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You must be logged in to vote 📮 Object's Scene Synced to Clients
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You must be logged in to vote 📮 Instant Syncing of SyncType<T> RPC SyncVar.SyncNow();
Low PriorityThis task will be resolved when time permits. -
You must be logged in to vote 📮 Add an option to allow NetworkAnimator to sync parameters when Animator is disabled
Added!This feature has been added! AcceptedRequest or change has been accepted. -
You must be logged in to vote 📮 Global Scene Network Objects - Hear Me Out Please.
DeclinedFor the time there are no plans to include this feature. -
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You must be logged in to vote 📮 Give Server a chance to validate a predicted object instantiation
ResolvedAn issue has been resolved either by final decision or correction. AcceptedRequest or change has been accepted. -
You must be logged in to vote 📮 Remove need to copy custom serializers to every assembly
ResolvedAn issue has been resolved either by final decision or correction. AcceptedRequest or change has been accepted. -
You must be logged in to vote ✅ Physics time scale
Resolved Pending Release High PriorityThis task will be prioritized. AcceptedRequest or change has been accepted. -
You must be logged in to vote 📮 Potential Fix/Idea for Network Manager to find DefaultPrefabObjects in project if it is null!
Resolved Pending Release AcceptedRequest or change has been accepted. -
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You must be logged in to vote ✅ Possibility to have a client sided NT SetSynchronizedProperties
AcknowledgedYour issue has been acknowledged and will be investigated. Added!This feature has been added! AcceptedRequest or change has been accepted. -
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You must be logged in to vote ✅ Prediction V2
High PriorityThis task will be prioritized. Added!This feature has been added! AcceptedRequest or change has been accepted. -
You must be logged in to vote ✅ Client-authoritative Target and Observers RPCs.
AcceptedRequest or change has been accepted. -
You must be logged in to vote ✅ Client-authoritative SyncTypes.
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You must be logged in to vote 📮 Unreliable NetworkAnimator
Low PriorityThis task will be resolved when time permits. -
You must be logged in to vote 📮 Change File Structure of FishNet Package to account for FishNet Plugins.
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You must be logged in to vote 📮 Optional component to handle collision events for CSP.
Low PriorityThis task will be resolved when time permits. -
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You must be logged in to vote 📮 Vsync option for frame rate
ResolvedAn issue has been resolved either by final decision or correction. -
You must be logged in to vote 📮 Consider making an IAuthenticator interface for authenticator implementations not tied to MonoBehaviours
Low PriorityThis task will be resolved when time permits.