
 CPlayerRenderData
 CPoller
 CQueueFamilyIndices
 CRayCastOnBlockResult
 CRenderThreadA wrapper for the thread that handles rendering
 CServer
 CServerBlockUpdateThreadAn implementation of the thread wrapper for the thread that handles block updates
 CServerPacketHandler
 CServerSocket
 CServerWorld
 CSettingsClass to hold the settings of the application
 CShadowMapLight
 CSingleTimeCommand
 CSocket
 CStatus
 CStructureInfo
 CStructuresInfo
 CSwapchain
 Ctest
 CTextRenderer
 CThreadPool
 CThreadPoolAccessor
 CThreadSafeQueue
 CTimer
 CTransform
 CUBO
 CUpdateThread
 CViewFrustum
 CViewProjMatrices
 CVulkanAPI
 CVulkanMemoryAllocatorSingleton class to keep track of allocated memory
 CWindow
 CWorld
diff --git a/annotated_dup.js b/annotated_dup.js index 8aa5d893..ade9d901 100644 --- a/annotated_dup.js +++ b/annotated_dup.js @@ -47,6 +47,7 @@ var annotated_dup = [ "Buffer", "classBuffer.html", "classBuffer" ], [ "Camera", "classCamera.html", "classCamera" ], [ "Chunk", "classChunk.html", "classChunk" ], + [ "ChunkMeshRenderData", "structChunkMeshRenderData.html", "structChunkMeshRenderData" ], [ "ChunkPacket", "classChunkPacket.html", "classChunkPacket" ], [ "ChunkRequestPacket", "classChunkRequestPacket.html", "classChunkRequestPacket" ], [ "ChunkUnloadPacket", "classChunkUnloadPacket.html", "classChunkUnloadPacket" ], @@ -86,6 +87,7 @@ var annotated_dup = [ "Logger", "classLogger.html", "classLogger" ], [ "Mat4", "classMat4.html", "classMat4" ], [ "Mesh", "structMesh.html", "structMesh" ], + [ "MeshRenderData", "structMeshRenderData.html", "structMeshRenderData" ], [ "Mob", "classMob.html", "classMob" ], [ "ModelMatrix_push_constant", "structModelMatrix__push__constant.html", "structModelMatrix__push__constant" ], [ "NetworkThread", "classNetworkThread.html", "classNetworkThread" ], @@ -100,6 +102,7 @@ var annotated_dup = [ "PlayerListPacket", "classPlayerListPacket.html", "classPlayerListPacket" ], [ "PlayerModel", "classPlayerModel.html", "classPlayerModel" ], [ "PlayerMovePacket", "classPlayerMovePacket.html", "classPlayerMovePacket" ], + [ "PlayerRenderData", "structPlayerRenderData.html", "structPlayerRenderData" ], [ "Poller", "classPoller.html", "classPoller" ], [ "QueueFamilyIndices", "structQueueFamilyIndices.html", "structQueueFamilyIndices" ], [ "RayCastOnBlockResult", "structRayCastOnBlockResult.html", "structRayCastOnBlockResult" ], @@ -131,6 +134,5 @@ var annotated_dup = [ "VulkanAPI", "classVulkanAPI.html", "classVulkanAPI" ], [ "VulkanMemoryAllocator", "classVulkanMemoryAllocator.html", "classVulkanMemoryAllocator" ], [ "Window", "classWindow.html", "classWindow" ], - [ "World", "classWorld.html", "classWorld" ], - [ "WorldScene", "classWorldScene.html", "classWorldScene" ] + [ "World", "classWorld.html", "classWorld" ] ]; \ No newline at end of file diff --git a/application_8cpp.html b/application_8cpp.html index ff089d74..f6fd0cc8 100644 --- a/application_8cpp.html +++ b/application_8cpp.html @@ -116,56 +116,56 @@
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
diff --git a/application_8cpp__incl.map b/application_8cpp__incl.map index d6e72013..e4b50105 100644 --- a/application_8cpp__incl.map +++ b/application_8cpp__incl.map @@ -1,52 +1,52 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/application_8cpp__incl.md5 b/application_8cpp__incl.md5 index 992d2e5e..8bc8b45d 100644 --- a/application_8cpp__incl.md5 +++ b/application_8cpp__incl.md5 @@ -1 +1 @@ -26093201d2a8d43ee0b857d3f01632a4 \ No newline at end of file +b6e45a20227be9b91451c033759b477d \ No newline at end of file diff --git a/application_8cpp__incl.png b/application_8cpp__incl.png index f74a3966..91dca6c9 100644 Binary files a/application_8cpp__incl.png and b/application_8cpp__incl.png differ diff --git a/application_8hpp.html b/application_8hpp.html index cbea2553..5f5d39e6 100644 --- a/application_8hpp.html +++ b/application_8hpp.html @@ -115,7 +115,6 @@ #include "Settings.hpp"
#include "ClientWorld.hpp"
#include "RenderThread.hpp"
-#include "WorldScene.hpp"
#include "UpdateThread.hpp"
#include "VulkanAPI.hpp"
#include "BlockUpdateThread.hpp"
@@ -132,56 +131,56 @@
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
diff --git a/application_8hpp__incl.map b/application_8hpp__incl.map index e9cc26de..50465655 100644 --- a/application_8hpp__incl.map +++ b/application_8hpp__incl.map @@ -1,52 +1,52 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/application_8hpp__incl.md5 b/application_8hpp__incl.md5 index b394df18..0955ca52 100644 --- a/application_8hpp__incl.md5 +++ b/application_8hpp__incl.md5 @@ -1 +1 @@ -87df9c2b7a5d917ae1807c9fa196bbc4 \ No newline at end of file +012ca13ff6ba5ed8d17c086c194c4ebd \ No newline at end of file diff --git a/application_8hpp__incl.png b/application_8hpp__incl.png index 3f29aeb3..bc2cb8e6 100644 Binary files a/application_8hpp__incl.png and b/application_8hpp__incl.png differ diff --git a/application_8hpp_source.html b/application_8hpp_source.html index eb9b5b40..c26b4b9f 100644 --- a/application_8hpp_source.html +++ b/application_8hpp_source.html @@ -115,47 +115,45 @@
5#include "Settings.hpp"
6#include "ClientWorld.hpp"
7#include "RenderThread.hpp"
-
8#include "WorldScene.hpp"
-
9#include "UpdateThread.hpp"
-
10#include "VulkanAPI.hpp"
-
11#include "BlockUpdateThread.hpp"
-
12#include "NetworkThread.hpp"
-
13#include "ThreadPool.hpp"
-
14#include "Client.hpp"
-
15#include "SoundEngine.hpp"
-
16#include "EventManager.hpp"
-
17
-
18#include "Tracy.hpp"
-
19#include "tracy_globals.hpp"
-
20#include <chrono>
-
21
- -
23{
-
24
-
25public:
-
26
-
27 Application(const int & player_id, const std::string & ip_address, const int & port);
- -
29
-
30 void run();
-
31
-
32private:
-
33
-
34 std::chrono::nanoseconds m_start_time;
-
35
-
36 Client m_client;
-
37 Settings m_settings;
-
38 WorldScene m_world_scene;
-
39 Window m_window;
-
40 VulkanAPI m_vulkan_api;
-
41 Event::Manager m_event_manager;
-
42 Sound::Engine m_sound_engine;
-
43 ClientWorld m_world;
-
44 RenderThread m_render_thread;
-
45 UpdateThread m_update_thread;
-
46 BlockUpdateThread m_block_update_thread;
-
47 NetworkThread m_network_thread;
-
48};
+
8#include "UpdateThread.hpp"
+
9#include "VulkanAPI.hpp"
+
10#include "BlockUpdateThread.hpp"
+
11#include "NetworkThread.hpp"
+
12#include "ThreadPool.hpp"
+
13#include "Client.hpp"
+
14#include "SoundEngine.hpp"
+
15#include "EventManager.hpp"
+
16
+
17#include "Tracy.hpp"
+
18#include "tracy_globals.hpp"
+
19#include <chrono>
+
20
+ +
22{
+
23
+
24public:
+
25
+
26 Application(const int & player_id, const std::string & ip_address, const int & port);
+ +
28
+
29 void run();
+
30
+
31private:
+
32
+
33 std::chrono::nanoseconds m_start_time;
+
34
+
35 Client m_client;
+
36 Settings m_settings;
+
37 Window m_window;
+
38 VulkanAPI m_vulkan_api;
+
39 Event::Manager m_event_manager;
+
40 Sound::Engine m_sound_engine;
+
41 ClientWorld m_world;
+
42 RenderThread m_render_thread;
+
43 UpdateThread m_update_thread;
+
44 BlockUpdateThread m_block_update_thread;
+
45 NetworkThread m_network_thread;
+
46};
@@ -167,22 +165,20 @@ - -
Definition: application.hpp:23
-
void run()
Definition: application.cpp:30
-
~Application()
Definition: application.cpp:25
-
An implementation of the thread wrapper for the thread that handles block updates.
Definition: BlockUpdateThread.hpp:23
-
Definition: ClientWorld.hpp:23
+
Definition: application.hpp:22
+
void run()
Definition: application.cpp:29
+
~Application()
Definition: application.cpp:24
+
An implementation of the thread wrapper for the thread that handles block updates.
Definition: BlockUpdateThread.hpp:22
+
Definition: ClientWorld.hpp:22
Definition: Client.hpp:14
Definition: EventManager.hpp:63
Definition: NetworkThread.hpp:16
-
A wrapper for the thread that handles rendering.
Definition: RenderThread.hpp:31
+
A wrapper for the thread that handles rendering.
Definition: RenderThread.hpp:30
Class to hold the settings of the application.
Definition: Settings.hpp:12
Definition: SoundEngine.hpp:42
-
Definition: UpdateThread.hpp:18
-
Definition: VulkanAPI.hpp:243
+
Definition: UpdateThread.hpp:16
+
Definition: VulkanAPI.hpp:272
Definition: window.hpp:11
-
Class to hold the world scene. The instance of this class will be accessed by multiple threads so it ...
Definition: WorldScene.hpp:29
diff --git a/chunk__mesh_8cpp.html b/chunk__mesh_8cpp.html index 282438b8..07a1a5ca 100644 --- a/chunk__mesh_8cpp.html +++ b/chunk__mesh_8cpp.html @@ -117,56 +117,56 @@
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - - - - - - - - - - - - - + + + + + + + + + +
diff --git a/chunk__mesh_8cpp__incl.map b/chunk__mesh_8cpp__incl.map index 104a0566..73f5c16b 100644 --- a/chunk__mesh_8cpp__incl.map +++ b/chunk__mesh_8cpp__incl.map @@ -1,52 +1,52 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - - - - - - - - - - - - - + + + + + + + + + + diff --git a/chunk__mesh_8cpp__incl.md5 b/chunk__mesh_8cpp__incl.md5 index b6263f77..a04ecfb8 100644 --- a/chunk__mesh_8cpp__incl.md5 +++ b/chunk__mesh_8cpp__incl.md5 @@ -1 +1 @@ -d6f9d1515af06df94ba9d3a87440d38b \ No newline at end of file +18639d04673158b2948ad5f09d5fb545 \ No newline at end of file diff --git a/chunk__mesh_8cpp__incl.png b/chunk__mesh_8cpp__incl.png index af709ce9..d3326435 100644 Binary files a/chunk__mesh_8cpp__incl.png and b/chunk__mesh_8cpp__incl.png differ diff --git a/classBlockUpdateThread-members.html b/classBlockUpdateThread-members.html index ba67623e..237ead9b 100644 --- a/classBlockUpdateThread-members.html +++ b/classBlockUpdateThread-members.html @@ -111,7 +111,7 @@

This is the complete list of members for BlockUpdateThread, including all inherited members.

- + diff --git a/classBlockUpdateThread.html b/classBlockUpdateThread.html index b1139c0e..c8f53d5b 100644 --- a/classBlockUpdateThread.html +++ b/classBlockUpdateThread.html @@ -127,8 +127,8 @@
BlockUpdateThread(WorldScene &worldScene, ClientWorld &world)BlockUpdateThread
BlockUpdateThread(ClientWorld &world)BlockUpdateThread
BlockUpdateThread(BlockUpdateThread &other)=deleteBlockUpdateThread
BlockUpdateThread(BlockUpdateThread &&other)=deleteBlockUpdateThread
operator=(BlockUpdateThread &other)=deleteBlockUpdateThread
- - + + @@ -142,8 +142,8 @@

An implementation of the thread wrapper for the thread that handles block updates.

This thread will run at 20 ticks per second It is in charge of updating blocks As well a loading/unloading chunks And of course generating new chunks every function called from the loop and init function MUST be thread safe

Constructor & Destructor Documentation

- -

◆ BlockUpdateThread() [1/3]

+ +

◆ BlockUpdateThread() [1/3]

@@ -151,19 +151,9 @@

BlockUpdateThread::BlockUpdateThread

- - - - - - - - - + - -

Public Member Functions

 BlockUpdateThread (WorldScene &worldScene, ClientWorld &world)
 
 BlockUpdateThread (ClientWorld &world)
 
 ~BlockUpdateThread ()
 
 BlockUpdateThread (BlockUpdateThread &other)=delete
(WorldSceneworldScene,
ClientWorldworld 
world) )
diff --git a/classBlockUpdateThread.js b/classBlockUpdateThread.js index 04a3db3f..80fe047b 100644 --- a/classBlockUpdateThread.js +++ b/classBlockUpdateThread.js @@ -1,6 +1,6 @@ var classBlockUpdateThread = [ - [ "BlockUpdateThread", "classBlockUpdateThread.html#af1fac4df9851afc406860d95dcec4ff8", null ], + [ "BlockUpdateThread", "classBlockUpdateThread.html#a182d5cc71b5cc8367236025e9cc78a6e", null ], [ "~BlockUpdateThread", "classBlockUpdateThread.html#a684a203fc0a69d2c9a81cdde03fa5ecf", null ], [ "BlockUpdateThread", "classBlockUpdateThread.html#ac5e8f510884616c75e89bac2ee17b75c", null ], [ "BlockUpdateThread", "classBlockUpdateThread.html#afc8b69c912bcadcac529322cdd24a8cb", null ], diff --git a/classClientWorld-members.html b/classClientWorld-members.html index 29568523..3da9ab73 100644 --- a/classClientWorld-members.html +++ b/classClientWorld-members.html @@ -116,7 +116,7 @@ applyPlayerMovement(const uint64_t &player_id, const glm::dvec3 &displacement)ClientWorld calculatePlayerMovement(const uint64_t player_id, const int8_t forward, const int8_t backward, const int8_t left, const int8_t right, const int8_t up, const int8_t down, const double delta_time_second)ClientWorld changePlayerViewMode(const uint64_t player_id)ClientWorld - ClientWorld(WorldScene &world_scene, VulkanAPI &vulkan_api, Sound::Engine &sound_engine, Event::Manager &event_manager, uint64_t my_player_id=0)ClientWorld + ClientWorld(VulkanAPI &vulkan_api, Sound::Engine &sound_engine, Event::Manager &event_manager, uint64_t my_player_id=0)ClientWorld ClientWorld(ClientWorld &other)=deleteClientWorld ClientWorld(ClientWorld &&other)=deleteClientWorld createMob()ClientWorld diff --git a/classClientWorld.html b/classClientWorld.html index 09a120fb..abc765e5 100644 --- a/classClientWorld.html +++ b/classClientWorld.html @@ -143,8 +143,8 @@ - - + + @@ -281,8 +281,8 @@

Public Member Functions

 ClientWorld (WorldScene &world_scene, VulkanAPI &vulkan_api, Sound::Engine &sound_engine, Event::Manager &event_manager, uint64_t my_player_id=0)
 
 ClientWorld (VulkanAPI &vulkan_api, Sound::Engine &sound_engine, Event::Manager &event_manager, uint64_t my_player_id=0)
 
 ~ClientWorld ()
 
 ClientWorld (ClientWorld &other)=delete
 

Constructor & Destructor Documentation

- -

◆ ClientWorld() [1/3]

+ +

◆ ClientWorld() [1/3]

@@ -290,12 +290,6 @@

ClientWorld::ClientWorld ( - WorldScene &  - world_scene, - - - - VulkanAPIvulkan_api, diff --git a/classClientWorld.js b/classClientWorld.js index ae9fe388..d44c82a2 100644 --- a/classClientWorld.js +++ b/classClientWorld.js @@ -1,7 +1,7 @@ var classClientWorld = [ [ "PlayerUseResult", "structClientWorld_1_1PlayerUseResult.html", "structClientWorld_1_1PlayerUseResult" ], - [ "ClientWorld", "classClientWorld.html#a20693b5a2b5bca1ec9342f9d48135842", null ], + [ "ClientWorld", "classClientWorld.html#a62ffa1a4466b341f0cb8898075f8bf21", null ], [ "~ClientWorld", "classClientWorld.html#a906723ee7a94d67937f57f1fc3d320c2", null ], [ "ClientWorld", "classClientWorld.html#a3c76d0cf45ce665a46c5f0c28b33e0cf", null ], [ "ClientWorld", "classClientWorld.html#ae2509dff67daeeeb0ee9286ec46aad71", null ], diff --git a/classDebugGui.html b/classDebugGui.html index b9146587..56213402 100644 --- a/classDebugGui.html +++ b/classDebugGui.html @@ -120,19 +120,24 @@
Collaboration graph
- - - - - - - - - - - - - + + + + + + + + + + + + + + + + + +
diff --git a/classDebugGui__coll__graph.map b/classDebugGui__coll__graph.map index 80ee7238..84ec5e77 100644 --- a/classDebugGui__coll__graph.map +++ b/classDebugGui__coll__graph.map @@ -1,15 +1,20 @@ - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + diff --git a/classDebugGui__coll__graph.md5 b/classDebugGui__coll__graph.md5 index 09cbfab8..3e807381 100644 --- a/classDebugGui__coll__graph.md5 +++ b/classDebugGui__coll__graph.md5 @@ -1 +1 @@ -a03bb5aa9dcf4d9e3cad4ed13eec63e9 \ No newline at end of file +73a9a54e75b6ef2735d80d2e932c03e2 \ No newline at end of file diff --git a/classDebugGui__coll__graph.png b/classDebugGui__coll__graph.png index 5a9cc7c0..ad4f1a8b 100644 Binary files a/classDebugGui__coll__graph.png and b/classDebugGui__coll__graph.png differ diff --git a/classRenderThread-members.html b/classRenderThread-members.html index c111e93b..c750a8d4 100644 --- a/classRenderThread-members.html +++ b/classRenderThread-members.html @@ -113,7 +113,7 @@
- + diff --git a/classRenderThread.html b/classRenderThread.html index 0f5a1f8e..7eab5c04 100644 --- a/classRenderThread.html +++ b/classRenderThread.html @@ -128,9 +128,9 @@
operator=(RenderThread &renderer)=deleteRenderThread
operator=(RenderThread &&renderer)=deleteRenderThread
RenderThread(const Settings &settings, VulkanAPI &vulkanAPI, const WorldScene &worldScene, std::chrono::nanoseconds start_time)RenderThread
RenderThread(const Settings &settings, VulkanAPI &vulkanAPI, std::chrono::nanoseconds start_time)RenderThread
RenderThread(RenderThread &renderer)=deleteRenderThread
RenderThread(RenderThread &&renderer)=deleteRenderThread
~RenderThread()RenderThread
- - - + + + @@ -147,8 +147,8 @@

A wrapper for the thread that handles rendering.

This thread will run at max framerate possible Interacts with the vk::RenderAPI to draw the Scene Every function called from this class MUST be thread safe

Constructor & Destructor Documentation

- -

◆ RenderThread() [1/3]

+ +

◆ RenderThread() [1/3]

@@ -165,12 +165,6 @@

VulkanAPI

- - - - - - diff --git a/classRenderThread.js b/classRenderThread.js index f5f889fb..602617ad 100644 --- a/classRenderThread.js +++ b/classRenderThread.js @@ -1,6 +1,6 @@ var classRenderThread = [ - [ "RenderThread", "classRenderThread.html#af5e1f5dbf6f05039dadfde54b65d7477", null ], + [ "RenderThread", "classRenderThread.html#ab10cf7a69745e49aa13fe2dd526d28a9", null ], [ "~RenderThread", "classRenderThread.html#ac9a968ad63349a9eb1109d615406afd4", null ], [ "RenderThread", "classRenderThread.html#a9b8dfb3f2d80db4e6c4d9009367e8cb1", null ], [ "RenderThread", "classRenderThread.html#a53eb51bf51003e9aae33a74102d1e6e7", null ], diff --git a/classUpdateThread-members.html b/classUpdateThread-members.html index ac6eb62d..850a8b56 100644 --- a/classUpdateThread-members.html +++ b/classUpdateThread-members.html @@ -113,7 +113,7 @@

Public Member Functions

 RenderThread (const Settings &settings, VulkanAPI &vulkanAPI, const WorldScene &worldScene, std::chrono::nanoseconds start_time)
 Construct a new RenderThread object. More...
 
 RenderThread (const Settings &settings, VulkanAPI &vulkanAPI, std::chrono::nanoseconds start_time)
 Construct a new RenderThread object. More...
 
 ~RenderThread ()
 Destroy the RenderThread object. More...
 
vulkanAPI,
const WorldSceneworldScene,
- + diff --git a/classUpdateThread.html b/classUpdateThread.html index 4f394645..6ca755df 100644 --- a/classUpdateThread.html +++ b/classUpdateThread.html @@ -124,8 +124,8 @@
operator=(UpdateThread &other)=deleteUpdateThread
operator=(UpdateThread &&other)=deleteUpdateThread
UpdateThread(Client &client, const Settings &settings, Window &window, WorldScene &world_scene, ClientWorld &world, VulkanAPI &vulkan_api, Sound::Engine &sound_engine, Event::Manager &event_manager, std::chrono::nanoseconds start_time)UpdateThread
UpdateThread(Client &client, const Settings &settings, Window &window, ClientWorld &world, VulkanAPI &vulkan_api, Sound::Engine &sound_engine, Event::Manager &event_manager, std::chrono::nanoseconds start_time)UpdateThread
UpdateThread(UpdateThread &other)=deleteUpdateThread
UpdateThread(UpdateThread &&other)=deleteUpdateThread
~UpdateThread()UpdateThread
- - + + @@ -138,8 +138,8 @@

Public Member Functions

 UpdateThread (Client &client, const Settings &settings, Window &window, WorldScene &world_scene, ClientWorld &world, VulkanAPI &vulkan_api, Sound::Engine &sound_engine, Event::Manager &event_manager, std::chrono::nanoseconds start_time)
 
 UpdateThread (Client &client, const Settings &settings, Window &window, ClientWorld &world, VulkanAPI &vulkan_api, Sound::Engine &sound_engine, Event::Manager &event_manager, std::chrono::nanoseconds start_time)
 
 ~UpdateThread ()
 
 UpdateThread (UpdateThread &other)=delete
 

Constructor & Destructor Documentation

- -

◆ UpdateThread() [1/3]

+ +

◆ UpdateThread() [1/3]

@@ -162,12 +162,6 @@

Windowwindow, - - - - WorldScene &  - world_scene, - diff --git a/classUpdateThread.js b/classUpdateThread.js index 8752dcaf..dc3d4155 100644 --- a/classUpdateThread.js +++ b/classUpdateThread.js @@ -1,6 +1,6 @@ var classUpdateThread = [ - [ "UpdateThread", "classUpdateThread.html#a0f06786943dfc620dc2c6a0fa258da07", null ], + [ "UpdateThread", "classUpdateThread.html#af8cdf9742b83c2a0d9b5c50f42928e02", null ], [ "~UpdateThread", "classUpdateThread.html#a6b0329b5ce1c37b523ca25276d180cbb", null ], [ "UpdateThread", "classUpdateThread.html#ac4c818b0e4646770c22f3f095b251517", null ], [ "UpdateThread", "classUpdateThread.html#a67633683c42a680171e9de4cb55e673b", null ], diff --git a/classVulkanAPI-members.html b/classVulkanAPI-members.html index af2b5dac..2f88f938 100644 --- a/classVulkanAPI-members.html +++ b/classVulkanAPI-members.html @@ -113,7 +113,9 @@ - + + + @@ -141,7 +143,9 @@ - + + + @@ -165,6 +169,8 @@ + + @@ -190,14 +196,16 @@ - - - - - - - - + + + + + + + + + + @@ -205,16 +213,22 @@ - - - - + + + + + + + + + + diff --git a/classVulkanAPI.html b/classVulkanAPI.html index bc885c8e..32a7986b 100644 --- a/classVulkanAPI.html +++ b/classVulkanAPI.html @@ -119,14 +119,19 @@
Collaboration graph
- - - - - - - - + + + + + + + + + + + + +
atmosphere_uboVulkanAPI
block_texturesVulkanAPI
camera_uboVulkanAPI
cameraVulkanAPI
camera_uboVulkanAPI
chunk_mesh_listVulkanAPI
chunk_pipelineVulkanAPI
color_attachementVulkanAPI
command_poolVulkanAPI
drawHudImage(const Descriptor &descriptor, const VkViewport &viewport)VulkanAPI
drawItemIcon(const VkViewport &viewport, const uint32_t layer)VulkanAPI
drawMesh(VkCommandBuffer command_buffer, const Pipeline &pipeline, const uint64_t mesh_id, const void *push_constants, const uint32_t push_constants_size, const VkShaderStageFlags push_constants_stage)VulkanAPI
entity_pipelineVulkanAPI
entity_mesh_listVulkanAPI
entity_pipelineVulkanAPI
getPlayers() constVulkanAPI
global_descriptorVulkanAPI
graphics_queueVulkanAPI
hud_framebuffersVulkanAPI
lighting_framebuffersVulkanAPI
lighting_render_passVulkanAPI
line_pipelineVulkanAPI
m_playersVulkanAPI
m_target_blockVulkanAPI
main_render_finished_semaphoresVulkanAPI
max_frames_in_flightVulkanAPI
mesh_ids_to_destroyVulkanAPI
queue_family_indicesVulkanAPI
recreateSwapChain(GLFWwindow *window)VulkanAPI
setImageLayout(VkCommandBuffer command_buffer, VkImage image, VkImageLayout old_layout, VkImageLayout new_layout, VkImageSubresourceRange subresource_range, VkAccessFlags srcAccessMask, VkAccessFlags dstAccessMask, VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask)VulkanAPI
shadow_framebuffersVulkanAPI
shadow_map_depth_attachementVulkanAPI
shadow_map_sizeVulkanAPI
shadow_map_viewsVulkanAPI
shadow_maps_countVulkanAPI
shadow_pass_finished_semaphoresVulkanAPI
shadow_pipelineVulkanAPI
shadow_render_passVulkanAPI
setTargetBlock(const std::optional< glm::vec3 > &target_block)VulkanAPI
shadow_framebuffersVulkanAPI
shadow_map_depth_attachementVulkanAPI
shadow_map_sizeVulkanAPI
shadow_map_viewsVulkanAPI
shadow_maps_countVulkanAPI
shadow_pass_finished_semaphoresVulkanAPI
shadow_pipelineVulkanAPI
shadow_render_passVulkanAPI
show_debug_textVulkanAPI
single_time_command_fenceVulkanAPI
skybox_cube_mapVulkanAPI
skybox_pipelineVulkanAPI
sun_pipelineVulkanAPI
surfaceVulkanAPI
swapchainVulkanAPI
test_image_pipelineVulkanAPI
text_rendererVulkanAPI
toolbar_cursor_imageVulkanAPI
toolbar_cursor_image_descriptorVulkanAPI
targetBlock() constVulkanAPI
test_image_pipelineVulkanAPI
text_rendererVulkanAPI
toolbar_cursor_imageVulkanAPI
toolbar_cursor_image_descriptorVulkanAPI
toolbar_cursor_indexVulkanAPI
toolbar_imageVulkanAPI
toolbar_image_descriptorVulkanAPI
toolbar_itemsVulkanAPI
toolbar_items_mutexVulkanAPImutable
TracyLockableN(std::mutex, transfer_operation_mutex, "Vulkan Transfer Operation")VulkanAPI
TracyLockableN(std::mutex, imgui_textures_mutex, "Vulkan Imgui Texture Mutex")VulkanAPI
TracyLockableN(std::mutex, mesh_map_mutex, "Vulkan Mesh Map Mutex")VulkanAPI
TracyLockableN(std::mutex, global_mutex, "Vulkan Global Mutex")VulkanAPI
TracyLockableN(std::mutex, m_player_mutex, "Player Render Data")VulkanAPImutable
TracyLockableN(std::mutex, m_target_block_mutex, "Target Block")VulkanAPImutable
transfer_command_buffersVulkanAPI
transfer_command_poolVulkanAPI
transfer_queueVulkanAPI
@@ -180,6 +185,16 @@ + + + + + + + + + +
 
 TracyLockableN (std::mutex, global_mutex, "Vulkan Global Mutex")
 
 TracyLockableN (std::mutex, m_player_mutex, "Player Render Data")
 
 TracyLockableN (std::mutex, m_target_block_mutex, "Target Block")
 
void setTargetBlock (const std::optional< glm::vec3 > &target_block)
 
std::optional< glm::vec3 > targetBlock () const
 
std::vector< PlayerRenderDatagetPlayers () const
 
@@ -377,6 +392,24 @@ + + + + + + + + + + + + + + + + + +

Public Attributes

 
PFN_vkGetCalibratedTimestampsEXT vkGetCalibratedTimestampsEXT
 
Camera camera
 
std::atomic< bool > show_debug_text = false
 
IdList< uint64_t, ChunkMeshRenderDatachunk_mesh_list
 
IdList< uint64_t, MeshRenderDataentity_mesh_list
 
std::map< uint64_t, PlayerRenderDatam_players
 
std::array< ItemInfo::Type, 9 > toolbar_items
 
std::mutex toolbar_items_mutex
 
std::atomic< int > toolbar_cursor_index = 0
 
std::optional< glm::vec3 > m_target_block
 

Constructor & Destructor Documentation

@@ -637,6 +670,23 @@

+

+
+ +

◆ getPlayers()

+ +
+
+ + + + + + + +
std::vector< PlayerRenderData > VulkanAPI::getPlayers () const
+
+
@@ -871,6 +921,24 @@

+

+
+ +

◆ setTargetBlock()

+ +
+
+ + + + + + + + +
void VulkanAPI::setTargetBlock (const std::optional< glm::vec3 > & target_block)
+
+
@@ -917,10 +985,27 @@

+

+ + +

◆ targetBlock()

+ +
+
+ + + + + + + +
std::optional< glm::vec3 > VulkanAPI::targetBlock () const
+
+
-

◆ TracyLockableN() [1/4]

+

◆ TracyLockableN() [1/6]

@@ -954,7 +1039,7 @@

-

◆ TracyLockableN() [2/4]

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◆ TracyLockableN() [2/6]

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◆ TracyLockableN() [3/6]

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VulkanAPI::TracyLockableN (std::mutex ,
m_player_mutex ,
"Player Render Data"  
)
+
+mutable
+
+ +
+
+ +

◆ TracyLockableN() [4/6]

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VulkanAPI::TracyLockableN (std::mutex ,
m_target_block_mutex ,
"Target Block"  
)
+
+mutable
+
+
-

◆ TracyLockableN() [3/4]

+

◆ TracyLockableN() [5/6]

@@ -1022,7 +1191,7 @@

-

◆ TracyLockableN() [4/4]

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◆ TracyLockableN() [6/6]

@@ -1198,6 +1367,20 @@

+

+
+ +

◆ camera

+ +
+
+ + + + +
Camera VulkanAPI::camera
+
+
@@ -1212,6 +1395,20 @@

+

+
+ +

◆ chunk_mesh_list

+ +
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+ + + + +
IdList<uint64_t, ChunkMeshRenderData> VulkanAPI::chunk_mesh_list
+
+
@@ -1506,6 +1703,20 @@

+

+
+ +

◆ entity_mesh_list

+ +
+
+ + + + +
IdList<uint64_t, MeshRenderData> VulkanAPI::entity_mesh_list
+
+
@@ -1800,6 +2011,34 @@

+ + + +

◆ m_players

+ +
+
+ + + + +
std::map<uint64_t, PlayerRenderData> VulkanAPI::m_players
+
+ +
+
+ +

◆ m_target_block

+ +
+
+ + + + +
std::optional<glm::vec3> VulkanAPI::m_target_block
+
+
@@ -2206,6 +2445,20 @@

+ + + +

◆ show_debug_text

+ +
+
+ + + + +
std::atomic<bool> VulkanAPI::show_debug_text = false
+
+
@@ -2346,6 +2599,20 @@

+ + + +

◆ toolbar_cursor_index

+ +
+
+ + + + +
std::atomic<int> VulkanAPI::toolbar_cursor_index = 0
+
+
@@ -2374,6 +2641,42 @@

+ + + +

◆ toolbar_items

+ +
+
+ + + + +
std::array<ItemInfo::Type, 9> VulkanAPI::toolbar_items
+
+ +
+
+ +

◆ toolbar_items_mutex

+ +
+
+ + + + + +
+ + + + +
std::mutex VulkanAPI::toolbar_items_mutex
+
+mutable
+
+
diff --git a/classVulkanAPI.js b/classVulkanAPI.js index 4ccbb8b0..eba0399f 100644 --- a/classVulkanAPI.js +++ b/classVulkanAPI.js @@ -10,6 +10,7 @@ var classVulkanAPI = [ "drawHudImage", "classVulkanAPI.html#ae58294d582cc0bcb04c4ece2350fba79", null ], [ "drawItemIcon", "classVulkanAPI.html#acdf9faa7c2f01c5480088443d6cf1ece", null ], [ "drawMesh", "classVulkanAPI.html#a3ca516c046ac41c08b2e56a6b47e5f46", null ], + [ "getPlayers", "classVulkanAPI.html#ae33a1cd788d12c4fa76f2dde42b801b0", null ], [ "ImGuiTextureClear", "classVulkanAPI.html#ab6c5b3fce5155d0347f9514c25998d1f", null ], [ "ImGuiTextureDraw", "classVulkanAPI.html#a370701861cf8380ffe16419af0744538", null ], [ "ImGuiTexturePutPixel", "classVulkanAPI.html#a7af28a90999b1386bc621bb5ea6ef122", null ], @@ -17,16 +18,22 @@ var classVulkanAPI = [ "operator=", "classVulkanAPI.html#aaeca4e5455f3982bac572f63af925855", null ], [ "recreateSwapChain", "classVulkanAPI.html#acb1a97c9af39c7527966e3f8eb5f7581", null ], [ "setImageLayout", "classVulkanAPI.html#a5cf827ed1548a6c79b7c0113cf726892", null ], + [ "setTargetBlock", "classVulkanAPI.html#a359875799bbcad56d4aee24bcafe349c", null ], [ "storeMesh", "classVulkanAPI.html#a7dbaba5ed78714b88d3f052d0b8ebc12", null ], + [ "targetBlock", "classVulkanAPI.html#ae911ac7050a57a619c7ac8e976555c17", null ], [ "TracyLockableN", "classVulkanAPI.html#a67280ce7321d0f8a1d38365332a081a7", null ], [ "TracyLockableN", "classVulkanAPI.html#a1fb46af26d8e1da6db861ba020de561e", null ], + [ "TracyLockableN", "classVulkanAPI.html#a48f9529d1362d33b9d36844b696cd8cc", null ], + [ "TracyLockableN", "classVulkanAPI.html#af1b74a42141e332033e0cae4c375675f", null ], [ "TracyLockableN", "classVulkanAPI.html#a14fc68160346c09d0e62bef752f91300", null ], [ "TracyLockableN", "classVulkanAPI.html#acaff5cd787c82103f731214aeeda369f", null ], [ "transitionImageLayout", "classVulkanAPI.html#a48f6b428d99ea240a6ebdc1ad4dba0cd", null ], [ "writeTextToDebugImage", "classVulkanAPI.html#a2f0ac0bfd8e2f9132d212730b0231a67", null ], [ "atmosphere_ubo", "classVulkanAPI.html#a487ef8017a9c009c2e23143ae1e49b05", null ], [ "block_textures", "classVulkanAPI.html#a887ed6c1ccefd7ec65a67f8f7f117d11", null ], + [ "camera", "classVulkanAPI.html#a8a6d7a28e77c8032b938ec9b3d79a1c7", null ], [ "camera_ubo", "classVulkanAPI.html#aa5bb84d6e6b69d8a657e9e58a73ce95c", null ], + [ "chunk_mesh_list", "classVulkanAPI.html#a2ed25e24c325a567d3a25283f775c884", null ], [ "chunk_pipeline", "classVulkanAPI.html#aed55454df00de407ecbd6443cfb83fcb", null ], [ "color_attachement", "classVulkanAPI.html#a7598e68cc5cf8b943ee619b76483b77d", null ], [ "command_pool", "classVulkanAPI.html#a512711a2bf5f70765279aca5f1e6c5dd", null ], @@ -48,6 +55,7 @@ var classVulkanAPI = [ "draw_command_buffers", "classVulkanAPI.html#ae3ca1ad478d46ff986a5c70ff3de9907", null ], [ "draw_ctx", "classVulkanAPI.html#a07adf9175f5395986d9feb6eb87cfac6", null ], [ "draw_shadow_pass_command_buffers", "classVulkanAPI.html#a2fcf70ece5470d2c97c197ebcd044c3c", null ], + [ "entity_mesh_list", "classVulkanAPI.html#a014e24d7872443cc72ba95aeb69d3fbc", null ], [ "entity_pipeline", "classVulkanAPI.html#aa722fadde782da66e3c87930aa1c0617", null ], [ "global_descriptor", "classVulkanAPI.html#a4df2e1e0e7c5ea663bd785f9d3a6be24", null ], [ "graphics_queue", "classVulkanAPI.html#a3d2e2ba32d12d350853d6de00770eab9", null ], @@ -69,6 +77,8 @@ var classVulkanAPI = [ "lighting_framebuffers", "classVulkanAPI.html#a32b2991a33a67aac18e47097c38c2257", null ], [ "lighting_render_pass", "classVulkanAPI.html#a686c7e9f200979296e890de8c2801e25", null ], [ "line_pipeline", "classVulkanAPI.html#a28868afc63f2210693107cec8cd9e73a", null ], + [ "m_players", "classVulkanAPI.html#a81ce328c1e43ad688eef056e2976414b", null ], + [ "m_target_block", "classVulkanAPI.html#a842639e05e35b6dbe902b37459aa8258", null ], [ "main_render_finished_semaphores", "classVulkanAPI.html#a1d0897c4f64ec32ad6d320b3b2108f71", null ], [ "max_frames_in_flight", "classVulkanAPI.html#a3a845af151ddc322c31030ae33a7725f", null ], [ "mesh_ids_to_destroy", "classVulkanAPI.html#af077051ab8c2e9346f85ebef42b87f5a", null ], @@ -98,6 +108,7 @@ var classVulkanAPI = [ "shadow_pass_finished_semaphores", "classVulkanAPI.html#ac41e405eb04698678e32c6380f2af93a", null ], [ "shadow_pipeline", "classVulkanAPI.html#a34f25aa629476800fbf6acb0e6400d0f", null ], [ "shadow_render_pass", "classVulkanAPI.html#adb8f28d802477d4121965de04856ddd0", null ], + [ "show_debug_text", "classVulkanAPI.html#ad43bcb9ba4a59ffdae7adcfcaff2d457", null ], [ "single_time_command_fence", "classVulkanAPI.html#a10a2d2c305087b878e1518437fd6ca4e", null ], [ "skybox_cube_map", "classVulkanAPI.html#a8ed172aa7168c80fb7610bb311a386ae", null ], [ "skybox_pipeline", "classVulkanAPI.html#a44ee7e85011c6fdb0d0c14526d1fa59c", null ], @@ -108,8 +119,11 @@ var classVulkanAPI = [ "text_renderer", "classVulkanAPI.html#a45b5513ed644a7d06f561c664a2f60ed", null ], [ "toolbar_cursor_image", "classVulkanAPI.html#a4e6e94b0fbb586cf525cd2aef1e72d3c", null ], [ "toolbar_cursor_image_descriptor", "classVulkanAPI.html#ad01323e85880b8de8edb76aff86c8f57", null ], + [ "toolbar_cursor_index", "classVulkanAPI.html#ae0a3f9f25f0f7f2f7f11df256e3d5cd8", null ], [ "toolbar_image", "classVulkanAPI.html#a706d2eb8e6ae954906b5822f4cc6e5e9", null ], [ "toolbar_image_descriptor", "classVulkanAPI.html#a9fd2ce82f81a14307893a7140f142325", null ], + [ "toolbar_items", "classVulkanAPI.html#a7872b06444899aee66c234c660a13008", null ], + [ "toolbar_items_mutex", "classVulkanAPI.html#a63e27670713fea630e26308ee1df9eca", null ], [ "transfer_command_buffers", "classVulkanAPI.html#a77a5993a4ce2374bb9c920a52476a669", null ], [ "transfer_command_pool", "classVulkanAPI.html#a3f4d479c32e0010b49c8400eb96340ab", null ], [ "transfer_queue", "classVulkanAPI.html#a0517937337ae0b3ad6e147526be0d960", null ], diff --git a/classVulkanAPI__coll__graph.map b/classVulkanAPI__coll__graph.map index a9201739..79cda2d1 100644 --- a/classVulkanAPI__coll__graph.map +++ b/classVulkanAPI__coll__graph.map @@ -1,10 +1,15 @@ - - - - - - - - + + + + + + + + + + + + + diff --git a/classVulkanAPI__coll__graph.md5 b/classVulkanAPI__coll__graph.md5 index 96dbe786..bcedece8 100644 --- a/classVulkanAPI__coll__graph.md5 +++ b/classVulkanAPI__coll__graph.md5 @@ -1 +1 @@ -b69af4f624dd2bf2a6d849f1cf47c0b9 \ No newline at end of file +86241b0557c9cb3bdc1a341bd87d06be \ No newline at end of file diff --git a/classVulkanAPI__coll__graph.png b/classVulkanAPI__coll__graph.png index 5cdbee3a..8831bb21 100644 Binary files a/classVulkanAPI__coll__graph.png and b/classVulkanAPI__coll__graph.png differ diff --git a/classWorldScene-members.html b/classWorldScene-members.html deleted file mode 100644 index 2a13b3c1..00000000 --- a/classWorldScene-members.html +++ /dev/null @@ -1,145 +0,0 @@ - - - - - - - - -VOX: Member List - - - - - - - - - - - - - - - - - - - - - - - - - -
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WorldScene Member List
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This is the complete list of members for WorldScene, including all inherited members.

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camera()WorldSceneinline
camera() constWorldSceneinline
chunk_mesh_listWorldScene
clearDebugBlocks()WorldScene
debugBlocks() constWorldScene
entity_mesh_listWorldScene
getPlayers() constWorldScene
m_playersWorldScene
operator=(WorldScene &scene)=deleteWorldScene
operator=(WorldScene &&scene)=deleteWorldScene
setDebugBlock(const std::vector< DebugBlock > &debug_block)WorldScene
setTargetBlock(const std::optional< glm::vec3 > &target_block)WorldScene
show_debug_textWorldScene
targetBlock() constWorldScene
toolbar_cursor_indexWorldScene
toolbar_itemsWorldScene
toolbar_items_mutexWorldScenemutable
TracyLockableN(std::mutex, m_player_mutex, "Player Render Data")WorldScenemutable
WorldScene()WorldScene
WorldScene(WorldScene &scene)=deleteWorldScene
WorldScene(WorldScene &&scene)=deleteWorldScene
~WorldScene()WorldScene
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WorldScene Class Reference
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Class to hold the world scene. The instance of this class will be accessed by multiple threads so it will include synchronization logic. - More...

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#include <WorldScene.hpp>

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-Collaboration diagram for WorldScene:
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-Classes

struct  ChunkMeshRenderData
 
struct  DebugBlock
 
struct  MeshRenderData
 
struct  PlayerRenderData
 
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-Public Member Functions

 WorldScene ()
 Construct a new WorldScene object. More...
 
 ~WorldScene ()
 Destroy the WorldScene object. More...
 
 WorldScene (WorldScene &scene)=delete
 
 WorldScene (WorldScene &&scene)=delete
 
WorldSceneoperator= (WorldScene &scene)=delete
 
WorldSceneoperator= (WorldScene &&scene)=delete
 
Cameracamera ()
 Function to get the camera. More...
 
const Cameracamera () const
 Function const to get the camera. More...
 
void setTargetBlock (const std::optional< glm::vec3 > &target_block)
 Function to set the target block. More...
 
std::optional< glm::vec3 > targetBlock () const
 Function to get the target block. More...
 
std::vector< PlayerRenderDatagetPlayers () const
 
void setDebugBlock (const std::vector< DebugBlock > &debug_block)
 
void clearDebugBlocks ()
 
std::vector< DebugBlockdebugBlocks () const
 
 TracyLockableN (std::mutex, m_player_mutex, "Player Render Data")
 
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-Public Attributes

IdList< uint64_t, ChunkMeshRenderDatachunk_mesh_list
 
IdList< uint64_t, MeshRenderDataentity_mesh_list
 
std::map< uint64_t, PlayerRenderDatam_players
 
std::atomic< bool > show_debug_text = false
 
std::array< ItemInfo::Type, 9 > toolbar_items
 
std::mutex toolbar_items_mutex
 
std::atomic< int > toolbar_cursor_index = 0
 
-

Detailed Description

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Class to hold the world scene. The instance of this class will be accessed by multiple threads so it will include synchronization logic.

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The WorldScene class will hold the mesh data and the camera data.

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Constructor & Destructor Documentation

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◆ WorldScene() [1/3]

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WorldScene::WorldScene ()
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Construct a new WorldScene object.

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◆ ~WorldScene()

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WorldScene::~WorldScene ()
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Destroy the WorldScene object.

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◆ WorldScene() [2/3]

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WorldScene::WorldScene (WorldScenescene)
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◆ WorldScene() [3/3]

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Member Function Documentation

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◆ camera() [1/2]

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Camera & WorldScene::camera ()
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Function to get the camera.

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◆ camera() [2/2]

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const Camera & WorldScene::camera () const
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Function const to get the camera.

-
Returns
A const reference to the camera.
- -
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◆ clearDebugBlocks()

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void WorldScene::clearDebugBlocks ()
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◆ debugBlocks()

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std::vector< WorldScene::DebugBlock > WorldScene::debugBlocks () const
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◆ getPlayers()

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std::vector< WorldScene::PlayerRenderData > WorldScene::getPlayers () const
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◆ operator=() [1/2]

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WorldScene & WorldScene::operator= (WorldScene && scene)
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◆ operator=() [2/2]

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WorldScene & WorldScene::operator= (WorldScenescene)
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◆ setDebugBlock()

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void WorldScene::setDebugBlock (const std::vector< DebugBlock > & debug_block)
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◆ setTargetBlock()

- -
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void WorldScene::setTargetBlock (const std::optional< glm::vec3 > & target_block)
-
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Function to set the target block.

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Parameters
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target_blockThe position of the block the camera is looking at. Can be std::nullopt.
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◆ targetBlock()

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std::optional< glm::vec3 > WorldScene::targetBlock () const
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Function to get the target block.

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The position of the block the camera is looking at.
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◆ TracyLockableN()

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WorldScene::TracyLockableN (std::mutex ,
m_player_mutex ,
"Player Render Data"  
)
-
-mutable
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-

Member Data Documentation

- -

◆ chunk_mesh_list

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IdList<uint64_t, ChunkMeshRenderData> WorldScene::chunk_mesh_list
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◆ entity_mesh_list

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IdList<uint64_t, MeshRenderData> WorldScene::entity_mesh_list
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◆ m_players

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std::map<uint64_t, PlayerRenderData> WorldScene::m_players
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◆ show_debug_text

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std::atomic<bool> WorldScene::show_debug_text = false
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◆ toolbar_cursor_index

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std::atomic<int> WorldScene::toolbar_cursor_index = 0
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◆ toolbar_items

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std::array<ItemInfo::Type, 9> WorldScene::toolbar_items
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◆ toolbar_items_mutex

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std::mutex WorldScene::toolbar_items_mutex
-
-mutable
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The documentation for this class was generated from the following files: -
-
- - - - diff --git a/classWorldScene.js b/classWorldScene.js deleted file mode 100644 index 1db4bcbd..00000000 --- a/classWorldScene.js +++ /dev/null @@ -1,29 +0,0 @@ -var classWorldScene = -[ - [ "ChunkMeshRenderData", "structWorldScene_1_1ChunkMeshRenderData.html", "structWorldScene_1_1ChunkMeshRenderData" ], - [ "DebugBlock", "structWorldScene_1_1DebugBlock.html", "structWorldScene_1_1DebugBlock" ], - [ "MeshRenderData", "structWorldScene_1_1MeshRenderData.html", "structWorldScene_1_1MeshRenderData" ], - [ "PlayerRenderData", "structWorldScene_1_1PlayerRenderData.html", "structWorldScene_1_1PlayerRenderData" ], - [ "WorldScene", "classWorldScene.html#a86c5a4b83213d28ce5c62eba9d35da64", null ], - [ "~WorldScene", "classWorldScene.html#a96919a2cba5b6b6e544cc9b749e13ac8", null ], - [ "WorldScene", "classWorldScene.html#a31e767d0a4e116e712a3ff9432b3b59b", null ], - [ "WorldScene", "classWorldScene.html#a5066dc9503636b3dce03f2e1a0342c0e", null ], - [ "camera", "classWorldScene.html#a71505cd83b2a2e9735a71cee2e353de9", null ], - [ "camera", "classWorldScene.html#ad5100ff8f3edb4b7e9cbf65240169f05", null ], - [ "clearDebugBlocks", "classWorldScene.html#a39f2d721590c28dcf1bd9723298cdd98", null ], - [ "debugBlocks", "classWorldScene.html#aa30c05b2a0f01c1b9ba0be17fa80f732", null ], - [ "getPlayers", "classWorldScene.html#a718802069c22ec6a63e06eacb09f0150", null ], - [ "operator=", "classWorldScene.html#ab1ef2cb8d38726a515ec3042619b0ab5", null ], - [ "operator=", "classWorldScene.html#ac514b789cf4d4195c3b0f0852a1a2b7b", null ], - [ "setDebugBlock", "classWorldScene.html#a4af382fc1d4b7db877a750b07ceaf4b6", null ], - [ "setTargetBlock", "classWorldScene.html#a4235cb886fbf5bd62b70d274a91e9a81", null ], - [ "targetBlock", "classWorldScene.html#aba9acd92f94920f1ee870a735b38b0c8", null ], - [ "TracyLockableN", "classWorldScene.html#a9ac4be621afef099e56afdbb6e08510f", null ], - [ "chunk_mesh_list", "classWorldScene.html#ad21716e0b0ba9a66b1338020682218ac", null ], - [ "entity_mesh_list", "classWorldScene.html#a39a8384c40aa13380dcae1d593e6f3cb", null ], - [ "m_players", "classWorldScene.html#aec9e9052db57d23eafa3acf6d1562baa", null ], - [ "show_debug_text", "classWorldScene.html#ab474095db5d0fdbaba9a05a3d5fae4af", null ], - [ "toolbar_cursor_index", "classWorldScene.html#af4c1baa7200142d73a36afca4d440905", null ], - [ "toolbar_items", "classWorldScene.html#a4daf1c8bf26318c7882cd540f28c9536", null ], - [ "toolbar_items_mutex", "classWorldScene.html#aad5b6063a77a929054759c27291a8b88", null ] -]; \ No newline at end of file diff --git a/classWorldScene__coll__graph.map b/classWorldScene__coll__graph.map deleted file mode 100644 index 0f261006..00000000 --- a/classWorldScene__coll__graph.map +++ /dev/null @@ -1,7 +0,0 @@ - - - - - - - diff --git a/classWorldScene__coll__graph.md5 b/classWorldScene__coll__graph.md5 deleted file mode 100644 index 8590d52f..00000000 --- a/classWorldScene__coll__graph.md5 +++ /dev/null @@ -1 +0,0 @@ -05f18061ec07f595eb88054ad80e8545 \ No newline at end of file diff --git a/classWorldScene__coll__graph.png b/classWorldScene__coll__graph.png deleted file mode 100644 index 454ba730..00000000 Binary files a/classWorldScene__coll__graph.png and /dev/null differ diff --git a/classes.html b/classes.html index c9b41e90..23870c12 100644 --- a/classes.html +++ b/classes.html @@ -118,10 +118,10 @@
BaseError (task)
Chunk::biomeInfo
BlockActionPacket
BlockInfo
BlocksInfo
ServerWorld::BlockUpdateData
BlockUpdateThread
BlockVertex
Buffer
C
-
Camera
Chunk
ChunkPacket::ChunkData
ServerWorld::ChunkLoadUnloadData
WorldScene::ChunkMeshRenderData
ChunkPacket
ChunkRequestPacket
ChunkUnloadPacket
Client
Server::ClientDisconnected
ClientPacketHandler
ClientSocket
ClientWorld
Connection
ConnectionPacket
ConnectionSocket
Buffer::CreateInfo
Descriptor::CreateInfo
Image::CreateInfo
Pipeline::CreateInfo
Swapchain::CreateInfo
CreateMeshData
CycleError (task)
+
Camera
Chunk
ChunkPacket::ChunkData
ServerWorld::ChunkLoadUnloadData
ChunkMeshRenderData
ChunkPacket
ChunkRequestPacket
ChunkUnloadPacket
Client
Server::ClientDisconnected
ClientPacketHandler
ClientSocket
ClientWorld
Connection
ConnectionPacket
ConnectionSocket
Buffer::CreateInfo
Descriptor::CreateInfo
Image::CreateInfo
Pipeline::CreateInfo
Swapchain::CreateInfo
CreateMeshData
CycleError (task)
D
-
Data (Sound)
DataChunk (Sound)
WorldScene::DebugBlock
DebugGui
Descriptor
DisconnectPacket
+
Data (Sound)
DataChunk (Sound)
DebugGui
Descriptor
DisconnectPacket
E
ECS
EmptyGraphError (task)
EmptyModuleError (task)
Engine (Sound)
EntityMovePacket
EntityVertex
Executor (task)
@@ -145,7 +145,7 @@
LineVertex
LoadDistancePacket
Logger
M
-
Manager (Event)
Mat4
Mesh
WorldScene::MeshRenderData
Mob
ModelMatrix_push_constant
+
Manager (Event)
Mat4
Mesh
MeshRenderData
Mob
ModelMatrix_push_constant
N
NetworkThread
Executor::info::NodeInfo (task)
@@ -154,7 +154,7 @@
ObjLoader
ObjVertex
P
-
PacketFactory
Perlin
PingPacket
Pipeline
Player
PlayerConnectedPacket
PlayerListPacket::PlayerInfo
PlayerListPacket
PlayerModel
PlayerMovePacket
PlayerMoving (Event)
WorldScene::PlayerRenderData
ClientWorld::PlayerUseResult
Poller
+
PacketFactory
Perlin
PingPacket
Pipeline
Player
PlayerConnectedPacket
PlayerListPacket::PlayerInfo
PlayerListPacket
PlayerModel
PlayerMovePacket
PlayerMoving (Event)
PlayerRenderData
ClientWorld::PlayerUseResult
Poller
Q
QueueFamilyIndices
@@ -175,7 +175,7 @@
PlayerModel::Vertex
ViewFrustum
ViewProjMatrices
VulkanAPI
VulkanMemoryAllocator
W
-
PlayerModel::WalkAnimation
Window
World
World::WorldGenerator
WorldScene
+
PlayerModel::WalkAnimation
Window
World
World::WorldGenerator
diff --git a/define_8hpp.html b/define_8hpp.html index 8df590bc..6a60a0a3 100644 --- a/define_8hpp.html +++ b/define_8hpp.html @@ -115,56 +115,56 @@
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diff --git a/define_8hpp__dep__incl.map b/define_8hpp__dep__incl.map index 5787a348..9e4c93fd 100644 --- a/define_8hpp__dep__incl.map +++ b/define_8hpp__dep__incl.map @@ -1,52 +1,52 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/define_8hpp__dep__incl.md5 b/define_8hpp__dep__incl.md5 index 5db54906..d076d91b 100644 --- a/define_8hpp__dep__incl.md5 +++ b/define_8hpp__dep__incl.md5 @@ -1 +1 @@ -a159c805092b90138d63d156eebeee24 \ No newline at end of file +0dc304f8499989b1e301567c111b88c3 \ No newline at end of file diff --git a/define_8hpp__dep__incl.png b/define_8hpp__dep__incl.png index 4aa65ed6..4c75e31f 100644 Binary files a/define_8hpp__dep__incl.png and b/define_8hpp__dep__incl.png differ diff --git a/dir_000000_000013.html b/dir_000000_000013.html index 9742ca97..145c7d40 100644 --- a/dir_000000_000013.html +++ b/dir_000000_000013.html @@ -105,7 +105,7 @@ +

app → scenes Relation

File in src/appIncludes file in src/app/scenes
DebugGui.hppCamera.hpp
world / entity / Mob.hppCamera.hpp
world / entity / Player.hppCamera.hpp
vulkan / VulkanAPI.hppCamera.hpp
world / ClientWorld.hppCamera.hpp
+

app → threads Relation

File in src/appIncludes file in src/app/threads
application.hppblock_update / BlockUpdateThread.hpp
application.hppnetwork / NetworkThread.hpp
application.hpprender / RenderThread.hpp
application.hpppool / ThreadPool.hpp
application.hppupdate / UpdateThread.hpp
threads / block_update / BlockUpdateThread.hpppool / ThreadPool.hpp
threads / block_update / ServerBlockUpdateThread.hpppool / ThreadPool.hpp
threads / network / NetworkThread.hpppool / ThreadPool.hpp
threads / task_manager / Executor.hpppool / JoinThreads.hpp
vulkan / VulkanAPI.cpprender / Model.hpp
vulkan / VulkanAPI.hpprender / Model.hpp
world / Chunk.hppStatus.hpp
world / ServerWorld.hpppool / ThreadPool.hpp
world / ServerWorld.hpptask_manager / tasks.hpp
world / ServerWorld.hpptask_manager / Executor.hpp
world / ServerWorld.hpptask_manager / TaskGraph.hpp
world / World.hpppool / ThreadPoolAccessor.hpp
world / World.hpptask_manager / tasks.hpp
-

app → utils Relation

File in src/appIncludes file in src/utils
application.cpplogger.hpp
DebugGui.cpplogger.hpp
network / client / ClientSocket.hpplogger.hpp
world / entity / HitBox.cpplogger.hpp
world / entity / Player.cpplogger.hpp
threads / network / NetworkThread.hpplogger.hpp
perlin / Perlin.cppmath_utils.hpp
threads / pool / ThreadPoolAccessor.hpplogger.hpp
threads / render / CascadedShadowMapping.cpplogger.hpp
threads / render / Model.hpplogger.hpp
threads / render / RenderThread.cpplogger.hpp
threads / render / RenderThread.cppft_format.hpp
scenes / Camera.cpplogger.hpp
scenes / WorldScene.cpplogger.hpp
scenes / WorldScene.hpplogger.hpp
scenes / WorldScene.hppList.hpp
network / server / Server.hpplogger.hpp
network / shared / Connection.hpplogger.hpp
network / shared / Poller.cpplogger.hpp
sound / AudioData.cpplogger.hpp
sound / SoundEngine.hpplogger.hpp
threads / Status.hpplogger.hpp
threads / update / UpdateThread.cpplogger.hpp
vulkan / Buffer.cpplogger.hpp
vulkan / Command.cpplogger.hpp
vulkan / Image.cpplogger.hpp
vulkan / item_mesh.cpplogger.hpp
vulkan / Pipeline.hpplogger.hpp
vulkan / TextRenderer.cpplogger.hpp
vulkan / vk_helper.cpplogger.hpp
vulkan / VulkanAPI.cpplogger.hpp
vulkan / VulkanAPI.hppList.hpp
vulkan / VulkanMemoryAllocator.cpplogger.hpp
world / Chunk.cpplogger.hpp
world / Chunk.hpphashes.hpp
world / ClientWorld.hppList.hpp
world / ClientWorld.hpplogger.hpp
world / CreateMeshData.hppTimer.hpp
world / CreateMeshData.hpplogger.hpp
world / CreateMeshData.hpphashes.hpp
world / ServerWorld.hpplogger.hpp
world / World.hppList.hpp
world / World.hpplogger.hpp
world / World.hpphashes.hpp
world / WorldGenerator.cppmath_utils.hpp
world / WorldGenerator.hpphashes.hpp
world / WorldGenerator.hpplogger.hpp
+

app → utils Relation

File in src/appIncludes file in src/utils
application.cpplogger.hpp
DebugGui.cpplogger.hpp
network / client / ClientSocket.hpplogger.hpp
world / entity / HitBox.cpplogger.hpp
world / entity / Player.cpplogger.hpp
threads / network / NetworkThread.hpplogger.hpp
perlin / Perlin.cppmath_utils.hpp
threads / pool / ThreadPoolAccessor.hpplogger.hpp
threads / render / CascadedShadowMapping.cpplogger.hpp
threads / render / Model.hpplogger.hpp
threads / render / RenderThread.cpplogger.hpp
threads / render / RenderThread.cppft_format.hpp
scenes / Camera.cpplogger.hpp
network / server / Server.hpplogger.hpp
network / shared / Connection.hpplogger.hpp
network / shared / Poller.cpplogger.hpp
sound / AudioData.cpplogger.hpp
sound / SoundEngine.hpplogger.hpp
threads / Status.hpplogger.hpp
threads / update / UpdateThread.cpplogger.hpp
vulkan / Buffer.cpplogger.hpp
vulkan / Command.cpplogger.hpp
vulkan / Image.cpplogger.hpp
vulkan / item_mesh.cpplogger.hpp
vulkan / Pipeline.hpplogger.hpp
vulkan / TextRenderer.cpplogger.hpp
vulkan / vk_helper.cpplogger.hpp
vulkan / VulkanAPI.cpplogger.hpp
vulkan / VulkanAPI.hppList.hpp
vulkan / VulkanMemoryAllocator.cpplogger.hpp
world / Chunk.cpplogger.hpp
world / Chunk.hpphashes.hpp
world / ClientWorld.hppList.hpp
world / ClientWorld.hpplogger.hpp
world / CreateMeshData.hppTimer.hpp
world / CreateMeshData.hpplogger.hpp
world / CreateMeshData.hpphashes.hpp
world / ServerWorld.hpplogger.hpp
world / World.hppList.hpp
world / World.hpplogger.hpp
world / World.hpphashes.hpp
world / WorldGenerator.cppmath_utils.hpp
world / WorldGenerator.hpphashes.hpp
world / WorldGenerator.hpplogger.hpp
+

app → world Relation

File in src/appIncludes file in src/app/world
application.hppClientWorld.hpp
threads / block_update / BlockUpdateThread.hppClientWorld.hpp
threads / block_update / ServerBlockUpdateThread.hppServerWorld.hpp
network / client / ClientPacketHandler.hppClientWorld.hpp
event / Events.hppBlock.hpp
network / shared / packets / BlockActionPacket.hppBlock.hpp
network / shared / packets / ChunkPacket.hppChunk.hpp
threads / render / Model.hppentity / Transform.hpp
threads / render / RenderThread.hppChunk.hpp
threads / render / RenderThread.hppWorldGenerator.hpp
network / server / ServerPacketHandler.hppServerWorld.hpp
vulkan / item_mesh.cppItem.hpp
vulkan / VulkanAPI.cppBlock.hpp
vulkan / VulkanAPI.cppItem.hpp
vulkan / VulkanAPI.hppChunk.hpp
vulkan / VulkanAPI.hppCreateMeshData.hpp
vulkan / VulkanAPI.hppentity / Transform.hpp
vulkan / VulkanAPI.hppItem.hpp
world / Block.hppentity / HitBox.hpp
world / ClientWorld.hppentity / Player.hpp
world / World.hppentity / Player.hpp
world / World.hppentity / Mob.hpp
world / World.hppstructures / Structures.hpp
-

scenes → utils Relation

File in src/app/scenesIncludes file in src/utils
Camera.cpplogger.hpp
WorldScene.cpplogger.hpp
WorldScene.hppList.hpp
WorldScene.hpplogger.hpp
+

scenes → utils Relation

File in src/app/scenesIncludes file in src/utils
Camera.cpplogger.hpp
-

src → app Relation

File in srcIncludes file in src/app
alternative_main.cppapplication.hpp
alternative_main.cppworld / entity / HitBox.hpp
app / application.hppthreads / block_update / BlockUpdateThread.hpp
app / application.hppnetwork / client / Client.hpp
app / application.hppworld / ClientWorld.hpp
app / application.hppevent / EventManager.hpp
app / application.hppthreads / network / NetworkThread.hpp
app / application.hppthreads / render / RenderThread.hpp
app / application.hppsound / SoundEngine.hpp
app / application.hppthreads / pool / ThreadPool.hpp
app / application.hppthreads / update / UpdateThread.hpp
app / application.hppvulkan / VulkanAPI.hpp
app / application.hppwindow / window.hpp
app / application.hppscenes / WorldScene.hpp
app / network / shared / packets / BlockActionPacket.hppworld / Block.hpp
app / threads / block_update / BlockUpdateThread.hppworld / ClientWorld.hpp
app / threads / block_update / BlockUpdateThread.hppthreads / pool / ThreadPool.hpp
app / threads / block_update / BlockUpdateThread.hppvulkan / VulkanAPI.hpp
app / threads / block_update / BlockUpdateThread.hppscenes / WorldScene.hpp
app / network / shared / packets / ChunkPacket.hppworld / Chunk.hpp
app / network / client / Client.hppnetwork / shared / Connection.hpp
app / network / client / Client.hppnetwork / shared / IncomingPacketList.hpp
app / network / client / Client.hppnetwork / shared / PacketFactory.hpp
app / network / client / Client.hppnetwork / shared / Poller.hpp
app / network / client / ClientPacketHandler.hppworld / ClientWorld.hpp
app / network / client / ClientPacketHandler.hppnetwork / shared / packets / Packets.hpp
app / network / client / ClientPacketHandler.hppvulkan / VulkanAPI.hpp
app / network / client / ClientPacketHandler.hppscenes / WorldScene.hpp
app / network / client / ClientSocket.hppnetwork / shared / Socket.hpp
app / DebugGui.hppscenes / Camera.hpp
app / DebugGui.hppvulkan / VulkanAPI.hpp
app / event / Events.hppworld / Block.hpp
app / network / shared / IncomingPacketList.hppnetwork / shared / packets / IPacket.hpp
main.cppapplication.hpp
main.cppworld / entity / HitBox.hpp
app / world / entity / Mob.hppscenes / Camera.hpp
app / threads / render / Model.hppworld / entity / Transform.hpp
app / threads / network / NetworkThread.hppnetwork / client / Client.hpp
app / threads / network / NetworkThread.hppnetwork / server / Server.hpp
app / threads / network / NetworkThread.hppthreads / pool / ThreadPool.hpp
app / threads / network / NetworkThread.hppvulkan / VulkanAPI.hpp
app / network / shared / PacketFactory.hppnetwork / shared / packets / Packets.hpp
app / world / entity / Player.hppscenes / Camera.hpp
app / threads / render / RenderThread.hppworld / Chunk.hpp
app / threads / render / RenderThread.hppvulkan / VulkanAPI.hpp
app / threads / render / RenderThread.hppworld / WorldGenerator.hpp
app / threads / render / RenderThread.hppscenes / WorldScene.hpp
app / network / server / Server.hppnetwork / shared / Connection.hpp
app / network / server / Server.hppnetwork / shared / IncomingPacketList.hpp
app / network / server / Server.hppnetwork / shared / PacketFactory.hpp
app / network / server / Server.hppnetwork / shared / Poller.hpp
app / network / server / Server.hppnetwork / shared / ThreadSafeQueue.hpp
server_main.cppnetwork / shared / Connection.hpp
server_main.cppnetwork / shared / PacketFactory.hpp
server_main.cppnetwork / server / Server.hpp
server_main.cppthreads / block_update / ServerBlockUpdateThread.hpp
server_main.cppnetwork / server / ServerPacketHandler.hpp
server_main.cppworld / ServerWorld.hpp
app / threads / block_update / ServerBlockUpdateThread.hppworld / ServerWorld.hpp
app / threads / block_update / ServerBlockUpdateThread.hppthreads / pool / ThreadPool.hpp
app / network / server / ServerPacketHandler.hppnetwork / shared / packets / Packets.hpp
app / network / server / ServerPacketHandler.hppworld / ServerWorld.hpp
app / network / server / ServerSocket.hppnetwork / shared / ConnectionSocket.hpp
app / network / server / ServerSocket.hppnetwork / shared / Socket.hpp
app / scenes / WorldScene.hppworld / Item.hpp
app / scenes / WorldScene.hppthreads / render / Model.hpp
app / scenes / WorldScene.hppworld / entity / Transform.hpp
app / threads / task_manager / Executor.hppthreads / pool / JoinThreads.hpp
app / threads / update / UpdateThread.hppwindow / window.hpp
app / threads / update / UpdateThread.hppscenes / WorldScene.hpp
app / threads / update / UpdateThread.hppworld / ClientWorld.hpp
app / threads / update / UpdateThread.hppvulkan / VulkanAPI.hpp
app / threads / update / UpdateThread.hppnetwork / client / Client.hpp
app / threads / update / UpdateThread.hppnetwork / client / ClientPacketHandler.hpp
app / threads / update / UpdateThread.hppsound / SoundEngine.hpp
app / threads / update / UpdateThread.hppevent / EventManager.hpp
app / vulkan / item_mesh.cppworld / Item.hpp
app / vulkan / VulkanAPI.cppworld / Block.hpp
app / vulkan / VulkanAPI.cppthreads / render / Model.hpp
app / vulkan / VulkanAPI.cppworld / Item.hpp
app / vulkan / VulkanAPI.hppworld / Chunk.hpp
app / vulkan / VulkanAPI.hppworld / CreateMeshData.hpp
app / world / Block.hppworld / entity / HitBox.hpp
app / world / Chunk.hppthreads / Status.hpp
app / world / ClientWorld.hppworld / entity / Player.hpp
app / world / ClientWorld.hppscenes / WorldScene.hpp
app / world / ClientWorld.hppvulkan / VulkanAPI.hpp
app / world / ClientWorld.hppscenes / Camera.hpp
app / world / ClientWorld.hppsound / SoundEngine.hpp
app / world / ClientWorld.hppevent / EventManager.hpp
app / world / CreateMeshData.hppvulkan / vk_define.hpp
app / world / CreateMeshData.hppvulkan / ObjLoader.hpp
app / world / ServerWorld.hppnetwork / server / Server.hpp
app / world / ServerWorld.hppnetwork / shared / packets / Packets.hpp
app / world / ServerWorld.hppthreads / pool / ThreadPool.hpp
app / world / ServerWorld.hppnetwork / shared / IncomingPacketList.hpp
app / world / ServerWorld.hppthreads / task_manager / tasks.hpp
app / world / ServerWorld.hppthreads / task_manager / Executor.hpp
app / world / ServerWorld.hppthreads / task_manager / TaskGraph.hpp
app / world / World.hppworld / entity / Player.hpp
app / world / World.hppthreads / pool / ThreadPoolAccessor.hpp
app / world / World.hppthreads / task_manager / tasks.hpp
app / world / World.hppworld / entity / Mob.hpp
app / world / World.hppworld / structures / Structures.hpp
app / world / World.hppvulkan / VulkanAPI.hpp
app / world / WorldGenerator.cppvulkan / VulkanAPI.hpp
app / world / WorldGenerator.hppperlin / Perlin.hpp
+

src → app Relation

File in srcIncludes file in src/app
alternative_main.cppapplication.hpp
alternative_main.cppworld / entity / HitBox.hpp
app / application.hppthreads / block_update / BlockUpdateThread.hpp
app / application.hppnetwork / client / Client.hpp
app / application.hppworld / ClientWorld.hpp
app / application.hppevent / EventManager.hpp
app / application.hppthreads / network / NetworkThread.hpp
app / application.hppthreads / render / RenderThread.hpp
app / application.hppsound / SoundEngine.hpp
app / application.hppthreads / pool / ThreadPool.hpp
app / application.hppthreads / update / UpdateThread.hpp
app / application.hppvulkan / VulkanAPI.hpp
app / application.hppwindow / window.hpp
app / network / shared / packets / BlockActionPacket.hppworld / Block.hpp
app / threads / block_update / BlockUpdateThread.hppworld / ClientWorld.hpp
app / threads / block_update / BlockUpdateThread.hppthreads / pool / ThreadPool.hpp
app / threads / block_update / BlockUpdateThread.hppvulkan / VulkanAPI.hpp
app / network / shared / packets / ChunkPacket.hppworld / Chunk.hpp
app / network / client / Client.hppnetwork / shared / Connection.hpp
app / network / client / Client.hppnetwork / shared / IncomingPacketList.hpp
app / network / client / Client.hppnetwork / shared / PacketFactory.hpp
app / network / client / Client.hppnetwork / shared / Poller.hpp
app / network / client / ClientPacketHandler.hppworld / ClientWorld.hpp
app / network / client / ClientPacketHandler.hppnetwork / shared / packets / Packets.hpp
app / network / client / ClientPacketHandler.hppvulkan / VulkanAPI.hpp
app / network / client / ClientSocket.hppnetwork / shared / Socket.hpp
app / DebugGui.hppscenes / Camera.hpp
app / DebugGui.hppvulkan / VulkanAPI.hpp
app / event / Events.hppworld / Block.hpp
app / network / shared / IncomingPacketList.hppnetwork / shared / packets / IPacket.hpp
main.cppapplication.hpp
main.cppworld / entity / HitBox.hpp
app / world / entity / Mob.hppscenes / Camera.hpp
app / threads / render / Model.hppworld / entity / Transform.hpp
app / threads / network / NetworkThread.hppnetwork / client / Client.hpp
app / threads / network / NetworkThread.hppnetwork / server / Server.hpp
app / threads / network / NetworkThread.hppthreads / pool / ThreadPool.hpp
app / threads / network / NetworkThread.hppvulkan / VulkanAPI.hpp
app / network / shared / PacketFactory.hppnetwork / shared / packets / Packets.hpp
app / world / entity / Player.hppscenes / Camera.hpp
app / threads / render / RenderThread.hppworld / Chunk.hpp
app / threads / render / RenderThread.hppvulkan / VulkanAPI.hpp
app / threads / render / RenderThread.hppworld / WorldGenerator.hpp
app / network / server / Server.hppnetwork / shared / Connection.hpp
app / network / server / Server.hppnetwork / shared / IncomingPacketList.hpp
app / network / server / Server.hppnetwork / shared / PacketFactory.hpp
app / network / server / Server.hppnetwork / shared / Poller.hpp
app / network / server / Server.hppnetwork / shared / ThreadSafeQueue.hpp
server_main.cppnetwork / shared / Connection.hpp
server_main.cppnetwork / shared / PacketFactory.hpp
server_main.cppnetwork / server / Server.hpp
server_main.cppthreads / block_update / ServerBlockUpdateThread.hpp
server_main.cppnetwork / server / ServerPacketHandler.hpp
server_main.cppworld / ServerWorld.hpp
app / threads / block_update / ServerBlockUpdateThread.hppworld / ServerWorld.hpp
app / threads / block_update / ServerBlockUpdateThread.hppthreads / pool / ThreadPool.hpp
app / network / server / ServerPacketHandler.hppnetwork / shared / packets / Packets.hpp
app / network / server / ServerPacketHandler.hppworld / ServerWorld.hpp
app / network / server / ServerSocket.hppnetwork / shared / ConnectionSocket.hpp
app / network / server / ServerSocket.hppnetwork / shared / Socket.hpp
app / threads / task_manager / Executor.hppthreads / pool / JoinThreads.hpp
app / threads / update / UpdateThread.hppwindow / window.hpp
app / threads / update / UpdateThread.hppvulkan / VulkanAPI.hpp
app / threads / update / UpdateThread.hppnetwork / client / Client.hpp
app / threads / update / UpdateThread.hppnetwork / client / ClientPacketHandler.hpp
app / threads / update / UpdateThread.hppsound / SoundEngine.hpp
app / threads / update / UpdateThread.hppevent / EventManager.hpp
app / vulkan / item_mesh.cppworld / Item.hpp
app / vulkan / VulkanAPI.cppworld / Block.hpp
app / vulkan / VulkanAPI.cppthreads / render / Model.hpp
app / vulkan / VulkanAPI.cppworld / Item.hpp
app / vulkan / VulkanAPI.hppworld / Chunk.hpp
app / vulkan / VulkanAPI.hppworld / CreateMeshData.hpp
app / vulkan / VulkanAPI.hppworld / entity / Transform.hpp
app / vulkan / VulkanAPI.hppscenes / Camera.hpp
app / vulkan / VulkanAPI.hppthreads / render / Model.hpp
app / vulkan / VulkanAPI.hppworld / Item.hpp
app / world / Block.hppworld / entity / HitBox.hpp
app / world / Chunk.hppthreads / Status.hpp
app / world / ClientWorld.hppworld / entity / Player.hpp
app / world / ClientWorld.hppvulkan / VulkanAPI.hpp
app / world / ClientWorld.hppscenes / Camera.hpp
app / world / ClientWorld.hppsound / SoundEngine.hpp
app / world / ClientWorld.hppevent / EventManager.hpp
app / world / CreateMeshData.hppvulkan / vk_define.hpp
app / world / CreateMeshData.hppvulkan / ObjLoader.hpp
app / world / ServerWorld.hppnetwork / server / Server.hpp
app / world / ServerWorld.hppnetwork / shared / packets / Packets.hpp
app / world / ServerWorld.hppthreads / pool / ThreadPool.hpp
app / world / ServerWorld.hppnetwork / shared / IncomingPacketList.hpp
app / world / ServerWorld.hppthreads / task_manager / tasks.hpp
app / world / ServerWorld.hppthreads / task_manager / Executor.hpp
app / world / ServerWorld.hppthreads / task_manager / TaskGraph.hpp
app / world / World.hppworld / entity / Player.hpp
app / world / World.hppthreads / pool / ThreadPoolAccessor.hpp
app / world / World.hppthreads / task_manager / tasks.hpp
app / world / World.hppworld / entity / Mob.hpp
app / world / World.hppworld / structures / Structures.hpp
app / world / World.hppvulkan / VulkanAPI.hpp
app / world / WorldGenerator.cppvulkan / VulkanAPI.hpp
app / world / WorldGenerator.hppperlin / Perlin.hpp
-

src → utils Relation

File in srcIncludes file in src/utils
alternative_main.cpplogger.hpp
app / application.cpplogger.hpp
app / sound / AudioData.cpplogger.hpp
app / scenes / Camera.cpplogger.hpp
app / threads / render / CascadedShadowMapping.cpplogger.hpp
app / network / client / ClientSocket.hpplogger.hpp
app / network / shared / Connection.hpplogger.hpp
app / DebugGui.cpplogger.hpp
app / world / entity / HitBox.cpplogger.hpp
main.cpplogger.hpp
app / threads / render / Model.hpplogger.hpp
app / threads / network / NetworkThread.hpplogger.hpp
app / perlin / Perlin.cppmath_utils.hpp
app / world / entity / Player.cpplogger.hpp
app / network / shared / Poller.cpplogger.hpp
app / threads / render / RenderThread.cppft_format.hpp
app / threads / render / RenderThread.cpplogger.hpp
app / network / server / Server.hpplogger.hpp
server_main.cpplogger.hpp
app / sound / SoundEngine.hpplogger.hpp
app / threads / pool / ThreadPoolAccessor.hpplogger.hpp
app / scenes / WorldScene.cpplogger.hpp
app / scenes / WorldScene.hppList.hpp
app / scenes / WorldScene.hpplogger.hpp
app / threads / Status.hpplogger.hpp
app / threads / update / UpdateThread.cpplogger.hpp
app / vulkan / Buffer.cpplogger.hpp
app / vulkan / Command.cpplogger.hpp
app / vulkan / Image.cpplogger.hpp
app / vulkan / item_mesh.cpplogger.hpp
app / vulkan / Pipeline.hpplogger.hpp
app / vulkan / TextRenderer.cpplogger.hpp
app / vulkan / vk_helper.cpplogger.hpp
app / vulkan / VulkanAPI.cpplogger.hpp
app / vulkan / VulkanAPI.hppList.hpp
app / vulkan / VulkanMemoryAllocator.cpplogger.hpp
app / world / Chunk.cpplogger.hpp
app / world / Chunk.hpphashes.hpp
app / world / ClientWorld.hppList.hpp
app / world / ClientWorld.hpplogger.hpp
app / world / CreateMeshData.hppTimer.hpp
app / world / CreateMeshData.hpplogger.hpp
app / world / CreateMeshData.hpphashes.hpp
app / world / ServerWorld.hpplogger.hpp
app / world / World.hppList.hpp
app / world / World.hpplogger.hpp
app / world / World.hpphashes.hpp
app / world / WorldGenerator.cppmath_utils.hpp
app / world / WorldGenerator.hpphashes.hpp
app / world / WorldGenerator.hpplogger.hpp
+

src → utils Relation

File in srcIncludes file in src/utils
alternative_main.cpplogger.hpp
app / application.cpplogger.hpp
app / sound / AudioData.cpplogger.hpp
app / scenes / Camera.cpplogger.hpp
app / threads / render / CascadedShadowMapping.cpplogger.hpp
app / network / client / ClientSocket.hpplogger.hpp
app / network / shared / Connection.hpplogger.hpp
app / DebugGui.cpplogger.hpp
app / world / entity / HitBox.cpplogger.hpp
main.cpplogger.hpp
app / threads / render / Model.hpplogger.hpp
app / threads / network / NetworkThread.hpplogger.hpp
app / perlin / Perlin.cppmath_utils.hpp
app / world / entity / Player.cpplogger.hpp
app / network / shared / Poller.cpplogger.hpp
app / threads / render / RenderThread.cppft_format.hpp
app / threads / render / RenderThread.cpplogger.hpp
app / network / server / Server.hpplogger.hpp
server_main.cpplogger.hpp
app / sound / SoundEngine.hpplogger.hpp
app / threads / pool / ThreadPoolAccessor.hpplogger.hpp
app / threads / Status.hpplogger.hpp
app / threads / update / UpdateThread.cpplogger.hpp
app / vulkan / Buffer.cpplogger.hpp
app / vulkan / Command.cpplogger.hpp
app / vulkan / Image.cpplogger.hpp
app / vulkan / item_mesh.cpplogger.hpp
app / vulkan / Pipeline.hpplogger.hpp
app / vulkan / TextRenderer.cpplogger.hpp
app / vulkan / vk_helper.cpplogger.hpp
app / vulkan / VulkanAPI.cpplogger.hpp
app / vulkan / VulkanAPI.hppList.hpp
app / vulkan / VulkanMemoryAllocator.cpplogger.hpp
app / world / Chunk.cpplogger.hpp
app / world / Chunk.hpphashes.hpp
app / world / ClientWorld.hppList.hpp
app / world / ClientWorld.hpplogger.hpp
app / world / CreateMeshData.hppTimer.hpp
app / world / CreateMeshData.hpplogger.hpp
app / world / CreateMeshData.hpphashes.hpp
app / world / ServerWorld.hpplogger.hpp
app / world / World.hppList.hpp
app / world / World.hpplogger.hpp
app / world / World.hpphashes.hpp
app / world / WorldGenerator.cppmath_utils.hpp
app / world / WorldGenerator.hpphashes.hpp
app / world / WorldGenerator.hpplogger.hpp
+

threads → world Relation

File in src/app/threadsIncludes file in src/app/world
block_update / BlockUpdateThread.hppClientWorld.hpp
render / Model.hppentity / Transform.hpp
render / RenderThread.hppChunk.hpp
render / RenderThread.hppWorldGenerator.hpp
block_update / ServerBlockUpdateThread.hppServerWorld.hpp
@@ -105,12 +105,12 @@
-

scenes → threads Relation

File in src/app/scenesIncludes file in src/app/threads
WorldScene.hpprender / Model.hpp
+

vulkan → scenes Relation

File in src/app/vulkanIncludes file in src/app/scenes
VulkanAPI.hppCamera.hpp
diff --git a/dir_000023_000020.html b/dir_000023_000020.html index a888b643..7a1030b8 100644 --- a/dir_000023_000020.html +++ b/dir_000023_000020.html @@ -105,7 +105,7 @@
-

vulkan → threads Relation

File in src/app/vulkanIncludes file in src/app/threads
VulkanAPI.cpprender / Model.hpp
+

vulkan → threads Relation

File in src/app/vulkanIncludes file in src/app/threads
VulkanAPI.cpprender / Model.hpp
VulkanAPI.hpprender / Model.hpp
-

vulkan → world Relation

File in src/app/vulkanIncludes file in src/app/world
item_mesh.cppItem.hpp
VulkanAPI.cppBlock.hpp
VulkanAPI.cppItem.hpp
VulkanAPI.hppChunk.hpp
VulkanAPI.hppCreateMeshData.hpp
+

vulkan → world Relation

File in src/app/vulkanIncludes file in src/app/world
item_mesh.cppItem.hpp
VulkanAPI.cppBlock.hpp
VulkanAPI.cppItem.hpp
VulkanAPI.hppChunk.hpp
VulkanAPI.hppCreateMeshData.hpp
VulkanAPI.hppItem.hpp
VulkanAPI.hppentity / Transform.hpp
-

world → scenes Relation

File in src/app/worldIncludes file in src/app/scenes
ClientWorld.hppCamera.hpp
ClientWorld.hppWorldScene.hpp
entity / Mob.hppCamera.hpp
entity / Player.hppCamera.hpp
+

world → scenes Relation

File in src/app/worldIncludes file in src/app/scenes
ClientWorld.hppCamera.hpp
entity / Mob.hppCamera.hpp
entity / Player.hppCamera.hpp
diff --git a/dir_ce67dc49e7b7521052d4b4fbb7c7077e.js b/dir_ce67dc49e7b7521052d4b4fbb7c7077e.js index 4c4fb45e..089f4fac 100644 --- a/dir_ce67dc49e7b7521052d4b4fbb7c7077e.js +++ b/dir_ce67dc49e7b7521052d4b4fbb7c7077e.js @@ -1,7 +1,5 @@ var dir_ce67dc49e7b7521052d4b4fbb7c7077e = [ [ "Camera.cpp", "Camera_8cpp.html", null ], - [ "Camera.hpp", "Camera_8hpp.html", "Camera_8hpp" ], - [ "WorldScene.cpp", "WorldScene_8cpp.html", null ], - [ "WorldScene.hpp", "WorldScene_8hpp.html", "WorldScene_8hpp" ] + [ "Camera.hpp", "Camera_8hpp.html", "Camera_8hpp" ] ]; \ No newline at end of file diff --git a/dir_ce67dc49e7b7521052d4b4fbb7c7077e_dep.map b/dir_ce67dc49e7b7521052d4b4fbb7c7077e_dep.map index 071b1ada..7f5b6a05 100644 --- a/dir_ce67dc49e7b7521052d4b4fbb7c7077e_dep.map +++ b/dir_ce67dc49e7b7521052d4b4fbb7c7077e_dep.map @@ -1,10 +1,6 @@ - - - - - - - - + + + + diff --git a/dir_ce67dc49e7b7521052d4b4fbb7c7077e_dep.md5 b/dir_ce67dc49e7b7521052d4b4fbb7c7077e_dep.md5 index 5559cfb8..0e905cc4 100644 --- a/dir_ce67dc49e7b7521052d4b4fbb7c7077e_dep.md5 +++ b/dir_ce67dc49e7b7521052d4b4fbb7c7077e_dep.md5 @@ -1 +1 @@ -0a791d390152eca9344a42a5ad042e88 \ No newline at end of file +2f766bac40f5671aa869b43d1002cb06 \ No newline at end of file diff --git a/dir_ce67dc49e7b7521052d4b4fbb7c7077e_dep.png b/dir_ce67dc49e7b7521052d4b4fbb7c7077e_dep.png index 08bae56e..fc6e9ead 100644 Binary files a/dir_ce67dc49e7b7521052d4b4fbb7c7077e_dep.png and b/dir_ce67dc49e7b7521052d4b4fbb7c7077e_dep.png differ diff --git a/dir_e2d4946961cb2f7a598bb8a45601bca0.html b/dir_e2d4946961cb2f7a598bb8a45601bca0.html index 1e12eacd..d5ada2b7 100644 --- a/dir_e2d4946961cb2f7a598bb8a45601bca0.html +++ b/dir_e2d4946961cb2f7a598bb8a45601bca0.html @@ -113,45 +113,40 @@
src/app/threads
- - - - - - - - - + + + + + + + + - - - + + - - + + - - + + - - - - + + + - - - - - - - - + + + + + + - +
diff --git a/dir_e2d4946961cb2f7a598bb8a45601bca0_dep.map b/dir_e2d4946961cb2f7a598bb8a45601bca0_dep.map index 2ab597ff..bf297873 100644 --- a/dir_e2d4946961cb2f7a598bb8a45601bca0_dep.map +++ b/dir_e2d4946961cb2f7a598bb8a45601bca0_dep.map @@ -1,41 +1,36 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - + diff --git a/dir_e2d4946961cb2f7a598bb8a45601bca0_dep.md5 b/dir_e2d4946961cb2f7a598bb8a45601bca0_dep.md5 index 2bb7d320..19253f0b 100644 --- a/dir_e2d4946961cb2f7a598bb8a45601bca0_dep.md5 +++ b/dir_e2d4946961cb2f7a598bb8a45601bca0_dep.md5 @@ -1 +1 @@ -3abdc2cd82d7d5b7cf9a4681d078cf21 \ No newline at end of file +d43fd1fcdabe20e181370f7d15274fc2 \ No newline at end of file diff --git a/dir_e2d4946961cb2f7a598bb8a45601bca0_dep.png b/dir_e2d4946961cb2f7a598bb8a45601bca0_dep.png index aec3f137..2a75f1f2 100644 Binary files a/dir_e2d4946961cb2f7a598bb8a45601bca0_dep.png and b/dir_e2d4946961cb2f7a598bb8a45601bca0_dep.png differ diff --git a/files.html b/files.html index 487b4d8c..a60d284e 100644 --- a/files.html +++ b/files.html @@ -187,8 +187,6 @@ - - diff --git a/ft__format_8hpp.html b/ft__format_8hpp.html index 84315243..1fa4677c 100644 --- a/ft__format_8hpp.html +++ b/ft__format_8hpp.html @@ -127,56 +127,56 @@
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diff --git a/ft__format_8hpp__dep__incl.map b/ft__format_8hpp__dep__incl.map index a36cb185..6fdb9cc5 100644 --- a/ft__format_8hpp__dep__incl.map +++ b/ft__format_8hpp__dep__incl.map @@ -1,52 +1,52 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/ft__format_8hpp__dep__incl.md5 b/ft__format_8hpp__dep__incl.md5 index 192d6519..70e3da56 100644 --- a/ft__format_8hpp__dep__incl.md5 +++ b/ft__format_8hpp__dep__incl.md5 @@ -1 +1 @@ -681628ec3afaaac58a808d521112f673 \ No newline at end of file +ec4b4cd196ee2301a95c319629a517a9 \ No newline at end of file diff --git a/ft__format_8hpp__dep__incl.png b/ft__format_8hpp__dep__incl.png index 52925487..d28ac6fe 100644 Binary files a/ft__format_8hpp__dep__incl.png and b/ft__format_8hpp__dep__incl.png differ diff --git a/functions.html b/functions.html index 6d847a45..01f6cdbf 100644 --- a/functions.html +++ b/functions.html @@ -137,7 +137,7 @@

- a -

- + @@ -143,145 +143,143 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
  scenes
  sound
 CChunk
 CChunkPacket::ChunkData
 CServerWorld::ChunkLoadUnloadData
 CWorldScene::ChunkMeshRenderData
 CChunkMeshRenderData
 CClient
 CClientPacketHandler
 CConnection
 CCreateMeshData
 CSound::Data
 CSound::DataChunk
 CWorldScene::DebugBlock
 CDebugGui
 CDescriptor
 CECS
 Cstd::enable_shared_from_this
 CSound::Engine
 CEntityVertex
 Cstd::exception
 Ctask::Executor
 CFace
 CSound::FMTChunk
 CFrustumPoints
 Cstd::future
 CGlobalDescriptorWrite
 CGlobalPushConstant
 Ctask::Graph
 Ctask::Executor::info::GraphInfo
 CEvent::HandlerWrapperInterface
 CServerWorld::Ticket::hash
 Cstd::hash< Chunk::genLevel >
 Cstd::hash< glm::ivec2 >
 Cstd::hash< glm::ivec3 >
 Cstd::hash< ObjVertex >
 Cstd::hash< ServerWorld::Ticket >
 Cstd::hash< std::pair< glm::ivec3, Chunk::genLevel > >
 CHistory< T, N >
 CHistory< float, 100 >
 CHistory< float, 1000 >
 CHistory< size_t, 100 >
 CHitBox
 CIdGenerator< IdType >
 CIdGenerator< Key >
 CIdGenerator< uint64_t >
 CImage
 CImGuiTexture
 CInput
 CSound::Instance
 CIPacket
 CIServerToClientPacket
 CItemInfo
 CItemsInfo
 CItemVertex
 CJoinThreads
 CLineVertex
 CLoggerA class for logging messages to the console and to files
 CEvent::Manager
 CMat4
 CMesh
 CWorldScene::MeshRenderData
 CMob
 CModelMatrix_push_constantThe push constant for the model matrix
 CNetworkThread
 Ctask::Executor::info::NodeInfo
 CObjLoader
 CObjVertex
 Cstd::ofstream
 CPacketFactory
 CPerlinPerlin noise generator
 CPipeline
 CPlayer
 CPlayerListPacket::PlayerInfo
 CPlayerModel
 CWorldScene::PlayerRenderData
 CClientWorld::PlayerUseResult
 CPoller
 CQueueFamilyIndices
 CRayCastOnBlockResult
 CCamera::RenderInfo
 CRenderThreadA wrapper for the thread that handles rendering
 CSound::RIFFChunk
 CServer::sendInfo
 CServer
 CServerBlockUpdateThreadAn implementation of the thread wrapper for the thread that handles block updates
 CServerPacketHandler
 CSettingsClass to hold the settings of the application
 CShadowMapLight
 CSingleTimeCommand
 CSocket
 CStatus
 CStructureInfo
 CStructuresInfo
 CSwapchain::SupportDetails
 CSwapchain
 Ctask::Task
 Ctask::TaskNode
 Ctest
 CTextRenderer
 CThreadPool
 CThreadPoolAccessor
 CThreadSafeQueue< T >
 CThreadSafeQueue< Server::sendInfo >
 CThreadSafeQueue< std::shared_ptr< IPacket > >
 CServerWorld::Ticket
 CTimer< ChronoCount, HistorySize >
 CTransform
 CUBO
 Cstd::unordered_map
 CUpdateThread
 CPlayerModel::Vertex
 CViewFrustum
 CViewProjMatrices
 CVulkanAPI
 CVulkanMemoryAllocatorSingleton class to keep track of allocated memory
 CPlayerModel::WalkAnimation
 CWindow
 CWorld
 CWorld::WorldGenerator
 CWorldSceneClass to hold the world scene. The instance of this class will be accessed by multiple threads so it will include synchronization logic
 CDebugGui
 CDescriptor
 CECS
 Cstd::enable_shared_from_this
 CSound::Engine
 CEntityVertex
 Cstd::exception
 Ctask::Executor
 CFace
 CSound::FMTChunk
 CFrustumPoints
 Cstd::future
 CGlobalDescriptorWrite
 CGlobalPushConstant
 Ctask::Graph
 Ctask::Executor::info::GraphInfo
 CEvent::HandlerWrapperInterface
 CServerWorld::Ticket::hash
 Cstd::hash< Chunk::genLevel >
 Cstd::hash< glm::ivec2 >
 Cstd::hash< glm::ivec3 >
 Cstd::hash< ObjVertex >
 Cstd::hash< ServerWorld::Ticket >
 Cstd::hash< std::pair< glm::ivec3, Chunk::genLevel > >
 CHistory< T, N >
 CHistory< float, 100 >
 CHistory< float, 1000 >
 CHistory< size_t, 100 >
 CHitBox
 CIdGenerator< IdType >
 CIdGenerator< Key >
 CIdGenerator< uint64_t >
 CImage
 CImGuiTexture
 CInput
 CSound::Instance
 CIPacket
 CIServerToClientPacket
 CItemInfo
 CItemsInfo
 CItemVertex
 CJoinThreads
 CLineVertex
 CLoggerA class for logging messages to the console and to files
 CEvent::Manager
 CMat4
 CMesh
 CMeshRenderData
 CMob
 CModelMatrix_push_constantThe push constant for the model matrix
 CNetworkThread
 Ctask::Executor::info::NodeInfo
 CObjLoader
 CObjVertex
 Cstd::ofstream
 CPacketFactory
 CPerlinPerlin noise generator
 CPipeline
 CPlayer
 CPlayerListPacket::PlayerInfo
 CPlayerModel
 CPlayerRenderData
 CClientWorld::PlayerUseResult
 CPoller
 CQueueFamilyIndices
 CRayCastOnBlockResult
 CCamera::RenderInfo
 CRenderThreadA wrapper for the thread that handles rendering
 CSound::RIFFChunk
 CServer::sendInfo
 CServer
 CServerBlockUpdateThreadAn implementation of the thread wrapper for the thread that handles block updates
 CServerPacketHandler
 CSettingsClass to hold the settings of the application
 CShadowMapLight
 CSingleTimeCommand
 CSocket
 CStatus
 CStructureInfo
 CStructuresInfo
 CSwapchain::SupportDetails
 CSwapchain
 Ctask::Task
 Ctask::TaskNode
 Ctest
 CTextRenderer
 CThreadPool
 CThreadPoolAccessor
 CThreadSafeQueue< T >
 CThreadSafeQueue< Server::sendInfo >
 CThreadSafeQueue< std::shared_ptr< IPacket > >
 CServerWorld::Ticket
 CTimer< ChronoCount, HistorySize >
 CTransform
 CUBO
 Cstd::unordered_map
 CUpdateThread
 CPlayerModel::Vertex
 CViewFrustum
 CViewProjMatrices
 CVulkanAPI
 CVulkanMemoryAllocatorSingleton class to keep track of allocated memory
 CPlayerModel::WalkAnimation
 CWindow
 CWorld
 CWorld::WorldGenerator
diff --git a/hierarchy.js b/hierarchy.js index ba82be1a..c63175c9 100644 --- a/hierarchy.js +++ b/hierarchy.js @@ -20,7 +20,7 @@ var hierarchy = [ "Chunk", "classChunk.html", null ], [ "ChunkPacket::ChunkData", "structChunkPacket_1_1ChunkData.html", null ], [ "ServerWorld::ChunkLoadUnloadData", "structServerWorld_1_1ChunkLoadUnloadData.html", null ], - [ "WorldScene::ChunkMeshRenderData", "structWorldScene_1_1ChunkMeshRenderData.html", null ], + [ "ChunkMeshRenderData", "structChunkMeshRenderData.html", null ], [ "Client", "classClient.html", null ], [ "ClientPacketHandler", "classClientPacketHandler.html", null ], [ "Connection", "classConnection.html", null ], @@ -32,7 +32,6 @@ var hierarchy = [ "CreateMeshData", "classCreateMeshData.html", null ], [ "Sound::Data", "classSound_1_1Data.html", null ], [ "Sound::DataChunk", "structSound_1_1DataChunk.html", null ], - [ "WorldScene::DebugBlock", "structWorldScene_1_1DebugBlock.html", null ], [ "DebugGui", "classDebugGui.html", null ], [ "Descriptor", "classDescriptor.html", null ], [ "ECS", "classECS.html", null ], @@ -109,7 +108,7 @@ var hierarchy = [ "Event::Manager", "classEvent_1_1Manager.html", null ], [ "Mat4", "classMat4.html", null ], [ "Mesh", "structMesh.html", null ], - [ "WorldScene::MeshRenderData", "structWorldScene_1_1MeshRenderData.html", null ], + [ "MeshRenderData", "structMeshRenderData.html", null ], [ "Mob", "classMob.html", null ], [ "ModelMatrix_push_constant", "structModelMatrix__push__constant.html", null ], [ "NetworkThread", "classNetworkThread.html", null ], @@ -125,7 +124,7 @@ var hierarchy = [ "Player", "classPlayer.html", null ], [ "PlayerListPacket::PlayerInfo", "structPlayerListPacket_1_1PlayerInfo.html", null ], [ "PlayerModel", "classPlayerModel.html", null ], - [ "WorldScene::PlayerRenderData", "structWorldScene_1_1PlayerRenderData.html", null ], + [ "PlayerRenderData", "structPlayerRenderData.html", null ], [ "ClientWorld::PlayerUseResult", "structClientWorld_1_1PlayerUseResult.html", null ], [ "Poller", "classPoller.html", null ], [ "QueueFamilyIndices", "structQueueFamilyIndices.html", null ], @@ -164,8 +163,8 @@ var hierarchy = [ "Transform", "classTransform.html", null ], [ "UBO", "structUBO.html", null ], [ "std::unordered_map", null, [ - 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['polygon_5fmode_21',['polygon_mode',['../structPipeline_1_1CreateInfo.html#a228d42d483c49a3e93892fdae2928304',1,'Pipeline::CreateInfo']]], ['pool_22',['pool',['../classDescriptor.html#a837073a4ccc081a2fbb77c0acd4a549c',1,'Descriptor']]], - ['pos_23',['pos',['../structPlayerModel_1_1Vertex.html#aeeae6aa3a49d1c643b3a6b64a9489f6c',1,'PlayerModel::Vertex::pos()'],['../structItemVertex.html#aea5dc940573c9eb2fa8e9948a454b98d',1,'ItemVertex::pos()'],['../structEntityVertex.html#a1d6ed7bf852bdd04b2a8f00ef473e473',1,'EntityVertex::pos()'],['../structObjVertex.html#ae3a64feb1b25a5a8288c47d07c36127e',1,'ObjVertex::pos()'],['../structLineVertex.html#a1dc068e612b921483967c7a1cf60f96a',1,'LineVertex::pos()']]], - ['position_24',['position',['../structPlayerListPacket_1_1PlayerInfo.html#a45d234a16fccb9b55e36271d21ff569a',1,'PlayerListPacket::PlayerInfo::position()'],['../structCamera_1_1RenderInfo.html#ac48415567e0ed4b659f646513fbbf19b',1,'Camera::RenderInfo::position()'],['../structWorldScene_1_1PlayerRenderData.html#a2822321a94b3d939be488100e78f2e9e',1,'WorldScene::PlayerRenderData::position()'],['../structWorldScene_1_1DebugBlock.html#a60a671cfc14789b228a9eef535277b4d',1,'WorldScene::DebugBlock::position()'],['../classHitBox.html#a09a15b7005b624c93cc03ebbc4a3d375',1,'HitBox::position()'],['../classTransform.html#aecfee605af55e0c6e555b5fdfd4f488a',1,'Transform::position()'],['../structServerWorld_1_1BlockUpdateData.html#a43565d71e4e31528a67639d755c5b354',1,'ServerWorld::BlockUpdateData::position()'],['../structServerWorld_1_1Ticket.html#a81ef4cfa1593c495f57cf49573f48b64',1,'ServerWorld::Ticket::position()']]], + ['pos_23',['pos',['../structObjVertex.html#ae3a64feb1b25a5a8288c47d07c36127e',1,'ObjVertex::pos()'],['../structLineVertex.html#a1dc068e612b921483967c7a1cf60f96a',1,'LineVertex::pos()'],['../structEntityVertex.html#a1d6ed7bf852bdd04b2a8f00ef473e473',1,'EntityVertex::pos()'],['../structItemVertex.html#aea5dc940573c9eb2fa8e9948a454b98d',1,'ItemVertex::pos()'],['../structPlayerModel_1_1Vertex.html#aeeae6aa3a49d1c643b3a6b64a9489f6c',1,'PlayerModel::Vertex::pos()']]], + ['position_24',['position',['../structPlayerListPacket_1_1PlayerInfo.html#a45d234a16fccb9b55e36271d21ff569a',1,'PlayerListPacket::PlayerInfo::position()'],['../structCamera_1_1RenderInfo.html#ac48415567e0ed4b659f646513fbbf19b',1,'Camera::RenderInfo::position()'],['../structPlayerRenderData.html#a121b534557fc42a82b9bac6a3bcdf1c4',1,'PlayerRenderData::position()'],['../classHitBox.html#a09a15b7005b624c93cc03ebbc4a3d375',1,'HitBox::position()'],['../classTransform.html#aecfee605af55e0c6e555b5fdfd4f488a',1,'Transform::position()'],['../structServerWorld_1_1BlockUpdateData.html#a43565d71e4e31528a67639d755c5b354',1,'ServerWorld::BlockUpdateData::position()'],['../structServerWorld_1_1Ticket.html#a81ef4cfa1593c495f57cf49573f48b64',1,'ServerWorld::Ticket::position()']]], ['prerender_5fitem_5ficon_5fframebuffer_25',['prerender_item_icon_framebuffer',['../classVulkanAPI.html#a63fa15b14880714d1c3a76569933d256',1,'VulkanAPI']]], ['prerender_5fitem_5ficon_5fpipeline_26',['prerender_item_icon_pipeline',['../classVulkanAPI.html#a480baf17862bbec82e00b3b1dd90e60e',1,'VulkanAPI']]], ['prerender_5fitem_5ficon_5frender_5fpass_27',['prerender_item_icon_render_pass',['../classVulkanAPI.html#aa9a504cc0f7d6ab94cd524c0d16a5bac',1,'VulkanAPI']]], diff --git a/server__main_8cpp__incl.md5 b/server__main_8cpp__incl.md5 index ecb1d27c..f48eaa68 100644 --- a/server__main_8cpp__incl.md5 +++ b/server__main_8cpp__incl.md5 @@ -1 +1 @@ -b607cc27e863e4f8817c5a7b9dc1aadb \ No newline at end of file +76c7f54b99f907a7e95949cef62a52ab \ No newline at end of file diff --git a/structWorldScene_1_1DebugBlock-members.html b/structChunkMeshRenderData-members.html similarity index 80% rename from structWorldScene_1_1DebugBlock-members.html rename to structChunkMeshRenderData-members.html index 71a75c02..6bf56b0d 100644 --- a/structWorldScene_1_1DebugBlock-members.html +++ b/structChunkMeshRenderData-members.html @@ -79,7 +79,7 @@
@@ -105,15 +105,15 @@
-
WorldScene::DebugBlock Member List
+
ChunkMeshRenderData Member List
-

This is the complete list of members for WorldScene::DebugBlock, including all inherited members.

+

This is the complete list of members for ChunkMeshRenderData, including all inherited members.

- - - + + +
colorWorldScene::DebugBlock
positionWorldScene::DebugBlock
sizeWorldScene::DebugBlock
idChunkMeshRenderData
modelChunkMeshRenderData
water_idChunkMeshRenderData
diff --git a/structWorldScene_1_1ChunkMeshRenderData.html b/structChunkMeshRenderData.html similarity index 66% rename from structWorldScene_1_1ChunkMeshRenderData.html rename to structChunkMeshRenderData.html index 489260d8..a502fc47 100644 --- a/structWorldScene_1_1ChunkMeshRenderData.html +++ b/structChunkMeshRenderData.html @@ -6,7 +6,7 @@ -VOX: WorldScene::ChunkMeshRenderData Struct Reference +VOX: ChunkMeshRenderData Struct Reference @@ -79,7 +79,7 @@
@@ -107,67 +107,67 @@
-
WorldScene::ChunkMeshRenderData Struct Reference
+List of all members
+
ChunkMeshRenderData Struct Reference
-

#include <WorldScene.hpp>

+

#include <VulkanAPI.hpp>

-Collaboration diagram for WorldScene::ChunkMeshRenderData:
+Collaboration diagram for ChunkMeshRenderData:
-
Collaboration graph
- - +
Collaboration graph
+ +
- - - - - - + + + + + +

Public Attributes

uint64_t id
 
uint64_t water_id
 
glm::dmat4 model
 
uint64_t id
 
uint64_t water_id
 
glm::dmat4 model
 

Member Data Documentation

- -

◆ id

+ +

◆ id

- +
uint64_t WorldScene::ChunkMeshRenderData::iduint64_t ChunkMeshRenderData::id
- -

◆ model

+ +

◆ model

- +
glm::dmat4 WorldScene::ChunkMeshRenderData::modelglm::dmat4 ChunkMeshRenderData::model
- -

◆ water_id

+ +

◆ water_id

- +
uint64_t WorldScene::ChunkMeshRenderData::water_iduint64_t ChunkMeshRenderData::water_id
@@ -175,14 +175,14 @@

WorldScene.hpp +
  • src/app/vulkan/VulkanAPI.hpp
  • diff --git a/structChunkMeshRenderData.js b/structChunkMeshRenderData.js new file mode 100644 index 00000000..bb5fcbcf --- /dev/null +++ b/structChunkMeshRenderData.js @@ -0,0 +1,6 @@ +var structChunkMeshRenderData = +[ + [ "id", "structChunkMeshRenderData.html#a7f0eb321e03a801ba7ca57f4248f28ba", null ], + [ "model", "structChunkMeshRenderData.html#a9eab34f4cd8d7d021bbe3772258c3d98", null ], + [ "water_id", "structChunkMeshRenderData.html#ac1f9b789b695956019ba2df042088a12", null ] +]; \ No newline at end of file diff --git a/structChunkMeshRenderData__coll__graph.map b/structChunkMeshRenderData__coll__graph.map new file mode 100644 index 00000000..c099a21b --- /dev/null +++ b/structChunkMeshRenderData__coll__graph.map @@ -0,0 +1,3 @@ + + + diff --git a/structChunkMeshRenderData__coll__graph.md5 b/structChunkMeshRenderData__coll__graph.md5 new file mode 100644 index 00000000..c76b39a0 --- /dev/null +++ b/structChunkMeshRenderData__coll__graph.md5 @@ -0,0 +1 @@ +0be7bdaf6417571c0ffd1ae19dc2a0f5 \ No newline at end of file diff --git a/structChunkMeshRenderData__coll__graph.png b/structChunkMeshRenderData__coll__graph.png new file mode 100644 index 00000000..c8b2e6a3 Binary files /dev/null and b/structChunkMeshRenderData__coll__graph.png differ diff --git a/structWorldScene_1_1MeshRenderData-members.html b/structMeshRenderData-members.html similarity index 83% rename from structWorldScene_1_1MeshRenderData-members.html rename to structMeshRenderData-members.html index 94b17f94..c3162f05 100644 --- a/structWorldScene_1_1MeshRenderData-members.html +++ b/structMeshRenderData-members.html @@ -79,7 +79,7 @@
    @@ -105,14 +105,14 @@
    -
    WorldScene::MeshRenderData Member List
    +
    MeshRenderData Member List
    -

    This is the complete list of members for WorldScene::MeshRenderData, including all inherited members.

    +

    This is the complete list of members for MeshRenderData, including all inherited members.

    - - + +
    idWorldScene::MeshRenderData
    modelWorldScene::MeshRenderData
    idMeshRenderData
    modelMeshRenderData
    diff --git a/structWorldScene_1_1MeshRenderData.html b/structMeshRenderData.html similarity index 71% rename from structWorldScene_1_1MeshRenderData.html rename to structMeshRenderData.html index a90c70f1..70cf1826 100644 --- a/structWorldScene_1_1MeshRenderData.html +++ b/structMeshRenderData.html @@ -6,7 +6,7 @@ -VOX: WorldScene::MeshRenderData Struct Reference +VOX: MeshRenderData Struct Reference @@ -79,7 +79,7 @@
    @@ -107,51 +107,51 @@
    -
    WorldScene::MeshRenderData Struct Reference
    +List of all members
    +
    MeshRenderData Struct Reference
    -

    #include <WorldScene.hpp>

    +

    #include <VulkanAPI.hpp>

    -Collaboration diagram for WorldScene::MeshRenderData:
    +Collaboration diagram for MeshRenderData:
    -
    Collaboration graph
    - - +
    Collaboration graph
    + +
    - - - - + + + +

    Public Attributes

    uint64_t id
     
    glm::dmat4 model
     
    uint64_t id
     
    glm::dmat4 model
     

    Member Data Documentation

    - -

    ◆ id

    + +

    ◆ id

    - +
    uint64_t WorldScene::MeshRenderData::iduint64_t MeshRenderData::id
    - -

    ◆ model

    + +

    ◆ model

    - +
    glm::dmat4 WorldScene::MeshRenderData::modelglm::dmat4 MeshRenderData::model
    @@ -159,14 +159,14 @@

    WorldScene.hpp +
  • src/app/vulkan/VulkanAPI.hpp
  • diff --git a/structMeshRenderData.js b/structMeshRenderData.js new file mode 100644 index 00000000..5eb65f3d --- /dev/null +++ b/structMeshRenderData.js @@ -0,0 +1,5 @@ +var structMeshRenderData = +[ + [ "id", "structMeshRenderData.html#a21aa9f3330f7ad02825ab9b601f5163b", null ], + [ "model", "structMeshRenderData.html#add2067b62f5d64883c70f909b6e3c34e", null ] +]; \ No newline at end of file diff --git a/structMeshRenderData__coll__graph.map b/structMeshRenderData__coll__graph.map new file mode 100644 index 00000000..30ef5396 --- /dev/null +++ b/structMeshRenderData__coll__graph.map @@ -0,0 +1,3 @@ + + + diff --git a/structMeshRenderData__coll__graph.md5 b/structMeshRenderData__coll__graph.md5 new file mode 100644 index 00000000..d8801a75 --- /dev/null +++ b/structMeshRenderData__coll__graph.md5 @@ -0,0 +1 @@ +c289678c374a2261d0bdd3c74b5d7b24 \ No newline at end of file diff --git a/structMeshRenderData__coll__graph.png b/structMeshRenderData__coll__graph.png new file mode 100644 index 00000000..f83e20aa Binary files /dev/null and b/structMeshRenderData__coll__graph.png differ diff --git a/structWorldScene_1_1ChunkMeshRenderData-members.html b/structPlayerRenderData-members.html similarity index 71% rename from structWorldScene_1_1ChunkMeshRenderData-members.html rename to structPlayerRenderData-members.html index 1dec54dc..5689aefe 100644 --- a/structWorldScene_1_1ChunkMeshRenderData-members.html +++ b/structPlayerRenderData-members.html @@ -79,7 +79,7 @@
    @@ -105,15 +105,18 @@
    -
    WorldScene::ChunkMeshRenderData Member List
    +
    PlayerRenderData Member List
    diff --git a/structWorldScene_1_1PlayerRenderData.html b/structPlayerRenderData.html similarity index 61% rename from structWorldScene_1_1PlayerRenderData.html rename to structPlayerRenderData.html index c7581228..213b6901 100644 --- a/structWorldScene_1_1PlayerRenderData.html +++ b/structPlayerRenderData.html @@ -6,7 +6,7 @@ -VOX: WorldScene::PlayerRenderData Struct Reference +VOX: PlayerRenderData Struct Reference @@ -79,7 +79,7 @@
    @@ -107,18 +107,18 @@
    -
    WorldScene::PlayerRenderData Struct Reference
    +List of all members
    +
    PlayerRenderData Struct Reference
    -

    #include <WorldScene.hpp>

    +

    #include <VulkanAPI.hpp>

    -Collaboration diagram for WorldScene::PlayerRenderData:
    +Collaboration diagram for PlayerRenderData:
    -
    Collaboration graph
    - - +
    Collaboration graph
    + + @@ -126,98 +126,98 @@ - - - - - - - - - - - - + + + + + + + + + + + +

    Public Attributes

    glm::dvec3 position
     
    double yaw = 0
     
    double pitch = 0
     
    PlayerModel::WalkAnimation walk_animation
     
    PlayerModel::AttackAnimation attack_animation
     
    bool visible = true
     
    glm::dvec3 position
     
    double yaw = 0
     
    double pitch = 0
     
    PlayerModel::WalkAnimation walk_animation
     
    PlayerModel::AttackAnimation attack_animation
     
    bool visible = true
     

    Member Data Documentation

    - -

    ◆ attack_animation

    + +

    ◆ attack_animation

    - +
    PlayerModel::AttackAnimation WorldScene::PlayerRenderData::attack_animationPlayerModel::AttackAnimation PlayerRenderData::attack_animation
    - -

    ◆ pitch

    + +

    ◆ pitch

    - +
    double WorldScene::PlayerRenderData::pitch = 0double PlayerRenderData::pitch = 0
    - -

    ◆ position

    + +

    ◆ position

    - +
    glm::dvec3 WorldScene::PlayerRenderData::positionglm::dvec3 PlayerRenderData::position
    - -

    ◆ visible

    + +

    ◆ visible

    - +
    bool WorldScene::PlayerRenderData::visible = truebool PlayerRenderData::visible = true
    - -

    ◆ walk_animation

    + +

    ◆ walk_animation

    - +
    PlayerModel::WalkAnimation WorldScene::PlayerRenderData::walk_animationPlayerModel::WalkAnimation PlayerRenderData::walk_animation
    - -

    ◆ yaw

    + +

    ◆ yaw

    - +
    double WorldScene::PlayerRenderData::yaw = 0double PlayerRenderData::yaw = 0
    @@ -225,14 +225,14 @@

    WorldScene.hpp +
  • src/app/vulkan/VulkanAPI.hpp
  • diff --git a/structPlayerRenderData.js b/structPlayerRenderData.js new file mode 100644 index 00000000..91f4612f --- /dev/null +++ b/structPlayerRenderData.js @@ -0,0 +1,9 @@ +var structPlayerRenderData = +[ + [ "attack_animation", "structPlayerRenderData.html#af527a7e6ca2d6039cca7694a074870c2", null ], + [ "pitch", "structPlayerRenderData.html#aba08383ad8af43e5b3555e53ae8c462a", null ], + [ "position", "structPlayerRenderData.html#a121b534557fc42a82b9bac6a3bcdf1c4", null ], + [ "visible", "structPlayerRenderData.html#a1564eb09ff213dcaccf47493404c4492", null ], + [ "walk_animation", "structPlayerRenderData.html#aa6341a2b30d630a4ca1375649cbaedcd", null ], + [ "yaw", "structPlayerRenderData.html#a633d00b50271394c2fc644b93fed2e31", null ] +]; \ No newline at end of file diff --git a/structWorldScene_1_1PlayerRenderData__coll__graph.map b/structPlayerRenderData__coll__graph.map similarity index 62% rename from structWorldScene_1_1PlayerRenderData__coll__graph.map rename to structPlayerRenderData__coll__graph.map index 85cb6d2e..ffd672fd 100644 --- a/structWorldScene_1_1PlayerRenderData__coll__graph.map +++ b/structPlayerRenderData__coll__graph.map @@ -1,5 +1,5 @@ - - + + diff --git a/structPlayerRenderData__coll__graph.md5 b/structPlayerRenderData__coll__graph.md5 new file mode 100644 index 00000000..a2279a95 --- /dev/null +++ b/structPlayerRenderData__coll__graph.md5 @@ -0,0 +1 @@ +4b94e6cf06f9d8de554f7ce27bbdba62 \ No newline at end of file diff --git a/structPlayerRenderData__coll__graph.png b/structPlayerRenderData__coll__graph.png new file mode 100644 index 00000000..6e8ed596 Binary files /dev/null and b/structPlayerRenderData__coll__graph.png differ diff --git a/structWorldScene_1_1ChunkMeshRenderData.js b/structWorldScene_1_1ChunkMeshRenderData.js deleted file mode 100644 index fed75686..00000000 --- a/structWorldScene_1_1ChunkMeshRenderData.js +++ /dev/null @@ -1,6 +0,0 @@ -var structWorldScene_1_1ChunkMeshRenderData = -[ - [ "id", "structWorldScene_1_1ChunkMeshRenderData.html#ab249b99d3cb08e1478112bda8851b321", null ], - [ "model", "structWorldScene_1_1ChunkMeshRenderData.html#a12f114fc6fe7f9532489587b4f7713de", null ], - [ "water_id", "structWorldScene_1_1ChunkMeshRenderData.html#a25f9ebdaece5c1e01116493bfddfd7b3", null ] -]; \ No newline at end of file diff --git a/structWorldScene_1_1ChunkMeshRenderData__coll__graph.map b/structWorldScene_1_1ChunkMeshRenderData__coll__graph.map deleted file mode 100644 index feb6b9b7..00000000 --- a/structWorldScene_1_1ChunkMeshRenderData__coll__graph.map +++ /dev/null @@ -1,3 +0,0 @@ - - - diff --git a/structWorldScene_1_1ChunkMeshRenderData__coll__graph.md5 b/structWorldScene_1_1ChunkMeshRenderData__coll__graph.md5 deleted file mode 100644 index 1279278b..00000000 --- a/structWorldScene_1_1ChunkMeshRenderData__coll__graph.md5 +++ /dev/null @@ -1 +0,0 @@ -fa2fce7132a47dd1736ed34c800f4e25 \ No newline at end of file diff --git a/structWorldScene_1_1ChunkMeshRenderData__coll__graph.png b/structWorldScene_1_1ChunkMeshRenderData__coll__graph.png deleted file mode 100644 index 824cff3e..00000000 Binary files a/structWorldScene_1_1ChunkMeshRenderData__coll__graph.png and /dev/null differ diff --git a/structWorldScene_1_1DebugBlock.html b/structWorldScene_1_1DebugBlock.html deleted file mode 100644 index 301cf751..00000000 --- a/structWorldScene_1_1DebugBlock.html +++ /dev/null @@ -1,190 +0,0 @@ - - - - - - - - -VOX: WorldScene::DebugBlock Struct Reference - - - - - - - - - - - - - - - - - - - - - - - - - -
    -
    - - - - - - -
    -
    VOX -
    -
    A little voxel engine
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    - - - - - - - -
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    - -
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    - -
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    - - -
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    Loading...
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    No Matches
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    -
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    - -
    - -
    WorldScene::DebugBlock Struct Reference
    -
    -
    - -

    #include <WorldScene.hpp>

    -
    -Collaboration diagram for WorldScene::DebugBlock:
    -
    -
    Collaboration graph
    - - - -
    - - - - - - - - -

    -Public Attributes

    glm::vec3 position
     
    float size
     
    glm::vec4 color
     
    -

    Member Data Documentation

    - -

    ◆ color

    - -
    -
    - - - - -
    glm::vec4 WorldScene::DebugBlock::color
    -
    - -
    -
    - -

    ◆ position

    - -
    -
    - - - - -
    glm::vec3 WorldScene::DebugBlock::position
    -
    - -
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    ◆ size

    - -
    -
    - - - - -
    float WorldScene::DebugBlock::size
    -
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    The documentation for this struct was generated from the following file: -
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